Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / setzer22/blackjack issues and pull requests

#101 - Repository archival

Pull Request - State: closed - Opened by setzer22 3 months ago

#101 - Repository archival

Pull Request - State: closed - Opened by setzer22 3 months ago

#100 - git lfs doesn't work because of over data quoata

Issue - State: open - Opened by tky5622 6 months ago

#98 - Add SVGPath and EulerAngles to blackjack_lua/run

Pull Request - State: closed - Opened by gmlewis 8 months ago - 1 comment

#97 - Resuse of halfedge implementation

Issue - State: open - Opened by Bendzae 8 months ago

#96 - Add bounding_box, line_with_normals, and helix node

Pull Request - State: open - Opened by gmlewis 9 months ago - 1 comment

#95 - Extrude Along Curve issues

Issue - State: closed - Opened by gmlewis 9 months ago - 3 comments

#94 - Bump some dependencies to fix build issues

Pull Request - State: open - Opened by Ameobea 9 months ago

#90 - mlua 0.8.3 fails to build

Issue - State: open - Opened by krumelmonster 12 months ago

#89 - Mesh Visuals Text Overlay displayed over the nodes graph

Issue - State: open - Opened by borparo about 1 year ago

#88 - Investigate `lox` as an alternative to `HalfEdgeMesh`

Issue - State: open - Opened by setzer22 about 1 year ago

#87 - Remove inactive branches

Issue - State: open - Opened by novhack over 1 year ago - 1 comment

#86 - Use `eframe`?

Issue - State: open - Opened by virtualritz over 1 year ago - 1 comment

#85 - Headline capitalization/canonicalization of node names. Main menu UX.

Pull Request - State: closed - Opened by virtualritz over 1 year ago - 3 comments

#84 - Minimizing window results in crash on Windows 10/11

Issue - State: open - Opened by DamenH over 1 year ago

#83 - Feature/sync

Pull Request - State: closed - Opened by DamenH over 1 year ago

#82 - Make primitive creation fallible

Pull Request - State: closed - Opened by Trayshar over 1 year ago

#81 - Crash if creating circle with zero vertices

Issue - State: closed - Opened by Trayshar over 1 year ago - 2 comments

#80 - HalfEdgeMesh cannot be shared between threads safely.

Issue - State: open - Opened by DamenH over 1 year ago - 1 comment

#79 - Update license header copyright

Pull Request - State: closed - Opened by setzer22 over 1 year ago

#78 - Base implementation for viewport picking

Pull Request - State: closed - Opened by setzer22 over 1 year ago

#77 - CI: Release workflow

Pull Request - State: closed - Opened by setzer22 over 1 year ago

#76 - Use default GPU / Segfault when starting

Issue - State: closed - Opened by edgarogh over 1 year ago - 4 comments

#75 - Using OpenMFX

Issue - State: open - Opened by mundusnine over 1 year ago - 7 comments

#73 - Copy & Paste

Pull Request - State: closed - Opened by setzer22 over 1 year ago

#72 - Proof of concept of using Godot for UI

Issue - State: open - Opened by Zireael07 over 1 year ago - 7 comments

#71 - Add icosahedron primitive

Pull Request - State: closed - Opened by HenryWConklin over 1 year ago

#70 - Flow control nodes (mostly for game engine integration)

Issue - State: open - Opened by Zireael07 over 1 year ago - 5 comments

#69 - new primitive: points grid

Pull Request - State: closed - Opened by Zireael07 over 1 year ago - 1 comment

#68 - Cut face

Pull Request - State: closed - Opened by Zireael07 over 1 year ago - 1 comment

#67 - Improvements for 'Edge divide'

Issue - State: closed - Opened by setzer22 over 1 year ago

#66 - expose divide edge as a node

Pull Request - State: closed - Opened by Zireael07 over 1 year ago - 2 comments

#65 - Some usability issues

Issue - State: open - Opened by Zireael07 over 1 year ago - 11 comments

#64 - Filled circle and Catenary primitives

Pull Request - State: closed - Opened by HenryWConklin over 1 year ago - 7 comments

#62 - Bring in the gizmos!

Pull Request - State: closed - Opened by setzer22 over 1 year ago

#61 - Add cylinder and cone primitives

Pull Request - State: closed - Opened by HenryWConklin over 1 year ago - 1 comment

#60 - More geometry primitives

Issue - State: open - Opened by HenryWConklin over 1 year ago - 5 comments

#59 - Error: `free(): double free detected in tcache 2`

Issue - State: closed - Opened by azazdeaz over 1 year ago - 4 comments

#58 - Add `MPL-2.0` SPDX identifier and missing Cargo metadata

Pull Request - State: closed - Opened by Bromeon over 1 year ago - 7 comments

#57 - Add system dependencies to build instructions

Pull Request - State: closed - Opened by HenryWConklin over 1 year ago

#55 - Array inputs

Issue - State: open - Opened by novhack over 1 year ago - 4 comments

#54 - Build on Windows failed.

