Ecosyste.ms: Issues

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GitHub / scripthookvdotnet/scripthookvdotnet issues and pull requests

#1547 - [CI Issue]: Scripthookdotnet не работает

Issue - State: closed - Opened by chpff 25 days ago - 1 comment

#1546 - [Bug]: Runtime says the v3 dll is missing even if it's in the root directory

Issue - State: closed - Opened by kagikn 29 days ago - 5 comments
Labels: bug, Area: core ASI

#1545 - [Bug]: misspelled DLL names in source/core/ScriptDomain.cs

Issue - State: closed - Opened by Michael21107 29 days ago - 2 comments
Labels: bug, Area: core ASI

#1543 - Add warning or error messages about the lack of scripting API modules

Issue - State: closed - Opened by kagikn about 1 month ago
Labels: enhancement, Area: core ASI

#1541 - ScriptHookV SDK files not found even though I have already added this.

Issue - State: closed - Opened by ZefGtaV about 1 month ago - 2 comments

#1539 - Internal versioning of nightly releases

Issue - State: closed - Opened by Michael21107 about 1 month ago - 2 comments
Labels: enhancement

#1536 - build(core): remove 4th version number from scripting dlls' version info

Pull Request - State: closed - Opened by Michael21107 about 1 month ago - 2 comments

#1536 - build(core): remove 4th version number from scripting dlls' version info

Pull Request - State: closed - Opened by Michael21107 about 1 month ago - 2 comments

#1534 - feat(api-v3): add custom `ToString()` impls to 4 game clock date time and duration structs

Pull Request - State: closed - Opened by kagikn about 1 month ago - 2 comments

#1533 - Make 4 public structs in `GTA.Chrono` return human-readable strings with `ToString()`

Issue - State: closed - Opened by kagikn about 2 months ago
Labels: enhancement

#1531 - feat(api-v2,api-v3): update game version enum (v1.0.3411.0)

Pull Request - State: closed - Opened by nomakewan about 2 months ago

#1530 - [Bug]: GTAV won't open with SciptHookVDontNet

Issue - State: closed - Opened by pingarss about 2 months ago - 3 comments

#1529 - Current URL of SHV's SDK in `install_sdk.ps1` is unavailable

Issue - State: closed - Opened by github-actions[bot] about 2 months ago - 1 comment
Labels: deps-url-of-shv-sdk-not-found, Area: CI

#1528 - Current URL of SHV's SDK in `install_sdk.ps1` is unavailable

Issue - State: closed - Opened by github-actions[bot] about 2 months ago - 1 comment
Labels: deps-url-of-shv-sdk-not-found, Area: CI

#1528 - Current URL of SHV's SDK in `install_sdk.ps1` is unavailable

Issue - State: closed - Opened by github-actions[bot] about 2 months ago - 1 comment
Labels: deps-url-of-shv-sdk-not-found, Area: CI

#1527 - Current URL of SHV's SDK in `install_sdk.ps1` is unavailable

Issue - State: closed - Opened by github-actions[bot] about 2 months ago
Labels: deps-url-of-shv-sdk-not-found, Area: CI

#1527 - Current URL of SHV's SDK in `install_sdk.ps1` is unavailable

Issue - State: closed - Opened by github-actions[bot] about 2 months ago
Labels: deps-url-of-shv-sdk-not-found, Area: CI

#1526 - [Bug]: Github Action for testing SHV SDK is broken

Issue - State: closed - Opened by nomakewan about 2 months ago - 2 comments
Labels: Area: CI

#1526 - [Bug]: Github Action for testing SHV SDK is broken

Issue - State: closed - Opened by nomakewan about 2 months ago - 2 comments
Labels: Area: CI

#1525 - feat(api-v2,api-v3): update game version enum (v1.0.3407.0)

Pull Request - State: closed - Opened by Michael21107 about 2 months ago

#1521 - Getter or Check for the DLC hash of a model

Issue - State: closed - Opened by justalemon 3 months ago - 4 comments
Labels: enhancement

#1520 - 3.6.0 Nightly 142 and higher are unable to run LemonUI

Issue - State: closed - Opened by justalemon 3 months ago - 1 comment
Labels: bug

#1519 - feat(core,api-v3): add option for native call timeout

Pull Request - State: closed - Opened by kagikn 3 months ago - 2 comments

#1518 - perf(core): load and start scripts way faster

Pull Request - State: closed - Opened by kagikn 3 months ago

#1514 - [Bug]: Latest game version doesn't work well with this dotnet

Issue - State: closed - Opened by MOnkeMan5009 3 months ago - 3 comments

#1513 - add a few more markertypes name to the shv nightly version

Issue - State: closed - Opened by lucienlmy 3 months ago - 5 comments
Labels: enhancement

