Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / seanchas116/lattice issues and pull requests

#52 - Refactor CylinderBuilder with extrude

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#51 - Add flip normal

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#50 - Select connected mesh

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#49 - Add extrude() algorithm

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#48 - Refactor mesh algorithms

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#47 - Remove oldmesh

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#46 - Refactor camera state

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#45 - Use boost::filesystem::path

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#44 - Better material image manager

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#43 - Select face belt

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#42 - Add edge loop select

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#41 - Render mesh editor faces

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#40 - Edge smooth → sharp

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#39 - Support sharp edges in MeshVAOGenerator

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#38 - Remove hitUserColor

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#37 - Use separate framebuffers to hit test mesh vertex/edge/face

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#36 - Use OpenSubdiv via submodule

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#35 - Refactor using multi value widgets

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#34 - Speed up MeshEditor hit test using another framebuffer

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#33 - [WIP] Pickable using id

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#32 - New mesh structure

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#31 - Add PointLineVertex to specify per-vertex point/line width

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#30 - Efficient VAO update in MeshEditor

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#29 - Use system OpenSubdiv

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#28 - [WIP] Add OpenSubdiv

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#27 - Make Tool subclass of Renderable

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#26 - Use QPainter for overlay drawing

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#25 - Rename Item to Object

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#24 - Manipulator to Renderable

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#23 - Add ContextMenuEvent to Renderable

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#22 - Rename screen to viewport

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#21 - Add tests

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#20 - Move AppState to State namespace

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#19 - [WIP] Add ExtrudeTool

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#18 - Refactor mesh editor

Pull Request - State: closed - Opened by seanchas116 over 5 years ago

#17 - Hit test using framebuffer

Pull Request - State: closed - Opened by seanchas116 almost 6 years ago

#16 - Add shorthands for std::optional and std::function

Pull Request - State: closed - Opened by seanchas116 almost 6 years ago

#15 - Add IndexBuffer and refactor VAO

Pull Request - State: closed - Opened by seanchas116 almost 6 years ago

#14 - Generic vertex buffer

Pull Request - State: closed - Opened by seanchas116 almost 6 years ago

#13 - [WIP] Refactor gl module to support instanced drawing

Pull Request - State: closed - Opened by seanchas116 almost 6 years ago

#12 - Add ViewportControlView

Pull Request - State: closed - Opened by seanchas116 almost 6 years ago

#11 - Make view split mode togglable from menu

Pull Request - State: closed - Opened by seanchas116 almost 6 years ago

#10 - Use QSplitter to split viewports

Pull Request - State: closed - Opened by seanchas116 almost 6 years ago

#9 - Support separate viewport

Pull Request - State: closed - Opened by seanchas116 almost 6 years ago

#8 - Support Mesh undo

Pull Request - State: closed - Opened by seanchas116 almost 6 years ago

#7 - Refactor rendering

Pull Request - State: closed - Opened by seanchas116 almost 6 years ago

#6 - Use quaternion as rotation

Pull Request - State: closed - Opened by seanchas116 almost 6 years ago

#5 - Add macro to add property automatically

Pull Request - State: closed - Opened by seanchas116 almost 6 years ago

#4 - Add namespaces for each directory

Pull Request - State: closed - Opened by seanchas116 almost 6 years ago

#3 - Add UV structure to Mesh data

Pull Request - State: closed - Opened by seanchas116 almost 6 years ago

#2 - Emit more warnings on build

Pull Request - State: closed - Opened by seanchas116 almost 6 years ago

#1 - Use double for temporary values

Pull Request - State: closed - Opened by seanchas116 almost 6 years ago