Issue - State: closed - Opened by zeroxer over 1 year ago - 6 comments

#53 - "Import Jack" node

Issue - State: open - Opened by novhack over 1 year ago - 4 comments

#52 - Fix issues with extrude, bevel and chamfer

Pull Request - State: closed - Opened by setzer22 over 1 year ago

#50 - Fix the `edit_geometry` node

Pull Request - State: closed - Opened by setzer22 over 1 year ago

#49 - Use wgpu error scopes to prevent crash

Pull Request - State: closed - Opened by setzer22 over 1 year ago

#48 - Fix window input issues

Pull Request - State: closed - Opened by setzer22 over 1 year ago

#47 - Fix wgpu validation errors (panic) when window is too small

Pull Request - State: closed - Opened by setzer22 over 1 year ago

#46 - New nodes: Polygon and Line from points

Pull Request - State: closed - Opened by setzer22 over 1 year ago

#45 - New nodes, Improved Lua bindings and lots of QoL improvements

Pull Request - State: closed - Opened by setzer22 over 1 year ago

#44 - Undo/redo system

Issue - State: open - Opened by inact1v1ty almost 2 years ago - 11 comments

#43 - Update egui to 0.19

Pull Request - State: closed - Opened by inact1v1ty almost 2 years ago - 5 comments

#42 - [ui] Capitalization

Issue - State: open - Opened by virtualritz almost 2 years ago - 1 comment
Labels: enhancement, help wanted

#41 - [ui] Moving/resizing Diagnostics/Graph Source windows moves camera

Issue - State: closed - Opened by virtualritz almost 2 years ago - 1 comment
Labels: bug

#40 - Fix typo in documentation comment

Pull Request - State: closed - Opened by henry-lang almost 2 years ago - 1 comment

#39 - Godot plugin no longer works with Godot 3.5

Issue - State: closed - Opened by novhack almost 2 years ago - 6 comments
Labels: bug

#38 - Add line to README for MacOS

Issue - State: closed - Opened by whhuang almost 2 years ago - 1 comment

#37 - Ability to have an existing file as an input

Issue - State: closed - Opened by novhack almost 2 years ago - 3 comments

#35 - Better colors

Pull Request - State: closed - Opened by setzer22 almost 2 years ago

#34 - Improve the 'Edit channels' op, and several other bugfixes

Pull Request - State: closed - Opened by setzer22 almost 2 years ago

#33 - Add Cargo.lock to git

Pull Request - State: closed - Opened by setzer22 almost 2 years ago

#32 - Bézier curves!

Pull Request - State: closed - Opened by setzer22 almost 2 years ago

#31 - License change

Pull Request - State: closed - Opened by setzer22 almost 2 years ago

#30 - Godot integration

Pull Request - State: closed - Opened by setzer22 almost 2 years ago

#29 - Various major improvements towards making blackjack usable

Pull Request - State: closed - Opened by setzer22 about 2 years ago

#28 - Introduce smooth and flat normal channels

Pull Request - State: closed - Opened by setzer22 about 2 years ago

#27 - Errors when running `cargo run` on MacOS

Issue - State: closed - Opened by CATboardBETA about 2 years ago - 1 comment

#26 - Introduce Mesh Channels

Pull Request - State: closed - Opened by setzer22 over 2 years ago

#25 - Add web version

Issue - State: open - Opened by ValorZard over 2 years ago - 2 comments

#24 - Feature/lua execution engine

Pull Request - State: closed - Opened by setzer22 over 2 years ago

#23 - Notification system

Issue - State: open - Opened by setzer22 over 2 years ago - 12 comments
Labels: good first issue

#22 - Just a question: why lua ?

Issue - State: closed - Opened by rsaccon over 2 years ago - 4 comments

#21 - No polygon node

Issue - State: closed - Opened by Zireael07 over 2 years ago - 2 comments

#20 - Panic on start when loading texture

Issue - State: closed - Opened by UE2020 over 2 years ago - 3 comments

#19 - Feature: 3d viewport overhaul

Pull Request - State: closed - Opened by setzer22 over 2 years ago

#18 - Feature/use egui node graph

Pull Request - State: closed - Opened by setzer22 over 2 years ago

#17 - wgpu Validation Error on Startup

Issue - State: closed - Opened by Aligorith over 2 years ago - 2 comments

#16 - The name 'Blackjack' is very ungoogleable

Issue - State: closed - Opened by FeldrinH over 2 years ago - 2 comments

#15 - Remove nightly requirement and stop requesting unused wgpu feature

Pull Request - State: closed - Opened by setzer22 over 2 years ago

#14 - Feature: run in Browser with WebGPU

Pull Request - State: open - Opened by Shchvova over 2 years ago - 18 comments

#13 - "Engines of choice"?

Issue - State: open - Opened by Zireael07 over 2 years ago - 1 comment

#12 - vector math: multiplication

Pull Request - State: closed - Opened by yjh0502 over 2 years ago - 2 comments

#11 - Fast catmull clark subdivision

Pull Request - State: closed - Opened by setzer22 over 2 years ago

#10 - Availability of Graph Node Editor

Issue - State: closed - Opened by jostlowe over 2 years ago - 10 comments

#9 - Add properties inspector and spreadsheet view

Pull Request - State: closed - Opened by setzer22 over 2 years ago

#8 - Zoom speed on MacOS

Issue - State: open - Opened by setzer22 over 2 years ago - 7 comments

#7 - Impossible to zoom and hard to trigger click

Issue - State: closed - Opened by Kerollmops over 2 years ago - 7 comments

#6 - Small interface on MacBook Pro

Issue - State: closed - Opened by Kerollmops over 2 years ago - 4 comments

#5 - Fix panic when faces to extrude have no normal

Pull Request - State: closed - Opened by setzer22 over 2 years ago

#4 - Fixed two issues introduced in #3

Pull Request - State: closed - Opened by setzer22 over 2 years ago

#3 - Add viewports and graph pan / zoom

Pull Request - State: closed - Opened by setzer22 over 2 years ago

#2 - Index out of bounds panic with "Extrude faces" node

Issue - State: closed - Opened by FedericoStra over 2 years ago - 4 comments

#1 - Clicking things doesn't work.

Issue - State: closed - Opened by cauebs over 2 years ago - 2 comments