Ecosyste.ms: Issues

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GitHub / sabresaurus/SabreCSG issues and pull requests

#95 - Screen effect to remove flickering pixel artefacts. Please test this everyone!

Pull Request - State: open - Opened by Henry00IS over 6 years ago - 5 comments

#94 - Update to example materials

Pull Request - State: closed - Opened by nukeandbeans over 6 years ago - 2 comments

#93 - Auto Rebuild responsiveness improvement with Resize tool.

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#92 - New group brushes no longer jump to 0,0,0 on first movement. Fixes #88.

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#91 - 2DSE extruding brush can be undone properly. Fixes #87.

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#89 - Duplicated brushes stop generating automatic names

Issue - State: closed - Opened by Henry00IS over 6 years ago
Labels: type: bug, status: pull-request

#88 - New group brushes jump to 0,0,0 on first movement

Issue - State: closed - Opened by Henry00IS over 6 years ago
Labels: type: bug, status: pull-request

#87 - 2DSE extruding brush cannot be undone properly.

Issue - State: closed - Opened by Henry00IS over 6 years ago
Labels: type: bug, status: pull-request

#86 - 2DSE: Added popup to set global pivot position. Fixes #69.

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#85 - Playtesting no longer obliterates edit mode. Fixes #73.

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#84 - Draw editor improvements. For issue #71.

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#83 - Vertex snapping for compound brushes and groups. Fixes #76.

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#82 - Add a button to fix the shiny matte ugliness.

Issue - State: closed - Opened by Henry00IS over 6 years ago - 1 comment
Labels: type: improvement, status: pull-request, status: incomplete

#81 - Compatibility update for older than Unity 2017.2. Fixes #80.

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#80 - ShapeEditorWindow.cs error

Issue - State: closed - Opened by zabbarian over 6 years ago - 5 comments
Labels: type: bug, priority: high, status: pull-request

#79 - Update to Example Materials

Pull Request - State: closed - Opened by nukeandbeans over 6 years ago - 1 comment

#78 - Brushes now get auto-generated names. Fixes #75.

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#77 - The Tilemap overlay conflicts with the Sabre UI

Issue - State: open - Opened by jsepia over 6 years ago - 4 comments
Labels: type: bug, help wanted, status: confirmed

#76 - Vertex snapping for compound brushes and groups

Issue - State: closed - Opened by Henry00IS over 6 years ago
Labels: type: bug, status: pull-request

#75 - Have better names than "AppliedBrush"

Issue - State: closed - Opened by Henry00IS over 6 years ago - 1 comment
Labels: type: improvement, status: pull-request

#74 - Allow CSG Operations on Groups

Issue - State: open - Opened by gildedhipbone over 6 years ago
Labels: type: feature, type: sabresaurus

#73 - Playtesting obliterates edit mode

Issue - State: closed - Opened by Henry00IS over 6 years ago - 1 comment
Labels: type: improvement, status: pull-request

#72 - Concave Brushes

Issue - State: open - Opened by gildedhipbone over 6 years ago - 8 comments
Labels: type: sabresaurus

#71 - Draw/Extrusion Behavior

Issue - State: open - Opened by gildedhipbone over 6 years ago - 3 comments
Labels: type: improvement, status: incomplete

#70 - 2DSE fixed sliding off of the toolbar moving selected objects.

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#69 - [Request] Choice to manually set pivot for revolve tool

Issue - State: closed - Opened by cr4yz over 6 years ago - 3 comments
Labels: type: improvement, status: pull-request

#68 - Improved follow last face user friendliness. Fixes #67.

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#67 - Create UV Editor Window; or better curved UV algorithm.

Issue - State: closed - Opened by Henry00IS over 6 years ago - 2 comments
Labels: type: feature, status: pull-request

#66 - Is SabreCSG as "level design tools" limited to just CSG? Voxels.

Issue - State: closed - Opened by Henry00IS over 6 years ago - 10 comments
Labels: type: idea

#65 - Support for heavily scaled brushes. #23

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#64 - Create polygons from Vector3s (Updated)

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#63 - Vertex editor will now translate pivoted to a single vertex. Fixes #44.

