Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / scripthookvdotnet/scripthookvdotnet issues and pull requests
#1548 - Separate ASI into Native C++ Loader and Managed Runtime for Better Runtime Testability and Support for Reloading ASI
Issue -
State: open - Opened by kagikn 17 days ago
Labels: enhancement, Area: core ASI
#1547 - [CI Issue]: Scripthookdotnet не работает
Issue -
State: closed - Opened by chpff 25 days ago
- 1 comment
#1546 - [Bug]: Runtime says the v3 dll is missing even if it's in the root directory
Issue -
State: closed - Opened by kagikn 29 days ago
- 5 comments
Labels: bug, Area: core ASI
#1545 - [Bug]: misspelled DLL names in source/core/ScriptDomain.cs
Issue -
State: closed - Opened by Michael21107 29 days ago
- 2 comments
Labels: bug, Area: core ASI
#1543 - Add warning or error messages about the lack of scripting API modules
Issue -
State: closed - Opened by kagikn about 1 month ago
Labels: enhancement, Area: core ASI
#1542 - [Bug]: `PedProp.IsVariationValid` doesn't actually test if the variation is valid but silently preload it into memory
Issue -
State: closed - Opened by kagikn about 1 month ago
Labels: bug, Area: v3 API
#1541 - ScriptHookV SDK files not found even though I have already added this.
Issue -
State: closed - Opened by ZefGtaV about 1 month ago
- 2 comments
#1539 - Internal versioning of nightly releases
Issue -
State: closed - Opened by Michael21107 about 1 month ago
- 2 comments
Labels: enhancement
#1536 - build(core): remove 4th version number from scripting dlls' version info
Pull Request -
State: closed - Opened by Michael21107 about 1 month ago
- 2 comments
#1536 - build(core): remove 4th version number from scripting dlls' version info
Pull Request -
State: closed - Opened by Michael21107 about 1 month ago
- 2 comments
#1534 - feat(api-v3): add custom `ToString()` impls to 4 game clock date time and duration structs
Pull Request -
State: closed - Opened by kagikn about 1 month ago
- 2 comments
#1533 - Make 4 public structs in `GTA.Chrono` return human-readable strings with `ToString()`
Issue -
State: closed - Opened by kagikn about 2 months ago
Labels: enhancement
#1531 - feat(api-v2,api-v3): update game version enum (v1.0.3411.0)
Pull Request -
State: closed - Opened by nomakewan about 2 months ago
#1530 - [Bug]: GTAV won't open with SciptHookVDontNet
Issue -
State: closed - Opened by pingarss about 2 months ago
- 3 comments
#1529 - Current URL of SHV's SDK in `install_sdk.ps1` is unavailable
Issue -
State: closed - Opened by github-actions[bot] about 2 months ago
- 1 comment
Labels: deps-url-of-shv-sdk-not-found, Area: CI
#1528 - Current URL of SHV's SDK in `install_sdk.ps1` is unavailable
Issue -
State: closed - Opened by github-actions[bot] about 2 months ago
- 1 comment
Labels: deps-url-of-shv-sdk-not-found, Area: CI
#1528 - Current URL of SHV's SDK in `install_sdk.ps1` is unavailable
Issue -
State: closed - Opened by github-actions[bot] about 2 months ago
- 1 comment
Labels: deps-url-of-shv-sdk-not-found, Area: CI
#1527 - Current URL of SHV's SDK in `install_sdk.ps1` is unavailable
Issue -
State: closed - Opened by github-actions[bot] about 2 months ago
Labels: deps-url-of-shv-sdk-not-found, Area: CI
#1527 - Current URL of SHV's SDK in `install_sdk.ps1` is unavailable
Issue -
State: closed - Opened by github-actions[bot] about 2 months ago
Labels: deps-url-of-shv-sdk-not-found, Area: CI
#1526 - [Bug]: Github Action for testing SHV SDK is broken
Issue -
State: closed - Opened by nomakewan about 2 months ago
- 2 comments
Labels: Area: CI
#1526 - [Bug]: Github Action for testing SHV SDK is broken
Issue -
State: closed - Opened by nomakewan about 2 months ago
- 2 comments
Labels: Area: CI
#1525 - feat(api-v2,api-v3): update game version enum (v1.0.3407.0)
Pull Request -
State: closed - Opened by Michael21107 about 2 months ago
#1523 - Some code on the console will raise "Illegal call to 'Script.Wait()' outside main loop!"
