Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / scanmountgoat/xenoblade_blender issues and pull requests
#64 - XC3 Future Redeemed character weights aren't properly exporeted
Issue -
State: open - Opened by SinonWasTaken about 1 month ago
#63 - xeno2/model/bl/bl000301.wimdo Pneuma hair accessory lights take time to turn back on between long distance camera cuts
Issue -
State: open - Opened by tomasadam3 about 1 month ago
- 3 comments
Labels: bug
#62 - Unable to load skeleton for model
Issue -
State: closed - Opened by YuntianZi about 2 months ago
- 3 comments
#61 - en120102 textures not exporting
Issue -
State: closed - Opened by nanogram 2 months ago
- 1 comment
#60 - xeno2/model/bl/bl000301.wimdo Editing the toon gradient of a duplicated material also edits the original material post-export
Issue -
State: closed - Opened by tomasadam3 3 months ago
- 2 comments
Labels: bug
#59 - update wimdo skinning on export
Issue -
State: closed - Opened by ScanMountGoat 3 months ago
Labels: enhancement, xc3_model_py
#58 - fur shell rendering
Issue -
State: open - Opened by ScanMountGoat 3 months ago
Labels: enhancement
#57 - isolate outline from skin weights
Issue -
State: closed - Opened by ScanMountGoat 3 months ago
#56 - exclude outline vertex group from weight operations
Issue -
State: closed - Opened by ScanMountGoat 3 months ago
- 1 comment
#55 - Armature not importing
Issue -
State: closed - Opened by Ben10dom1 4 months ago
- 8 comments
#54 - Xenoblade 3 Toon Ramps
Issue -
State: closed - Opened by Arymond 4 months ago
- 1 comment
Labels: bug
#53 - DLL Load failed
Issue -
State: closed - Opened by Aelen-Calysta 4 months ago
- 3 comments
#52 - Request: eye realignment for character swaps
Issue -
State: open - Opened by NepposTheNose 4 months ago
- 3 comments
#51 - Clean import/export of Mio's City Outfit causes game freezes
Issue -
State: closed - Opened by NepposTheNose 5 months ago
- 15 comments
Labels: bug
#50 - Messed up custom normals in the new update
Issue -
State: closed - Opened by M-byte-star 5 months ago
#49 - Models render as solid color at a distance
Issue -
State: closed - Opened by YuntianZi 5 months ago
- 8 comments
Labels: bug
#48 - Export images
Issue -
State: closed - Opened by ScanMountGoat 6 months ago
Labels: enhancement, xc3_model_py
#47 - validate shape keys on export
Issue -
State: open - Opened by ScanMountGoat 6 months ago
- 3 comments
Labels: enhancement
#46 - report warning for vertex groups not in bone name list
Issue -
State: closed - Opened by ScanMountGoat 6 months ago
Labels: enhancement
#45 - Report warning if outline mesh generation fails
Issue -
State: closed - Opened by ScanMountGoat 6 months ago
Labels: enhancement
#44 - outlines rendered in XB3 become thicker
Issue -
State: closed - Opened by YuntianZi 6 months ago
- 5 comments
#43 - Imported/Exported face outlines don't render in-game for xeno2/model/bl/bl000301.wimdo and bl130201.wimdo
Issue -
State: closed - Opened by tomasadam3 6 months ago
- 1 comment
Labels: bug
#42 - “ch04002410.wimdo” in XB3 makes the game crash
Issue -
State: closed - Opened by YuntianZi 6 months ago
- 2 comments
Labels: bug, xc3_model_py
#41 - "skin_toon" shader exports without outline mesh
Issue -
State: closed - Opened by YuntianZi 7 months ago
- 3 comments
#40 - xeno1/map/ma0301.wismhd exceeds Blender internal limit of 8 UV maps
Issue -
State: closed - Opened by nanogram 7 months ago
- 1 comment
Labels: bug
#39 - monolib/shader textures
Issue -
State: closed - Opened by ScanMountGoat 7 months ago
Labels: enhancement, xc3_model_py
#38 - Material import fails when UI language is not English
Issue -
State: closed - Opened by YuntianZi 7 months ago
- 7 comments
Labels: bug
#37 - material edits don't apply to speff materials
Issue -
State: closed - Opened by ScanMountGoat 7 months ago
Labels: bug
#36 - Xenoblade3 heroes model
Issue -
State: closed - Opened by YuntianZi 7 months ago
- 9 comments
#35 - Import Xenoblade X map/ma9990.casmhd
Issue -
State: open - Opened by Arymond 7 months ago
- 3 comments
Labels: enhancement, help wanted, xc3_model_py
#34 - Improve error messages
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
Labels: enhancement, xc3_model_py
#33 - ambient occlusion for material nodes
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
