Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / servo/surfman issues and pull requests

#232 - surfman with winit crashes on Android Emulator

Issue - State: closed - Opened by iamralpht over 3 years ago

#231 - Bump version.

Pull Request - State: closed - Opened by philip-lamb over 3 years ago - 4 comments

#230 - Bump mozangle to 0.3.

Pull Request - State: closed - Opened by philip-lamb over 3 years ago - 4 comments

#229 - [Question] Is it Possible to Target MacOS With OpenGL ES 2.0?

Issue - State: closed - Opened by zicklag almost 4 years ago - 2 comments

#228 - Replace Travis badge with GitHub Actions

Pull Request - State: closed - Opened by atouchet almost 4 years ago - 4 comments

#227 - Move to GitHub actions

Pull Request - State: closed - Opened by sagudev almost 4 years ago - 4 comments

#226 - Are there any plans to release v0.4.1?

Issue - State: closed - Opened by zhengrenzhe almost 4 years ago - 1 comment

#225 - add target dependencies for apple m1

Pull Request - State: closed - Opened by zhengrenzhe almost 4 years ago - 7 comments

#224 - android: support creating a native widget from a winit window.

Pull Request - State: closed - Opened by iamralpht almost 4 years ago - 5 comments

#223 - Winit 0.24

Pull Request - State: closed - Opened by pecastro almost 4 years ago - 5 comments

#222 - Update euclid.

Pull Request - State: closed - Opened by emilio almost 4 years ago - 6 comments

#221 - The 'threads' example fails on windows machine

Issue - State: open - Opened by errata-c about 4 years ago

#220 - Bump version.

Pull Request - State: closed - Opened by philip-lamb about 4 years ago - 4 comments

#219 - Use EGL_EXT_device_query and EGL_ANGLE_device_d3d extensions to allow…

Pull Request - State: closed - Opened by philip-lamb about 4 years ago - 4 comments

#218 - Removed euclid dependency, while allowing for more math functions.

Pull Request - State: closed - Opened by avr1 about 4 years ago - 2 comments

#216 - Don't panic if CARGO_CFG_TARGET_FAMILY isn't set

Pull Request - State: closed - Opened by tomaka about 4 years ago - 4 comments

#215 - Formatted the code

Pull Request - State: closed - Opened by avr1 about 4 years ago - 4 comments

#214 - Fixed build errors due to winit v0.23.

Pull Request - State: closed - Opened by sandeep-datta about 4 years ago - 1 comment

#213 - Correct detection of DX-GL interop error.

Pull Request - State: closed - Opened by philip-lamb about 4 years ago

#212 - Pin nightly builds.

Pull Request - State: closed - Opened by jdm over 4 years ago - 4 comments

#211 - offscreen example ConnectionFailed on Ubuntu Server or Docker container

Issue - State: closed - Opened by colorhook over 4 years ago - 5 comments

#210 - Format the code

Issue - State: closed - Opened by kvark over 4 years ago - 1 comment
Labels: enhancement

#209 - Remove metal dependency

Issue - State: closed - Opened by kvark over 4 years ago - 4 comments
Labels: enhancement

#208 - Remove euclid dependency

Issue - State: open - Opened by kvark over 4 years ago - 7 comments
Labels: enhancement

#207 - Disable winit by default

Pull Request - State: closed - Opened by kvark over 4 years ago - 2 comments

#206 - Don't depend on winit by default

Pull Request - State: closed - Opened by kvark over 4 years ago - 5 comments

#205 - Detach from winit?

Issue - State: closed - Opened by kvark over 4 years ago - 5 comments

#204 - Make branches for breaking releases

Issue - State: open - Opened by kvark over 4 years ago
Labels: enhancement

#203 - Fix Hang on Drop HiddenWindow on Windows

Pull Request - State: closed - Opened by camblomquist over 4 years ago - 8 comments

#202 - Decouple surfaces from GL contexts

Issue - State: open - Opened by kvark over 4 years ago - 1 comment
Labels: enhancement

#201 - Update surfman to euclid 0.22

Pull Request - State: closed - Opened by avr1254 over 4 years ago - 3 comments

#200 - Cargo build fails on project root. Cannot run android sample.

Issue - State: open - Opened by nicoabie over 4 years ago - 2 comments

#199 - Update macOS dependencies.

Pull Request - State: closed - Opened by jdm over 4 years ago - 5 comments

#198 - Cannot create context on OpenGL 2.1 GPU

Issue - State: open - Opened by LaineZ over 4 years ago - 1 comment

#197 - Constrain width to a multiple of 4 when resizing surface on macOS

Pull Request - State: closed - Opened by nathansobo over 4 years ago - 5 comments

#196 - Use Surfman with webrender couldn't render fonts?

Issue - State: closed - Opened by Hankszhang over 4 years ago - 3 comments

#195 - Fix wgl::Connection::create_native_widget_from_rwh

Pull Request - State: closed - Opened by Herschel over 4 years ago - 4 comments

#194 - Destructor of `Device` hangs on Windows

Issue - State: closed - Opened by EFanZh over 4 years ago

#193 - How can I use surfman and webrender together?

