Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / scollon42/scolcraft issues and pull requests
#27 - Parse json file to define block textures
Issue -
State: open - Opened by scollon42 over 4 years ago
Labels: feature
#26 - Fix texture uv mapping
Pull Request -
State: closed - Opened by scollon42 over 4 years ago
Labels: bug, improvement
#25 - Add transparent mesh support
Issue -
State: open - Opened by scollon42 over 4 years ago
Labels: feature
#24 - Rewrite Texture class and Atlas
Issue -
State: closed - Opened by scollon42 over 4 years ago
Labels: improvement
#23 - Add Atlas texture manager + textures for blocks
Pull Request -
State: closed - Opened by scollon42 over 4 years ago
Labels: feature
#22 - manage player inputs using Event dispatcher
Pull Request -
State: closed - Opened by scollon42 over 4 years ago
Labels: feature
#21 - Add basic texture support using an Atlas
Issue -
State: closed - Opened by scollon42 over 4 years ago
Labels: feature
#20 - Manage player inputs using dispatcher
Issue -
State: closed - Opened by scollon42 over 4 years ago
Labels: feature
#19 - wip: create dispatcher class to handle events
Pull Request -
State: closed - Opened by scollon42 over 4 years ago
Labels: feature
#18 - Add an Event dispatcher
Issue -
State: closed - Opened by scollon42 over 4 years ago
Labels: feature
#17 - rewrite shader classes
Pull Request -
State: closed - Opened by scollon42 over 4 years ago
Labels: improvement
#16 - Add game states to manage game behaviours
Pull Request -
State: closed - Opened by scollon42 over 4 years ago
Labels: feature
#15 - Create utils to manage math for array indexing and positions
Issue -
State: open - Opened by scollon42 over 4 years ago
Labels: improvement
#14 - Extract some logic into a mesh builder
Pull Request -
State: closed - Opened by scollon42 over 4 years ago
Labels: improvement
#13 - wip: add world generation around the camera
Pull Request -
State: closed - Opened by scollon42 over 4 years ago
Labels: feature, wip
#12 - Create a Player class to separate logic from camera
Issue -
State: open - Opened by scollon42 over 4 years ago
Labels: feature
#11 - Generate world around the camera at start
Issue -
State: closed - Opened by scollon42 over 4 years ago
Labels: feature
#10 - create window class to wrap glfw3
Pull Request -
State: closed - Opened by scollon42 over 4 years ago
Labels: feature
#10 - create window class to wrap glfw3
Pull Request -
State: closed - Opened by scollon42 over 4 years ago
Labels: feature
#9 - Create an Application class to manage game states and loop
Issue -
State: closed - Opened by scollon42 over 4 years ago
Labels: feature
#8 - Add player colision detection with chunks
Issue -
State: open - Opened by scollon42 over 4 years ago
Labels: feature
#7 - Light glitch issue when moving around chunks
Issue -
State: open - Opened by scollon42 over 4 years ago
Labels: bug
#6 - Extract vertex logic from chunk class
Issue -
State: closed - Opened by scollon42 over 4 years ago
Labels: feature
#5 - Rework chunk class
Issue -
State: open - Opened by scollon42 over 4 years ago
Labels: improvement
#4 - Rework shader class and system
Issue -
State: closed - Opened by scollon42 over 4 years ago
Labels: improvement
#3 - Generate and destroy chunk as camera move
Issue -
State: open - Opened by scollon42 over 4 years ago
Labels: feature
#2 - Abstract glfw window into a thin wrapper class
Issue -
State: closed - Opened by scollon42 over 4 years ago
Labels: feature
#1 - revert to a working state
Pull Request -
State: closed - Opened by scollon42 over 4 years ago