Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / ryanflorestt/gbjam11 issues and pull requests

#101 - Fix WebGL music issue

Pull Request - State: closed - Opened by ebehar over 1 year ago

#101 - Fix WebGL music issue

Pull Request - State: closed - Opened by ebehar over 1 year ago

#100 - Add L & Rect Rooms, Fix UI Scaling & Player Sprite

Pull Request - State: closed - Opened by RyanFloresTT over 1 year ago

#99 - Death Anim for Player, Bat Anim, More SFX Plugged

Pull Request - State: closed - Opened by RyanFloresTT over 1 year ago

#98 - Fix title

Pull Request - State: closed - Opened by robbyklein over 1 year ago

#97 - move music to scene loaded

Pull Request - State: closed - Opened by robbyklein over 1 year ago

#96 - Add Scrolling Names to Credits

Issue - State: closed - Opened by RyanFloresTT over 1 year ago

#95 - Add Pressure Plate Sprites

Issue - State: closed - Opened by RyanFloresTT over 1 year ago

#94 - Add credits scene

Issue - State: closed - Opened by RyanFloresTT over 1 year ago

#94 - Add credits scene

Issue - State: closed - Opened by RyanFloresTT over 1 year ago

#93 - Update Music Manager audio list and fix looping

Pull Request - State: closed - Opened by ebehar over 1 year ago

#91 - A room supports exit from multiple sides

Issue - State: open - Opened by RyanFloresTT over 1 year ago

#90 - A room supports entrance from multiple sides

Issue - State: open - Opened by RyanFloresTT over 1 year ago

#89 - Title

Pull Request - State: closed - Opened by robbyklein over 1 year ago

#88 - Add title theme

Pull Request - State: closed - Opened by ebehar over 1 year ago

#88 - Add title theme

Pull Request - State: closed - Opened by ebehar over 1 year ago

#87 - Plugged in More SFX

Pull Request - State: closed - Opened by RyanFloresTT over 1 year ago

#87 - Plugged in More SFX

Pull Request - State: closed - Opened by RyanFloresTT over 1 year ago

#86 - Room Choosing, Basic UI, Spawning In

Pull Request - State: closed - Opened by RyanFloresTT over 1 year ago

#85 - player animations

Pull Request - State: closed - Opened by robbyklein over 1 year ago

#85 - player animations

Pull Request - State: closed - Opened by robbyklein over 1 year ago

#84 - music update

Pull Request - State: closed - Opened by ebehar over 1 year ago

#84 - music update

Pull Request - State: closed - Opened by ebehar over 1 year ago

#83 - Update README.md

Pull Request - State: closed - Opened by robbyklein over 1 year ago

#82 - Revert "i made the credits better over lunch"

Pull Request - State: closed - Opened by RyanFloresTT over 1 year ago

#82 - Revert "i made the credits better over lunch"

Pull Request - State: closed - Opened by RyanFloresTT over 1 year ago

#81 - Revert "Add metadata files"

Pull Request - State: closed - Opened by RyanFloresTT over 1 year ago

#81 - Revert "Add metadata files"

