Ecosyste.ms: Issues

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GitHub / selfint/creatures issues and pull requests

#21 - Improve graphics framerate

Issue - State: open - Opened by selfint almost 6 years ago

#20 - Implement speciation in continuous evolution.

Issue - State: open - Opened by selfint almost 6 years ago

#19 - Find a way to elegantly configure new mutations, polymorphism?

Issue - State: closed - Opened by selfint about 6 years ago

#18 - Small things

Issue - State: open - Opened by selfint about 6 years ago

#17 - Fix apply mutation function

Issue - State: closed - Opened by selfint about 6 years ago - 1 comment

#16 - Add bias mutation

Issue - State: closed - Opened by selfint about 6 years ago

#15 - Using threading where possible

Issue - State: open - Opened by selfint about 6 years ago - 1 comment

#13 - Start testing NEAT using total movement as fitness function.

Issue - State: closed - Opened by selfint about 6 years ago

#12 - Figure out how to input world info into network inputs.

Issue - State: closed - Opened by selfint about 6 years ago - 7 comments

#11 - Make graphics class.

Issue - State: closed - Opened by selfint about 6 years ago - 1 comment

#10 - Change type(node) is node_type to isinstance.

Issue - State: closed - Opened by selfint about 6 years ago

#8 - Change src and dst keys to enums.

Issue - State: open - Opened by selfint about 6 years ago - 1 comment

#6 - Slowly add more properties to environment.

Issue - State: open - Opened by selfint about 6 years ago

#5 - Implement speciation IN SIMULATION CLASS.

Issue - State: closed - Opened by selfint about 6 years ago - 1 comment

#4 - Implement crossover and mutation IN SIMULATION CLASS.

Issue - State: closed - Opened by selfint about 6 years ago - 1 comment

#3 - Setup population in environment, with movement and basic inputs.

Issue - State: closed - Opened by selfint about 6 years ago - 2 comments

#2 - Setup pygame environment.

Issue - State: closed - Opened by selfint about 6 years ago - 1 comment

#1 - Make sure network output calculation works with hidden nodes.

Issue - State: closed - Opened by selfint about 6 years ago