Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / seblague/chess-coding-adventure issues and pull requests
#36 - Performance Lag on Android
Issue -
State: open - Opened by dhruvin771 3 months ago
#36 - Performance Lag on Android
Issue -
State: open - Opened by dhruvin771 3 months ago
#35 - Removed an unnecessary list allocation
Pull Request -
State: closed - Opened by TomaszBadura 5 months ago
#35 - Removed an unnecessary list allocation
Pull Request -
State: closed - Opened by TomaszBadura 5 months ago
#34 - Handle invalid option and invalid command
Issue -
State: open - Opened by winapiadmin 9 months ago
#34 - Handle invalid option and invalid command
Issue -
State: open - Opened by winapiadmin 9 months ago
#33 - No option in CuteChess
Issue -
State: open - Opened by winapiadmin 9 months ago
#33 - No option in CuteChess
Issue -
State: open - Opened by winapiadmin 9 months ago
#32 - Timo
Pull Request -
State: closed - Opened by Lebgdu64 9 months ago
#32 - Timo
Pull Request -
State: closed - Opened by Lebgdu64 9 months ago
#31 - Unit tests for Arbiter
Pull Request -
State: closed - Opened by Andydandy77 11 months ago
#31 - Unit tests for Arbiter
Pull Request -
State: closed - Opened by Andydandy77 11 months ago
#30 - Bishop bitboards
Issue -
State: open - Opened by kimutaiRop about 1 year ago
#30 - Bishop bitboards
Issue -
State: open - Opened by kimutaiRop about 1 year ago
#29 - No screen touch response on Android devices
Issue -
State: open - Opened by HerozuKa about 1 year ago
- 1 comment
#29 - No screen touch response on Android devices
Issue -
State: open - Opened by HerozuKa about 1 year ago
- 1 comment
#27 - Detect if king is castled
Issue -
State: closed - Opened by Racines about 1 year ago
#27 - Detect if king is castled
Issue -
State: closed - Opened by Racines about 1 year ago
#26 - board.GetAllPieceLists() returns a None-PieceTyp for the last moved
Issue -
State: closed - Opened by haase-laurenz over 1 year ago
#26 - board.GetAllPieceLists() returns a None-PieceTyp for the last moved
Issue -
State: closed - Opened by haase-laurenz over 1 year ago
#25 - Added Hotseat Capabilities
Pull Request -
State: open - Opened by Cristiferbeast over 1 year ago
#25 - Added Hotseat Capabilities
Pull Request -
State: open - Opened by Cristiferbeast over 1 year ago
#24 - WebGL build doesn't work
Issue -
State: open - Opened by Mustafa-Agha over 1 year ago
- 3 comments
#24 - WebGL build doesn't work
Issue -
State: open - Opened by Mustafa-Agha over 1 year ago
- 3 comments
#23 - Efficient and flexible algorithm for generating a file masks
Issue -
State: closed - Opened by Fydar over 1 year ago
#23 - Efficient and flexible algorithm for generating a file masks
Issue -
State: closed - Opened by Fydar over 1 year ago
#22 - When checking EnPassant legality, why do you check if our king is behind our pawn?
Issue -
State: open - Opened by FismanMaxim over 1 year ago
- 3 comments
#22 - When checking EnPassant legality, why do you check if our king is behind our pawn?
Issue -
State: open - Opened by FismanMaxim over 1 year ago
- 3 comments
#21 - Fix typo
Pull Request -
State: open - Opened by HorridModz over 1 year ago
#21 - Fix typo
Pull Request -
State: open - Opened by HorridModz over 1 year ago
#20 - Can you explain more about how the AI works?
Issue -
State: closed - Opened by Mustafa-Agha over 1 year ago
#20 - Can you explain more about how the AI works?
Issue -
State: closed - Opened by Mustafa-Agha over 1 year ago
#19 - King Check Highlight
Issue -
State: open - Opened by saifajath over 1 year ago
#19 - King Check Highlight
Issue -
State: open - Opened by saifajath over 1 year ago
#18 - Shouldnt this return beta instead?
Issue -
State: open - Opened by BinaryInitials over 1 year ago
- 2 comments
#18 - Shouldnt this return beta instead?
Issue -
State: open - Opened by BinaryInitials over 1 year ago
- 2 comments
#17 - Difficulty Level
Issue -
State: closed - Opened by saifajath over 1 year ago
- 2 comments
#17 - Difficulty Level
Issue -
State: closed - Opened by saifajath over 1 year ago
- 2 comments
#16 - How to run prject
Issue -
State: open - Opened by Hamster-lord over 1 year ago
- 1 comment
#15 - Fixed bug with Zobrist Key updates
Pull Request -
State: closed - Opened by Eliagiac over 1 year ago
#14 - Zobrist Key not updating properly
Issue -
State: open - Opened by Eliagiac over 1 year ago
- 1 comment
#13 - Mistake in PSTQ Evaluation
Issue -
State: closed - Opened by archishou almost 2 years ago
- 1 comment
#12 - Fail-hard search but Fail-soft transposition table look up?
Issue -
State: open - Opened by kubpica over 2 years ago
- 3 comments
#11 - KingEnd is in the PieceSquareTable with values but...
Issue -
State: open - Opened by robertkjr3d over 2 years ago
- 2 comments
#10 - Prevent out of board piece selections on first file
Pull Request -
State: open - Opened by webbiscuit about 3 years ago
#9 - I beat the system
Issue -
State: open - Opened by sahilohe over 3 years ago
- 1 comment
#8 - Textures not loading in Android build!
Issue -
State: open - Opened by DeveloperAugustus over 3 years ago
- 4 comments
#7 - Index out of range error
Issue -
State: open - Opened by tinitus-git over 3 years ago
- 1 comment
#6 - 'Depth Searched' display shows impossible values
Issue -
State: open - Opened by stylextv over 3 years ago
#5 - Menu Interface
Issue -
State: closed - Opened by jairad26 over 3 years ago
#4 - Castling bug
Issue -
State: closed - Opened by jairad26 over 3 years ago
#3 - marking issue fixed
Pull Request -
State: open - Opened by jpls01 over 3 years ago
#2 - Fix stale stats from previous games
Pull Request -
State: closed - Opened by gel over 3 years ago
#1 - Stats and last move on board shows from last game at the start of a new one.
Issue -
State: open - Opened by AlexRiosJ over 3 years ago
- 4 comments