Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / setzer22/blackjack issues and pull requests
#101 - Repository archival
Pull Request -
State: closed - Opened by setzer22 3 months ago
#101 - Repository archival
Pull Request -
State: closed - Opened by setzer22 3 months ago
#100 - git lfs doesn't work because of over data quoata
Issue -
State: open - Opened by tky5622 6 months ago
#98 - Add SVGPath and EulerAngles to blackjack_lua/run
Pull Request -
State: closed - Opened by gmlewis 8 months ago
- 1 comment
#97 - Resuse of halfedge implementation
Issue -
State: open - Opened by Bendzae 8 months ago
#96 - Add bounding_box, line_with_normals, and helix node
Pull Request -
State: open - Opened by gmlewis 9 months ago
- 1 comment
#95 - Extrude Along Curve issues
Issue -
State: closed - Opened by gmlewis 9 months ago
- 3 comments
#94 - Bump some dependencies to fix build issues
Pull Request -
State: open - Opened by Ameobea 9 months ago
#92 - when running from main (after performing the small lua version bump another issue provides)
Issue -
State: open - Opened by walksanatora 11 months ago
#91 - Crash when opening box.bjk after stylised_sword.bjk
Issue -
State: open - Opened by krumelmonster 12 months ago
#90 - mlua 0.8.3 fails to build
Issue -
State: open - Opened by krumelmonster 12 months ago
#89 - Mesh Visuals Text Overlay displayed over the nodes graph
Issue -
State: open - Opened by borparo about 1 year ago
#88 - Investigate `lox` as an alternative to `HalfEdgeMesh`
Issue -
State: open - Opened by setzer22 about 1 year ago
#87 - Remove inactive branches
Issue -
State: open - Opened by novhack over 1 year ago
- 1 comment
#86 - Use `eframe`?
Issue -
State: open - Opened by virtualritz over 1 year ago
- 1 comment
#85 - Headline capitalization/canonicalization of node names. Main menu UX.
Pull Request -
State: closed - Opened by virtualritz over 1 year ago
- 3 comments
#84 - Minimizing window results in crash on Windows 10/11
Issue -
State: open - Opened by DamenH over 1 year ago
#83 - Feature/sync
Pull Request -
State: closed - Opened by DamenH over 1 year ago
#82 - Make primitive creation fallible
Pull Request -
State: closed - Opened by Trayshar over 1 year ago
#81 - Crash if creating circle with zero vertices
Issue -
State: closed - Opened by Trayshar over 1 year ago
- 2 comments
#80 - HalfEdgeMesh cannot be shared between threads safely.
Issue -
State: open - Opened by DamenH over 1 year ago
- 1 comment
#79 - Update license header copyright
Pull Request -
State: closed - Opened by setzer22 over 1 year ago
#78 - Base implementation for viewport picking
Pull Request -
State: closed - Opened by setzer22 over 1 year ago
#77 - CI: Release workflow
Pull Request -
State: closed - Opened by setzer22 over 1 year ago
#76 - Use default GPU / Segfault when starting
Issue -
State: closed - Opened by edgarogh over 1 year ago
- 4 comments
#75 - Using OpenMFX
Issue -
State: open - Opened by mundusnine over 1 year ago
- 7 comments
#73 - Copy & Paste
Pull Request -
State: closed - Opened by setzer22 over 1 year ago
#72 - Proof of concept of using Godot for UI
Issue -
State: open - Opened by Zireael07 over 1 year ago
- 7 comments
#71 - Add icosahedron primitive
Pull Request -
State: closed - Opened by HenryWConklin over 1 year ago
#70 - Flow control nodes (mostly for game engine integration)
Issue -
State: open - Opened by Zireael07 over 1 year ago
- 5 comments
#69 - new primitive: points grid
Pull Request -
State: closed - Opened by Zireael07 over 1 year ago
- 1 comment
#68 - Cut face
Pull Request -
State: closed - Opened by Zireael07 over 1 year ago
- 1 comment
#67 - Improvements for 'Edge divide'
Issue -
State: closed - Opened by setzer22 over 1 year ago
#66 - expose divide edge as a node
Pull Request -
State: closed - Opened by Zireael07 over 1 year ago
- 2 comments
#65 - Some usability issues
Issue -
State: open - Opened by Zireael07 over 1 year ago
- 11 comments
#64 - Filled circle and Catenary primitives
Pull Request -
State: closed - Opened by HenryWConklin over 1 year ago
- 7 comments
#62 - Bring in the gizmos!
