Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / sabresaurus/SabreCSG issues and pull requests
#95 - Screen effect to remove flickering pixel artefacts. Please test this everyone!
Pull Request -
State: open - Opened by Henry00IS almost 7 years ago
- 5 comments
#94 - Update to example materials
Pull Request -
State: closed - Opened by nukeandbeans almost 7 years ago
- 2 comments
#93 - Auto Rebuild responsiveness improvement with Resize tool.
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#92 - New group brushes no longer jump to 0,0,0 on first movement. Fixes #88.
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#91 - 2DSE extruding brush can be undone properly. Fixes #87.
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#90 - Fixed that duplicated brushes stopped generating automatic names. Fixes #89.
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#89 - Duplicated brushes stop generating automatic names
Issue -
State: closed - Opened by Henry00IS almost 7 years ago
Labels: type: bug, status: pull-request
#88 - New group brushes jump to 0,0,0 on first movement
Issue -
State: closed - Opened by Henry00IS almost 7 years ago
Labels: type: bug, status: pull-request
#87 - 2DSE extruding brush cannot be undone properly.
Issue -
State: closed - Opened by Henry00IS almost 7 years ago
Labels: type: bug, status: pull-request
#86 - 2DSE: Added popup to set global pivot position. Fixes #69.
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#85 - Playtesting no longer obliterates edit mode. Fixes #73.
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#84 - Draw editor improvements. For issue #71.
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#83 - Vertex snapping for compound brushes and groups. Fixes #76.
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#82 - Add a button to fix the shiny matte ugliness.
Issue -
State: closed - Opened by Henry00IS almost 7 years ago
- 1 comment
Labels: type: improvement, status: pull-request, status: incomplete
#81 - Compatibility update for older than Unity 2017.2. Fixes #80.
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#80 - ShapeEditorWindow.cs error
Issue -
State: closed - Opened by zabbarian almost 7 years ago
- 5 comments
Labels: type: bug, priority: high, status: pull-request
#79 - Update to Example Materials
Pull Request -
State: closed - Opened by nukeandbeans almost 7 years ago
- 1 comment
#78 - Brushes now get auto-generated names. Fixes #75.
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#77 - The Tilemap overlay conflicts with the Sabre UI
Issue -
State: open - Opened by jsepia almost 7 years ago
- 4 comments
Labels: type: bug, help wanted, status: confirmed
#76 - Vertex snapping for compound brushes and groups
Issue -
State: closed - Opened by Henry00IS almost 7 years ago
Labels: type: bug, status: pull-request
#75 - Have better names than "AppliedBrush"
Issue -
State: closed - Opened by Henry00IS almost 7 years ago
- 1 comment
Labels: type: improvement, status: pull-request
#74 - Allow CSG Operations on Groups
Issue -
State: open - Opened by gildedhipbone almost 7 years ago
Labels: type: feature, type: sabresaurus
#73 - Playtesting obliterates edit mode
Issue -
State: closed - Opened by Henry00IS almost 7 years ago
- 1 comment
Labels: type: improvement, status: pull-request
#72 - Concave Brushes
Issue -
State: open - Opened by gildedhipbone almost 7 years ago
- 8 comments
Labels: type: sabresaurus
#71 - Draw/Extrusion Behavior
Issue -
State: open - Opened by gildedhipbone almost 7 years ago
- 3 comments
Labels: type: improvement, status: incomplete
#70 - 2DSE fixed sliding off of the toolbar moving selected objects.
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#69 - [Request] Choice to manually set pivot for revolve tool
Issue -
State: closed - Opened by cr4yz almost 7 years ago
- 3 comments
Labels: type: improvement, status: pull-request
#68 - Improved follow last face user friendliness. Fixes #67.
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#67 - Create UV Editor Window; or better curved UV algorithm.
Issue -
State: closed - Opened by Henry00IS almost 7 years ago
- 2 comments
Labels: type: feature, status: pull-request
#66 - Is SabreCSG as "level design tools" limited to just CSG? Voxels.
Issue -
State: closed - Opened by Henry00IS almost 7 years ago
- 10 comments
Labels: type: idea
#65 - Support for heavily scaled brushes. #23
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#64 - Create polygons from Vector3s (Updated)
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#63 - Vertex editor will now translate pivoted to a single vertex. Fixes #44.
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#62 - The built CSG model no longer breaks permanently. Fixes #57.