#1510 - feat(api-v2,api-v3): update game version enum

Pull Request - State: closed - Opened by nomakewan 4 months ago - 1 comment

#1509 - Let scripts continue to execute after calling blocking native funcs for comparibility reasons

Issue - State: closed - Opened by kagikn 4 months ago - 1 comment
Labels: bug, enhancement

#1507 - [Bug]: SHV URL has changed again; now offers two versions

Issue - State: closed - Opened by nomakewan 4 months ago - 1 comment

#1506 - ScripthookVdotNet on Steamdeck

Issue - State: open - Opened by DividedGibon 4 months ago - 41 comments
Labels: enhancement

#1500 - The old ScriptHookV SDK link is unavailable, making Github Actions builds fail

Issue - State: closed - Opened by nomakewan 4 months ago - 5 comments
Labels: Area: CI

#1499 - feat(api-v2,api-v3): update game version enum

Pull Request - State: closed - Opened by Michael21107 4 months ago - 1 comment

#1497 - Add a Getter for Ped.BlockPermanentEvents

Issue - State: closed - Opened by tp-mods 4 months ago - 2 comments
Labels: enhancement

#1469 - Please remove clutter/useless warnings from console

Issue - State: open - Opened by IPeeDaily 7 months ago - 19 comments
Labels: enhancement

#1384 - Escape token delimiters with backslashes or double delimiters in console input display

Issue - State: open - Opened by kagikn about 1 year ago - 1 comment
Labels: enhancement

#1370 - feat(core): add the ability display outputs with multiple lines to console

Pull Request - State: open - Opened by kagikn about 1 year ago - 3 comments

#1227 - Ideas for v4 API

Issue - State: open - Opened by kagikn over 1 year ago - 8 comments

#1194 - Add support for loading multiple ScriptDomains

Pull Request - State: closed - Opened by Sardelka9515 almost 2 years ago - 3 comments

#1162 - Create `AppDomain` per script assembly built against v4+ API

Issue - State: open - Opened by kagikn almost 2 years ago - 3 comments
Labels: enhancement

#985 - Add docfx documentation

Pull Request - State: open - Opened by nitanmarcel almost 4 years ago - 8 comments

#886 - Add script

Pull Request - State: closed - Opened by Tanjitsu over 5 years ago - 2 comments

#547 - ScriptHookVDotNet crashes/stops loading when ScriptHookV reloads

Issue - State: open - Opened by ikt32 over 8 years ago - 12 comments
Labels: bug, Area: core ASI

#100 - Menu draw

Issue - State: closed - Opened by IncoCode over 9 years ago - 6 comments

#99 - MenuLabel and MenuToggle doesn't work properly

Issue - State: closed - Opened by Cadiducho over 9 years ago - 7 comments

#98 - Added Console + IsOnMiniMap method to Blips

Pull Request - State: closed - Opened by FrederikBolding over 9 years ago - 6 comments

#97 - added vehicle hashes for two missing trailers

Pull Request - State: closed - Opened by Wouter-M over 9 years ago - 1 comment

#96 - Added Tasks::SlideToCoord, changed param name in Tasks::PlayAnimation

Pull Request - State: closed - Opened by IncoCode over 9 years ago

#95 - World.CreateVehicle() gives me null

Issue - State: closed - Opened by Nacorpio over 9 years ago - 9 comments
Labels: needs feedback

#94 - Calling Native Functions outside of ScriptDomain causes crash

Issue - State: closed - Opened by FrederikBolding over 9 years ago - 1 comment

#92 - Added World::CreateRandomPed, Vehicle::CreateRandomPedOnSeat, Vehicle::IsSeatFree

Pull Request - State: closed - Opened by kagikn over 9 years ago - 2 comments

#91 - Vehicle.PlaceOnNextStreet Heap Corruption

Issue - State: closed - Opened by applebus over 9 years ago - 10 comments
Labels: needs feedback

#89 - Menu API improvements

Pull Request - State: closed - Opened by FrederikBolding over 9 years ago - 3 comments

#88 - Added World::GetActiveBlips (removed World::ActiveBlips property)