Issue -
State: open - Opened by justalemon 2 months ago
- 1 comment
Labels: bug
#1522 - feat(api-v3): add `Ped.IsEnteringVehicle` and mark `Ped.IsGettingIntoVehicle` as obsolete
Pull Request -
State: closed - Opened by Tanjitsu 3 months ago
- 3 comments
#1521 - Getter or Check for the DLC hash of a model
Issue -
State: closed - Opened by justalemon 3 months ago
- 4 comments
Labels: enhancement
#1520 - 3.6.0 Nightly 142 and higher are unable to run LemonUI
Issue -
State: closed - Opened by justalemon 3 months ago
- 1 comment
Labels: bug
#1519 - feat(core,api-v3): add option for native call timeout
Pull Request -
State: closed - Opened by kagikn 3 months ago
- 2 comments
#1518 - perf(core): load and start scripts way faster
Pull Request -
State: closed - Opened by kagikn 3 months ago
#1516 - [Bug]: Setting `Game.RadioStation` to `RadioStation.RadioOff` doesn't stop playing the radio even if the player is using
Issue -
State: closed - Opened by kagikn 3 months ago
Labels: bug
#1514 - [Bug]: Latest game version doesn't work well with this dotnet
Issue -
State: closed - Opened by MOnkeMan5009 3 months ago
- 3 comments
#1513 - add a few more markertypes name to the shv nightly version
Issue -
State: closed - Opened by lucienlmy 3 months ago
- 5 comments
Labels: enhancement
#1510 - feat(api-v2,api-v3): update game version enum
Pull Request -
State: closed - Opened by nomakewan 4 months ago
- 1 comment
#1509 - Let scripts continue to execute after calling blocking native funcs for comparibility reasons
Issue -
State: closed - Opened by kagikn 4 months ago
- 1 comment
Labels: bug, enhancement
#1507 - [Bug]: SHV URL has changed again; now offers two versions
Issue -
State: closed - Opened by nomakewan 4 months ago
- 1 comment
#1506 - ScripthookVdotNet on Steamdeck
Issue -
State: open - Opened by DividedGibon 4 months ago
- 41 comments
Labels: enhancement
#1501 - feat(api-v3): `Game.FileVersion` as an alternative to `Game.Version`
Pull Request -
State: closed - Opened by kagikn 4 months ago
#1500 - The old ScriptHookV SDK link is unavailable, making Github Actions builds fail
Issue -
State: closed - Opened by nomakewan 4 months ago
- 5 comments
Labels: Area: CI
#1499 - feat(api-v2,api-v3): update game version enum
Pull Request -
State: closed - Opened by Michael21107 4 months ago
- 1 comment
#1498 - feat(api-v3): `RandomPedsBlockingNonTempEventsThisFrame` and getter of `BlockPermanentEvents`
Pull Request -
State: closed - Opened by kagikn 4 months ago
#1497 - Add a Getter for Ped.BlockPermanentEvents
Issue -
State: closed - Opened by tp-mods 4 months ago
- 2 comments
Labels: enhancement
#1469 - Please remove clutter/useless warnings from console
Issue -
State: open - Opened by IPeeDaily 7 months ago
- 19 comments
Labels: enhancement
#1451 - [Bug]: Fails to run scripts for failing to initialize `NativeMemory` in game version v1.0.3258.0
Issue -
State: closed - Opened by kagikn 7 months ago
- 13 comments
Labels: bug
#1451 - [Bug]: Fails to run scripts for failing to initialize `NativeMemory` in game version v1.0.3258.0
Issue -
State: closed - Opened by kagikn 7 months ago
- 13 comments
Labels: bug
#1384 - Escape token delimiters with backslashes or double delimiters in console input display
Issue -
State: open - Opened by kagikn about 1 year ago
- 1 comment
Labels: enhancement
#1370 - feat(core): add the ability display outputs with multiple lines to console
Pull Request -
State: open - Opened by kagikn about 1 year ago
- 3 comments
#1227 - Ideas for v4 API
Issue -
State: open - Opened by kagikn over 1 year ago
- 8 comments
#1194 - Add support for loading multiple ScriptDomains
Pull Request -
State: closed - Opened by Sardelka9515 almost 2 years ago
- 3 comments
#1162 - Create `AppDomain` per script assembly built against v4+ API
Issue -
State: open - Opened by kagikn almost 2 years ago
- 3 comments
Labels: enhancement
#1083 - Script hook v dot net not working with any mods, keep getting error mesages
