Ecosyste.ms: Issues
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GitHub / ryanseys/bomberman issues and pull requests
#80 - Open source this shit?
Issue -
State: closed - Opened by mgingras almost 11 years ago
#79 - Update class diagrams in Final Report for most recent system
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 4 comments
#78 - Winner message breaks a bunch of tests... and it's not proper JSON!
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#77 - Final Report
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#76 - Spectator Java Client show player is dead (lives = 0)
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#75 - Java Spectator Client Labels Player 2
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#74 - Extension: Max 4 players
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 2 comments
#73 - client-nw: Spectator player stats not implemented
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#72 - Server: Reset server command doesn't kill broadcaster
Issue -
State: closed - Opened by ryanseys almost 11 years ago
#71 - Scalability testing
Issue -
State: closed - Opened by mgingras almost 11 years ago
- 3 comments
#70 - client-nw: does not show stats for player
Issue -
State: closed - Opened by ryanseys almost 11 years ago
#69 - client-nw: new game doesn't hide game over image
Issue -
State: closed - Opened by ryanseys almost 11 years ago
#68 - Build nodeJS client :)
Issue -
State: closed - Opened by mgingras almost 11 years ago
- 1 comment
#67 - Expand AI
Issue -
State: closed - Opened by mgingras almost 11 years ago
- 1 comment
#66 - The game doesnt not only switch between players but the players and the spectator. Spectator should not be gaining any focus.
Issue -
State: closed - Opened by weaselton almost 11 years ago
- 4 comments
#65 - When spectator exits (by pressing the x button), the game automatically ends. Spectator should have no effect on the game ending.
Issue -
State: closed - Opened by weaselton almost 11 years ago
- 2 comments
#64 - When players start a game, spectator is not able to see the game board
Issue -
State: closed - Opened by cassandrajill almost 11 years ago
- 5 comments
#63 - Clean up server and client print messages
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 2 comments
#62 - Update README with new test framework and test cases.
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#61 - Remove old test framework
Issue -
State: closed - Opened by ryanseys almost 11 years ago
#60 - Client spectator does not render updates
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#59 - Two player game - can't kill other player with bomb
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 11 comments
Labels: bug
#58 - Server sometimes dismisses or skips messages (deploy bomb)
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 2 comments
#57 - org.junit missing from source?
Issue -
State: closed - Opened by mgingras almost 11 years ago
- 5 comments
#56 - What's left to be done?
Issue -
State: closed - Opened by mgingras almost 11 years ago
- 1 comment
#55 - Transition old test cases over to new test framework
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
Labels: testcase
#54 - NullPointerException when you deploy bomb and don't move
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
Labels: bug
#53 - Enemies not loaded from game board
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 4 comments
Labels: bug
#52 - Server must be restarted in between games
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 10 comments
#51 - Enemies "die" but aren't removed from enemies list.
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#50 - Player doesn't immediately die when hit with fire. Must try to move first.
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#49 - Test framework outside both projects?
Issue -
State: closed - Opened by ryanseys almost 11 years ago
#48 - Create different graphics on client for dying/winning
Issue -
State: closed - Opened by mgingras almost 11 years ago
- 5 comments
Labels: enhancement
#47 - Player can walk over bomb
Issue -
State: closed - Opened by mgingras almost 11 years ago
- 9 comments
Labels: bug
#46 - Fire does not kill player.
Issue -
State: closed - Opened by weaselton almost 11 years ago
- 1 comment
#45 - When the player picks up a power up it they are unable to drop multiple bombs.
Issue -
State: closed - Opened by weaselton almost 11 years ago
- 1 comment
#44 - Bomb should not block player
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#43 - Out of index error for the bomb explosion (fire)
Issue -
State: closed - Opened by weaselton almost 11 years ago
- 3 comments
#42 - Bomb does not kill enemies
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#41 - Player cannot win game! Player consumes the door!
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
Labels: bug
#41 - Player cannot win game! Player consumes the door!
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
Labels: bug
#40 - Fire does not go away
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#39 - Have to move around to get bomb to deploy
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 3 comments
#38 - End game possible after hitting End game
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 2 comments
#37 - Fire uses value of 10, screws up display
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#36 - Client does not appropriately handle broadcast on an interval
Issue -
State: closed - Opened by mgingras almost 11 years ago
- 3 comments
#35 - Weird game over visible on start
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#34 - Drop bomb with spacebar from client
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 4 comments
#33 - Make player die if he hits an enemy
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#32 - Allow test framework to request game state instead of listening to broadcastGameState messages
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#31 - Possibly remove 2 queues from Client
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#30 - Server: Double-buffer of game state
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#29 - Testcase: When the buffers contain controls/bombs for a player that has already died
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
Labels: testcase
#28 - Testcase: When the double buffer switches
Issue -
State: closed - Opened by ryanseys almost 11 years ago
Labels: testcase
#27 - Testcase: When a buffer is empty
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 2 comments
Labels: testcase
#26 - Testcase: when a buffer gets full
Issue -
State: closed - Opened by ryanseys almost 11 years ago
Labels: testcase
#25 - Testcase: When a player throws a bomb and another player moves away
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
Labels: testcase
#24 - Broadcast game state every so often
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 2 comments
#23 - A test plan containing information for all points under Testing
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
Labels: testcase
#22 - Generate a table of concurrent (safety and liveness) scenarios
Issue -
State: closed - Opened by ryanseys almost 11 years ago
Labels: testcase
#21 - Generate a table of test scenarios
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
Labels: testcase
#20 - Testcase: Player deploys bomb
Issue -
State: closed - Opened by ryanseys almost 11 years ago
Labels: testcase
#19 - Show current game-state & each player’s status on the Spectator client
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 5 comments
#18 - Include the bomb factory
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 2 comments
#17 - Allow for at least one power-up per player
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#16 - Include bombs on squares
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#15 - Include enemies on squares
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#14 - Error message thrown on the client
Issue -
State: closed - Opened by mgingras almost 11 years ago
- 6 comments
Labels: bug
#13 - Testcase: Moving many squares
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#12 - Testcase: Two players colliding
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#11 - Send client quitting message when you close GUI
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
Labels: enhancement
#10 - Testcase: Landing on door (game over)
Issue -
State: closed - Opened by ryanseys almost 11 years ago
#9 - Testcase: Testing walls
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#8 - Testcase: Picking up an item
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment
#7 - Players touching should remove both players from game (and game over)
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 3 comments
#6 - Load game from file (on Server)
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 2 comments
#5 - File -> Load Game for loading board from JSON in file
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 2 comments
#4 - Spectator client
Issue -
State: closed - Opened by ryanseys almost 11 years ago
#3 - Bug: Client cannot kill ClientReceiver and ClientSender...
Issue -
State: closed - Opened by ryanseys almost 11 years ago
#2 - Bug: Initial player locations cannot be set. Always randomly generated.
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 2 comments
#1 - ./Controller.java:3: error: package org.json does not exist
Issue -
State: closed - Opened by ryanseys almost 11 years ago
- 1 comment