Issue - State: closed - Opened by Hankszhang over 4 years ago - 5 comments

#192 - Can not build on Windows with "sm-raw-window-handle" feature

Issue - State: closed - Opened by NixAmethyst over 4 years ago - 1 comment

#191 - Take D3D11 textures as ComPtrs rather than raw pointers

Pull Request - State: closed - Opened by asajeffrey over 4 years ago - 5 comments

#190 - Update gl and gl_generator

Pull Request - State: closed - Opened by asajeffrey over 4 years ago - 6 comments

#188 - Version bump

Pull Request - State: closed - Opened by asajeffrey over 4 years ago - 12 comments

#187 - Allow creating a SurfaceTexture from a D3D11 texture

Pull Request - State: closed - Opened by asajeffrey over 4 years ago - 5 comments

#186 - Format code using 'cargo fmt'

Pull Request - State: closed - Opened by Atul9 over 4 years ago - 3 comments

#185 - Context Sharing

Pull Request - State: closed - Opened by kvark over 4 years ago - 7 comments

#184 - update metal to 0.18

Pull Request - State: closed - Opened by kunalmohan almost 5 years ago - 4 comments

#183 - update parking_lot to 0.10.2

Pull Request - State: closed - Opened by kunalmohan almost 5 years ago - 4 comments

#182 - Fix for the offscreen example not working on Windows.

Pull Request - State: closed - Opened by ArturKovacs almost 5 years ago - 6 comments

#181 - Issues with examples on Windows

Issue - State: open - Opened by ArturKovacs almost 5 years ago - 1 comment

#180 - Support creating an adapter from a DXGI adapter

Pull Request - State: closed - Opened by jdm almost 5 years ago - 6 comments

#179 - Update winit to 0.22

Pull Request - State: closed - Opened by Eijebong almost 5 years ago - 11 comments

#178 - Avoid calling eglMakeCurrent prior to creating a window surface.

Pull Request - State: closed - Opened by iamralpht almost 5 years ago - 9 comments

#177 - Don't flip Metal layers upside-down, only GL ones.

Pull Request - State: closed - Opened by pcwalton almost 5 years ago - 4 comments

#176 - Round up `IOSurface` width to the nearest 16-byte boundary if backed by native widgets

Pull Request - State: closed - Opened by pcwalton almost 5 years ago - 4 comments

#175 - Update repo URL

Pull Request - State: closed - Opened by atouchet almost 5 years ago - 4 comments

#174 - Can Create a Mesa Context Without Requiring an X11 or Wayland Connection?

Issue - State: closed - Opened by zicklag almost 5 years ago - 1 comment

#173 - `threads` example displays a black window on X11

Issue - State: closed - Opened by hecrj almost 5 years ago - 14 comments

#172 - GFX Support Features

Pull Request - State: closed - Opened by zicklag almost 5 years ago - 5 comments

#171 - Remove build warnings

Pull Request - State: closed - Opened by asajeffrey almost 5 years ago - 4 comments

#170 - In angle, don't call glFinish to synchronize surfaces built from D3D11 textures

Pull Request - State: closed - Opened by asajeffrey almost 5 years ago - 4 comments

#169 - Add a method to resize a widget-backed surface

Pull Request - State: closed - Opened by asajeffrey almost 5 years ago - 4 comments

#168 - Only set EGL_CONTEXT_OPENGL_PROFILE_MASK when required

Pull Request - State: closed - Opened by asajeffrey almost 5 years ago - 4 comments

#167 - Export NativeContext and NativeDevice

Pull Request - State: closed - Opened by asajeffrey almost 5 years ago - 4 comments

#166 - Add UWP build job to travis

Pull Request - State: closed - Opened by asajeffrey almost 5 years ago - 4 comments

#165 - Add an unsafe API to windows/angle to create a surface from a D3D11 texture

Pull Request - State: closed - Opened by asajeffrey almost 5 years ago - 7 comments

#164 - Add homu webhook.

Pull Request - State: closed - Opened by jdm almost 5 years ago - 4 comments

#163 - Offscreen demo crash on macOS 14/15

Issue - State: open - Opened by Brooooooklyn almost 5 years ago

#162 - Add travis build status badge

Pull Request - State: closed - Opened by asajeffrey almost 5 years ago

#161 - Support creating windowed surfaces on UWP

Pull Request - State: closed - Opened by asajeffrey almost 5 years ago - 8 comments

#160 - Return an error rather than panicking if surface creation fails in macOS

Pull Request - State: closed - Opened by asajeffrey almost 5 years ago - 4 comments

#159 - Add more save/restore state to EGL surfaces

Pull Request - State: closed - Opened by asajeffrey almost 5 years ago - 4 comments

#158 - An API for creating a native widget from a raw pointer

Pull Request - State: closed - Opened by asajeffrey almost 5 years ago - 5 comments

#157 - Support surfaceless back end on Linux

Pull Request - State: closed - Opened by asajeffrey almost 5 years ago - 4 comments

#156 - Add check for unconditional recursion, to error if we forget to implement a function

Pull Request - State: closed - Opened by asajeffrey almost 5 years ago - 4 comments

#155 - Add a method to Connection to get the GL API

Pull Request - State: closed - Opened by asajeffrey almost 5 years ago - 4 comments

#153 - Fix windows build

Pull Request - State: closed - Opened by asajeffrey almost 5 years ago - 1 comment

#152 - Fix android build

Pull Request - State: closed - Opened by asajeffrey almost 5 years ago - 2 comments

#70 - Test Windows backend, probably using AppVeyor.

Issue - State: closed - Opened by emilio over 8 years ago - 1 comment

#31 - Are there parts that could use glutin?

Issue - State: closed - Opened by jdm over 9 years ago - 6 comments