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#61 - Grid Performance
Issue -
State: open - Opened by gildedhipbone almost 7 years ago
- 3 comments
Labels: type: improvement, up-for-grabs
#60 - Created public properties for primitive- and compound brushes. Fixes #41.
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#59 - Added visual group management. Fixes #58.
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#58 - [Request] Group Brushes Using Shortcut + Selection Behavior
Issue -
State: closed - Opened by gildedhipbone almost 7 years ago
- 17 comments
Labels: type: improvement, status: pull-request
#57 - Built CSG Model Disappearing
Issue -
State: closed - Opened by gildedhipbone almost 7 years ago
- 2 comments
Labels: type: bug, status: pull-request
#56 - Extrude Compound Brush Faces. Fixes #55.
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#55 - Extrude Face puts the face in the wrong place when 2D Shape Editor Brushes not at origin
Issue -
State: closed - Opened by JudgeGroovyman almost 7 years ago
- 1 comment
Labels: type: bug, status: pull-request
#54 - Removed the old changelog.txt because it's causing confusion.
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#53 - Create polygons from Vector3s
Pull Request -
State: closed - Opened by jmickle66666666 almost 7 years ago
- 1 comment
#52 - [Suggestion] Add ability to clip corners
Issue -
State: closed - Opened by Henry00IS almost 7 years ago
- 3 comments
#51 - Now hiding several compound brushes from the "..." list.
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#50 - Cleaned up the shaders. Backwards compatibility with Unity 5.3.0f4.
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
- 2 comments
#49 - Add a trimmed compound brush
Pull Request -
State: closed - Opened by jmickle66666666 almost 7 years ago
- 2 comments
#48 - π₯ Please contribute a SabreCSG 2D Shape Editor tutorial video!
Issue -
State: closed - Opened by Henry00IS almost 7 years ago
- 2 comments
Labels: youtube
#47 - Added a configuration option to display brushes as wireframes.
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
- 1 comment
#46 - Improved the README
Pull Request -
State: closed - Opened by Henry00IS almost 7 years ago
#45 - [Request] This wire-frame bug should be a feature!
Issue -
State: closed - Opened by Henry00IS almost 7 years ago
#44 - [Request] Translate selected vertices pivoted to a single vertex
Issue -
State: closed - Opened by cr4yz almost 7 years ago
- 5 comments
Labels: type: feature, status: pull-request
#43 - [Suggestion] Hiding brushes when the camera gets close to them?
Pull Request -
State: closed - Opened by Henry00IS about 7 years ago
- 1 comment
#42 - 2D Shape Editor: User Friendliness Update
Pull Request -
State: closed - Opened by Henry00IS about 7 years ago
- 1 comment
#41 - Shouldn't compound brush variables be public for Runtime CSG?
Issue -
State: closed - Opened by Henry00IS about 7 years ago
- 1 comment
Labels: type: improvement, status: pull-request
#40 - [Feature Request] Hide (Not Exclude) Faces
Issue -
State: open - Opened by gildedhipbone about 7 years ago
- 10 comments
Labels: type: feature
#39 - Playmode editor support
Issue -
State: open - Opened by jmickle66666666 about 7 years ago
- 3 comments
Labels: type: sabresaurus
#38 - Changed the default shadow casting mode from On to TwoSided
Pull Request -
State: closed - Opened by Henry00IS about 7 years ago
- 1 comment
#37 - Introducing: 2D Shape Editor
Pull Request -
State: closed - Opened by Henry00IS about 7 years ago
- 2 comments
#36 - Fixed T-Junctions using a simple custom algorithm I came up with.
Pull Request -
State: open - Opened by Henry00IS about 7 years ago
- 18 comments
Labels: help wanted, status: difficult
#35 - Dark lighting on scene load
Issue -
State: closed - Opened by sabresaurus about 7 years ago
#34 - Project cleanup and documentation
Pull Request -
State: closed - Opened by Henry00IS about 7 years ago
- 9 comments
#33 - Added vertex snapping in the translation mode. Resolves #32
Pull Request -
State: closed - Opened by Henry00IS about 7 years ago
- 3 comments
#32 - Support for Vertex Snapping
Issue -
State: closed - Opened by Henry00IS about 7 years ago
- 3 comments
#31 - Triangular-based Pyramid primitive brush (cone generator update).
