Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / schell/old-gods issues and pull requests
#59 - Clippy fixes
Pull Request -
State: closed - Opened by schell over 4 years ago
#58 - Web audio WIP
Pull Request -
State: closed - Opened by schell almost 5 years ago
#57 - Remove Object from components - only use JSON
Issue -
State: open - Opened by schell almost 5 years ago
Labels: todo
#56 - Use serde_path_to_error on Tileset.
Issue -
State: open - Opened by schell almost 5 years ago
Labels: todo
#55 - Change this to return V2
Issue -
State: open - Opened by schell almost 5 years ago
Labels: todo
#54 - Better web font handling
Issue -
State: open - Opened by schell almost 5 years ago
Labels: todo
#53 - Gamepad debounce timer
Issue -
State: open - Opened by schell almost 5 years ago
Labels: todo
#52 - Better web text measurement.
Issue -
State: open - Opened by schell almost 5 years ago
Labels: todo
#51 - objects can have shapes w/o barriers, actions, items
Pull Request -
State: closed - Opened by schell almost 5 years ago
#50 - Scripting and Cut Scenes
Issue -
State: open - Opened by schell almost 5 years ago
#49 - More inventory work
Pull Request -
State: closed - Opened by schell almost 5 years ago
#48 - inventory and looting system
Pull Request -
State: closed - Opened by schell almost 5 years ago
#47 - Fix the drawing of the FPS graph
Issue -
State: open - Opened by schell almost 5 years ago
Labels: todo
#46 - Find the right Image and Type for canvas RenderingContext instance
Issue -
State: closed - Opened by schell almost 5 years ago
Labels: todo
#45 - implement RenderingContext for CanvasRenderingContext2d
Pull Request -
State: closed - Opened by imalsogreg almost 5 years ago
- 5 comments
Labels: WIP
#44 - Better screen debugging
Pull Request -
State: closed - Opened by schell almost 5 years ago
#43 - Separate #rendering into three steps:
Issue -
State: closed - Opened by schell almost 5 years ago
Labels: todo
#43 - Separate #rendering into three steps:
Issue -
State: closed - Opened by schell almost 5 years ago
Labels: todo
#42 - Rendering functions should return Result<_, JsValue>
Issue -
State: closed - Opened by schell almost 5 years ago
Labels: todo
#42 - Rendering functions should return Result<_, JsValue>
Issue -
State: closed - Opened by schell almost 5 years ago
Labels: todo
#41 - Abstract rendering into Renderer trait and implementations.
Issue -
State: closed - Opened by schell almost 5 years ago
Labels: todo
#40 - Support CanvasRenderingContext2d flipped tiles
Issue -
State: open - Opened by schell almost 5 years ago
Labels: todo
#39 - Rename to Viewport
Issue -
State: open - Opened by schell almost 5 years ago
Labels: todo
#38 - Cache debug rendering so we don't have to render a ton of lines every frame.
Issue -
State: closed - Opened by schell almost 5 years ago
Labels: todo
#37 - Instead of providing a size to get_[rendering|anime] we can
Issue -
State: open - Opened by schell almost 5 years ago
Labels: todo
#36 - Get the CSS colors module from gelatin and port it here.
Issue -
State: closed - Opened by schell almost 5 years ago
Labels: todo
#35 - Put all the Tiled object parsing in one place.
Issue -
State: open - Opened by schell almost 5 years ago
Labels: todo
#34 - Add the web sound module
Issue -
State: closed - Opened by schell almost 5 years ago
Labels: todo
#33 - RenderingContext trait + CanvasRenderingContext2d impl
Issue -
State: closed - Opened by schell almost 5 years ago
- 5 comments
#32 - Rethink loading and pull out inventory/item system.
Pull Request -
State: closed - Opened by schell almost 5 years ago
#31 - Rename Looting to Loot
Pull Request -
State: closed - Opened by imalsogreg almost 5 years ago
- 2 comments
#30 - Action rendering
Pull Request -
State: closed - Opened by schell almost 5 years ago
#29 - Viewport changes
Pull Request -
State: closed - Opened by schell almost 5 years ago
#28 - Web gamepads
Pull Request -
State: closed - Opened by schell almost 5 years ago
#27 - Cache debug rendering so we don't have to render a ton of lines every frame.
