Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / rslifka/fate_of_all_fools issues and pull requests
#73 - Thumbs down (i.e. junk) icon is under the masterwork (M) icon
Issue -
State: closed - Opened by rslifka about 6 years ago
Labels: bug
#72 - If something is junk, doesn't need a dupe icon
Issue -
State: closed - Opened by rslifka about 6 years ago
Labels: enhancement
#72 - If something is junk, doesn't need a dupe icon
Issue -
State: closed - Opened by rslifka about 6 years ago
Labels: enhancement
#71 - 'd' key on an item should flag it for deletion
Issue -
State: closed - Opened by rslifka about 6 years ago
- 1 comment
Labels: enhancement
#71 - 'd' key on an item should flag it for deletion
Issue -
State: closed - Opened by rslifka about 6 years ago
- 1 comment
Labels: enhancement
#70 - Remove mod indicator (it helped with +5 identification)
Issue -
State: closed - Opened by rslifka about 6 years ago
Labels: forsaken
#70 - Remove mod indicator (it helped with +5 identification)
Issue -
State: closed - Opened by rslifka about 6 years ago
Labels: forsaken
#69 - Re-evaluate all infusion logic on 9/4 (or later)
Issue -
State: closed - Opened by rslifka about 6 years ago
- 1 comment
Labels: forsaken
#69 - Re-evaluate all infusion logic on 9/4 (or later)
Issue -
State: closed - Opened by rslifka about 6 years ago
- 1 comment
Labels: forsaken
#68 - Rethink duplicate indicators
Issue -
State: closed - Opened by rslifka about 6 years ago
- 1 comment
Labels: forsaken
#68 - Rethink duplicate indicators
Issue -
State: closed - Opened by rslifka about 6 years ago
- 1 comment
Labels: forsaken
#67 - Masterwork indicator overwriting duplicate icon (whoops)
Issue -
State: closed - Opened by rslifka over 6 years ago
Labels: bug
#67 - Masterwork indicator overwriting duplicate icon (whoops)
Issue -
State: closed - Opened by rslifka over 6 years ago
Labels: bug
#66 - Use CSS selectors to bump indicators, not application logic
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: refactoring
#66 - Use CSS selectors to bump indicators, not application logic
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: refactoring
#65 - Dupe indication not working for statically-rolled weapons
Issue -
State: closed - Opened by rslifka over 6 years ago
Labels: bug
#65 - Dupe indication not working for statically-rolled weapons
Issue -
State: closed - Opened by rslifka over 6 years ago
Labels: bug
#64 - Stat styling in compare mode is hosed
Issue -
State: closed - Opened by rslifka over 6 years ago
Labels: bug
#64 - Stat styling in compare mode is hosed
Issue -
State: closed - Opened by rslifka over 6 years ago
Labels: bug
#63 - Infusion indicators stop functioning when reviews are turned on
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: bug
#63 - Infusion indicators stop functioning when reviews are turned on
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: bug
#62 - No faves/notes while in infusion finder
Issue -
State: closed - Opened by per1970 over 6 years ago
- 1 comment
Labels: enhancement, wontfix
#62 - No faves/notes while in infusion finder
Issue -
State: closed - Opened by per1970 over 6 years ago
- 1 comment
Labels: enhancement, wontfix
#61 - Slowdown over time.
Issue -
State: closed - Opened by per1970 over 6 years ago
- 2 comments
Labels: performance
#61 - Slowdown over time.
Issue -
State: closed - Opened by per1970 over 6 years ago
- 2 comments
Labels: performance
#60 - Rethink infusion fodder logic (maybe just remove it from weapons that aren't junk?)
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: forsaken
#60 - Rethink infusion fodder logic (maybe just remove it from weapons that aren't junk?)
