Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / saschawillems/vulkan-gltf-pbr issues and pull requests

#84 - Patch for macOS

Pull Request - State: open - Opened by rgosens2 5 months ago - 2 comments

#83 - Macos patch rg2

Pull Request - State: closed - Opened by rgosens2 5 months ago

#82 - Macos patch rg

Pull Request - State: closed - Opened by rgosens2 5 months ago

#81 - GUI non-functional on macOS 12.7.4

Issue - State: open - Opened by rgosens2 5 months ago - 3 comments

#80 - Add BasisU to Android cmake project.

Pull Request - State: closed - Opened by syoyo 5 months ago - 1 comment

#79 - Add cubic spline and step animation types

Pull Request - State: closed - Opened by SaschaWillems 5 months ago

#78 - Fixes and changes

Pull Request - State: closed - Opened by SaschaWillems 5 months ago

#77 - Code cleanup, comments

Pull Request - State: closed - Opened by SaschaWillems 5 months ago

#75 - source code formatter(e.g. .clang-format) available?

Issue - State: closed - Opened by syoyo 6 months ago - 4 comments

#74 - Android build fix

Pull Request - State: closed - Opened by syoyo 6 months ago - 2 comments

#73 - Fix link to source files in README.md

Pull Request - State: closed - Opened by syoyo 6 months ago

#71 - Command buffer recording

Pull Request - State: closed - Opened by SaschaWillems 9 months ago

#70 - Compilation error on Linux

Issue - State: closed - Opened by dmarian 11 months ago - 2 comments

#69 - Problem with animations

Issue - State: closed - Opened by RajdeepKonwar about 1 year ago - 4 comments

#68 - Material buffer

Pull Request - State: closed - Opened by SaschaWillems about 1 year ago

#67 - redundant call to generateCubemaps()

Issue - State: closed - Opened by kyamant over 1 year ago

#66 - Effect of SRGBtoLinear

Issue - State: closed - Opened by kyamant over 1 year ago - 2 comments

#63 - Color_0 values not rendered

Issue - State: closed - Opened by strentler almost 2 years ago - 4 comments

#62 - fix gltf options for asset_manager usage

Pull Request - State: closed - Opened by stromaster almost 2 years ago - 3 comments

#61 - update tiny_gltf header

Pull Request - State: closed - Opened by stromaster almost 2 years ago

#60 - fix compilation warnings

Pull Request - State: closed - Opened by stromaster almost 2 years ago

#59 - android studio build error

Issue - State: closed - Opened by hliwen about 2 years ago - 1 comment

#58 - [Question] Using this code as a guide to writing a glTF scene loader

Issue - State: closed - Opened by Radagan over 2 years ago - 2 comments

#56 - Fixed build issues on macOS, including Vulkan 216

Pull Request - State: closed - Opened by Radagan over 2 years ago - 3 comments

#55 - Materials PBR loading in VulkanglTFModel.cpp

Issue - State: closed - Opened by alexkh over 2 years ago - 1 comment

#54 - weird cone-shaped shading illusion

Issue - State: closed - Opened by alexkh over 2 years ago - 2 comments

#53 - How to make the backgrund sharp?

Issue - State: closed - Opened by alexkh over 2 years ago - 1 comment

#52 - Two-sided triangles or depth issue

Issue - State: closed - Opened by tigrazone almost 3 years ago - 5 comments

#51 - questions about shading and input parameters

Issue - State: closed - Opened by tigrazone almost 3 years ago - 6 comments

#50 - why is the diffuseColor scaled by (vec3(1.0) - f0)?

Issue - State: closed - Opened by bigbike over 3 years ago - 1 comment

#49 - assigning signed value to unsigned int

Issue - State: closed - Opened by robocyte over 3 years ago - 2 comments

#48 - Support Alternate Joint Component Types

Pull Request - State: closed - Opened by Spirrwell over 3 years ago - 1 comment

#47 - Invalid Joint Indices/Broken Animation

Issue - State: closed - Opened by Spirrwell over 3 years ago - 3 comments

#46 - Crash in Model::destroy, vkFreeMemory when unloading specific model

Issue - State: closed - Opened by voidstorm over 3 years ago - 1 comment

#45 - Fix Linux build issues

Pull Request - State: closed - Opened by artyomd almost 4 years ago - 2 comments

#44 - Run on MacOS

Pull Request - State: closed - Opened by daemyung about 4 years ago - 2 comments

#42 - Fix a null pointer access.

Pull Request - State: closed - Opened by syoyo over 4 years ago - 2 comments

#41 - animationTimer is scaled by 0.75

Issue - State: closed - Opened by syoyo over 4 years ago - 2 comments

#40 - `getMatrix` become too slow when the scene contains deeper node hierarchies.

Issue - State: closed - Opened by syoyo over 4 years ago - 5 comments

#39 - Check if animations is empty or not.

