Ecosyste.ms: Issues

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GitHub / rm-code/on-the-roadside issues and pull requests

#98 - Crash when resizing inventory window

Issue - State: closed - Opened by rm-code almost 8 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted

#97 - Add item descriptions

Issue - State: closed - Opened by rm-code almost 8 years ago
Labels: Priority: High, Type: Feature, Status: Accepted

#96 - New AI behaviors

Issue - State: open - Opened by rm-code almost 8 years ago
Labels: Priority: Medium, Type: Feature, Status: On Hold

#95 - Create smaller mission oriented map

Issue - State: closed - Opened by rm-code almost 8 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted

#94 - Make chairs and other world objects climbable

Issue - State: closed - Opened by rm-code almost 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#93 - Prevent plotting movements (return of the kraken)

Issue - State: closed - Opened by rm-code almost 8 years ago - 1 comment
Labels: Type: Bug, Priority: Medium, Status: Accepted

#92 - Develop

Pull Request - State: closed - Opened by danielniccoli almost 8 years ago - 1 comment
Labels: Status: Invalid

#91 - Requested body template (human) doesn't exist!

Issue - State: closed - Opened by danielniccoli almost 8 years ago - 4 comments
Labels: Type: Bug, Priority: Critical, Status: Accepted

#90 - Prevent camera movement if inventory is open

Issue - State: closed - Opened by rm-code almost 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#89 - Disappearing items

Issue - State: closed - Opened by rm-code almost 8 years ago - 1 comment
Labels: Type: Bug, Priority: High, Status: Accepted

#88 - Add item descriptions

Issue - State: closed - Opened by rm-code almost 8 years ago - 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted

#87 - Store mouse pointer position when opening inventory

Issue - State: closed - Opened by rm-code almost 8 years ago - 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted

#86 - Use an image font for the UI

Issue - State: closed - Opened by rm-code almost 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#85 - Crash related to applying status effects

Issue - State: closed - Opened by rm-code almost 8 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted

#84 - Joining item stacks makes items disappear

Issue - State: closed - Opened by rm-code almost 8 years ago - 1 comment
Labels: Type: Bug, Priority: Medium, Status: Accepted

#83 - Make throwing weapons stackable

Issue - State: closed - Opened by rm-code almost 8 years ago - 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted

#82 - Use keyboard scancodes

Issue - State: closed - Opened by rm-code almost 8 years ago
Labels: Priority: High, Type: Feature, Status: Accepted

#81 - Camera returns to original target after walk actions

Issue - State: closed - Opened by danielniccoli about 8 years ago - 1 comment
Labels: Status: Duplicate

#80 - Add keybinding for windowed mode to help screen

Issue - State: closed - Opened by danielniccoli about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#79 - Saving, loading and starting a new game

Issue - State: closed - Opened by danielniccoli about 8 years ago - 2 comments
Labels: Priority: Medium, Type: Feature, Status: Accepted

#78 - Improved inventory management

Issue - State: closed - Opened by danielniccoli about 8 years ago - 2 comments
Labels: Priority: Low, Status: Duplicate, Type: Feature

#77 - Automatically rearm with the same weapon type

Issue - State: closed - Opened by danielniccoli about 8 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted

#76 - Allow custom control settings

Issue - State: closed - Opened by danielniccoli about 8 years ago - 2 comments
Labels: Priority: Low, Type: Feature, Status: On Hold

#75 - I can open container within sight regardless of distance

Issue - State: closed - Opened by danielniccoli about 8 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted

#74 - Damage Types

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted

#73 - Fix weapon sounds

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Type: Bug, Priority: Medium, Status: Accepted

#72 - Health system

Issue - State: closed - Opened by rm-code about 8 years ago - 2 comments
Labels: Priority: High, Type: Feature, Status: Accepted

#71 - Better overlay for weapons

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted

#70 - Crash after throwing a grenade

Issue - State: closed - Opened by rm-code about 8 years ago - 2 comments
Labels: Type: Bug, Priority: High, Status: Accepted

#69 - Add individual projectile speeds

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#68 - Crash when a character attacks itself

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Type: Bug, Priority: High, Status: Accepted

#67 - Properly implement throwing weapons

Issue - State: closed - Opened by rm-code about 8 years ago - 1 comment
Labels: Priority: High, Type: Feature, Status: Accepted

#66 - Change heuristic for A*

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#65 - Add volume attribute for items

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#64 - Add LOS overlay for grenades

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted

#63 - Add weapon range

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Priority: High, Type: Feature, Status: Accepted

#62 - Display weight limits in inventory screen

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#61 - Add merging of ItemStacks

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#60 - Add item sorting

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#59 - Allow item trading between friendly characters

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#58 - Splitting of item stacks

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#57 - Add dragging for item stacks

Issue - State: closed - Opened by rm-code about 8 years ago - 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted

#56 - Fix build in all versions

Pull Request - State: closed - Opened by pablomayobre about 8 years ago - 2 comments
Labels: Type: Bug, Priority: High, Status: Invalid

#55 - Crash when changing fire modes

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted

#54 - Items vanish when equipped

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Type: Bug, Priority: High, Status: Accepted

#53 - Add Item condition

Issue - State: closed - Opened by rm-code about 8 years ago - 2 comments
Labels: Priority: Low, Status: Invalid, Type: Feature