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: forsaken
#59 - Rethink dupe logic since rolls will no longer be static
Issue -
State: closed - Opened by rslifka over 6 years ago
Labels: forsaken
#59 - Rethink dupe logic since rolls will no longer be static
Issue -
State: closed - Opened by rslifka over 6 years ago
Labels: forsaken
#58 - Dupe icon hanging in space for (registered && unrated) items
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: bug
#58 - Dupe icon hanging in space for (registered && unrated) items
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: bug
#57 - Dupe icon on kinetic weapons is in its old place (and new place)
Issue -
State: closed - Opened by rslifka over 6 years ago
Labels: bug
#57 - Dupe icon on kinetic weapons is in its old place (and new place)
Issue -
State: closed - Opened by rslifka over 6 years ago
Labels: bug
#56 - Pressing 's' while hovered over a weapon should copy it's serial number to the clipboard (so that it can be pasted into a sheet)
Issue -
State: closed - Opened by rslifka over 6 years ago
Labels: enhancement, forsaken
#56 - Pressing 's' while hovered over a weapon should copy it's serial number to the clipboard (so that it can be pasted into a sheet)
Issue -
State: closed - Opened by rslifka over 6 years ago
Labels: enhancement, forsaken
#55 - Reposition FOAF icons to allow support for DIM reviews
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: bug, enhancement
#55 - Reposition FOAF icons to allow support for DIM reviews
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: bug, enhancement
#54 - Shrink size of question mark and thumbs-down icons for consistency
Issue -
State: closed - Opened by rslifka over 6 years ago
Labels: enhancement
#54 - Shrink size of question mark and thumbs-down icons for consistency
Issue -
State: closed - Opened by rslifka over 6 years ago
Labels: enhancement
#53 - Relocate "FATE Config" as it overlays / is hidden by character and vault contents
Issue -
State: closed - Opened by IrealiTY over 6 years ago
- 8 comments
Labels: bug
#53 - Relocate "FATE Config" as it overlays / is hidden by character and vault contents
Issue -
State: closed - Opened by IrealiTY over 6 years ago
- 8 comments
Labels: bug
#52 - Now that the RAID and FAVE indicators have been removed, do we want to resize or relocate the remaining indicators?
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: question
#52 - Now that the RAID and FAVE indicators have been removed, do we want to resize or relocate the remaining indicators?
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: question
#51 - Split weapon database and assessments in to multiple sheets
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: forsaken
#51 - Split weapon database and assessments in to multiple sheets
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: forsaken
#50 - Start storing armor and weapon serial numbers in preparation for random rolls
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: forsaken
#50 - Start storing armor and weapon serial numbers in preparation for random rolls
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: forsaken
#49 - Something broke ?
Issue -
State: closed - Opened by per1970 over 6 years ago
- 4 comments
Labels: bug
#49 - Something broke ?
Issue -
State: closed - Opened by per1970 over 6 years ago
- 4 comments
Labels: bug
#48 - UserScript isn't updating @ openuserjs.org when new builds are published
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: bug
#48 - UserScript isn't updating @ openuserjs.org when new builds are published
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: bug
#47 - If an item is non-dupe and non-junk, don't show the infusion up icon
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: enhancement
#47 - If an item is non-dupe and non-junk, don't show the infusion up icon
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: enhancement
#46 - Relocate dupe indicator to be above item power level
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: enhancement
#46 - Relocate dupe indicator to be above item power level
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: enhancement
#45 - After Warmind, Masterwork indication is busto
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: bug
#45 - After Warmind, Masterwork indication is busto
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: bug
#44 - Infusion logic can still be greatly simplified - don't need to build and store that complex hash
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: refactoring
#44 - Infusion logic can still be greatly simplified - don't need to build and store that complex hash
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: refactoring
#43 - Any time .isJunk() is used outside of the initial weapon decorator should be moved to an attribute check
Issue -
State: closed - Opened by rslifka over 6 years ago
Labels: refactoring
#43 - Any time .isJunk() is used outside of the initial weapon decorator should be moved to an attribute check
Issue -
State: closed - Opened by rslifka over 6 years ago
Labels: refactoring
#42 - Create an indicator for what weapons can infuse the current weapon
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: enhancement
#41 - Don't show the dupe indicator if the item is junk
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: enhancement
#41 - Don't show the dupe indicator if the item is junk
Issue -
State: closed - Opened by rslifka over 6 years ago
- 1 comment
Labels: enhancement
#40 - Dupe indicator uses old style 'M' (mod installed) checking. This might be a bug?
