Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / rslifka/fate_of_all_fools issues and pull requests

#73 - Thumbs down (i.e. junk) icon is under the masterwork (M) icon

Issue - State: closed - Opened by rslifka about 6 years ago
Labels: bug

#72 - If something is junk, doesn't need a dupe icon

Issue - State: closed - Opened by rslifka about 6 years ago
Labels: enhancement

#72 - If something is junk, doesn't need a dupe icon

Issue - State: closed - Opened by rslifka about 6 years ago
Labels: enhancement

#71 - 'd' key on an item should flag it for deletion

Issue - State: closed - Opened by rslifka about 6 years ago - 1 comment
Labels: enhancement

#71 - 'd' key on an item should flag it for deletion

Issue - State: closed - Opened by rslifka about 6 years ago - 1 comment
Labels: enhancement

#70 - Remove mod indicator (it helped with +5 identification)

Issue - State: closed - Opened by rslifka about 6 years ago
Labels: forsaken

#70 - Remove mod indicator (it helped with +5 identification)

Issue - State: closed - Opened by rslifka about 6 years ago
Labels: forsaken

#69 - Re-evaluate all infusion logic on 9/4 (or later)

Issue - State: closed - Opened by rslifka about 6 years ago - 1 comment
Labels: forsaken

#69 - Re-evaluate all infusion logic on 9/4 (or later)

Issue - State: closed - Opened by rslifka about 6 years ago - 1 comment
Labels: forsaken

#68 - Rethink duplicate indicators

Issue - State: closed - Opened by rslifka about 6 years ago - 1 comment
Labels: forsaken

#68 - Rethink duplicate indicators

Issue - State: closed - Opened by rslifka about 6 years ago - 1 comment
Labels: forsaken

#67 - Masterwork indicator overwriting duplicate icon (whoops)

Issue - State: closed - Opened by rslifka over 6 years ago
Labels: bug

#67 - Masterwork indicator overwriting duplicate icon (whoops)

Issue - State: closed - Opened by rslifka over 6 years ago
Labels: bug

#66 - Use CSS selectors to bump indicators, not application logic

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: refactoring

#66 - Use CSS selectors to bump indicators, not application logic

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: refactoring

#65 - Dupe indication not working for statically-rolled weapons

Issue - State: closed - Opened by rslifka over 6 years ago
Labels: bug

#65 - Dupe indication not working for statically-rolled weapons

Issue - State: closed - Opened by rslifka over 6 years ago
Labels: bug

#64 - Stat styling in compare mode is hosed

Issue - State: closed - Opened by rslifka over 6 years ago
Labels: bug

#64 - Stat styling in compare mode is hosed

Issue - State: closed - Opened by rslifka over 6 years ago
Labels: bug

#63 - Infusion indicators stop functioning when reviews are turned on

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: bug

#63 - Infusion indicators stop functioning when reviews are turned on

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: bug

#62 - No faves/notes while in infusion finder

Issue - State: closed - Opened by per1970 over 6 years ago - 1 comment
Labels: enhancement, wontfix

#62 - No faves/notes while in infusion finder

Issue - State: closed - Opened by per1970 over 6 years ago - 1 comment
Labels: enhancement, wontfix

#61 - Slowdown over time.

Issue - State: closed - Opened by per1970 over 6 years ago - 2 comments
Labels: performance

#61 - Slowdown over time.

Issue - State: closed - Opened by per1970 over 6 years ago - 2 comments
Labels: performance

#60 - Rethink infusion fodder logic (maybe just remove it from weapons that aren't junk?)

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: forsaken

#60 - Rethink infusion fodder logic (maybe just remove it from weapons that aren't junk?)

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: forsaken

#59 - Rethink dupe logic since rolls will no longer be static

Issue - State: closed - Opened by rslifka over 6 years ago
Labels: forsaken

#59 - Rethink dupe logic since rolls will no longer be static

Issue - State: closed - Opened by rslifka over 6 years ago
Labels: forsaken

#58 - Dupe icon hanging in space for (registered && unrated) items

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: bug

#58 - Dupe icon hanging in space for (registered && unrated) items

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: bug

#57 - Dupe icon on kinetic weapons is in its old place (and new place)

Issue - State: closed - Opened by rslifka over 6 years ago
Labels: bug

#57 - Dupe icon on kinetic weapons is in its old place (and new place)

Issue - State: closed - Opened by rslifka over 6 years ago
Labels: bug

#55 - Reposition FOAF icons to allow support for DIM reviews

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: bug, enhancement

#55 - Reposition FOAF icons to allow support for DIM reviews

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: bug, enhancement

#54 - Shrink size of question mark and thumbs-down icons for consistency

Issue - State: closed - Opened by rslifka over 6 years ago
Labels: enhancement

#54 - Shrink size of question mark and thumbs-down icons for consistency

Issue - State: closed - Opened by rslifka over 6 years ago
Labels: enhancement

#53 - Relocate "FATE Config" as it overlays / is hidden by character and vault contents

Issue - State: closed - Opened by IrealiTY over 6 years ago - 8 comments
Labels: bug

#53 - Relocate "FATE Config" as it overlays / is hidden by character and vault contents

Issue - State: closed - Opened by IrealiTY over 6 years ago - 8 comments
Labels: bug

#51 - Split weapon database and assessments in to multiple sheets

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: forsaken

#51 - Split weapon database and assessments in to multiple sheets

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: forsaken

#50 - Start storing armor and weapon serial numbers in preparation for random rolls

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: forsaken

#50 - Start storing armor and weapon serial numbers in preparation for random rolls

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: forsaken

#49 - Something broke ?