Labels: enhancement
#32 - Add new materials and edit material textures
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
Labels: enhancement, xc3_model_py
#32 - Add new materials and edit material textures
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
Labels: enhancement, xc3_model_py
#31 - Exclude collection instances rather than hiding
Pull Request -
State: closed - Opened by BlockBuilder57 8 months ago
- 1 comment
#30 - Import all lods for map meshes
Issue -
State: open - Opened by ScanMountGoat 8 months ago
Labels: enhancement, xc3_model_py
#29 - Load props from maps as an asset zoo
Issue -
State: closed - Opened by BlockBuilder57 8 months ago
- 1 comment
Labels: enhancement
#28 - Option to merge the meshes of map props
Issue -
State: closed - Opened by BlockBuilder57 8 months ago
- 5 comments
Labels: enhancement
#27 - vertex color for material nodes
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
Labels: enhancement
#27 - vertex color for material nodes
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
Labels: enhancement
#26 - toon color gradients
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
- 3 comments
Labels: enhancement
#25 - investigate limit for unique skin weights
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
#24 - validate mesh material assignment on export
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
Labels: enhancement
#23 - incorrect skeletons for some camdo models
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
- 1 comment
Labels: bug, xc3_model_py
#22 - UV attributes and scale for material nodes
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
Labels: enhancement
#21 - Index materials, images, and texture nodes on import
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
Labels: enhancement
#20 - investigate handling of duplicate materials
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
- 1 comment
#19 - bake axis conversion transform on import
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
- 1 comment
Labels: enhancement
#18 - process temp mesh to simplify exporting
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
- 2 comments
Labels: enhancement
#17 - Check UV and color attribute names on export
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
#16 - Arrange material node positions
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
Labels: enhancement
#15 - Incorrect meshes for base LOD for some models (xeno3/chr/oj/oj02032310)
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
Labels: bug, xc3_model_py
#14 - Xenoblade 3 costume export lod rendering issues (ch01021013.wimdo)
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
- 1 comment
Labels: bug
#13 - Import shape key data from animations
Issue -
State: open - Opened by ScanMountGoat 8 months ago
Labels: enhancement
#12 - Collision Mesh Generation
Issue -
State: open - Opened by nanogram 9 months ago
- 1 comment
Labels: enhancement, xc3_model_py
#11 - incorrect texture wrap modes (xeno1/chr/pc/pc060401.wimdo)
Issue -
State: closed - Opened by ScanMountGoat 9 months ago
Labels: bug
#10 - Improve level of detail (LOD) handling
Issue -
State: closed - Opened by ScanMountGoat 9 months ago
Labels: enhancement
#9 - Simplify material nodes
Issue -
State: closed - Opened by ScanMountGoat 9 months ago
Labels: enhancement
#8 - incorrect material color for Mio's hair ribbon
Issue -
State: closed - Opened by ScanMountGoat 9 months ago
Labels: bug
#7 - Load multiple wimdo or camdo
Issue -
State: open - Opened by ScanMountGoat 9 months ago
Labels: enhancement
#6 - Material alpha blending
Issue -
State: closed - Opened by ScanMountGoat 10 months ago
Labels: enhancement
#5 - Wimdo export
Issue -
State: open - Opened by ScanMountGoat 10 months ago
- 1 comment
Labels: enhancement
#4 - Add Xenoblade X support
Issue -
State: closed - Opened by ScanMountGoat 10 months ago
- 1 comment
Labels: enhancement
#3 - Add support for shape keys
Issue -
State: closed - Opened by ScanMountGoat 10 months ago
Labels: enhancement
#2 - incorrect color space for generated image textures
Issue -
State: closed - Opened by ScanMountGoat 11 months ago
Labels: bug
#1 - missing custom normals
Issue -
State: closed - Opened by nanogram 11 months ago
- 1 comment
Labels: bug