Pull Request -
State: closed - Opened by setzer22 over 1 year ago
#61 - Add cylinder and cone primitives
Pull Request -
State: closed - Opened by HenryWConklin over 1 year ago
- 1 comment
#60 - More geometry primitives
Issue -
State: open - Opened by HenryWConklin over 1 year ago
- 5 comments
#59 - Error: `free(): double free detected in tcache 2`
Issue -
State: closed - Opened by azazdeaz over 1 year ago
- 4 comments
#58 - Add `MPL-2.0` SPDX identifier and missing Cargo metadata
Pull Request -
State: closed - Opened by Bromeon over 1 year ago
- 7 comments
#57 - Add system dependencies to build instructions
Pull Request -
State: closed - Opened by HenryWConklin over 1 year ago
#56 - Error on build: "could not find system library 'fontconfig' required by the 'servo-fontconfig-sys' crate"
Issue -
State: closed - Opened by HenryWConklin over 1 year ago
- 3 comments
#55 - Array inputs
Issue -
State: open - Opened by novhack over 1 year ago
- 4 comments
#54 - Build on Windows failed.
Issue -
State: closed - Opened by zeroxer over 1 year ago
- 6 comments
#53 - "Import Jack" node
Issue -
State: open - Opened by novhack over 1 year ago
- 4 comments
#52 - Fix issues with extrude, bevel and chamfer
Pull Request -
State: closed - Opened by setzer22 over 1 year ago
#50 - Fix the `edit_geometry` node
Pull Request -
State: closed - Opened by setzer22 over 1 year ago
#49 - Use wgpu error scopes to prevent crash
Pull Request -
State: closed - Opened by setzer22 over 1 year ago
#48 - Fix window input issues
Pull Request -
State: closed - Opened by setzer22 over 1 year ago
#47 - Fix wgpu validation errors (panic) when window is too small
Pull Request -
State: closed - Opened by setzer22 over 1 year ago
#46 - New nodes: Polygon and Line from points
Pull Request -
State: closed - Opened by setzer22 over 1 year ago
#45 - New nodes, Improved Lua bindings and lots of QoL improvements
Pull Request -
State: closed - Opened by setzer22 over 1 year ago
#44 - Undo/redo system
Issue -
State: open - Opened by inact1v1ty almost 2 years ago
- 11 comments
#43 - Update egui to 0.19
Pull Request -
State: closed - Opened by inact1v1ty almost 2 years ago
- 5 comments
#42 - [ui] Capitalization
Issue -
State: open - Opened by virtualritz almost 2 years ago
- 1 comment
Labels: enhancement, help wanted
#41 - [ui] Moving/resizing Diagnostics/Graph Source windows moves camera
Issue -
State: closed - Opened by virtualritz almost 2 years ago
- 1 comment
Labels: bug
#40 - Fix typo in documentation comment
Pull Request -
State: closed - Opened by henry-lang almost 2 years ago
- 1 comment
#39 - Godot plugin no longer works with Godot 3.5
Issue -
State: closed - Opened by novhack almost 2 years ago
- 6 comments
Labels: bug
#38 - Add line to README for MacOS
Issue -
State: closed - Opened by whhuang almost 2 years ago
- 1 comment
#37 - Ability to have an existing file as an input
Issue -
State: closed - Opened by novhack almost 2 years ago
- 3 comments
#35 - Better colors
Pull Request -
State: closed - Opened by setzer22 almost 2 years ago
#34 - Improve the 'Edit channels' op, and several other bugfixes
Pull Request -
State: closed - Opened by setzer22 almost 2 years ago
#33 - Add Cargo.lock to git
Pull Request -
State: closed - Opened by setzer22 almost 2 years ago
#32 - Bézier curves!