Pull Request - State: closed - Opened by RyanFloresTT over 1 year ago

#80 - Update README.md

Pull Request - State: closed - Opened by RyanFloresTT over 1 year ago

#79 - i made the credits better over lunch

Pull Request - State: closed - Opened by ebehar over 1 year ago

#78 - Update README.md

Pull Request - State: closed - Opened by RyanFloresTT over 1 year ago

#78 - Update README.md

Pull Request - State: closed - Opened by RyanFloresTT over 1 year ago

#77 - Add configurable looping and set loop when loading track

Pull Request - State: closed - Opened by ebehar over 1 year ago

#76 - Add metadata files

Pull Request - State: closed - Opened by ebehar over 1 year ago

#76 - Add metadata files

Pull Request - State: closed - Opened by ebehar over 1 year ago

#75 - add credits roll

Pull Request - State: closed - Opened by ebehar over 1 year ago

#75 - add credits roll

Pull Request - State: closed - Opened by ebehar over 1 year ago

#74 - Update README.md

Pull Request - State: closed - Opened by FrogFriendMax over 1 year ago

#74 - Update README.md

Pull Request - State: closed - Opened by FrogFriendMax over 1 year ago

#73 - Room selection

Pull Request - State: closed - Opened by RyanFloresTT over 1 year ago

#73 - Room selection

Pull Request - State: closed - Opened by RyanFloresTT over 1 year ago

#72 - Add SFXPlayer & Add Audio Clips

Pull Request - State: closed - Opened by RyanFloresTT over 1 year ago

#72 - Add SFXPlayer & Add Audio Clips

Pull Request - State: closed - Opened by RyanFloresTT over 1 year ago

#71 - commit sfx

Pull Request - State: closed - Opened by ebehar over 1 year ago

#71 - commit sfx

Pull Request - State: closed - Opened by ebehar over 1 year ago

#70 - Small fixes

Pull Request - State: closed - Opened by RyanFloresTT over 1 year ago

#70 - Small fixes

Pull Request - State: closed - Opened by RyanFloresTT over 1 year ago

#68 - Enemies will chase the player when within range

Issue - State: open - Opened by RyanFloresTT over 1 year ago
Labels: bug

#68 - Enemies will chase the player when within range

Issue - State: open - Opened by RyanFloresTT over 1 year ago
Labels: bug

#66 - (PS) Using the sorted lists, the player can choose which shape they want

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection

#66 - (PS) Using the sorted lists, the player can choose which shape they want

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection

#65 - (PS) RoomManager will sort the different room shapes into their own lists

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection

#65 - (PS) RoomManager will sort the different room shapes into their own lists

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection

#64 - (PS) Create UI for PS

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: visual, puzzle selection

#64 - (PS) Create UI for PS

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: visual, puzzle selection

#63 - (PS) Using D-Pad, players select different shapes of the current shape type

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection

#63 - (PS) Using D-Pad, players select different shapes of the current shape type

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection

#62 - (PS) UI will tell the player they have X amount of shapes remaining to choose from

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: visual, puzzle selection

#62 - (PS) UI will tell the player they have X amount of shapes remaining to choose from

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: visual, puzzle selection

#61 - (PS) Use Icons for UI, to show what the player can expect from each of the shapes.

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: visual, puzzle selection

#61 - (PS) Use Icons for UI, to show what the player can expect from each of the shapes.

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: visual, puzzle selection

#60 - (PS) Data from "ShapeInfo" from each "MissingRoom" will be added to a list of "MissingRooms"

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection

#60 - (PS) Data from "ShapeInfo" from each "MissingRoom" will be added to a list of "MissingRooms"

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection

#59 - (PS) "Missing Room" action will send over "ShapeInfo" data

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection

#59 - (PS) "Missing Room" action will send over "ShapeInfo" data

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection

#57 - (PS) Make a new class called "ShapeInfo"

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection

#57 - (PS) Make a new class called "ShapeInfo"

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection

#56 - (PS) "Room Manager" adds for each missing room

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection

#56 - (PS) "Room Manager" adds for each missing room

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection

#55 - (PS) Create a "Missing Room" class which invokes an action during OnEnable or Awake

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection

#55 - (PS) Create a "Missing Room" class which invokes an action during OnEnable or Awake

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection

#54 - (PS) UI will appear at the start of the Level

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection

#54 - (PS) UI will appear at the start of the Level

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection

#53 - (PS) UI will appear at the start of the Level

Issue - State: closed - Opened by RyanFloresTT over 1 year ago

#53 - (PS) UI will appear at the start of the Level

Issue - State: closed - Opened by RyanFloresTT over 1 year ago

#52 - Player Sprites change with move direction

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: visual

#52 - Player Sprites change with move direction

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: visual

#51 - Settings Menu has Volume Control and Exit Game button

Issue - State: open - Opened by RyanFloresTT over 1 year ago
Labels: feature

#51 - Settings Menu has Volume Control and Exit Game button

Issue - State: open - Opened by RyanFloresTT over 1 year ago
Labels: feature

#50 - Create Settings Menu (Accessible from Main Menu and In-Game w/ Start Button?)

Issue - State: open - Opened by RyanFloresTT over 1 year ago
Labels: feature

#50 - Create Settings Menu (Accessible from Main Menu and In-Game w/ Start Button?)

Issue - State: open - Opened by RyanFloresTT over 1 year ago
Labels: feature

#49 - Create a Button to Start Game from Main Menu

Issue - State: closed - Opened by RyanFloresTT over 1 year ago

#49 - Create a Button to Start Game from Main Menu

Issue - State: closed - Opened by RyanFloresTT over 1 year ago

#48 - Create Main Menu Scene

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: feature

#48 - Create Main Menu Scene

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: feature

#47 - SFX for opening door

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: Audio

#47 - SFX for opening door

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: Audio

#46 - SFX for losing health

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: Audio

#46 - SFX for losing health

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: Audio

#45 - SFX for picking up an item

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: Audio

#45 - SFX for picking up an item

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: Audio

#44 - Implement music

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: feature, Audio

#44 - Implement music

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: feature, Audio

#43 - Fix UI scaling on WebGL build

Issue - State: closed - Opened by RyanFloresTT over 1 year ago
Labels: bug, visual