Ecosyste.ms: Issues

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GitHub / ryanseys/bomberman issues and pull requests

#80 - Open source this shit?

Issue - State: closed - Opened by mgingras almost 11 years ago

#79 - Update class diagrams in Final Report for most recent system

Issue - State: closed - Opened by ryanseys almost 11 years ago - 4 comments

#78 - Winner message breaks a bunch of tests... and it's not proper JSON!

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#77 - Final Report

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#76 - Spectator Java Client show player is dead (lives = 0)

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#75 - Java Spectator Client Labels Player 2

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#74 - Extension: Max 4 players

Issue - State: closed - Opened by ryanseys almost 11 years ago - 2 comments

#73 - client-nw: Spectator player stats not implemented

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#72 - Server: Reset server command doesn't kill broadcaster

Issue - State: closed - Opened by ryanseys almost 11 years ago

#71 - Scalability testing

Issue - State: closed - Opened by mgingras almost 11 years ago - 3 comments

#70 - client-nw: does not show stats for player

Issue - State: closed - Opened by ryanseys almost 11 years ago

#69 - client-nw: new game doesn't hide game over image

Issue - State: closed - Opened by ryanseys almost 11 years ago

#68 - Build nodeJS client :)

Issue - State: closed - Opened by mgingras almost 11 years ago - 1 comment

#67 - Expand AI

Issue - State: closed - Opened by mgingras almost 11 years ago - 1 comment

#64 - When players start a game, spectator is not able to see the game board

Issue - State: closed - Opened by cassandrajill almost 11 years ago - 5 comments

#63 - Clean up server and client print messages

Issue - State: closed - Opened by ryanseys almost 11 years ago - 2 comments

#62 - Update README with new test framework and test cases.

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#61 - Remove old test framework

Issue - State: closed - Opened by ryanseys almost 11 years ago

#60 - Client spectator does not render updates

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#59 - Two player game - can't kill other player with bomb

Issue - State: closed - Opened by ryanseys almost 11 years ago - 11 comments
Labels: bug

#58 - Server sometimes dismisses or skips messages (deploy bomb)

Issue - State: closed - Opened by ryanseys almost 11 years ago - 2 comments

#57 - org.junit missing from source?

Issue - State: closed - Opened by mgingras almost 11 years ago - 5 comments

#56 - What's left to be done?

Issue - State: closed - Opened by mgingras almost 11 years ago - 1 comment

#55 - Transition old test cases over to new test framework

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment
Labels: testcase

#54 - NullPointerException when you deploy bomb and don't move

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment
Labels: bug

#53 - Enemies not loaded from game board

Issue - State: closed - Opened by ryanseys almost 11 years ago - 4 comments
Labels: bug

#52 - Server must be restarted in between games

Issue - State: closed - Opened by ryanseys almost 11 years ago - 10 comments

#51 - Enemies "die" but aren't removed from enemies list.

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#50 - Player doesn't immediately die when hit with fire. Must try to move first.

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#49 - Test framework outside both projects?

Issue - State: closed - Opened by ryanseys almost 11 years ago

#48 - Create different graphics on client for dying/winning

Issue - State: closed - Opened by mgingras almost 11 years ago - 5 comments
Labels: enhancement

#47 - Player can walk over bomb

Issue - State: closed - Opened by mgingras almost 11 years ago - 9 comments
Labels: bug

#46 - Fire does not kill player.

Issue - State: closed - Opened by weaselton almost 11 years ago - 1 comment

#45 - When the player picks up a power up it they are unable to drop multiple bombs.

Issue - State: closed - Opened by weaselton almost 11 years ago - 1 comment

#44 - Bomb should not block player

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#43 - Out of index error for the bomb explosion (fire)

Issue - State: closed - Opened by weaselton almost 11 years ago - 3 comments

#42 - Bomb does not kill enemies

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#41 - Player cannot win game! Player consumes the door!

