Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / seanchas116/lattice issues and pull requests
#52 - Refactor CylinderBuilder with extrude
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#51 - Add flip normal
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#50 - Select connected mesh
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#49 - Add extrude() algorithm
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#48 - Refactor mesh algorithms
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#47 - Remove oldmesh
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#46 - Refactor camera state
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#45 - Use boost::filesystem::path
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#44 - Better material image manager
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#43 - Select face belt
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#42 - Add edge loop select
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#41 - Render mesh editor faces
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#40 - Edge smooth → sharp
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#39 - Support sharp edges in MeshVAOGenerator
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#38 - Remove hitUserColor
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#37 - Use separate framebuffers to hit test mesh vertex/edge/face
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#36 - Use OpenSubdiv via submodule
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#35 - Refactor using multi value widgets
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#34 - Speed up MeshEditor hit test using another framebuffer
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#33 - [WIP] Pickable using id
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#32 - New mesh structure
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#31 - Add PointLineVertex to specify per-vertex point/line width
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#30 - Efficient VAO update in MeshEditor
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#29 - Use system OpenSubdiv
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#28 - [WIP] Add OpenSubdiv
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#27 - Make Tool subclass of Renderable
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#26 - Use QPainter for overlay drawing
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#25 - Rename Item to Object
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#24 - Manipulator to Renderable
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#23 - Add ContextMenuEvent to Renderable
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#22 - Rename screen to viewport
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#21 - Add tests
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#20 - Move AppState to State namespace
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#19 - [WIP] Add ExtrudeTool
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#18 - Refactor mesh editor
Pull Request -
State: closed - Opened by seanchas116 over 5 years ago
#17 - Hit test using framebuffer
Pull Request -
State: closed - Opened by seanchas116 almost 6 years ago
#16 - Add shorthands for std::optional and std::function
Pull Request -
State: closed - Opened by seanchas116 almost 6 years ago
#15 - Add IndexBuffer and refactor VAO
Pull Request -
State: closed - Opened by seanchas116 almost 6 years ago
#14 - Generic vertex buffer
Pull Request -
State: closed - Opened by seanchas116 almost 6 years ago
#13 - [WIP] Refactor gl module to support instanced drawing
Pull Request -
State: closed - Opened by seanchas116 almost 6 years ago
#12 - Add ViewportControlView
Pull Request -
State: closed - Opened by seanchas116 almost 6 years ago
#11 - Make view split mode togglable from menu
Pull Request -
State: closed - Opened by seanchas116 almost 6 years ago
#10 - Use QSplitter to split viewports
Pull Request -
State: closed - Opened by seanchas116 almost 6 years ago
#9 - Support separate viewport
Pull Request -
State: closed - Opened by seanchas116 almost 6 years ago
#8 - Support Mesh undo
Pull Request -
State: closed - Opened by seanchas116 almost 6 years ago
#7 - Refactor rendering
Pull Request -
State: closed - Opened by seanchas116 almost 6 years ago
#6 - Use quaternion as rotation
Pull Request -
State: closed - Opened by seanchas116 almost 6 years ago
#5 - Add macro to add property automatically
Pull Request -
State: closed - Opened by seanchas116 almost 6 years ago
#4 - Add namespaces for each directory
Pull Request -
State: closed - Opened by seanchas116 almost 6 years ago
#3 - Add UV structure to Mesh data
Pull Request -
State: closed - Opened by seanchas116 almost 6 years ago
#2 - Emit more warnings on build
Pull Request -
State: closed - Opened by seanchas116 almost 6 years ago
#1 - Use double for temporary values
Pull Request -
State: closed - Opened by seanchas116 almost 6 years ago