Issue - State: closed - Opened by per1970 over 6 years ago - 4 comments
Labels: bug

#49 - Something broke ?

Issue - State: closed - Opened by per1970 over 6 years ago - 4 comments
Labels: bug

#48 - UserScript isn't updating @ openuserjs.org when new builds are published

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: bug

#48 - UserScript isn't updating @ openuserjs.org when new builds are published

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: bug

#47 - If an item is non-dupe and non-junk, don't show the infusion up icon

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: enhancement

#47 - If an item is non-dupe and non-junk, don't show the infusion up icon

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: enhancement

#46 - Relocate dupe indicator to be above item power level

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: enhancement

#46 - Relocate dupe indicator to be above item power level

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: enhancement

#45 - After Warmind, Masterwork indication is busto

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: bug

#45 - After Warmind, Masterwork indication is busto

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: bug

#44 - Infusion logic can still be greatly simplified - don't need to build and store that complex hash

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: refactoring

#44 - Infusion logic can still be greatly simplified - don't need to build and store that complex hash

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: refactoring

#42 - Create an indicator for what weapons can infuse the current weapon

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: enhancement

#41 - Don't show the dupe indicator if the item is junk

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: enhancement

#41 - Don't show the dupe indicator if the item is junk

Issue - State: closed - Opened by rslifka over 6 years ago - 1 comment
Labels: enhancement

#40 - Dupe indicator uses old style 'M' (mod installed) checking. This might be a bug?

Issue - State: closed - Opened by rslifka over 6 years ago
Labels: question

#40 - Dupe indicator uses old style 'M' (mod installed) checking. This might be a bug?

Issue - State: closed - Opened by rslifka over 6 years ago
Labels: question

#39 - Can't load fateOfAllFools.js

Issue - State: closed - Opened by tiffling almost 7 years ago - 2 comments

#39 - Can't load fateOfAllFools.js

Issue - State: closed - Opened by tiffling almost 7 years ago - 2 comments

#38 - Figure out a different approach to filtering overlay

Issue - State: closed - Opened by rslifka almost 7 years ago - 1 comment
Labels: bug

#38 - Figure out a different approach to filtering overlay

Issue - State: closed - Opened by rslifka almost 7 years ago - 1 comment
Labels: bug

#37 - Licensing...

Issue - State: closed - Opened by Martii almost 7 years ago - 17 comments

#37 - Licensing...

Issue - State: closed - Opened by Martii almost 7 years ago - 17 comments

#36 - When reviews are enabled (even if they're hidden), FOAF gets confused about infusion

Issue - State: closed - Opened by rslifka almost 7 years ago - 1 comment

#36 - When reviews are enabled (even if they're hidden), FOAF gets confused about infusion

Issue - State: closed - Opened by rslifka almost 7 years ago - 1 comment

#35 - Sometimes the target infusion indicator gets stuck and stays up over the numbers

Issue - State: closed - Opened by rslifka about 7 years ago - 1 comment
Labels: bug

#35 - Sometimes the target infusion indicator gets stuck and stays up over the numbers

Issue - State: closed - Opened by rslifka about 7 years ago - 1 comment
Labels: bug

#34 - If a weapon is Rare, don't show the infusion indicator (you can't infuse them)

Issue - State: closed - Opened by rslifka about 7 years ago
Labels: bug

#34 - If a weapon is Rare, don't show the infusion indicator (you can't infuse them)

Issue - State: closed - Opened by rslifka about 7 years ago
Labels: bug

#32 - Multiple "question-mark" glpyhs are being places on the same weapon

Issue - State: closed - Opened by rslifka about 7 years ago - 1 comment
Labels: bug

#32 - Multiple "question-mark" glpyhs are being places on the same weapon

Issue - State: closed - Opened by rslifka about 7 years ago - 1 comment
Labels: bug

#31 - Use a different class than DIM to hide weapons

Issue - State: closed - Opened by rslifka about 7 years ago
Labels: bug

#31 - Use a different class than DIM to hide weapons

Issue - State: closed - Opened by rslifka about 7 years ago
Labels: bug

#30 - Only show status icon if rated positively

Issue - State: closed - Opened by rslifka about 7 years ago
Labels: enhancement

#30 - Only show status icon if rated positively

Issue - State: closed - Opened by rslifka about 7 years ago
Labels: enhancement

#28 - Post-Infusion light level for modded weapons doesn't include fact that it's modded

Issue - State: closed - Opened by rslifka about 7 years ago
Labels: bug

#28 - Post-Infusion light level for modded weapons doesn't include fact that it's modded

Issue - State: closed - Opened by rslifka about 7 years ago
Labels: bug