Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / ryanflorestt/gbjam11 issues and pull requests
#101 - Fix WebGL music issue
Pull Request -
State: closed - Opened by ebehar over 1 year ago
#101 - Fix WebGL music issue
Pull Request -
State: closed - Opened by ebehar over 1 year ago
#100 - Add L & Rect Rooms, Fix UI Scaling & Player Sprite
Pull Request -
State: closed - Opened by RyanFloresTT over 1 year ago
#99 - Death Anim for Player, Bat Anim, More SFX Plugged
Pull Request -
State: closed - Opened by RyanFloresTT over 1 year ago
#98 - Fix title
Pull Request -
State: closed - Opened by robbyklein over 1 year ago
#97 - move music to scene loaded
Pull Request -
State: closed - Opened by robbyklein over 1 year ago
#96 - Add Scrolling Names to Credits
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
#95 - Add Pressure Plate Sprites
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
#94 - Add credits scene
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
#94 - Add credits scene
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
#93 - Update Music Manager audio list and fix looping
Pull Request -
State: closed - Opened by ebehar over 1 year ago
#92 - A room can be re-entered without doors closing on them if room had previously been cleared
Issue -
State: open - Opened by RyanFloresTT over 1 year ago
#91 - A room supports exit from multiple sides
Issue -
State: open - Opened by RyanFloresTT over 1 year ago
#90 - A room supports entrance from multiple sides
Issue -
State: open - Opened by RyanFloresTT over 1 year ago
#89 - Title
Pull Request -
State: closed - Opened by robbyklein over 1 year ago
#88 - Add title theme
Pull Request -
State: closed - Opened by ebehar over 1 year ago
#88 - Add title theme
Pull Request -
State: closed - Opened by ebehar over 1 year ago
#87 - Plugged in More SFX
Pull Request -
State: closed - Opened by RyanFloresTT over 1 year ago
#87 - Plugged in More SFX
Pull Request -
State: closed - Opened by RyanFloresTT over 1 year ago
#86 - Room Choosing, Basic UI, Spawning In
Pull Request -
State: closed - Opened by RyanFloresTT over 1 year ago
#85 - player animations
Pull Request -
State: closed - Opened by robbyklein over 1 year ago
#85 - player animations
Pull Request -
State: closed - Opened by robbyklein over 1 year ago
#84 - music update
Pull Request -
State: closed - Opened by ebehar over 1 year ago
#84 - music update
Pull Request -
State: closed - Opened by ebehar over 1 year ago
#83 - Update README.md
Pull Request -
State: closed - Opened by robbyklein over 1 year ago
#82 - Revert "i made the credits better over lunch"
Pull Request -
State: closed - Opened by RyanFloresTT over 1 year ago
#82 - Revert "i made the credits better over lunch"
Pull Request -
State: closed - Opened by RyanFloresTT over 1 year ago
#81 - Revert "Add metadata files"
Pull Request -
State: closed - Opened by RyanFloresTT over 1 year ago
#81 - Revert "Add metadata files"
Pull Request -
State: closed - Opened by RyanFloresTT over 1 year ago
#80 - Update README.md
Pull Request -
State: closed - Opened by RyanFloresTT over 1 year ago
#79 - i made the credits better over lunch
Pull Request -
State: closed - Opened by ebehar over 1 year ago
#78 - Update README.md
Pull Request -
State: closed - Opened by RyanFloresTT over 1 year ago
#78 - Update README.md
Pull Request -
State: closed - Opened by RyanFloresTT over 1 year ago
#77 - Add configurable looping and set loop when loading track
Pull Request -
State: closed - Opened by ebehar over 1 year ago
#76 - Add metadata files
Pull Request -
State: closed - Opened by ebehar over 1 year ago
#76 - Add metadata files
Pull Request -
State: closed - Opened by ebehar over 1 year ago
#75 - add credits roll
Pull Request -
State: closed - Opened by ebehar over 1 year ago
#75 - add credits roll
Pull Request -
State: closed - Opened by ebehar over 1 year ago
#74 - Update README.md
Pull Request -
State: closed - Opened by FrogFriendMax over 1 year ago
#74 - Update README.md
Pull Request -
State: closed - Opened by FrogFriendMax over 1 year ago
#73 - Room selection
Pull Request -
State: closed - Opened by RyanFloresTT over 1 year ago
#73 - Room selection
Pull Request -
State: closed - Opened by RyanFloresTT over 1 year ago
#72 - Add SFXPlayer & Add Audio Clips
Pull Request -
State: closed - Opened by RyanFloresTT over 1 year ago
#72 - Add SFXPlayer & Add Audio Clips
Pull Request -
State: closed - Opened by RyanFloresTT over 1 year ago
#71 - commit sfx
Pull Request -
State: closed - Opened by ebehar over 1 year ago
#71 - commit sfx
Pull Request -
State: closed - Opened by ebehar over 1 year ago
#70 - Small fixes
Pull Request -
State: closed - Opened by RyanFloresTT over 1 year ago
#70 - Small fixes
Pull Request -
State: closed - Opened by RyanFloresTT over 1 year ago
#69 - Anything Damageable (besides bosses) will bounce back away from the source of damage
Issue -
State: open - Opened by RyanFloresTT over 1 year ago
Labels: feature
#69 - Anything Damageable (besides bosses) will bounce back away from the source of damage
Issue -
State: open - Opened by RyanFloresTT over 1 year ago
Labels: feature
#68 - Enemies will chase the player when within range
Issue -
State: open - Opened by RyanFloresTT over 1 year ago
Labels: bug
#68 - Enemies will chase the player when within range
Issue -
State: open - Opened by RyanFloresTT over 1 year ago
Labels: bug
#67 - (PS) Once the player chooses, the TileMap & Room Contents will be instantiated at the proper locations
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection
#67 - (PS) Once the player chooses, the TileMap & Room Contents will be instantiated at the proper locations