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#62 - The built CSG model no longer breaks permanently. Fixes #57.

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#61 - Grid Performance

Issue - State: open - Opened by gildedhipbone over 6 years ago - 3 comments
Labels: type: improvement, up-for-grabs

#59 - Added visual group management. Fixes #58.

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#58 - [Request] Group Brushes Using Shortcut + Selection Behavior

Issue - State: closed - Opened by gildedhipbone over 6 years ago - 17 comments
Labels: type: improvement, status: pull-request

#57 - Built CSG Model Disappearing

Issue - State: closed - Opened by gildedhipbone over 6 years ago - 2 comments
Labels: type: bug, status: pull-request

#56 - Extrude Compound Brush Faces. Fixes #55.

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#55 - Extrude Face puts the face in the wrong place when 2D Shape Editor Brushes not at origin

Issue - State: closed - Opened by JudgeGroovyman over 6 years ago - 1 comment
Labels: type: bug, status: pull-request

#54 - Removed the old changelog.txt because it's causing confusion.

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#53 - Create polygons from Vector3s

Pull Request - State: closed - Opened by jmickle66666666 over 6 years ago - 1 comment

#52 - [Suggestion] Add ability to clip corners

Issue - State: closed - Opened by Henry00IS over 6 years ago - 3 comments

#51 - Now hiding several compound brushes from the "..." list.

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#50 - Cleaned up the shaders. Backwards compatibility with Unity 5.3.0f4.

Pull Request - State: closed - Opened by Henry00IS over 6 years ago - 2 comments

#49 - Add a trimmed compound brush

Pull Request - State: closed - Opened by jmickle66666666 over 6 years ago - 2 comments

#48 - πŸŽ₯ Please contribute a SabreCSG 2D Shape Editor tutorial video!

Issue - State: closed - Opened by Henry00IS over 6 years ago - 2 comments
Labels: youtube

#47 - Added a configuration option to display brushes as wireframes.

Pull Request - State: closed - Opened by Henry00IS over 6 years ago - 1 comment

#46 - Improved the README

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#45 - [Request] This wire-frame bug should be a feature!

Issue - State: closed - Opened by Henry00IS over 6 years ago

#44 - [Request] Translate selected vertices pivoted to a single vertex

Issue - State: closed - Opened by cr4yz over 6 years ago - 5 comments
Labels: type: feature, status: pull-request

#43 - [Suggestion] Hiding brushes when the camera gets close to them?

Pull Request - State: closed - Opened by Henry00IS over 6 years ago - 1 comment

#42 - 2D Shape Editor: User Friendliness Update

Pull Request - State: closed - Opened by Henry00IS over 6 years ago - 1 comment

#41 - Shouldn't compound brush variables be public for Runtime CSG?

Issue - State: closed - Opened by Henry00IS over 6 years ago - 1 comment
Labels: type: improvement, status: pull-request

#40 - [Feature Request] Hide (Not Exclude) Faces

Issue - State: open - Opened by gildedhipbone over 6 years ago - 10 comments
Labels: type: feature

#39 - Playmode editor support

Issue - State: open - Opened by jmickle66666666 over 6 years ago - 3 comments
Labels: type: sabresaurus

#38 - Changed the default shadow casting mode from On to TwoSided

Pull Request - State: closed - Opened by Henry00IS over 6 years ago - 1 comment

#37 - Introducing: 2D Shape Editor

Pull Request - State: closed - Opened by Henry00IS over 6 years ago - 2 comments

#36 - Fixed T-Junctions using a simple custom algorithm I came up with.

Pull Request - State: open - Opened by Henry00IS over 6 years ago - 18 comments
Labels: help wanted, status: difficult

#35 - Dark lighting on scene load

Issue - State: closed - Opened by sabresaurus over 6 years ago

#34 - Project cleanup and documentation

Pull Request - State: closed - Opened by Henry00IS over 6 years ago - 9 comments

#33 - Added vertex snapping in the translation mode. Resolves #32

Pull Request - State: closed - Opened by Henry00IS over 6 years ago - 3 comments

#32 - Support for Vertex Snapping

Issue - State: closed - Opened by Henry00IS over 6 years ago - 3 comments

#31 - Triangular-based Pyramid primitive brush (cone generator update).

