Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / samcf/ogres issues and pull requests

#54 - Only display up to 4 conditions on token to increase legibility

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment

#54 - Only display up to 4 conditions on token to increase legibility

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment

#53 - Resize and optimize uploaded images.

Pull Request - State: closed - Opened by samcf over 2 years ago

#53 - Resize and optimize uploaded images.

Pull Request - State: closed - Opened by samcf over 2 years ago

#53 - Resize and optimize uploaded images.

Pull Request - State: closed - Opened by samcf over 2 years ago

#53 - Resize and optimize uploaded images.

Pull Request - State: closed - Opened by samcf over 2 years ago

#52 - Optimize uploaded maps and token images.

Pull Request - State: closed - Opened by samcf over 2 years ago

#52 - Optimize uploaded maps and token images.

Pull Request - State: closed - Opened by samcf over 2 years ago

#52 - Optimize uploaded maps and token images.

Pull Request - State: closed - Opened by samcf over 2 years ago

#51 - Display warning when uploaded scene images are too large to use for multiplayer sessions

Issue - State: closed - Opened by samcf over 2 years ago - 2 comments
Labels: multiplayer, performance

#51 - Display warning when uploaded scene images are too large to use for multiplayer sessions

Issue - State: closed - Opened by samcf over 2 years ago - 2 comments
Labels: multiplayer, performance

#51 - Display warning when uploaded scene images are too large to use for multiplayer sessions

Issue - State: closed - Opened by samcf over 2 years ago - 2 comments
Labels: multiplayer, performance

#51 - Display warning when uploaded scene images are too large to use for multiplayer sessions

Issue - State: closed - Opened by samcf over 2 years ago - 2 comments
Labels: multiplayer, performance

#50 - Improve developer experience during hot reloads

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug, dx

#50 - Improve developer experience during hot reloads

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug, dx

#50 - Improve developer experience during hot reloads

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug, dx

#50 - Improve developer experience during hot reloads

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug, dx

#49 - Share live cursors over multiplayer sessions.

Pull Request - State: closed - Opened by samcf over 2 years ago

#49 - Share live cursors over multiplayer sessions.

Pull Request - State: closed - Opened by samcf over 2 years ago

#49 - Share live cursors over multiplayer sessions.

Pull Request - State: closed - Opened by samcf over 2 years ago

#49 - Share live cursors over multiplayer sessions.

Pull Request - State: closed - Opened by samcf over 2 years ago

#48 - Refactor providers and create new namespace for hooks.

Pull Request - State: closed - Opened by samcf over 2 years ago

#48 - Refactor providers and create new namespace for hooks.

Pull Request - State: closed - Opened by samcf over 2 years ago

#48 - Refactor providers and create new namespace for hooks.

Pull Request - State: closed - Opened by samcf over 2 years ago

#48 - Refactor providers and create new namespace for hooks.

Pull Request - State: closed - Opened by samcf over 2 years ago

#47 - Create new event bus system to decouple events from transactions.

Pull Request - State: closed - Opened by samcf over 2 years ago

#47 - Create new event bus system to decouple events from transactions.

Pull Request - State: closed - Opened by samcf over 2 years ago

#47 - Create new event bus system to decouple events from transactions.

Pull Request - State: closed - Opened by samcf over 2 years ago

#46 - Session crashes when player re-attempts connection too quickly

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug, multiplayer

#46 - Session crashes when player re-attempts connection too quickly

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug, multiplayer

#46 - Session crashes when player re-attempts connection too quickly

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug, multiplayer

#46 - Session crashes when player re-attempts connection too quickly

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug, multiplayer

#45 - Support realtime presence for moving tokens

Issue - State: closed - Opened by samcf over 2 years ago
Labels: multiplayer, ux

#45 - Support realtime presence for moving tokens

Issue - State: closed - Opened by samcf over 2 years ago
Labels: multiplayer, ux

#45 - Support realtime presence for moving tokens

Issue - State: closed - Opened by samcf over 2 years ago
Labels: multiplayer, ux

#45 - Support realtime presence for moving tokens

Issue - State: closed - Opened by samcf over 2 years ago
Labels: multiplayer, ux

#44 - Support and scripts for hosting on DigitalOcean VPS.

Pull Request - State: closed - Opened by samcf over 2 years ago

#44 - Support and scripts for hosting on DigitalOcean VPS.

Pull Request - State: closed - Opened by samcf over 2 years ago

#44 - Support and scripts for hosting on DigitalOcean VPS.

Pull Request - State: closed - Opened by samcf over 2 years ago

#44 - Support and scripts for hosting on DigitalOcean VPS.

Pull Request - State: closed - Opened by samcf over 2 years ago

#43 - Blue and white border box rendered around selected tokens in Chrome

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug

#43 - Blue and white border box rendered around selected tokens in Chrome

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug

#43 - Blue and white border box rendered around selected tokens in Chrome

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug

#43 - Blue and white border box rendered around selected tokens in Chrome

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug

#42 - New toolbar options for displaying, aligning to grid.

