Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / satellite-game/Satellite issues and pull requests

#100 - deploy app to nodejistu and stress test with 10+ players

Issue - State: closed - Opened by phillipalexander about 11 years ago

#97 - Parse and load upgraded moon texture [in private repo]

Issue - State: open - Opened by DodekaHydra about 11 years ago - 3 comments

#96 - Make crashing into the moon kill you

Issue - State: closed - Opened by ftripier about 11 years ago - 1 comment

#94 - Load screen should wait for skybox

Issue - State: open - Opened by DodekaHydra about 11 years ago - 1 comment

#93 - send @phillipalexander brief bio for website

Issue - State: closed - Opened by phillipalexander about 11 years ago

#92 - Send @phillipalexander brief bio for website

Issue - State: closed - Opened by phillipalexander about 11 years ago

#91 - Send @phillipalexander brief bio for website

Issue - State: closed - Opened by phillipalexander about 11 years ago

#90 - Controls: Toggle mouse control with a key

Issue - State: open - Opened by lazd about 11 years ago

#89 - HUD: Mouse control indicator obscures crosshairs

Issue - State: open - Opened by lazd about 11 years ago

#88 - HUD: Lead indicator obscures ship

Issue - State: closed - Opened by lazd about 11 years ago - 3 comments

#87 - Documentation: Credit author of loading screen

Issue - State: closed - Opened by lazd about 11 years ago - 1 comment

#86 - HUD: Heading to enemy ship behaves unpredictably

Issue - State: open - Opened by lazd about 11 years ago - 1 comment
Labels: bug

#85 - Controls: Invert Y mode for mouse

Issue - State: open - Opened by lazd about 11 years ago

#84 - Gameplay: Respawn after death

Issue - State: open - Opened by lazd about 11 years ago
Labels: enhancement

#83 - HUD: Distance indicator/resize highlight based on distance to enemy

Issue - State: open - Opened by lazd about 11 years ago - 1 comment

#82 - Visuals: A brighter skybox

Issue - State: closed - Opened by lazd about 11 years ago - 6 comments

#81 - Visuals: Lights on the ship

Issue - State: open - Opened by lazd about 11 years ago - 3 comments

#80 - Gameplay: Do something when the ship hits the moon

Issue - State: open - Opened by lazd about 11 years ago
Labels: enhancement

#79 - Visuals: Pretty engine glow/trail

Issue - State: closed - Opened by lazd about 11 years ago - 6 comments
Labels: enhancement

#78 - Radar errors when player dies

Issue - State: closed - Opened by garytryan about 11 years ago
Labels: bug

#77 - Shields should not show when they are down

Issue - State: open - Opened by garytryan about 11 years ago - 1 comment

#76 - Gameplay: Make scene smaller, and ships slower

Issue - State: open - Opened by garytryan about 11 years ago - 1 comment

#75 - Responsive HUD: You get Hit (shields)

Issue - State: closed - Opened by ftripier about 11 years ago

#74 - Responsive HUD: You get Hit (Hull)

Issue - State: closed - Opened by ftripier about 11 years ago

#73 - Responsive HUD: Hit someone

Issue - State: closed - Opened by ftripier about 11 years ago

#72 - Sound: Shields hit

Issue - State: open - Opened by ftripier about 11 years ago

#71 - Sound: Hull damaged

Issue - State: open - Opened by ftripier about 11 years ago

#70 - Sound Effect: Hit Enemy Shields

Issue - State: closed - Opened by ftripier about 11 years ago

#69 - Sound Effect: Hit enemy

Issue - State: closed - Opened by ftripier about 11 years ago

#68 - Scene loads before physics engine

Issue - State: closed - Opened by garytryan about 11 years ago - 2 comments
Labels: bug