Issue -
State: closed - Opened by rslifka over 6 years ago
Labels: question
#40 - Dupe indicator uses old style 'M' (mod installed) checking. This might be a bug?
Issue -
State: closed - Opened by rslifka over 6 years ago
Labels: question
#39 - Can't load fateOfAllFools.js
Issue -
State: closed - Opened by tiffling almost 7 years ago
- 2 comments
#39 - Can't load fateOfAllFools.js
Issue -
State: closed - Opened by tiffling almost 7 years ago
- 2 comments
#38 - Figure out a different approach to filtering overlay
Issue -
State: closed - Opened by rslifka almost 7 years ago
- 1 comment
Labels: bug
#38 - Figure out a different approach to filtering overlay
Issue -
State: closed - Opened by rslifka almost 7 years ago
- 1 comment
Labels: bug
#37 - Licensing...
Issue -
State: closed - Opened by Martii almost 7 years ago
- 17 comments
#37 - Licensing...
Issue -
State: closed - Opened by Martii almost 7 years ago
- 17 comments
#36 - When reviews are enabled (even if they're hidden), FOAF gets confused about infusion
Issue -
State: closed - Opened by rslifka almost 7 years ago
- 1 comment
#36 - When reviews are enabled (even if they're hidden), FOAF gets confused about infusion
Issue -
State: closed - Opened by rslifka almost 7 years ago
- 1 comment
#35 - Sometimes the target infusion indicator gets stuck and stays up over the numbers
Issue -
State: closed - Opened by rslifka about 7 years ago
- 1 comment
Labels: bug
#35 - Sometimes the target infusion indicator gets stuck and stays up over the numbers
Issue -
State: closed - Opened by rslifka about 7 years ago
- 1 comment
Labels: bug
#34 - If a weapon is Rare, don't show the infusion indicator (you can't infuse them)
Issue -
State: closed - Opened by rslifka about 7 years ago
Labels: bug
#34 - If a weapon is Rare, don't show the infusion indicator (you can't infuse them)
Issue -
State: closed - Opened by rslifka about 7 years ago
Labels: bug
#33 - When hovering over infusion indicator, sometimes double numbers stack on infuse targets
Issue -
State: closed - Opened by rslifka about 7 years ago
Labels: bug
#33 - When hovering over infusion indicator, sometimes double numbers stack on infuse targets
Issue -
State: closed - Opened by rslifka about 7 years ago
Labels: bug
#32 - Multiple "question-mark" glpyhs are being places on the same weapon
Issue -
State: closed - Opened by rslifka about 7 years ago
- 1 comment
Labels: bug
#32 - Multiple "question-mark" glpyhs are being places on the same weapon
Issue -
State: closed - Opened by rslifka about 7 years ago
- 1 comment
Labels: bug
#31 - Use a different class than DIM to hide weapons
Issue -
State: closed - Opened by rslifka about 7 years ago
Labels: bug
#31 - Use a different class than DIM to hide weapons
Issue -
State: closed - Opened by rslifka about 7 years ago
Labels: bug
#30 - Only show status icon if rated positively
Issue -
State: closed - Opened by rslifka about 7 years ago
Labels: enhancement
#30 - Only show status icon if rated positively
Issue -
State: closed - Opened by rslifka about 7 years ago
Labels: enhancement
#29 - If an item is good for PvP or PvE, mousing over that positive indicator should highlight other similar items
Issue -
State: closed - Opened by rslifka about 7 years ago
Labels: enhancement
#29 - If an item is good for PvP or PvE, mousing over that positive indicator should highlight other similar items
Issue -
State: closed - Opened by rslifka about 7 years ago
Labels: enhancement
#28 - Post-Infusion light level for modded weapons doesn't include fact that it's modded
Issue -
State: closed - Opened by rslifka about 7 years ago
Labels: bug
#28 - Post-Infusion light level for modded weapons doesn't include fact that it's modded
Issue -
State: closed - Opened by rslifka about 7 years ago
Labels: bug