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment
Labels: bug

#41 - Player cannot win game! Player consumes the door!

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment
Labels: bug

#40 - Fire does not go away

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#39 - Have to move around to get bomb to deploy

Issue - State: closed - Opened by ryanseys almost 11 years ago - 3 comments

#38 - End game possible after hitting End game

Issue - State: closed - Opened by ryanseys almost 11 years ago - 2 comments

#37 - Fire uses value of 10, screws up display

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#36 - Client does not appropriately handle broadcast on an interval

Issue - State: closed - Opened by mgingras almost 11 years ago - 3 comments

#35 - Weird game over visible on start

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#34 - Drop bomb with spacebar from client

Issue - State: closed - Opened by ryanseys almost 11 years ago - 4 comments

#33 - Make player die if he hits an enemy

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#31 - Possibly remove 2 queues from Client

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#30 - Server: Double-buffer of game state

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#29 - Testcase: When the buffers contain controls/bombs for a player that has already died

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment
Labels: testcase

#28 - Testcase: When the double buffer switches

Issue - State: closed - Opened by ryanseys almost 11 years ago
Labels: testcase

#27 - Testcase: When a buffer is empty

Issue - State: closed - Opened by ryanseys almost 11 years ago - 2 comments
Labels: testcase

#26 - Testcase: when a buffer gets full

Issue - State: closed - Opened by ryanseys almost 11 years ago
Labels: testcase

#25 - Testcase: When a player throws a bomb and another player moves away

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment
Labels: testcase

#24 - Broadcast game state every so often

Issue - State: closed - Opened by ryanseys almost 11 years ago - 2 comments

#23 - A test plan containing information for all points under Testing

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment
Labels: testcase

#22 - Generate a table of concurrent (safety and liveness) scenarios

Issue - State: closed - Opened by ryanseys almost 11 years ago
Labels: testcase

#21 - Generate a table of test scenarios

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment
Labels: testcase

#20 - Testcase: Player deploys bomb

Issue - State: closed - Opened by ryanseys almost 11 years ago
Labels: testcase

#19 - Show current game-state & each player’s status on the Spectator client

Issue - State: closed - Opened by ryanseys almost 11 years ago - 5 comments

#18 - Include the bomb factory

Issue - State: closed - Opened by ryanseys almost 11 years ago - 2 comments

#17 - Allow for at least one power-up per player

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#16 - Include bombs on squares

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#15 - Include enemies on squares

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#14 - Error message thrown on the client

Issue - State: closed - Opened by mgingras almost 11 years ago - 6 comments
Labels: bug

#13 - Testcase: Moving many squares

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#12 - Testcase: Two players colliding

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#11 - Send client quitting message when you close GUI

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment
Labels: enhancement

#10 - Testcase: Landing on door (game over)

Issue - State: closed - Opened by ryanseys almost 11 years ago

#9 - Testcase: Testing walls

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#8 - Testcase: Picking up an item

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment

#7 - Players touching should remove both players from game (and game over)

Issue - State: closed - Opened by ryanseys almost 11 years ago - 3 comments

#6 - Load game from file (on Server)

Issue - State: closed - Opened by ryanseys almost 11 years ago - 2 comments

#5 - File -> Load Game for loading board from JSON in file

Issue - State: closed - Opened by ryanseys almost 11 years ago - 2 comments

#4 - Spectator client

Issue - State: closed - Opened by ryanseys almost 11 years ago

#3 - Bug: Client cannot kill ClientReceiver and ClientSender...

Issue - State: closed - Opened by ryanseys almost 11 years ago

#2 - Bug: Initial player locations cannot be set. Always randomly generated.

Issue - State: closed - Opened by ryanseys almost 11 years ago - 2 comments

#1 - ./Controller.java:3: error: package org.json does not exist

Issue - State: closed - Opened by ryanseys almost 11 years ago - 1 comment