Issue -
State: closed - Opened by src-of-truth[bot] about 5 years ago
Labels: todo
#26 - Rendering functions should return Result<_, JsValue>
Issue -
State: closed - Opened by src-of-truth[bot] about 5 years ago
Labels: todo
#25 - Debug rendering
Issue -
State: closed - Opened by src-of-truth[bot] about 5 years ago
Labels: todo
#24 - Load tilesets in parallel
Issue -
State: open - Opened by src-of-truth[bot] about 5 years ago
Labels: todo
#23 - Implement rendering each Rendering from the world
Issue -
State: closed - Opened by src-of-truth[bot] about 5 years ago
- 1 comment
#22 - Test Resources for HtmlResources implementation
Issue -
State: closed - Opened by src-of-truth[bot] about 5 years ago
Labels: todo
#21 - Support CanvasRenderingContext2d flipped tiles
Issue -
State: closed - Opened by src-of-truth[bot] about 5 years ago
Labels: todo
#20 - Implement Resources for HtmlResources struct
Issue -
State: closed - Opened by src-of-truth[bot] about 5 years ago
- 1 comment
#19 - Convert draw_sprite to Resources trait stuff
Issue -
State: closed - Opened by src-of-truth[bot] about 5 years ago
- 1 comment
#18 - Convert RenderingPrimitive::Text(t) to Resources trait stuff
Issue -
State: closed - Opened by src-of-truth[bot] about 5 years ago
- 1 comment
#17 - Implement CanvasRenderingContext2d rendering
Issue -
State: closed - Opened by src-of-truth[bot] about 5 years ago
- 1 comment
Labels: priority-high
#16 - Implement canvas 2d rendering
Issue -
State: closed - Opened by src-of-truth[bot] about 5 years ago
- 1 comment
#15 - Keep Tiledmap from panicking on parse failure.
Issue -
State: closed - Opened by src-of-truth[bot] about 5 years ago
Labels: todo
#14 - Support for flipped tile objects
Issue -
State: open - Opened by src-of-truth[bot] about 5 years ago
Labels: todo
#13 - Support a shape made of many shapes.
Issue -
State: open - Opened by src-of-truth[bot] about 5 years ago
Labels: todo
#12 - Render static tiles together into a texture.
Issue -
State: open - Opened by src-of-truth[bot] about 5 years ago
Labels: todo
#11 - Remove TakeItemLater.
Issue -
State: closed - Opened by src-of-truth[bot] about 5 years ago
Labels: todo
#10 - Real SAT for polygons, AABB and circles.
Issue -
State: open - Opened by src-of-truth[bot] about 5 years ago
Labels: todo
#9 - Read RenderingToggles from Tiled maps
Issue -
State: closed - Opened by src-of-truth[bot] about 5 years ago
- 1 comment
#8 - Only check the sounds that are within a certain range of the
Issue -
State: open - Opened by src-of-truth[bot] about 5 years ago
Labels: todo
#8 - Only check the sounds that are within a certain range of the
Issue -
State: open - Opened by src-of-truth[bot] about 5 years ago
Labels: todo
#7 - Mass and acceleration for physical bodies.
Issue -
State: open - Opened by src-of-truth[bot] about 5 years ago
Labels: todo
#6 - Inspect what happens when two different items with the same name come
Issue -
State: closed - Opened by src-of-truth[bot] about 5 years ago
Labels: todo
#5 - Check polygon for concavity at construction
Issue -
State: open - Opened by src-of-truth[bot] about 5 years ago
Labels: todo
#4 - Check if this is necessary
Issue -
State: open - Opened by src-of-truth[bot] about 5 years ago
Labels: todo
#3 - Change Looting to Loot.
Issue -
State: closed - Opened by src-of-truth[bot] about 5 years ago
- 1 comment
Labels: todo
#2 - Allow the UI font to be customized
Issue -
State: closed - Opened by src-of-truth[bot] about 5 years ago
Labels: todo
#1 - Allow npc players to be counted in screen following.
Issue -
State: open - Opened by src-of-truth[bot] about 5 years ago
Labels: todo