Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / rt64/rt64 issues and pull requests

#84 - Feat.req. Native VR / OpenXR support

Issue - State: open - Opened by necros2k7 about 1 month ago - 1 comment
Labels: enhancement

#83 - Custom Textures at Original Resolution being Blurred

Issue - State: open - Opened by Nohmun about 1 month ago
Labels: enhancement

#81 - Negative noise dither option.

Pull Request - State: closed - Opened by DarioSamo about 2 months ago

#80 - G_CD_NOISE cuts out after a second in SF64 (Workaround applied).

Issue - State: closed - Opened by sonicdcer about 2 months ago - 3 comments
Labels: bug

#79 - gEXViewport should allow setting the offset directly

Issue - State: open - Opened by DarioSamo 2 months ago
Labels: enhancement

#78 - N64 microcode (ucode) database

Issue - State: open - Opened by GhostlyDark 2 months ago
Labels: documentation

#76 - Update mupen64plus submodules

Pull Request - State: closed - Opened by GhostlyDark 3 months ago

#75 - Add inspector with hooks for SDL2.

Pull Request - State: closed - Opened by DarioSamo 3 months ago

#74 - WIP Metal backend

Pull Request - State: open - Opened by tanmaysachan 3 months ago

#72 - Pipeline strategy

Pull Request - State: closed - Opened by DarioSamo 3 months ago

#71 - Increase the amount of threads used for the initial ubershader compilation.

Issue - State: closed - Opened by DarioSamo 3 months ago
Labels: enhancement

#70 - Re spirv fpic

Pull Request - State: closed - Opened by dcvz 3 months ago

#69 - Integrate re-spirv to optimize shader creation.

Pull Request - State: closed - Opened by DarioSamo 3 months ago

#68 - chore(ci): Run workflow with clang on windows

Pull Request - State: closed - Opened by dcvz 3 months ago - 2 comments

#67 - Fix swap chain tests to use the new semaphore API

Pull Request - State: closed - Opened by tanmaysachan 3 months ago - 3 comments

#66 - Expand GBI database - Part 2

Pull Request - State: closed - Opened by GhostlyDark 3 months ago - 1 comment

#65 - Replace swap chain RHI to use semaphores instead.

Pull Request - State: closed - Opened by DarioSamo 3 months ago

#64 - MNSG: Right Framebuffer Tile is an incorrect GPU Copy on File Select

Issue - State: open - Opened by DarioSamo 4 months ago
Labels: bug

#63 - Fix missing headers

Pull Request - State: closed - Opened by Alto1772 4 months ago

#62 - Add various F3DEX microcodes

Pull Request - State: closed - Opened by GhostlyDark 4 months ago

#61 - Use correct warning flags under clang-cl and fix new warnings

Pull Request - State: closed - Opened by Mr-Wiseguy 4 months ago - 1 comment

#60 - Expand GBI database

Pull Request - State: closed - Opened by GhostlyDark 4 months ago - 3 comments

#58 - Switch to Clang for CI on Windows.

Pull Request - State: closed - Opened by DarioSamo 4 months ago

#57 - Rework shader offline list into separate components

Issue - State: open - Opened by DarioSamo 4 months ago
Labels: enhancement

#53 - Switch Windows CI to Clang

Issue - State: open - Opened by DarioSamo 4 months ago
Labels: enhancement

#52 - Workaround Nvidia Linux hang on Wayland

Pull Request - State: closed - Opened by Reonu 4 months ago - 1 comment

#51 - Allow HD Texture Replacements for backgrounds loaded by S2DEX

Issue - State: open - Opened by DarioSamo 4 months ago
Labels: enhancement

#50 - Add mupen64plus integration

Pull Request - State: open - Opened by Rosalie241 5 months ago - 4 comments

#49 - RSP SW 2.0 support

Issue - State: closed - Opened by GithubPrankster 5 months ago - 3 comments
Labels: enhancement

#48 - Mario Artist Graphical Issues

Issue - State: open - Opened by LuigiBlood 5 months ago
Labels: bug

#47 - F3DEX 0.95

Issue - State: closed - Opened by arefdsg 5 months ago - 3 comments
Labels: enhancement

#46 - Fix a libxrandr memory leak

Pull Request - State: closed - Opened by AngheloAlf 5 months ago - 1 comment

#45 - Allow system DXC if its a supported version

Pull Request - State: closed - Opened by dcvz 5 months ago

#43 - refactor macOS surface

Pull Request - State: closed - Opened by kijz 5 months ago

#42 - MoltenVK Support

Pull Request - State: open - Opened by dcvz 6 months ago

#41 - RDNA3 Workaround.

Pull Request - State: closed - Opened by DarioSamo 6 months ago

#39 - Add driver out of date error status for NVIDIA

Issue - State: open - Opened by DarioSamo 6 months ago
Labels: bug

#38 - Scale dither noise with downsampling automatically

Issue - State: open - Opened by DarioSamo 6 months ago
Labels: enhancement

#37 - [Feature request] add improved resampling methods (with gamma correction)

Issue - State: open - Opened by Filoppi 6 months ago - 6 comments
Labels: enhancement

#36 - [Feature request] add gamma and color correction from old color spaces like Dolphin

Issue - State: open - Opened by Filoppi 6 months ago - 8 comments
Labels: enhancement

#35 - Fix most warnings

Pull Request - State: closed - Opened by AngheloAlf 6 months ago

#34 - HD Textures

Pull Request - State: closed - Opened by DarioSamo 6 months ago - 22 comments

#33 - Add dither noise approximation using post-blending draws.

