Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / scanmountgoat/xc3_lib issues and pull requests
#59 - investigate mipmaps for small textures
Issue -
State: open - Opened by ScanMountGoat 16 days ago
Labels: invalid
#58 - generated low texture data corrupted in game for xeno2/model/bl/bl000301.wimdo
Issue -
State: closed - Opened by ScanMountGoat 18 days ago
- 2 comments
Labels: bug
#57 - Difficulties in working with the tool
Issue -
State: closed - Opened by Digote 29 days ago
- 2 comments
#56 - UCX_ Collision Mesh Naming
Issue -
State: open - Opened by nanogram about 2 months ago
#55 - invalid inverse bind transforms rebuilding xeno3/chr/ch/ch01011023.wimdo
Issue -
State: closed - Opened by ScanMountGoat about 2 months ago
- 2 comments
Labels: bug
#54 - monolib/shader texture support for gltf export
Issue -
State: closed - Opened by ScanMountGoat 2 months ago
Labels: enhancement
#53 - xeno2/wp/wp011101.wimdo crashes game after saving
Issue -
State: closed - Opened by ScanMountGoat 2 months ago
Labels: bug
#52 - export animations with xc3_gltf
Issue -
State: closed - Opened by ScanMountGoat 3 months ago
- 2 comments
Labels: enhancement
#51 - Export glb binary files with xc3_gltf
Issue -
State: closed - Opened by ScanMountGoat 3 months ago
Labels: enhancement
#50 - xc3_viewer: per-channel display hotkeys [enhancement]
Issue -
State: closed - Opened by Sir-Teatei-Moonlight 4 months ago
- 1 comment
Labels: enhancement
#49 - xc3_gltf lacking complete morph targets
Issue -
State: closed - Opened by nanogram 4 months ago
- 2 comments
#48 - glTF morph target names
Issue -
State: closed - Opened by ScanMountGoat 4 months ago
Labels: enhancement
#47 - investigate skeletal animations for xeno1/chr/wp/wp1105.wimdo
Issue -
State: open - Opened by ScanMountGoat 4 months ago
- 2 comments
#46 - glTF model exports don't work in latest Unreal Editor
Issue -
State: closed - Opened by nanogram 4 months ago
- 5 comments
Labels: bug
#45 - Xenoblade 1 DE LAGP wilay files don't rebuild correctly
Issue -
State: closed - Opened by joshbirnholz 5 months ago
- 8 comments
Labels: bug
#44 - xeno3/chr/ch/ch04002410.wimdo crashes in game after rebuilding
Issue -
State: closed - Opened by ScanMountGoat 7 months ago
Labels: bug
#43 - xeno1/chr/np/np311301.wimdo mtEye alpha invisible
Issue -
State: closed - Opened by ScanMountGoat 7 months ago
Labels: bug
#41 - load Xenoblade X maps from casmhd and casmda files
Issue -
State: open - Opened by ScanMountGoat 8 months ago
Labels: enhancement, help wanted
#40 - XCX fonts (.fnt) read/write
Pull Request -
State: closed - Opened by roccodev 8 months ago
#39 - Improved graph queries for shader database
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
- 1 comment
Labels: enhancement
#38 - LAST (.wisty) read/write
Pull Request -
State: closed - Opened by roccodev 8 months ago
#38 - LAST (.wisty) read/write
Pull Request -
State: closed - Opened by roccodev 8 months ago
#37 - LAFT (.wifnt) read/write
Pull Request -
State: closed - Opened by roccodev 8 months ago
- 1 comment
#36 - edit wifnt font files with xc3_tex
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
Labels: enhancement
#35 - Name nodes for gltf export
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
Labels: enhancement
#34 - incorrect data when parsing dl029110_rig.hkt
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
Labels: bug
#33 - Incorrect UV scale for pyra (bl000101)
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
Labels: bug
#32 - XC:DE _GLO Emission Map Support
Issue -
State: open - Opened by nanogram 8 months ago
Labels: enhancement
#31 - incorrect camdo skeleton for chr_np/np018301.camdo
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
- 1 comment
Labels: bug
#30 - Add wimdo textures with xc3_tex
Issue -
State: closed - Opened by ScanMountGoat 8 months ago
Labels: enhancement
#29 - Map Vegetation Generation
Issue -