Pull Request -
State: closed - Opened by setzer22 almost 2 years ago
#31 - License change
Pull Request -
State: closed - Opened by setzer22 almost 2 years ago
#30 - Godot integration
Pull Request -
State: closed - Opened by setzer22 almost 2 years ago
#29 - Various major improvements towards making blackjack usable
Pull Request -
State: closed - Opened by setzer22 about 2 years ago
#28 - Introduce smooth and flat normal channels
Pull Request -
State: closed - Opened by setzer22 about 2 years ago
#27 - Errors when running `cargo run` on MacOS
Issue -
State: closed - Opened by CATboardBETA about 2 years ago
- 1 comment
#26 - Introduce Mesh Channels
Pull Request -
State: closed - Opened by setzer22 over 2 years ago
#25 - Add web version
Issue -
State: open - Opened by ValorZard over 2 years ago
- 2 comments
#24 - Feature/lua execution engine
Pull Request -
State: closed - Opened by setzer22 over 2 years ago
#23 - Notification system
Issue -
State: open - Opened by setzer22 over 2 years ago
- 12 comments
Labels: good first issue
#22 - Just a question: why lua ?
Issue -
State: closed - Opened by rsaccon over 2 years ago
- 4 comments
#21 - No polygon node
Issue -
State: closed - Opened by Zireael07 over 2 years ago
- 2 comments
#20 - Panic on start when loading texture
Issue -
State: closed - Opened by UE2020 over 2 years ago
- 3 comments
#19 - Feature: 3d viewport overhaul
Pull Request -
State: closed - Opened by setzer22 over 2 years ago
#18 - Feature/use egui node graph
Pull Request -
State: closed - Opened by setzer22 over 2 years ago
#17 - wgpu Validation Error on Startup
Issue -
State: closed - Opened by Aligorith over 2 years ago
- 2 comments
#16 - The name 'Blackjack' is very ungoogleable
Issue -
State: closed - Opened by FeldrinH over 2 years ago
- 2 comments
#15 - Remove nightly requirement and stop requesting unused wgpu feature
Pull Request -
State: closed - Opened by setzer22 over 2 years ago
#14 - Feature: run in Browser with WebGPU
Pull Request -
State: open - Opened by Shchvova over 2 years ago
- 18 comments
#13 - "Engines of choice"?
Issue -
State: open - Opened by Zireael07 over 2 years ago
- 1 comment
#12 - vector math: multiplication
Pull Request -
State: closed - Opened by yjh0502 over 2 years ago
- 2 comments
#11 - Fast catmull clark subdivision
Pull Request -
State: closed - Opened by setzer22 over 2 years ago
#10 - Availability of Graph Node Editor
Issue -
State: closed - Opened by jostlowe over 2 years ago
- 10 comments
#9 - Add properties inspector and spreadsheet view
Pull Request -
State: closed - Opened by setzer22 over 2 years ago
#8 - Zoom speed on MacOS
Issue -
State: open - Opened by setzer22 over 2 years ago
- 7 comments
#7 - Impossible to zoom and hard to trigger click
Issue -
State: closed - Opened by Kerollmops over 2 years ago
- 7 comments
#6 - Small interface on MacBook Pro
Issue -
State: closed - Opened by Kerollmops over 2 years ago
- 4 comments
#5 - Fix panic when faces to extrude have no normal
Pull Request -
State: closed - Opened by setzer22 over 2 years ago
#4 - Fixed two issues introduced in #3
Pull Request -
State: closed - Opened by setzer22 over 2 years ago
#3 - Add viewports and graph pan / zoom
Pull Request -
State: closed - Opened by setzer22 over 2 years ago
#2 - Index out of bounds panic with "Extrude faces" node
Issue -
State: closed - Opened by FedericoStra over 2 years ago
- 4 comments
#1 - Clicking things doesn't work.
Issue -
State: closed - Opened by cauebs over 2 years ago
- 2 comments