Ecosyste.ms: Issues

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GitHub / seanbaxter/shaders issues and pull requests

#19 - unable to build cube.cxx with circle build 200

Issue - State: open - Opened by bartman about 1 year ago - 1 comment

#17 - Could this also be implemented in clang?

Issue - State: open - Opened by fknfilewalker about 3 years ago

#16 - some standard mathematical functions are missing in std

Issue - State: open - Opened by Clothoid1 about 3 years ago - 2 comments

#15 - Atomic operations on buffers are missing

Issue - State: open - Opened by Clothoid1 about 3 years ago

#14 - "flat" is automatically added to int/ivec attributes

Issue - State: open - Opened by btmxh over 3 years ago - 2 comments

#13 - OpPhi's incoming basic block ... is not a predecessor of ...

Issue - State: open - Opened by FROL256 about 4 years ago - 2 comments

#12 - Feature: Add reinterpret_casts for physical storage buffer pointers.

Issue - State: open - Opened by seanbaxter about 4 years ago - 1 comment

#11 - spirv: cannot bitcast pointer types

Issue - State: closed - Opened by FROL256 about 4 years ago - 2 comments

#10 - fmin issue

Issue - State: closed - Opened by FROL256 about 4 years ago - 5 comments

#9 - support for local_size_{xyz}_id with specialization constants

Issue - State: closed - Opened by FROL256 about 4 years ago - 2 comments

#8 - (doc) Circle C++ shader restriction list

Issue - State: open - Opened by FROL256 about 4 years ago - 1 comment

#8 - (doc) Circle C++ shader restriction list

Issue - State: open - Opened by FROL256 about 4 years ago - 1 comment

#7 - Obfuscated kernel names in SPIR-V

Issue - State: closed - Opened by FROL256 about 4 years ago - 4 comments

#7 - Obfuscated kernel names in SPIR-V

Issue - State: closed - Opened by FROL256 about 4 years ago - 4 comments

#6 - (several questions) Trying to use Circle for Compute shaders

Issue - State: closed - Opened by FROL256 about 4 years ago - 9 comments

#5 - minor typo I noticed while reading the readme

Pull Request - State: closed - Opened by Jarred-Sumner about 4 years ago

#4 - Can the Circle compiler generate GLSL shader code?

Issue - State: open - Opened by jarble about 4 years ago - 4 comments

#3 - Production Ready/Used Commercially tracker.

Issue - State: open - Opened by devshgraphicsprogramming over 4 years ago - 4 comments

#2 - Mesh shading sample?

Issue - State: closed - Opened by oscarbg over 4 years ago - 5 comments

#1 - Issues building Viewer and geom samples..

Issue - State: closed - Opened by oscarbg over 4 years ago - 2 comments