#67 - Code style guide, fix tabs/spaces, fix spacing

Issue - State: open - Opened by lazd about 11 years ago - 1 comment

#66 - Update README to include new build info

Issue - State: closed - Opened by lazd about 11 years ago

#65 - 2 ships are added when games starts

Issue - State: closed - Opened by garytryan about 11 years ago

#64 - HUD: Path for velocity/health bars

Issue - State: closed - Opened by ftripier about 11 years ago - 1 comment

#63 - Sound effects and music

Issue - State: closed - Opened by ftripier about 11 years ago

#62 - Explosions/ Visible shield damage on hit

Issue - State: closed - Opened by ftripier about 11 years ago - 1 comment

#61 - Tracking/ Lock- on system for moon/enemies

Issue - State: closed - Opened by ftripier about 11 years ago

#60 - Rechargeable Shields/Hull Integrity

Issue - State: closed - Opened by ftripier about 11 years ago

#59 - Landing website for the game

Issue - State: closed - Opened by ftripier about 11 years ago - 1 comment

#57 - Players are not being rendered in the scene

Issue - State: closed - Opened by phillipalexander about 11 years ago - 2 comments
Labels: bug

#56 - Inner edge of model is transparent in cockpit view.

Issue - State: closed - Opened by ftripier about 11 years ago - 1 comment

#55 - Resizing the browser window results in incorrect positioning of radar

Issue - State: closed - Opened by lazd about 11 years ago
Labels: bug

#54 - Change player indicator on the radar to display current rotation/orientation

Issue - State: closed - Opened by DodekaHydra about 11 years ago - 1 comment

#53 - HUD: Orientation indicator

Issue - State: open - Opened by DodekaHydra about 11 years ago

#52 - Players are added to enemies on join.

Issue - State: closed - Opened by phillipalexander about 11 years ago - 1 comment
Labels: bug

#51 - Implement a loading screen

Issue - State: closed - Opened by DodekaHydra about 11 years ago - 2 comments

#50 - Difficulty establishing where to put event handlers for access in classes

Issue - State: closed - Opened by DodekaHydra about 11 years ago - 3 comments
Labels: bug

#49 - Radar: Add hooked functions using hook() instead of adding code to render

Issue - State: closed - Opened by lazd about 11 years ago
Labels: bug

#48 - Radar: Background color should be clear

Issue - State: closed - Opened by lazd about 11 years ago

#47 - HUD: Radar rotation

Issue - State: closed - Opened by lazd about 11 years ago - 5 comments

#46 - Calculate absolute scaling for moon radar model size

Issue - State: closed - Opened by DodekaHydra about 11 years ago
Labels: enhancement

#45 - Trajectory marker's rotation is messed up.

Issue - State: closed - Opened by DodekaHydra about 11 years ago
Labels: bug

#43 - Moon is too tiny. Scale the model in 3ds/blender/???

Issue - State: closed - Opened by DodekaHydra about 11 years ago - 2 comments
Labels: enhancement

#42 - Add underscore to deps

Issue - State: closed - Opened by phillipalexander about 11 years ago

#41 - Fix socket.io connection issues in dev branch (see comment for commit)

Issue - State: closed - Opened by phillipalexander about 11 years ago
Labels: bug

#39 - Fix render loop issues introduced by recent commit 011bc2d9

Issue - State: closed - Opened by phillipalexander about 11 years ago - 1 comment

#38 - Irregular moon size is screwing with radar coordinates

Issue - State: closed - Opened by DodekaHydra about 11 years ago - 3 comments

#37 - Scale movement with delta instead of frames

Issue - State: closed - Opened by ftripier about 11 years ago - 6 comments

#36 - Game is rendered for a few seconds before it starts

Issue - State: closed - Opened by ftripier about 11 years ago - 1 comment
Labels: bug

#35 - Set up felix's global git ignore file

Issue - State: closed - Opened by phillipalexander about 11 years ago

#34 - Gameplay: Implement spherical boundry

Issue - State: open - Opened by ftripier about 11 years ago - 2 comments

#33 - Fix Bug: Bullets are never depopulated/removed from scene

Issue - State: closed - Opened by phillipalexander about 11 years ago
Labels: bug