Pull Request - State: closed - Opened by DarioSamo 6 months ago

#32 - Fix CI config

Pull Request - State: closed - Opened by dcvz 6 months ago

#31 - Support for high precision framebuffers.

Pull Request - State: closed - Opened by DarioSamo 6 months ago

#30 - Add preferred device user configuration option

Issue - State: open - Opened by DarioSamo 6 months ago
Labels: enhancement

#29 - Add error return code when shader model is too low to be used

Issue - State: closed - Opened by DarioSamo 6 months ago
Labels: enhancement

#28 - Split rectangles are not considered for widescreen projection

Issue - State: open - Opened by klorfmorf 6 months ago - 5 comments
Labels: enhancement

#27 - Review possible transition error for Render Target in D3D12

Issue - State: open - Opened by DarioSamo 6 months ago
Labels: bug

#26 - Make sure the `D3D12_RESOURCE_STATE_ALL_SHADER_RESOURCE` macro is defined

Pull Request - State: closed - Opened by AngheloAlf 6 months ago - 1 comment

#25 - Crash in `loadWord` when loading texture with invalid RDRAM address.

Issue - State: open - Opened by klorfmorf 6 months ago - 3 comments
Labels: bug

#24 - Decal depth sampling broken when using MSAA (Workaround applied).

Issue - State: open - Opened by klorfmorf 6 months ago - 22 comments
Labels: bug, help wanted

#23 - [Feature Request]: Vulkan 1.1 support

Issue - State: open - Opened by theofficialgman 6 months ago - 5 comments
Labels: enhancement

#22 - X11 definition conflict

Issue - State: closed - Opened by theofficialgman 6 months ago - 3 comments

#20 - Link against `Xrandr` on Linux

Pull Request - State: closed - Opened by AngheloAlf 6 months ago - 1 comment

#20 - Link against `Xrandr` on Linux

Pull Request - State: closed - Opened by AngheloAlf 6 months ago - 1 comment

#19 - Native Wayland Support

Issue - State: open - Opened by boomshroom 6 months ago - 3 comments
Labels: enhancement, help wanted

#17 - DynamicLibraries::load() is not returning the right result code

Issue - State: open - Opened by DarioSamo 6 months ago
Labels: bug

#16 - More Metal

Pull Request - State: closed - Opened by IsaacMarovitz 6 months ago

#16 - More Metal

Pull Request - State: closed - Opened by IsaacMarovitz 6 months ago

#15 - Add macos CI flow

Pull Request - State: closed - Opened by dcvz 6 months ago

#15 - Add macos CI flow

Pull Request - State: closed - Opened by dcvz 6 months ago

#14 - Fix main branch name in CI

Pull Request - State: closed - Opened by IsaacMarovitz 6 months ago

#14 - Fix main branch name in CI

Pull Request - State: closed - Opened by IsaacMarovitz 6 months ago

#13 - Metal metal metal

Pull Request - State: closed - Opened by IsaacMarovitz 6 months ago

#13 - Metal metal metal

Pull Request - State: closed - Opened by IsaacMarovitz 6 months ago

#12 - Metal: Pipelines

Pull Request - State: closed - Opened by IsaacMarovitz 6 months ago

#12 - Metal: Pipelines

Pull Request - State: closed - Opened by IsaacMarovitz 6 months ago

#11 - Review scissor size based on cycle mode

Issue - State: open - Opened by DarioSamo 6 months ago
Labels: enhancement

#10 - Metal Backend Implementations

Pull Request - State: closed - Opened by IsaacMarovitz 6 months ago

#10 - Metal Backend Implementations

Pull Request - State: closed - Opened by IsaacMarovitz 6 months ago

#9 - Add Metal Support

Pull Request - State: open - Opened by dcvz 6 months ago - 2 comments

#7 - Linux Support - Steam Deck

Issue - State: closed - Opened by aztects84 6 months ago - 1 comment

#7 - Linux Support - Steam Deck

Issue - State: closed - Opened by aztects84 6 months ago - 1 comment

#6 - Add support for Metal Backend to the RHI

Issue - State: open - Opened by Bentheminernz 6 months ago - 9 comments
Labels: enhancement, help wanted

#5 - Fix CI Workflow

Pull Request - State: closed - Opened by dcvz 6 months ago

#5 - Fix CI Workflow

Pull Request - State: closed - Opened by dcvz 6 months ago

#4 - Standalone Graphics Test

Pull Request - State: closed - Opened by dcvz 6 months ago

#4 - Standalone Graphics Test

Pull Request - State: closed - Opened by dcvz 6 months ago

#3 - Linux changes

Pull Request - State: closed - Opened by DarioSamo 7 months ago

#3 - Linux changes

Pull Request - State: closed - Opened by DarioSamo 7 months ago

#2 - Added workaround for sleep_for/sleep_until bug on Windows

Pull Request - State: closed - Opened by Mr-Wiseguy 7 months ago

#2 - Added workaround for sleep_for/sleep_until bug on Windows

Pull Request - State: closed - Opened by Mr-Wiseguy 7 months ago