Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / ruvaldak/vanillabean-shaders issues and pull requests
#26 - weird sky issue
Issue -
State: open - Opened by harithmf over 1 year ago
#26 - weird sky issue
Issue -
State: open - Opened by harithmf over 1 year ago
#25 - Brightness Inconsistencies
Issue -
State: open - Opened by Mangoiz over 2 years ago
- 2 comments
#25 - Brightness Inconsistencies
Issue -
State: open - Opened by Mangoiz over 2 years ago
- 2 comments
#24 - Stars appear underwater
Issue -
State: closed - Opened by Mangoiz over 2 years ago
- 1 comment
#24 - Stars appear underwater
Issue -
State: closed - Opened by Mangoiz over 2 years ago
- 1 comment
#23 - Entity related lighting issues with SSAO enabled
Issue -
State: closed - Opened by Mangoiz over 2 years ago
- 1 comment
#23 - Entity related lighting issues with SSAO enabled
Issue -
State: closed - Opened by Mangoiz over 2 years ago
- 1 comment
#22 - Held items and entities are broken on intel gpus with iris
Issue -
State: closed - Opened by notLily72 over 2 years ago
- 1 comment
#22 - Held items and entities are broken on intel gpus with iris
Issue -
State: closed - Opened by notLily72 over 2 years ago
- 1 comment
#21 - Add Enhanced Fog (a la Comp's Border Fog, SimpleTAA dog)
Issue -
State: closed - Opened by TrillionDeTurtle about 3 years ago
- 1 comment
Labels: enhancement, help wanted, low priority
#21 - Add Enhanced Fog (a la Comp's Border Fog, SimpleTAA dog)
Issue -
State: closed - Opened by TrillionDeTurtle about 3 years ago
- 1 comment
Labels: enhancement, help wanted, low priority
#20 - Dimensions without skies (nether, end) are black beyond loaded chunks
Issue -
State: closed - Opened by ruvaldak about 3 years ago
- 1 comment
Labels: bug, help wanted
#20 - Dimensions without skies (nether, end) are black beyond loaded chunks
Issue -
State: closed - Opened by ruvaldak about 3 years ago
- 1 comment
Labels: bug, help wanted
#19 - Z-fighting with spidereyes, armor glint
Issue -
State: closed - Opened by ruvaldak about 3 years ago
Labels: bug, help wanted, high priority
#19 - Z-fighting with spidereyes, armor glint
Issue -
State: closed - Opened by ruvaldak about 3 years ago
Labels: bug, help wanted, high priority
#18 - Inverted AO/Broken shadows on AMD/Mesa
Issue -
State: closed - Opened by AkashiiKun about 3 years ago
- 5 comments
Labels: bug, help wanted
#17 - Add Color Filter code + simple config variables.
Pull Request -
State: closed - Opened by AkashiiKun about 3 years ago
#16 - Add color adjustment settings
Issue -
State: closed - Opened by ruvaldak about 3 years ago
Labels: enhancement
#15 - Add shader-based dynamic handlight
Issue -
State: open - Opened by ruvaldak about 3 years ago
Labels: enhancement, help wanted
#14 - Enchantment glint is invisible
Issue -
State: closed - Opened by ruvaldak about 3 years ago
- 2 comments
Labels: bug
#13 - Do fog in composite without need of any gbuffers
Issue -
State: open - Opened by ruvaldak about 3 years ago
- 1 comment
Labels: enhancement, help wanted
#12 - Use linear fog only if on 1.17
Issue -
State: closed - Opened by ruvaldak about 3 years ago
- 1 comment
Labels: enhancement
#11 - Supposedly doesn't work on Optifine G8 on Intel iGPUs using Mesa drivers
Issue -
State: open - Opened by ruvaldak about 3 years ago
Labels: bug, help wanted, need more info
#10 - Doesn't work on Iris
Issue -
State: closed - Opened by ruvaldak about 3 years ago
- 2 comments
Labels: bug, enhancement, help wanted, high priority
#9 - Optimizations
Issue -
State: open - Opened by ruvaldak about 3 years ago
- 1 comment
Labels: enhancement, help wanted, high priority
#8 - Structure fog code
Pull Request -
State: closed - Opened by gri573 about 3 years ago
#7 - Wonky SSAO
Issue -
State: closed - Opened by ruvaldak about 3 years ago
- 1 comment
Labels: bug, help wanted
#6 - add HBAO
Issue -
State: open - Opened by ruvaldak about 3 years ago
- 1 comment
Labels: enhancement, low priority
#5 - Bloom
Issue -
State: open - Opened by ruvaldak about 3 years ago
Labels: enhancement, low priority
#4 - SSAO applies to light emitting objects
Issue -
State: closed - Opened by ruvaldak about 3 years ago
- 2 comments
Labels: bug, enhancement, help wanted, high priority
#3 - SSAO needs a bilateral filter
Issue -
State: closed - Opened by ruvaldak about 3 years ago
- 2 comments
Labels: enhancement, help wanted
#2 - Housecleaning
Issue -
State: open - Opened by ruvaldak about 3 years ago
- 1 comment
Labels: documentation, enhancement, high priority
#1 - Disabling SSAO causes shader errors.
Issue -
State: closed - Opened by ruvaldak about 3 years ago
- 2 comments
Labels: bug, high priority