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#30 - Additional Features for Curved Staircase Compound Brushes

Pull Request - State: closed - Opened by Henry00IS over 6 years ago - 5 comments

#29 - Curved Staircase shifts position after changing settings

Issue - State: closed - Opened by Henry00IS over 6 years ago - 1 comment

#28 - Introducing a new brush primitive type: Curved Stairs!

Pull Request - State: closed - Opened by Henry00IS over 6 years ago - 5 comments

#27 - Fixes #26 Brush moves erroneously when set to non-one scale.

Pull Request - State: closed - Opened by Henry00IS over 6 years ago

#26 - Brush moves erroneously when set to non-one scale

Issue - State: closed - Opened by RobbyZ over 6 years ago

#25 - Introducing a new brush primitive type: Cone!

Pull Request - State: closed - Opened by Henry00IS over 6 years ago - 1 comment

#24 - Fixed the deselecting of faces that are behind the face you clicked on

Pull Request - State: closed - Opened by Henry00IS over 6 years ago - 2 comments

#23 - Support for heavily scaled brushes.

Issue - State: closed - Opened by Siccity over 6 years ago - 3 comments
Labels: type: improvement, status: pull-request

#22 - How to enable/disable (or hide/show) mesh at runtime

Issue - State: open - Opened by andybak over 6 years ago
Labels: up-for-grabs, type: oversight

#21 - License question about integration into the game

Issue - State: closed - Opened by pointcache almost 7 years ago - 2 comments

#20 - Support for EditorXR

Issue - State: closed - Opened by andybak almost 7 years ago - 2 comments

#19 - See-through pixels in triangle seams and lighting artifacts

Issue - State: open - Opened by Henry00IS almost 7 years ago - 3 comments
Labels: help wanted, status: difficult

#18 - New Feature: Quick Select

Pull Request - State: closed - Opened by Henry00IS almost 7 years ago

#15 - Unity version compatibility

Issue - State: closed - Opened by HeadClot about 7 years ago - 2 comments

#14 - Compiler error in Unity 2017.1.0f3

Issue - State: closed - Opened by andybak about 7 years ago - 3 comments

#12 - Experimental: Introduction + Applied Brush visibility while paused

Issue - State: closed - Opened by jackfranzen about 7 years ago - 2 comments

#11 - Polygon splitting csg slowdown

Issue - State: open - Opened by dukeofsussex over 7 years ago
Labels: type: sabresaurus

#10 - Shadow on fulll effect area

Issue - State: closed - Opened by IIopn over 7 years ago - 1 comment

#9 - [Request]Example how Materials can be changed in the script

Issue - State: closed - Opened by skipadu over 7 years ago - 1 comment
Labels: type: question

#8 - Random Holes in faces

Issue - State: open - Opened by Dragovick over 7 years ago - 11 comments
Labels: type: sabresaurus

#7 - Clicking on a face, make itΒ΄s texture distorted and shows the error

Issue - State: closed - Opened by rickomax over 7 years ago - 3 comments
Labels: type: bug, status: cannot-reproduce

#6 - Weird wireframe behavior based on far away brush

Issue - State: closed - Opened by TheLogan over 7 years ago - 4 comments

#5 - Persisting built geometry including texture/material

Issue - State: closed - Opened by Alx101 over 7 years ago - 8 comments

#4 - Update README.md

Pull Request - State: closed - Opened by simon-heinen over 7 years ago

#3 - [FEATURE REQUEST] Add runtime mode tools

Issue - State: closed - Opened by darkhog over 7 years ago - 3 comments

#2 - Fixed bug with creating new brushes

Pull Request - State: closed - Opened by notPelf over 7 years ago

#1 - Added shortcuts for Tool activation

Pull Request - State: closed - Opened by jonathansty over 7 years ago