State: open - Opened by nanogram 9 months ago
- 3 comments
Labels: enhancement
#28 - idcm collision meshes
Issue -
State: closed - Opened by ScanMountGoat 9 months ago
Labels: enhancement
#27 - animation asmb retargeting for xeno2/model/bl/bl000102.wimdo
Issue -
State: open - Opened by ScanMountGoat 9 months ago
Labels: bug
#26 - Broken UVs for xeno1/chr/pc/pc082505.wimdo
Issue -
State: closed - Opened by nanogram 9 months ago
- 3 comments
Labels: invalid
#25 - Xenoblade X shader database
Issue -
State: closed - Opened by ScanMountGoat 10 months ago
- 2 comments
Labels: enhancement
#24 - load_animations does not correctly load all animation files
Issue -
State: closed - Opened by ScanMountGoat 10 months ago
Labels: bug
#23 - xbc1: verify checksum when decompressing
Pull Request -
State: closed - Opened by roccodev 10 months ago
- 1 comment
#22 - emissive texture support
Issue -
State: closed - Opened by ScanMountGoat 11 months ago
- 1 comment
Labels: enhancement
#21 - DE Broken menu textures
Issue -
State: closed - Opened by nanogram 11 months ago
- 1 comment
#20 - xeno1/chr/pc/pc0101305.wimdo glTF crashes in UE5
Issue -
State: closed - Opened by nanogram 11 months ago
- 4 comments
Labels: bug
#19 - Incorrect animation scale for xeno1/chr/pc/pc140101.wimdo and mp060000.mot
Issue -
State: closed - Opened by ScanMountGoat 11 months ago
- 1 comment
Labels: bug
#18 - xeno1/chr/np/np860109.wimdo freezes in game after editing with xc3_tex
Issue -
State: closed - Opened by tomasadam3 11 months ago
- 8 comments
Labels: bug
#17 - Load multiple wimdo and camdo models
Issue -
State: closed - Opened by ScanMountGoat 11 months ago
- 1 comment
Labels: enhancement
#16 - xeno3/menu/image/mnu615_cont01.wilay crashes in game after saving
Issue -
State: closed - Opened by ScanMountGoat 11 months ago
Labels: bug
#15 - Edit toon color ramp selected by material
Issue -
State: closed - Opened by tomasadam3 almost 1 year ago
- 5 comments
Labels: enhancement
#14 - Add support for wiefb files for Xenoblade 2
Issue -
State: open - Opened by ScanMountGoat about 1 year ago
Labels: enhancement
#13 - Add support for beb and beh cutscene files for Xenoblade 3
Issue -
State: closed - Opened by ScanMountGoat about 1 year ago
Labels: enhancement, good first issue
#12 - xc3_tex Texture Replacements with v2.2.0 Leisure Time models fail to build correctly
Issue -
State: closed - Opened by tomasadam3 about 1 year ago
- 5 comments
Labels: bug
#11 - xc3_tex xc2/menu/image/mnu032_button_push_main.wilay fails to rebuild properly
Issue -
State: closed - Opened by KenNZ23 about 1 year ago
- 3 comments
Labels: bug
#10 - xenoblade 3 wilay files fail to rebuild correctly
Issue -
State: open - Opened by ScanMountGoat about 1 year ago
Labels: bug
#9 - xc3_tex bad magic error for xc2 LAPS wilay
Issue -
State: closed - Opened by KenNZ23 about 1 year ago
- 4 comments
Labels: bug
#8 - Wilay images used as 'sprite sheets/image maps' don't appear to output correctly
Issue -
State: closed - Opened by KenNZ23 about 1 year ago
- 4 comments
Labels: bug
#7 - N/A
Issue -
State: closed - Opened by emperormaxis about 1 year ago
#6 - Extend xc3_tex to include wilay (LAHD) support
Issue -
State: closed - Opened by KenNZ23 about 1 year ago
- 4 comments
Labels: enhancement
#5 - error loading ma40a and ma48a for XC3 DLC
Issue -
State: closed - Opened by ScanMountGoat about 1 year ago
- 1 comment
Labels: bug
#4 - handle path errors for gltf export
Issue -
State: closed - Opened by ScanMountGoat about 1 year ago
Labels: bug
#3 - Batch processing files with xc3_gltf
Issue -
State: closed - Opened by nanogram about 1 year ago
- 1 comment
Labels: enhancement
#2 - Expected 2D texture but found dimension D3
Issue -
State: open - Opened by nanogram about 1 year ago
- 2 comments
Labels: bug
#1 - vertex attribute data type 9 not supported
Issue -
State: closed - Opened by nanogram over 1 year ago
- 1 comment
Labels: bug