Ecosyste.ms: Issues

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GitHub / sdfgeoff/blender_bevy_toolkit issues and pull requests

#53 - Saved entities, but with no components

Issue - State: closed - Opened by Type1J about 2 years ago - 2 comments

#52 - Consider Using GLTF as the interchange format rather than bevy's scene format.

Issue - State: open - Opened by sdfgeoff about 2 years ago - 4 comments

#51 - blender_bevy_toolkit dead?

Issue - State: open - Opened by Aidan-Chelig over 2 years ago - 3 comments

#50 - Updated the library to work with bevy 0.7 and rapier 0.13.2

Pull Request - State: open - Opened by YourRentIsDue over 2 years ago - 17 comments

#49 - Bevy new version is out

Issue - State: open - Opened by marko-lazic over 2 years ago - 5 comments

#47 - Not everything is displayed from the start

Issue - State: open - Opened by ericvrp almost 3 years ago - 1 comment

#45 - BLENDER setting in Makefile for MacOS

Issue - State: open - Opened by ericvrp almost 3 years ago - 1 comment

#44 - Should now run CI on PR's

Pull Request - State: closed - Opened by sdfgeoff almost 3 years ago

#43 - Add DirectionalLight to blender plugin

Pull Request - State: closed - Opened by lucaspoffo almost 3 years ago - 1 comment

#42 - Rust side fix for transforms

Pull Request - State: closed - Opened by sdfgeoff almost 3 years ago

#40 - Add support for configuring shadow casting

Issue - State: open - Opened by sdfgeoff almost 3 years ago

#39 - Auto run pytest and cargo test

Issue - State: open - Opened by sdfgeoff almost 3 years ago

#38 - Fixed exporting textures when texture is in a linked library

Pull Request - State: closed - Opened by sdfgeoff almost 3 years ago

#37 - Loading base texture works. Now to do export + other textures

Pull Request - State: closed - Opened by sdfgeoff almost 3 years ago

#36 - Materials with image textures

Issue - State: closed - Opened by sdfgeoff almost 3 years ago
Labels: enhancement

#35 - Export simple materials

Pull Request - State: closed - Opened by sdfgeoff almost 3 years ago

#34 - Move visibility components to created through python

Pull Request - State: closed - Opened by sdfgeoff almost 3 years ago

#34 - Move visibility components to created through python

Pull Request - State: closed - Opened by sdfgeoff almost 3 years ago

#33 - Fix fmt check

Pull Request - State: closed - Opened by sdfgeoff almost 3 years ago

#32 - Python shuffle

Pull Request - State: closed - Opened by sdfgeoff almost 3 years ago

#31 - Simple PBR materials (no textures)

Issue - State: closed - Opened by sdfgeoff about 3 years ago
Labels: enhancement

#30 - Directional Lights

Issue - State: closed - Opened by sdfgeoff about 3 years ago
Labels: enhancement

#29 - Camera support

Pull Request - State: closed - Opened by sdfgeoff about 3 years ago - 1 comment

#28 - Support for point lights

Pull Request - State: closed - Opened by sdfgeoff about 3 years ago

#27 - Added python base class for components

Pull Request - State: closed - Opened by sdfgeoff about 3 years ago

#26 - Rapier as optional dependency

Issue - State: open - Opened by sdfgeoff about 3 years ago
Labels: enhancement

#25 - Export test run on windows

Issue - State: open - Opened by sdfgeoff about 3 years ago
Labels: enhancement

#24 - Python components should inherit from a base class

Issue - State: closed - Opened by sdfgeoff about 3 years ago
Labels: enhancement

#23 - Pylint

Pull Request - State: closed - Opened by sdfgeoff about 3 years ago

#22 - Testing pipeline

Pull Request - State: closed - Opened by sdfgeoff about 3 years ago - 1 comment

#21 - Fmt

Pull Request - State: closed - Opened by sdfgeoff about 3 years ago

#20 - Allow for scene to be selected via command line args

Pull Request - State: closed - Opened by sdfgeoff about 3 years ago

#19 - Added warning for if there is a version installed in blender

Pull Request - State: closed - Opened by sdfgeoff about 3 years ago

#18 - Added logging to export stage, fixed issue with exporter not being re…

Pull Request - State: closed - Opened by sdfgeoff about 3 years ago

#17 - Bevy 0.6

Pull Request - State: closed - Opened by sdfgeoff about 3 years ago - 6 comments

#16 - bevy 0.6, bevy_rapier 0.12.0 (In progress, example still broken)

Pull Request - State: closed - Opened by thechubbypanda about 3 years ago - 2 comments

#15 - bevy 0.6

Issue - State: closed - Opened by vladtrc about 3 years ago - 1 comment

#14 - Adding enum component types

Issue - State: closed - Opened by piedoom over 3 years ago - 3 comments

#13 - Exports appear sideways

Issue - State: closed - Opened by piedoom over 3 years ago - 2 comments

#12 - Would my game become part of the GPL license if I use this addon?

Issue - State: closed - Opened by Joe23232 over 3 years ago - 1 comment

#11 - Components are not being detected

Issue - State: closed - Opened by Joe23232 over 3 years ago - 6 comments

#10 - Can't seem to add any component.

Issue - State: closed - Opened by Joe23232 over 3 years ago - 5 comments

#9 - How do I get Blender and Cargo to detect `blender_bevy_toolkit` on Windows?

Issue - State: closed - Opened by Joe23232 over 3 years ago - 5 comments

#8 - Is this similar to the Armory 3D game engine?

Issue - State: closed - Opened by Joe23232 over 3 years ago - 8 comments

#7 - If the assets folder didn't already exist, the makefile would fail to…

Pull Request - State: closed - Opened by sdfgeoff almost 4 years ago

#6 - Added support for box colliders

Pull Request - State: closed - Opened by sdfgeoff almost 4 years ago

#5 - Added example code that loads a scene

Pull Request - State: closed - Opened by sdfgeoff almost 4 years ago

#4 - Now exports the scene to a single file. This is more in line with wha…

Pull Request - State: closed - Opened by sdfgeoff almost 4 years ago

#3 - Export the scene rather than collections

Issue - State: closed - Opened by sdfgeoff almost 4 years ago

#2 - Create entry in the export menu

Issue - State: closed - Opened by sdfgeoff almost 4 years ago - 1 comment

#1 - Document how to export using the export.py script

Issue - State: open - Opened by sdfgeoff almost 4 years ago