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: ux

#42 - New toolbar options for displaying, aligning to grid.

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: ux

#42 - New toolbar options for displaying, aligning to grid.

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: ux

#42 - New toolbar options for displaying, aligning to grid.

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: ux

#41 - New toolbar options for syncing, snapping, and locking windows in multiplayer sessions

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer, ux

#41 - New toolbar options for syncing, snapping, and locking windows in multiplayer sessions

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer, ux

#41 - New toolbar options for syncing, snapping, and locking windows in multiplayer sessions

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer, ux

#41 - New toolbar options for syncing, snapping, and locking windows in multiplayer sessions

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer, ux

#40 - Selected tokens and context menu are not rendered above the visibility and mask layers

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug, multiplayer

#40 - Selected tokens and context menu are not rendered above the visibility and mask layers

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug, multiplayer

#40 - Selected tokens and context menu are not rendered above the visibility and mask layers

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug, multiplayer

#40 - Selected tokens and context menu are not rendered above the visibility and mask layers

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug, multiplayer

#39 - Prevent inactive players from being timed out of a multiplayer session

Issue - State: closed - Opened by samcf over 2 years ago - 3 comments
Labels: bug, wontfix, multiplayer, ux

#39 - Prevent inactive players from being timed out of a multiplayer session

Issue - State: closed - Opened by samcf over 2 years ago - 3 comments
Labels: bug, wontfix, multiplayer, ux

#39 - Prevent inactive players from being timed out of a multiplayer session

Issue - State: closed - Opened by samcf over 2 years ago - 3 comments
Labels: bug, wontfix, multiplayer, ux

#39 - Prevent inactive players from being timed out of a multiplayer session

Issue - State: closed - Opened by samcf over 2 years ago - 3 comments
Labels: bug, wontfix, multiplayer, ux

#38 - Share cursor positions in multiplayer sessions

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer, ux

#38 - Share cursor positions in multiplayer sessions

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer, ux

#38 - Share cursor positions in multiplayer sessions

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer, ux

#38 - Share cursor positions in multiplayer sessions

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer, ux

#37 - Draw movement distance when dragging tokens

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: ux

#37 - Draw movement distance when dragging tokens

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: ux

#37 - Draw movement distance when dragging tokens

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: ux

#37 - Draw movement distance when dragging tokens

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: ux

#36 - Optimize uploaded token images

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer, performance

#36 - Optimize uploaded token images

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer, performance

#36 - Optimize uploaded token images

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer, performance

#36 - Optimize uploaded token images

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer, performance

#35 - Prefer common system fonts instead of 'Valkyrie'

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: ux, performance

#35 - Prefer common system fonts instead of 'Valkyrie'

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: ux, performance

#35 - Prefer common system fonts instead of 'Valkyrie'

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: ux, performance

#34 - Panel state ought to be scoped to the local entity instead of the current window

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: ux

#34 - Panel state ought to be scoped to the local entity instead of the current window

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: ux

#33 - Shortcuts can be used to access and enable disabled toolbar actions

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug, multiplayer

#33 - Shortcuts can be used to access and enable disabled toolbar actions

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug, multiplayer

#33 - Shortcuts can be used to access and enable disabled toolbar actions

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug, multiplayer

#33 - Shortcuts can be used to access and enable disabled toolbar actions

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug, multiplayer

#32 - Include release version in the multiplayer session shared URL

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer

#32 - Include release version in the multiplayer session shared URL

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer

#32 - Include release version in the multiplayer session shared URL

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer

#32 - Include release version in the multiplayer session shared URL

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer

#31 - Periodically attempt to re-establish closed connections

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer, ux

#31 - Periodically attempt to re-establish closed connections

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer, ux

#31 - Periodically attempt to re-establish closed connections

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer, ux

#31 - Periodically attempt to re-establish closed connections

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer, ux

#30 - Prefer previously used room key when creating new multiplayer sessions

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer

#30 - Prefer previously used room key when creating new multiplayer sessions

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer

#30 - Prefer previously used room key when creating new multiplayer sessions

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer

#30 - Prefer previously used room key when creating new multiplayer sessions

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: multiplayer

#29 - Flash of unstyled content is displayed before CSS is loaded

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug, ux

#29 - Flash of unstyled content is displayed before CSS is loaded

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug, ux

#29 - Flash of unstyled content is displayed before CSS is loaded

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug, ux

#29 - Flash of unstyled content is displayed before CSS is loaded

Issue - State: closed - Opened by samcf over 2 years ago - 1 comment
Labels: bug, ux

#28 - Invite friends to join a shared collaborative session.

Pull Request - State: closed - Opened by samcf over 2 years ago

#28 - Invite friends to join a shared collaborative session.

Pull Request - State: closed - Opened by samcf over 2 years ago

#28 - Invite friends to join a shared collaborative session.

Pull Request - State: closed - Opened by samcf over 2 years ago