Pull Request - State: closed - Opened by IncoCode over 9 years ago - 1 comment

#87 - Menu Items not accessible

Issue - State: closed - Opened by FrederikBolding over 9 years ago - 23 comments

#86 - Blip upd

Pull Request - State: closed - Opened by IncoCode over 9 years ago - 6 comments

#85 - Improved Menu API

Pull Request - State: closed - Opened by ghost over 9 years ago - 12 comments

#84 - Added Vehicle::TireSmokeColor property with getter and setter

Pull Request - State: closed - Opened by libertylocked over 9 years ago

#83 - Tick system

Issue - State: closed - Opened by Nacorpio over 9 years ago - 7 comments

#82 - Random in Vector3/Vector2

Issue - State: closed - Opened by IncoCode over 9 years ago - 5 comments

#81 - Added Vehicle::SoundHorn, Vehicle::IsTireBurst, Vehicle::BurstTire, Vehicle::FixTire

Pull Request - State: closed - Opened by IncoCode over 9 years ago - 1 comment

#80 - Implemented Ped::WetnessHeight, Ped::ResetVisibleDamage, Ped::ClearBloodDamage

Pull Request - State: closed - Opened by IncoCode over 9 years ago - 1 comment

#79 - Added Entity::IsTouching, Entity::HasBeenDamagedBy

Pull Request - State: closed - Opened by IncoCode over 9 years ago - 1 comment

#78 - Mod Menu for input serialization

Issue - State: closed - Opened by ghost over 9 years ago - 7 comments
Labels: pending

#77 - Added getter for NeonLightsColor property, added IsNeonLightsOn method

Pull Request - State: closed - Opened by libertylocked over 9 years ago - 6 comments

#76 - Task.Goto does not work

Issue - State: closed - Opened by RainerHilmer over 9 years ago - 9 comments

#75 - Added Vehicle NeonLightsColor property and SetNeonLightsOn method.

Pull Request - State: closed - Opened by libertylocked over 9 years ago - 4 comments

#74 - Crash after a few minutes

Issue - State: closed - Opened by crosire over 9 years ago - 17 comments
Labels: bug

#73 - Script.Wait not workig?

Issue - State: closed - Opened by TORISOUP over 9 years ago - 2 comments

#72 - Game::GetUserInput() not working?

Issue - State: closed - Opened by ghost over 9 years ago - 15 comments

#71 - Ped weapons

Pull Request - State: closed - Opened by IncoCode over 9 years ago

#70 - project a quaternion onto a vector

Issue - State: closed - Opened by TORISOUP over 9 years ago

#69 - Guard page stack issue

Issue - State: closed - Opened by Nacorpio over 9 years ago - 15 comments

#68 - Fixed Entity.IsInAir

Pull Request - State: closed - Opened by EpicOkapi over 9 years ago

#67 - Added Vector3::Around, Vector3::RandomXY.

Pull Request - State: closed - Opened by IncoCode over 9 years ago

#66 - Added Vehicle::PlaceOnRoad, Vehicle::CreatePed

Pull Request - State: closed - Opened by IncoCode over 9 years ago - 1 comment

#65 - Added DrivingSpeed, MaxDrivingSpeed, and DrivingStyle

Pull Request - State: closed - Opened by kagikn over 9 years ago - 2 comments

#64 - Added ShowRoute property to Blip class

Pull Request - State: closed - Opened by CrossCRS over 9 years ago - 3 comments

#63 - Added Entity Attach & range functions

Pull Request - State: closed - Opened by Tatros over 9 years ago - 1 comment

#62 - Vehicle mods

Issue - State: closed - Opened by Nacorpio over 9 years ago - 2 comments

#61 - Added Vector3::Around, Vector3::RandomXY.

Pull Request - State: closed - Opened by IncoCode over 9 years ago - 8 comments

#60 - AddDeleteEntity

Pull Request - State: closed - Opened by meronmks over 9 years ago - 2 comments

#59 - Fixed CanRagdoll

Pull Request - State: closed - Opened by kagikn over 9 years ago

#58 - Added Prop Hashes, corresponding Model Code and World::CreateObject

Pull Request - State: closed - Opened by Tatros over 9 years ago - 7 comments

#57 - Add Particle Support

Issue - State: closed - Opened by ricci07 over 9 years ago - 3 comments
Labels: enhancement

#56 - Added: Ped::SequenceProgress, TaskSequence::TasksCount

Pull Request - State: closed - Opened by IncoCode over 9 years ago

#55 - PlayAnimation in Tasks

Issue - State: closed - Opened by IncoCode over 9 years ago - 3 comments

#54 - Hash::DELETE_PED

Issue - State: closed - Opened by meronmks over 9 years ago - 1 comment

#53 - Peds relationship

Pull Request - State: closed - Opened by IncoCode over 9 years ago - 3 comments