Issue -
State: closed - Opened by peoplethatprint over 2 years ago
- 3 comments
#985 - Add docfx documentation
Pull Request -
State: open - Opened by nitanmarcel almost 4 years ago
- 8 comments
#886 - Add script
Pull Request -
State: closed - Opened by Tanjitsu over 5 years ago
- 2 comments
#547 - ScriptHookVDotNet crashes/stops loading when ScriptHookV reloads
Issue -
State: open - Opened by ikt32 over 8 years ago
- 12 comments
Labels: bug, Area: core ASI
#100 - Menu draw
Issue -
State: closed - Opened by IncoCode over 9 years ago
- 6 comments
#99 - MenuLabel and MenuToggle doesn't work properly
Issue -
State: closed - Opened by Cadiducho over 9 years ago
- 7 comments
#98 - Added Console + IsOnMiniMap method to Blips
Pull Request -
State: closed - Opened by FrederikBolding over 9 years ago
- 6 comments
#97 - added vehicle hashes for two missing trailers
Pull Request -
State: closed - Opened by Wouter-M over 9 years ago
- 1 comment
#96 - Added Tasks::SlideToCoord, changed param name in Tasks::PlayAnimation
Pull Request -
State: closed - Opened by IncoCode over 9 years ago
#95 - World.CreateVehicle() gives me null
Issue -
State: closed - Opened by Nacorpio over 9 years ago
- 9 comments
Labels: needs feedback
#94 - Calling Native Functions outside of ScriptDomain causes crash
Issue -
State: closed - Opened by FrederikBolding over 9 years ago
- 1 comment
#93 - Please make an overload of GetNearbyPeds and GetNearbyVehicles which takes a Vector3.
Issue -
State: closed - Opened by RainerHilmer over 9 years ago
- 2 comments
#92 - Added World::CreateRandomPed, Vehicle::CreateRandomPedOnSeat, Vehicle::IsSeatFree
Pull Request -
State: closed - Opened by kagikn over 9 years ago
- 2 comments
#91 - Vehicle.PlaceOnNextStreet Heap Corruption
Issue -
State: closed - Opened by applebus over 9 years ago
- 10 comments
Labels: needs feedback
#90 - Shadowcopying assemblies to prevent file locking + Extended logging methods for scripts
Pull Request -
State: closed - Opened by FrederikBolding over 9 years ago
- 6 comments
#89 - Menu API improvements
Pull Request -
State: closed - Opened by FrederikBolding over 9 years ago
- 3 comments
#88 - Added World::GetActiveBlips (removed World::ActiveBlips property)
Pull Request -
State: closed - Opened by IncoCode over 9 years ago
- 1 comment
#87 - Menu Items not accessible
Issue -
State: closed - Opened by FrederikBolding over 9 years ago
- 23 comments
#86 - Blip upd
Pull Request -
State: closed - Opened by IncoCode over 9 years ago
- 6 comments
#85 - Improved Menu API
Pull Request -
State: closed - Opened by ghost over 9 years ago
- 12 comments
#84 - Added Vehicle::TireSmokeColor property with getter and setter
Pull Request -
State: closed - Opened by libertylocked over 9 years ago
#83 - Tick system
Issue -
State: closed - Opened by Nacorpio over 9 years ago
- 7 comments
#82 - Random in Vector3/Vector2
Issue -
State: closed - Opened by IncoCode over 9 years ago
- 5 comments
#81 - Added Vehicle::SoundHorn, Vehicle::IsTireBurst, Vehicle::BurstTire, Vehicle::FixTire
Pull Request -
State: closed - Opened by IncoCode over 9 years ago
- 1 comment
#80 - Implemented Ped::WetnessHeight, Ped::ResetVisibleDamage, Ped::ClearBloodDamage
Pull Request -
State: closed - Opened by IncoCode over 9 years ago
- 1 comment
#79 - Added Entity::IsTouching, Entity::HasBeenDamagedBy
Pull Request -
State: closed - Opened by IncoCode over 9 years ago
- 1 comment
#78 - Mod Menu for input serialization
Issue -
State: closed - Opened by ghost over 9 years ago
- 7 comments
Labels: pending
#77 - Added getter for NeonLightsColor property, added IsNeonLightsOn method
Pull Request -
State: closed - Opened by libertylocked over 9 years ago
- 6 comments
#76 - Task.Goto does not work
Issue -
State: closed - Opened by RainerHilmer over 9 years ago
- 9 comments
#75 - Added Vehicle NeonLightsColor property and SetNeonLightsOn method.
