Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / robcupisz/LightShafts issues and pull requests
#33 - scene view not showing light shafts
Issue -
State: open - Opened by ParsyXD about 1 year ago
#32 - Dead link in README.md
Issue -
State: open - Opened by wmcnamara over 2 years ago
#31 - Spot light origin not correctly offset in URP
Issue -
State: open - Opened by Shurikend over 3 years ago
- 2 comments
#30 - HDRP compatible plezzzzzzzzzzzzzzzz
Issue -
State: open - Opened by Veloctor almost 4 years ago
- 3 comments
#29 - Not Work with WaterProDayTime
Issue -
State: open - Opened by MatheusMarkies about 5 years ago
#28 - Cut out shader
Issue -
State: open - Opened by baptistepoligne over 6 years ago
- 2 comments
#27 - Is It Working on Mobile?
Issue -
State: open - Opened by lalaphoon almost 7 years ago
- 1 comment
#26 - Not working in GVR
Issue -
State: open - Opened by gautamabhishek46 over 7 years ago
#25 - Coord / platform error
Issue -
State: open - Opened by ivanmotta over 7 years ago
#24 - The Gizmos draw for spot light is not correct I think for new Unity 5.6. DrawGizmos should use zero as center
Issue -
State: open - Opened by tcmxx over 7 years ago
#23 - Shader compile issues on PS4
Issue -
State: open - Opened by Flag74 over 7 years ago
#22 - Ambiguous Reference Exceptions
Issue -
State: closed - Opened by TheDadaFactory over 7 years ago
- 2 comments
#21 - Problem with forward doubleside shader
Issue -
State: closed - Opened by matumu20 over 7 years ago
- 1 comment
#20 - Single pass stereo not working
Issue -
State: open - Opened by pommak over 7 years ago
#19 - Unity 5.5 compile error - Shader error in 'Hidden/Coord': '|' : wrong operand
Pull Request -
State: closed - Opened by hrmoller over 7 years ago
- 3 comments
#18 - Unity 5.5 compile error - Shader error in 'Hidden/Coord': '|' : wrong operand...
Issue -
State: open - Opened by hrmoller over 7 years ago
#17 - Works on VR?
Issue -
State: closed - Opened by pherting over 7 years ago
- 2 comments
#16 - LightShaft Banding
Issue -
State: closed - Opened by rodrigomas almost 8 years ago
- 1 comment
#15 - No effect for mobile
Issue -
State: closed - Opened by MocanuMarius almost 8 years ago
- 6 comments
#14 - Vertex manipulation in shader not affecting light shafts
Issue -
State: open - Opened by daterre about 8 years ago
- 4 comments
#13 - Light Shafts only Render When selected during Play Mode
Issue -
State: open - Opened by ccherub about 8 years ago
- 3 comments
#12 - [Unity 5.3.3+] Light Shafts Not Working on OS X
Issue -
State: closed - Opened by MarcSteene over 8 years ago
- 8 comments
#11 - [Unity 5.2] LightShafts disappear
Issue -
State: open - Opened by Drommedhar over 8 years ago
- 2 comments
#10 - bug with unity 5.3 multi scene editing
Issue -
State: open - Opened by wdw89 over 8 years ago
#9 - different effet in Unity 5.2 and Unity 5.02
Issue -
State: open - Opened by Rendolf about 9 years ago
- 2 comments
#8 - LightShafts 'failed getting triangles' error at runtime on Unity 5.1.1
Issue -
State: closed - Opened by rmattson about 9 years ago
- 2 comments
#7 - didn't work on android
Issue -
State: closed - Opened by yuazhen over 9 years ago
#6 - Unity 4.6.3 & 4.6.4 on OSX not working
Issue -
State: closed - Opened by newyellow over 9 years ago
- 1 comment
#5 - Black Triangles Appearing
Issue -
State: closed - Opened by mxdvl almost 10 years ago
- 9 comments
#4 - unity beta 4.6
Issue -
State: closed - Opened by Khaledworld almost 10 years ago
- 2 comments
#3 - Sprite rendering order, behind light shafts.
Issue -
State: closed - Opened by JacobDuaneJohnson almost 10 years ago
- 2 comments
#2 - Fog support, Draw distance cutoff
Pull Request -
State: open - Opened by tklajnscek about 10 years ago
- 2 comments
#1 - Volume start closer to origin
Issue -
State: closed - Opened by adamhun about 10 years ago
- 3 comments