Pull Request - State: closed - Opened by syoyo over 4 years ago - 1 comment

#38 - Skin weight with (0, 0, 0, 0)

Issue - State: closed - Opened by syoyo over 4 years ago - 5 comments

#37 - Segmentation fault when failed to load a texture.

Issue - State: open - Opened by syoyo over 4 years ago - 3 comments

#36 - Fix memory leak of skins.

Pull Request - State: closed - Opened by syoyo over 4 years ago - 2 comments

#35 - Support MOUSE input for Android target.

Pull Request - State: closed - Opened by syoyo almost 5 years ago - 2 comments

#34 - Fix undefined behavior when adding validation layers

Pull Request - State: closed - Opened by syoyo almost 5 years ago - 2 comments

#33 - add google() to allprojects.repositories

Pull Request - State: closed - Opened by syoyo almost 5 years ago - 2 comments

#32 - recompile the vulkan shader

Issue - State: closed - Opened by pure-water almost 5 years ago - 3 comments

#31 - Fix jointByteStride for uint16 bufferJoints

Pull Request - State: closed - Opened by Peach1 almost 5 years ago - 1 comment

#30 - Add support for varying bytestrides

Pull Request - State: closed - Opened by LudwigFriedmann about 5 years ago - 1 comment

#29 - Relative paths not working on Windows

Issue - State: closed - Opened by nihalkenkre about 5 years ago - 2 comments

#28 - F (l,h) debugNamesEquation,Whats is Use How its defined....Its third Party ??

Issue - State: closed - Opened by arunkiddo over 5 years ago - 3 comments

#27 - The Android Build takes Lot of time,BUG

Issue - State: closed - Opened by arunkiddo over 5 years ago - 1 comment

#26 - BRDF LUT generation uses wrong scissor dimensions?

Issue - State: closed - Opened by a-day-old-bagel over 5 years ago - 1 comment

#25 - Animation Samplers CubicSpline & Step

Issue - State: closed - Opened by Peach1 over 5 years ago - 3 comments

#24 - MacOS build might be easy to achieve

Issue - State: closed - Opened by cesss over 5 years ago - 4 comments

#23 - Warped animation importing from blender

Issue - State: closed - Opened by RisaStenr over 5 years ago - 6 comments

#22 - Crashes when displaying multi animation glTF

Issue - State: closed - Opened by Peach1 over 5 years ago - 2 comments

#21 - How to pass (GLTF)model name to main.cpp

Issue - State: closed - Opened by gokulsukumar03 over 5 years ago - 1 comment

#20 - Fix OUT_OF_DEVICE_MEMORY on window resize

Pull Request - State: closed - Opened by rmstyrczula over 5 years ago - 1 comment

#19 - VulkanActivity onBackpress Crash

Issue - State: closed - Opened by gokulsukumar03 over 5 years ago - 1 comment

#18 - main.cpp build error

Issue - State: closed - Opened by gokulsukumar03 almost 6 years ago - 1 comment

#17 - Load model using GLB

Issue - State: closed - Opened by gokulsukumar03 almost 6 years ago - 5 comments

#16 - glm/glm.hpp not found

Issue - State: closed - Opened by gokulsukumar03 almost 6 years ago - 1 comment

#15 - Emissive map after tone mapping?

Issue - State: closed - Opened by neXyon almost 6 years ago - 6 comments

#14 - Segfaults in some models within animations

Issue - State: closed - Opened by fl0at88 almost 6 years ago - 3 comments

#13 - ‘keyPressed’ was not declared in this scope

Issue - State: closed - Opened by gabdube almost 6 years ago

#12 - Build broken?

Issue - State: closed - Opened by yozhijk almost 6 years ago - 2 comments

#11 - modifications to model loading

Pull Request - State: closed - Opened by stromaster almost 6 years ago - 1 comment

#10 - importing into android studio unable to build.

Issue - State: closed - Opened by shaileshiyer about 6 years ago - 3 comments

#9 - Unfreed memory

Issue - State: closed - Opened by rextimmy about 6 years ago - 2 comments

#8 - Not seen the model

Issue - State: closed - Opened by iFreet1 over 6 years ago - 7 comments

#7 - Android tiling lag

Issue - State: closed - Opened by sjfricke over 6 years ago - 7 comments

#6 - Loading blendshape gltf.

Issue - State: open - Opened by wolfviking0 over 6 years ago - 8 comments

#5 - Using copyCmd instead of blitCmd, when blitting mipmaps

Issue - State: closed - Opened by mciragan over 6 years ago - 1 comment

#4 - Android Build Issue

Issue - State: closed - Opened by nishantdande over 6 years ago - 1 comment

#3 - Spelling mistake in README.txt

Issue - State: closed - Opened by c0nd3v over 6 years ago

#2 - Strange colors on Intel UHD 620

Issue - State: closed - Opened by natevm over 6 years ago - 7 comments

#1 - Texture upsidedown

Issue - State: closed - Opened by grassroot72 over 6 years ago - 1 comment