Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / ruvaldak/vanillabean-shaders issues and pull requests

#26 - weird sky issue

Issue - State: open - Opened by harithmf over 1 year ago

#26 - weird sky issue

Issue - State: open - Opened by harithmf over 1 year ago

#25 - Brightness Inconsistencies

Issue - State: open - Opened by Mangoiz over 2 years ago - 2 comments

#25 - Brightness Inconsistencies

Issue - State: open - Opened by Mangoiz over 2 years ago - 2 comments

#24 - Stars appear underwater

Issue - State: closed - Opened by Mangoiz over 2 years ago - 1 comment

#24 - Stars appear underwater

Issue - State: closed - Opened by Mangoiz over 2 years ago - 1 comment

#23 - Entity related lighting issues with SSAO enabled

Issue - State: closed - Opened by Mangoiz over 2 years ago - 1 comment

#23 - Entity related lighting issues with SSAO enabled

Issue - State: closed - Opened by Mangoiz over 2 years ago - 1 comment

#22 - Held items and entities are broken on intel gpus with iris

Issue - State: closed - Opened by notLily72 over 2 years ago - 1 comment

#22 - Held items and entities are broken on intel gpus with iris

Issue - State: closed - Opened by notLily72 over 2 years ago - 1 comment

#21 - Add Enhanced Fog (a la Comp's Border Fog, SimpleTAA dog)

Issue - State: closed - Opened by TrillionDeTurtle about 3 years ago - 1 comment
Labels: enhancement, help wanted, low priority

#21 - Add Enhanced Fog (a la Comp's Border Fog, SimpleTAA dog)

Issue - State: closed - Opened by TrillionDeTurtle about 3 years ago - 1 comment
Labels: enhancement, help wanted, low priority

#20 - Dimensions without skies (nether, end) are black beyond loaded chunks

Issue - State: closed - Opened by ruvaldak about 3 years ago - 1 comment
Labels: bug, help wanted

#20 - Dimensions without skies (nether, end) are black beyond loaded chunks

Issue - State: closed - Opened by ruvaldak about 3 years ago - 1 comment
Labels: bug, help wanted

#19 - Z-fighting with spidereyes, armor glint

Issue - State: closed - Opened by ruvaldak about 3 years ago
Labels: bug, help wanted, high priority

#19 - Z-fighting with spidereyes, armor glint

Issue - State: closed - Opened by ruvaldak about 3 years ago
Labels: bug, help wanted, high priority

#18 - Inverted AO/Broken shadows on AMD/Mesa

Issue - State: closed - Opened by AkashiiKun about 3 years ago - 5 comments
Labels: bug, help wanted

#17 - Add Color Filter code + simple config variables.

Pull Request - State: closed - Opened by AkashiiKun about 3 years ago

#16 - Add color adjustment settings

Issue - State: closed - Opened by ruvaldak about 3 years ago
Labels: enhancement

#15 - Add shader-based dynamic handlight

Issue - State: open - Opened by ruvaldak about 3 years ago
Labels: enhancement, help wanted

#14 - Enchantment glint is invisible

Issue - State: closed - Opened by ruvaldak about 3 years ago - 2 comments
Labels: bug

#13 - Do fog in composite without need of any gbuffers

Issue - State: open - Opened by ruvaldak about 3 years ago - 1 comment
Labels: enhancement, help wanted

#12 - Use linear fog only if on 1.17

Issue - State: closed - Opened by ruvaldak about 3 years ago - 1 comment
Labels: enhancement

#11 - Supposedly doesn't work on Optifine G8 on Intel iGPUs using Mesa drivers

Issue - State: open - Opened by ruvaldak about 3 years ago
Labels: bug, help wanted, need more info

#10 - Doesn't work on Iris

Issue - State: closed - Opened by ruvaldak about 3 years ago - 2 comments
Labels: bug, enhancement, help wanted, high priority

#9 - Optimizations

Issue - State: open - Opened by ruvaldak about 3 years ago - 1 comment
Labels: enhancement, help wanted, high priority

#8 - Structure fog code

Pull Request - State: closed - Opened by gri573 about 3 years ago

#7 - Wonky SSAO

Issue - State: closed - Opened by ruvaldak about 3 years ago - 1 comment
Labels: bug, help wanted

#6 - add HBAO

Issue - State: open - Opened by ruvaldak about 3 years ago - 1 comment
Labels: enhancement, low priority

#5 - Bloom

Issue - State: open - Opened by ruvaldak about 3 years ago
Labels: enhancement, low priority

#4 - SSAO applies to light emitting objects

Issue - State: closed - Opened by ruvaldak about 3 years ago - 2 comments
Labels: bug, enhancement, help wanted, high priority

#3 - SSAO needs a bilateral filter

Issue - State: closed - Opened by ruvaldak about 3 years ago - 2 comments
Labels: enhancement, help wanted

#2 - Housecleaning

Issue - State: open - Opened by ruvaldak about 3 years ago - 1 comment
Labels: documentation, enhancement, high priority

#1 - Disabling SSAO causes shader errors.

Issue - State: closed - Opened by ruvaldak about 3 years ago - 2 comments
Labels: bug, high priority