Pull Request -
State: closed - Opened by libertylocked over 9 years ago
- 4 comments
#74 - Crash after a few minutes
Issue -
State: closed - Opened by crosire over 9 years ago
- 17 comments
Labels: bug
#73 - Script.Wait not workig?
Issue -
State: closed - Opened by TORISOUP over 9 years ago
- 2 comments
#72 - Game::GetUserInput() not working?
Issue -
State: closed - Opened by ghost over 9 years ago
- 15 comments
#71 - Ped weapons
Pull Request -
State: closed - Opened by IncoCode over 9 years ago
#70 - project a quaternion onto a vector
Issue -
State: closed - Opened by TORISOUP over 9 years ago
#69 - Guard page stack issue
Issue -
State: closed - Opened by Nacorpio over 9 years ago
- 15 comments
#68 - Fixed Entity.IsInAir
Pull Request -
State: closed - Opened by EpicOkapi over 9 years ago
#67 - Added Vector3::Around, Vector3::RandomXY.
Pull Request -
State: closed - Opened by IncoCode over 9 years ago
#66 - Added Vehicle::PlaceOnRoad, Vehicle::CreatePed
Pull Request -
State: closed - Opened by IncoCode over 9 years ago
- 1 comment
#65 - Added DrivingSpeed, MaxDrivingSpeed, and DrivingStyle
Pull Request -
State: closed - Opened by kagikn over 9 years ago
- 2 comments
#64 - Added ShowRoute property to Blip class
Pull Request -
State: closed - Opened by CrossCRS over 9 years ago
- 3 comments
#63 - Added Entity Attach & range functions
Pull Request -
State: closed - Opened by Tatros over 9 years ago
- 1 comment
#62 - Vehicle mods
Issue -
State: closed - Opened by Nacorpio over 9 years ago
- 2 comments
#61 - Added Vector3::Around, Vector3::RandomXY.
Pull Request -
State: closed - Opened by IncoCode over 9 years ago
- 8 comments
#60 - AddDeleteEntity
Pull Request -
State: closed - Opened by meronmks over 9 years ago
- 2 comments
#59 - Fixed CanRagdoll
Pull Request -
State: closed - Opened by kagikn over 9 years ago
#58 - Added Prop Hashes, corresponding Model Code and World::CreateObject
Pull Request -
State: closed - Opened by Tatros over 9 years ago
- 7 comments
#57 - Add Particle Support
Issue -
State: closed - Opened by ricci07 over 9 years ago
- 3 comments
Labels: enhancement
#56 - Added: Ped::SequenceProgress, TaskSequence::TasksCount
Pull Request -
State: closed - Opened by IncoCode over 9 years ago
#55 - PlayAnimation in Tasks
Issue -
State: closed - Opened by IncoCode over 9 years ago
- 3 comments
#54 - Hash::DELETE_PED
Issue -
State: closed - Opened by meronmks over 9 years ago
- 1 comment
#53 - Peds relationship
Pull Request -
State: closed - Opened by IncoCode over 9 years ago
- 3 comments