Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / sacOO7/SocketclusterClientDotNet issues and pull requests
#38 - There's no way to re-auth
Issue -
State: closed - Opened by phillijw 10 months ago
- 1 comment
#37 - Null ref
Issue -
State: open - Opened by phillijw 10 months ago
#36 - If Listener is not set, Null Ref occurs
Issue -
State: open - Opened by phillijw over 1 year ago
#35 - Bump Newtonsoft.Json from 13.0.1 to 13.0.2 in /ScClient
Pull Request -
State: open - Opened by dependabot[bot] about 2 years ago
Labels: dependencies
#34 - Newtonsoft.Json.JsonReaderException: 'Unexpected character encountered while parsing value: #. Path '', line 0, position 0.'
Issue -
State: open - Opened by QQ2287991080 over 2 years ago
- 1 comment
#33 - Issue 26 - Fix and catch channel and reconnect exceptions
Pull Request -
State: open - Opened by hamiltontt2 about 3 years ago
#31 - update Newtonsoft.Json to version 13
Pull Request -
State: closed - Opened by janusw about 4 years ago
- 14 comments
#30 - support both variants of the ping-pong mechanism (#27)
Pull Request -
State: closed - Opened by janusw about 4 years ago
- 7 comments
#29 - Emit is not being received SocketCluster v16
Issue -
State: closed - Opened by jnschultz over 4 years ago
- 1 comment
#28 - Invoke method is not available for the client.
Issue -
State: open - Opened by gujacob over 4 years ago
#27 - JsonReaderException when updating ScClient from version 1.1.2 to 1.2.0
Issue -
State: closed - Opened by janusw almost 5 years ago
- 7 comments
#26 - Random error that crash application
Issue -
State: open - Opened by dhpanteon about 5 years ago
- 2 comments
#25 - Exceptions not handled during reconnect and setting Reconnect strategy equal to null causes null reference exception
Issue -
State: open - Opened by ddslawson over 5 years ago
#24 - System.Exception: unknown server protocol version
Issue -
State: open - Opened by DrewRidley almost 6 years ago
- 2 comments
#23 - Crash when reconnect strategy is null and server has error
Issue -
State: open - Opened by madagaga about 6 years ago
- 2 comments
#22 - Reconnects automatically after successfully emitting disconnect
Issue -
State: closed - Opened by ansubur about 6 years ago
- 1 comment
#21 - Errors in Unity
Issue -
State: open - Opened by pickmeup101 over 6 years ago
- 34 comments
#20 - Create separate project to support Unity android and iOS build using LitJSON
Issue -
State: closed - Opened by sacOO7 over 6 years ago
- 1 comment
#19 - Upgrading the client - Sync with JS client
Issue -
State: open - Opened by sacOO7 over 6 years ago
#18 - Do not attempt to connect if already connected or connecting
Pull Request -
State: closed - Opened by bgapinski almost 7 years ago
- 1 comment
#17 - Can't connect to socket cluster server
Issue -
State: open - Opened by kevinvella almost 7 years ago
- 16 comments
#16 - Use an interface for ReconnectStrategy to allow custom strategies
Pull Request -
State: closed - Opened by bgapinski almost 7 years ago
- 1 comment
#15 - dotnet 3.5 support unity 5
Issue -
State: closed - Opened by ivopc almost 7 years ago
- 14 comments
#14 - Connect async and Rx.Net support for library
Issue -
State: open - Opened by sacOO7 almost 7 years ago
Labels: enhancement
#13 - Can i use this client api for Unity game
Issue -
State: closed - Opened by takaaptech about 7 years ago
- 12 comments
Labels: enhancement
#12 - Code error in HttpConnectProxy.cs: ConnectAsync
Issue -
State: closed - Opened by junkomatic about 7 years ago
- 4 comments
#11 - Publish ScClient as class library
Issue -
State: closed - Opened by stejin about 7 years ago
- 3 comments
#10 - A call to SSPI failed
Issue -
State: closed - Opened by iwishgandi over 7 years ago
- 3 comments
#9 - "SocketProtocolError: Socket hung up" error on server after closing program
Issue -
State: closed - Opened by Aeroxander over 7 years ago
- 2 comments
#8 - Unable to install in NuGet Package
Issue -
State: closed - Opened by pranavgupte almost 8 years ago
- 13 comments
#7 - Support for Xamarin.iOS
Pull Request -
State: closed - Opened by tpetrina almost 8 years ago
- 15 comments
#6 - Changed the if check to prevent error
Pull Request -
State: closed - Opened by Aeroxander almost 8 years ago
- 9 comments
#5 - Client pong timed out
Issue -
State: closed - Opened by Aeroxander almost 8 years ago
- 12 comments
#4 - SocketCluster for Unity3D
Issue -
State: closed - Opened by armnomads-games almost 8 years ago
- 47 comments
#3 - connect error when build to ios/android using unity game engine.
Issue -
State: closed - Opened by nguyenhaian almost 8 years ago
- 8 comments
#2 - Connect to server with authkey
Issue -
State: closed - Opened by nguyenhaian about 8 years ago
- 4 comments
#1 - [Request] A C# client for unity game engine.
Issue -
State: closed - Opened by nguyenhaian about 8 years ago
- 2 comments