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GitHub / sacOO7/SocketclusterClientDotNet issues and pull requests

#38 - There's no way to re-auth

Issue - State: closed - Opened by phillijw 10 months ago - 1 comment

#37 - Null ref

Issue - State: open - Opened by phillijw 10 months ago

#36 - If Listener is not set, Null Ref occurs

Issue - State: open - Opened by phillijw over 1 year ago

#35 - Bump Newtonsoft.Json from 13.0.1 to 13.0.2 in /ScClient

Pull Request - State: open - Opened by dependabot[bot] about 2 years ago
Labels: dependencies

#33 - Issue 26 - Fix and catch channel and reconnect exceptions

Pull Request - State: open - Opened by hamiltontt2 about 3 years ago

#31 - update Newtonsoft.Json to version 13

Pull Request - State: closed - Opened by janusw about 4 years ago - 14 comments

#30 - support both variants of the ping-pong mechanism (#27)

Pull Request - State: closed - Opened by janusw about 4 years ago - 7 comments

#29 - Emit is not being received SocketCluster v16

Issue - State: closed - Opened by jnschultz over 4 years ago - 1 comment

#28 - Invoke method is not available for the client.

Issue - State: open - Opened by gujacob over 4 years ago

#27 - JsonReaderException when updating ScClient from version 1.1.2 to 1.2.0

Issue - State: closed - Opened by janusw almost 5 years ago - 7 comments

#26 - Random error that crash application

Issue - State: open - Opened by dhpanteon about 5 years ago - 2 comments

#24 - System.Exception: unknown server protocol version

Issue - State: open - Opened by DrewRidley almost 6 years ago - 2 comments

#23 - Crash when reconnect strategy is null and server has error

Issue - State: open - Opened by madagaga about 6 years ago - 2 comments

#22 - Reconnects automatically after successfully emitting disconnect

Issue - State: closed - Opened by ansubur about 6 years ago - 1 comment

#21 - Errors in Unity

Issue - State: open - Opened by pickmeup101 over 6 years ago - 34 comments

#20 - Create separate project to support Unity android and iOS build using LitJSON

Issue - State: closed - Opened by sacOO7 over 6 years ago - 1 comment

#19 - Upgrading the client - Sync with JS client

Issue - State: open - Opened by sacOO7 over 6 years ago

#18 - Do not attempt to connect if already connected or connecting

Pull Request - State: closed - Opened by bgapinski almost 7 years ago - 1 comment

#17 - Can't connect to socket cluster server

Issue - State: open - Opened by kevinvella almost 7 years ago - 16 comments

#16 - Use an interface for ReconnectStrategy to allow custom strategies

Pull Request - State: closed - Opened by bgapinski almost 7 years ago - 1 comment

#15 - dotnet 3.5 support unity 5

Issue - State: closed - Opened by ivopc almost 7 years ago - 14 comments

#14 - Connect async and Rx.Net support for library

Issue - State: open - Opened by sacOO7 almost 7 years ago
Labels: enhancement

#13 - Can i use this client api for Unity game

Issue - State: closed - Opened by takaaptech about 7 years ago - 12 comments
Labels: enhancement

#12 - Code error in HttpConnectProxy.cs: ConnectAsync

Issue - State: closed - Opened by junkomatic about 7 years ago - 4 comments

#11 - Publish ScClient as class library

Issue - State: closed - Opened by stejin about 7 years ago - 3 comments

#10 - A call to SSPI failed

Issue - State: closed - Opened by iwishgandi over 7 years ago - 3 comments

#9 - "SocketProtocolError: Socket hung up" error on server after closing program

Issue - State: closed - Opened by Aeroxander over 7 years ago - 2 comments

#8 - Unable to install in NuGet Package

Issue - State: closed - Opened by pranavgupte almost 8 years ago - 13 comments

#7 - Support for Xamarin.iOS

Pull Request - State: closed - Opened by tpetrina almost 8 years ago - 15 comments

#6 - Changed the if check to prevent error

Pull Request - State: closed - Opened by Aeroxander almost 8 years ago - 9 comments

#5 - Client pong timed out

Issue - State: closed - Opened by Aeroxander almost 8 years ago - 12 comments

#4 - SocketCluster for Unity3D

Issue - State: closed - Opened by armnomads-games almost 8 years ago - 47 comments

#3 - connect error when build to ios/android using unity game engine.

Issue - State: closed - Opened by nguyenhaian almost 8 years ago - 8 comments

#2 - Connect to server with authkey

Issue - State: closed - Opened by nguyenhaian about 8 years ago - 4 comments

#1 - [Request] A C# client for unity game engine.

Issue - State: closed - Opened by nguyenhaian about 8 years ago - 2 comments