#32 - Fix Crash: Recent commit causes crash (mem leak) after ~2-3min

Issue - State: closed - Opened by phillipalexander about 11 years ago - 1 comment
Labels: bug

#31 - D key not responsive for some OSX users

Issue - State: closed - Opened by DodekaHydra about 11 years ago - 3 comments
Labels: bug

#30 - Testing: Implement Mocha Testing Framework

Issue - State: closed - Opened by phillipalexander about 11 years ago - 1 comment

#29 - Deployment: Package as a Chrome app

Issue - State: open - Opened by phillipalexander about 11 years ago
Labels: enhancement

#28 - Deployment: Package and deploy via docker

Issue - State: closed - Opened by phillipalexander about 11 years ago
Labels: enhancement

#27 - Implement a basic hud that shows subreticle, crosshairs, and velocity

Issue - State: closed - Opened by ftripier about 11 years ago - 1 comment

#26 - Need to modify Trackball controls to behave appropriately

Issue - State: closed - Opened by ftripier about 11 years ago

#25 - Need to point ship at cursor

Issue - State: closed - Opened by ftripier about 11 years ago

#24 - Zero point orienting

Issue - State: closed - Opened by ftripier about 11 years ago

#23 - Need to disable Three.js's mouse controls

Issue - State: closed - Opened by ftripier about 11 years ago

#22 - Dev.sh not OS-agnostic

Issue - State: closed - Opened by DodekaHydra about 11 years ago - 2 comments

#21 - Workstation configuration instructions

Issue - State: closed - Opened by phillipalexander about 11 years ago

#20 - Gary's workstation

Issue - State: closed - Opened by phillipalexander about 11 years ago

#19 - HUD: Mock up

Issue - State: open - Opened by DodekaHydra about 11 years ago

#18 - Special Ability: EMP / HUD disable

Issue - State: open - Opened by DodekaHydra about 11 years ago

#17 - HUD: Missile awareness

Issue - State: open - Opened by DodekaHydra about 11 years ago - 1 comment
Labels: wontfix

#16 - HUD: Recticle

Issue - State: closed - Opened by lazd about 11 years ago

#15 - Gameplay: Detect and broadcast hits

Issue - State: closed - Opened by lazd about 11 years ago - 2 comments

#14 - HUD: Radar

Issue - State: closed - Opened by lazd about 11 years ago - 2 comments

#13 - Camera: Switch views key binding

Issue - State: closed - Opened by lazd about 11 years ago - 1 comment

#12 - Camera: Cockpit view

Issue - State: closed - Opened by lazd about 11 years ago - 4 comments

#11 - Camera: Chase view

Issue - State: open - Opened by lazd about 11 years ago - 8 comments

#10 - Build Process: Setup grunt watch tasks

Issue - State: closed - Opened by lazd about 11 years ago - 2 comments

#9 - Server: Implement serving of static client game files

Issue - State: closed - Opened by lazd about 11 years ago - 1 comment

#8 - Multiplayer: Client side basic communication

Issue - State: closed - Opened by lazd about 11 years ago - 1 comment

#7 - Multiplayer: Basic Server side basic communication

Issue - State: closed - Opened by lazd about 11 years ago - 2 comments

#6 - Weapons: Missiles (heat seeking)

Issue - State: open - Opened by lazd about 11 years ago - 12 comments
Labels: wontfix

#5 - Weapons: Vector

Issue - State: open - Opened by lazd about 11 years ago - 1 comment

#4 - Weapons: Energy balls or bullets

Issue - State: closed - Opened by lazd about 11 years ago - 7 comments

#3 - Flight Controls: Gamepad/Joystick

Issue - State: closed - Opened by lazd about 11 years ago - 2 comments

#2 - Flight Controls: Keyboard

Issue - State: closed - Opened by lazd about 11 years ago - 1 comment

#1 - Flight model and abstract controls

Issue - State: closed - Opened by lazd about 11 years ago - 2 comments