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GitHub / satoshinm/nes-game-genie issues and pull requests

#4 - It doesn't work with addresses above 8000

Issue - State: open - Opened by 128Gigabytes almost 3 years ago

#3 - Compare codes should support and prefer 0?0:0 format not 0:0?0

Issue - State: closed - Opened by satoshinm about 7 years ago
Labels: bug

#2 - Decoded code should always have highest bit set in address (CPU address)

Issue - State: open - Opened by satoshinm about 7 years ago - 1 comment
Labels: bug

#1 - Famicom Pro Action Rocky code encoding/decoding support

Issue - State: open - Opened by satoshinm about 7 years ago - 2 comments
Labels: enhancement