Pull Request -
State: closed - Opened by Henry00IS about 7 years ago
#30 - Additional Features for Curved Staircase Compound Brushes
Pull Request -
State: closed - Opened by Henry00IS about 7 years ago
- 5 comments
#29 - Curved Staircase shifts position after changing settings
Issue -
State: closed - Opened by Henry00IS about 7 years ago
- 1 comment
#28 - Introducing a new brush primitive type: Curved Stairs!
Pull Request -
State: closed - Opened by Henry00IS about 7 years ago
- 5 comments
#27 - Fixes #26 Brush moves erroneously when set to non-one scale.
Pull Request -
State: closed - Opened by Henry00IS about 7 years ago
#26 - Brush moves erroneously when set to non-one scale
Issue -
State: closed - Opened by RobbyZ about 7 years ago
#25 - Introducing a new brush primitive type: Cone!
Pull Request -
State: closed - Opened by Henry00IS about 7 years ago
- 1 comment
#24 - Fixed the deselecting of faces that are behind the face you clicked on
Pull Request -
State: closed - Opened by Henry00IS about 7 years ago
- 2 comments
#23 - Support for heavily scaled brushes.
Issue -
State: closed - Opened by Siccity about 7 years ago
- 3 comments
Labels: type: improvement, status: pull-request
#22 - How to enable/disable (or hide/show) mesh at runtime
Issue -
State: open - Opened by andybak about 7 years ago
Labels: up-for-grabs, type: oversight
#21 - License question about integration into the game
Issue -
State: closed - Opened by pointcache about 7 years ago
- 2 comments
#20 - Support for EditorXR
Issue -
State: closed - Opened by andybak about 7 years ago
- 2 comments
#19 - See-through pixels in triangle seams and lighting artifacts
Issue -
State: open - Opened by Henry00IS over 7 years ago
- 3 comments
Labels: help wanted, status: difficult
#18 - New Feature: Quick Select
Pull Request -
State: closed - Opened by Henry00IS over 7 years ago
#17 - Automatic hidden face masking by moving around the scene & Stair "Fill To Bottom" to make them solid
Pull Request -
State: closed - Opened by Henry00IS over 7 years ago
- 3 comments
#16 - Experimental API, Tangent subtractions lead to inconsistent results.
Issue -
State: closed - Opened by jackfranzen over 7 years ago
#15 - Unity version compatibility
Issue -
State: closed - Opened by HeadClot over 7 years ago
- 2 comments
#14 - Compiler error in Unity 2017.1.0f3
Issue -
State: closed - Opened by andybak over 7 years ago
- 3 comments
#13 - ResizeEditor.cs -- The name `targetBrushBases' does not exist in the current context
Issue -
State: closed - Opened by ambroiseRabier over 7 years ago
- 2 comments
#12 - Experimental: Introduction + Applied Brush visibility while paused
Issue -
State: closed - Opened by jackfranzen over 7 years ago
- 2 comments
#11 - Polygon splitting csg slowdown
Issue -
State: open - Opened by dukeofsussex almost 8 years ago
Labels: type: sabresaurus
#10 - Shadow on fulll effect area
Issue -
State: closed - Opened by IIopn almost 8 years ago
- 1 comment
#9 - [Request]Example how Materials can be changed in the script
Issue -
State: closed - Opened by skipadu almost 8 years ago
- 1 comment
Labels: type: question
#8 - Random Holes in faces
Issue -
State: open - Opened by Dragovick almost 8 years ago
- 11 comments
Labels: type: sabresaurus
#7 - Clicking on a face, make itΒ΄s texture distorted and shows the error
Issue -
State: closed - Opened by rickomax almost 8 years ago
- 3 comments
Labels: type: bug, status: cannot-reproduce
#6 - Weird wireframe behavior based on far away brush
Issue -
State: closed - Opened by TheLogan almost 8 years ago
- 4 comments
#5 - Persisting built geometry including texture/material
Issue -
State: closed - Opened by Alx101 almost 8 years ago
- 8 comments
#4 - Update README.md
Pull Request -
State: closed - Opened by simon-heinen about 8 years ago
#3 - [FEATURE REQUEST] Add runtime mode tools
Issue -
State: closed - Opened by darkhog about 8 years ago
- 3 comments
#2 - Fixed bug with creating new brushes
Pull Request -
State: closed - Opened by notPelf about 8 years ago
#1 - Added shortcuts for Tool activation
Pull Request -
State: closed - Opened by jonathansty about 8 years ago