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection
#66 - (PS) Using the sorted lists, the player can choose which shape they want
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection
#66 - (PS) Using the sorted lists, the player can choose which shape they want
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection
#65 - (PS) RoomManager will sort the different room shapes into their own lists
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection
#65 - (PS) RoomManager will sort the different room shapes into their own lists
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection
#64 - (PS) Create UI for PS
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: visual, puzzle selection
#64 - (PS) Create UI for PS
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: visual, puzzle selection
#63 - (PS) Using D-Pad, players select different shapes of the current shape type
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection
#63 - (PS) Using D-Pad, players select different shapes of the current shape type
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection
#62 - (PS) UI will tell the player they have X amount of shapes remaining to choose from
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: visual, puzzle selection
#62 - (PS) UI will tell the player they have X amount of shapes remaining to choose from
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: visual, puzzle selection
#61 - (PS) Use Icons for UI, to show what the player can expect from each of the shapes.
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: visual, puzzle selection
#61 - (PS) Use Icons for UI, to show what the player can expect from each of the shapes.
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: visual, puzzle selection
#60 - (PS) Data from "ShapeInfo" from each "MissingRoom" will be added to a list of "MissingRooms"
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection
#60 - (PS) Data from "ShapeInfo" from each "MissingRoom" will be added to a list of "MissingRooms"
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection
#59 - (PS) "Missing Room" action will send over "ShapeInfo" data
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection
#59 - (PS) "Missing Room" action will send over "ShapeInfo" data
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection
#58 - (PS) "Missing Room" action will send over "ShapeInfo" data
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
#57 - (PS) Make a new class called "ShapeInfo"
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection
#57 - (PS) Make a new class called "ShapeInfo"
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection
#56 - (PS) "Room Manager" adds for each missing room
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection
#56 - (PS) "Room Manager" adds for each missing room
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection
#55 - (PS) Create a "Missing Room" class which invokes an action during OnEnable or Awake
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection
#55 - (PS) Create a "Missing Room" class which invokes an action during OnEnable or Awake
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection
#54 - (PS) UI will appear at the start of the Level
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection
#54 - (PS) UI will appear at the start of the Level
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: puzzle selection
#53 - (PS) UI will appear at the start of the Level
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
#53 - (PS) UI will appear at the start of the Level
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
#52 - Player Sprites change with move direction
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: visual
#52 - Player Sprites change with move direction
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: visual
#51 - Settings Menu has Volume Control and Exit Game button
Issue -
State: open - Opened by RyanFloresTT over 1 year ago
Labels: feature
#51 - Settings Menu has Volume Control and Exit Game button
Issue -
State: open - Opened by RyanFloresTT over 1 year ago
Labels: feature
#50 - Create Settings Menu (Accessible from Main Menu and In-Game w/ Start Button?)
Issue -
State: open - Opened by RyanFloresTT over 1 year ago
Labels: feature
#50 - Create Settings Menu (Accessible from Main Menu and In-Game w/ Start Button?)
Issue -
State: open - Opened by RyanFloresTT over 1 year ago
Labels: feature
#49 - Create a Button to Start Game from Main Menu
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
#49 - Create a Button to Start Game from Main Menu
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
#48 - Create Main Menu Scene
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: feature
#48 - Create Main Menu Scene
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: feature
#47 - SFX for opening door
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: Audio
#47 - SFX for opening door
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: Audio
#46 - SFX for losing health
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: Audio
#46 - SFX for losing health
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: Audio
#45 - SFX for picking up an item
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: Audio
#45 - SFX for picking up an item
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: Audio
#44 - Implement music
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: feature, Audio
#44 - Implement music
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: feature, Audio
#43 - Fix UI scaling on WebGL build
Issue -
State: closed - Opened by RyanFloresTT over 1 year ago
Labels: bug, visual