#52 - Improved ammo system

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted

#51 - Translation System

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#50 - Overhaul inventory screen

Issue - State: closed - Opened by rm-code about 8 years ago - 3 comments
Labels: Priority: Low, Type: Feature, Status: Accepted

#49 - Doors are loaded in closed state

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted

#48 - Limit inventory space

Issue - State: closed - Opened by rm-code about 8 years ago - 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted

#47 - Make inventory lists scrollable

Issue - State: closed - Opened by rm-code about 8 years ago - 1 comment
Labels: Priority: Low, Status: Duplicate, Type: Feature

#46 - Allow "opening" of backpacks in the inventory

Issue - State: closed - Opened by rm-code about 8 years ago - 1 comment
Labels: Priority: Low, Status: Duplicate, Type: Feature

#45 - Allow item stacks in the inventory

Issue - State: closed - Opened by rm-code about 8 years ago - 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted

#44 - Add weight attribute for items

Issue - State: closed - Opened by rm-code about 8 years ago - 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted

#43 - Do not return camera to original position after movement

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#42 - Add item containers to the map

Issue - State: closed - Opened by rm-code about 8 years ago - 1 comment
Labels: Priority: Medium, Type: Feature, Status: Accepted

#41 - Better way to generate Behavior Trees

Issue - State: closed - Opened by rm-code about 8 years ago - 1 comment
Labels: Priority: Low, Status: Accepted, Type: Maintenance

#40 - Crash when grenade hits indestructible object

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted

#39 - Crash when shooting next to a world object

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted

#38 - Deactivate mouse scrolling

Issue - State: closed - Opened by rm-code about 8 years ago - 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted

#37 - Add fullscreen mode

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#36 - Add an AP indicator

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted

#35 - OverlayPainter draws actions which can't be executed

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Type: Bug, Priority: Medium, Status: Accepted

#34 - Crash when pressing reload with an grenade equipped

Issue - State: closed - Opened by rm-code about 8 years ago - 1 comment
Labels: Type: Bug, Priority: Critical, Status: Accepted

#33 - Rockets get swallowed by world objects

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted

#32 - Crash while loading the game

Issue - State: closed - Opened by rm-code about 8 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted

#31 - Flickering Mouse Pointer during AI turns

Issue - State: closed - Opened by rm-code over 8 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted

#30 - Rockets occasionally disappear

Issue - State: closed - Opened by rm-code over 8 years ago
Labels: Type: Bug, Priority: Medium, Status: Accepted

#29 - Improve AI

Issue - State: closed - Opened by rm-code over 8 years ago - 3 comments
Labels: Priority: High, Type: Feature, Status: Accepted

#28 - Blocked input after shooting a world object

Issue - State: closed - Opened by rm-code over 8 years ago
Labels: Type: Bug, Priority: High, Status: Accepted

#27 - Improve camera behavior

Issue - State: closed - Opened by rm-code over 8 years ago - 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted

#26 - Change camera behavior for AI controlled factions

Issue - State: closed - Opened by rm-code over 8 years ago - 1 comment
Labels: Priority: High, Type: Feature, Status: Accepted

#25 - Melee weapons

Issue - State: closed - Opened by rm-code over 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#24 - Tweak CTH calculations

Issue - State: closed - Opened by rm-code over 8 years ago - 1 comment
Labels: Priority: High, Type: Feature, Status: Accepted

#23 - PANIC: unprotected error in call to Lua API (not enough memory)

Issue - State: closed - Opened by rm-code over 8 years ago - 1 comment
Labels: Status: Invalid

#22 - Unhide mouse cursor on inventory screen

Issue - State: closed - Opened by rm-code over 8 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted

#21 - Trying to attack with empty weapon costs AP

Issue - State: closed - Opened by rm-code over 8 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted

#20 - Rocket / Grenade Launchers

Issue - State: closed - Opened by rm-code over 8 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted

#19 - Shotguns

Issue - State: closed - Opened by rm-code over 8 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted

#18 - Camera doesn't start centered on character

Issue - State: closed - Opened by rm-code over 8 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted

#17 - Characters can be moved after death

Issue - State: closed - Opened by rm-code over 8 years ago - 1 comment
Labels: Type: Bug, Priority: High, Status: Accepted

#16 - Saving the game's state

Issue - State: closed - Opened by rm-code over 8 years ago
Labels: Priority: High, Type: Feature, Status: Accepted

#15 - Make neutral faction truly neutral

Issue - State: closed - Opened by rm-code over 8 years ago - 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted

#14 - Add win and lose conditions

Issue - State: closed - Opened by rm-code over 8 years ago - 1 comment
Labels: Priority: Medium, Type: Feature, Status: Accepted

#13 - Add spawn areas

Issue - State: closed - Opened by rm-code over 8 years ago - 1 comment
Labels: Priority: Medium, Type: Feature, Status: Accepted

#12 - Restrict camera position to the map's dimensions

Issue - State: closed - Opened by rm-code over 8 years ago - 1 comment
Labels: Priority: Low, Status: Duplicate, Type: Feature

#11 - Improve overlays for attacking and moving

Issue - State: closed - Opened by rm-code over 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#10 - Grenades

Issue - State: closed - Opened by rm-code over 8 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted

#9 - Unequipped backpacks can still be interacted with

Issue - State: closed - Opened by rm-code over 8 years ago - 1 comment
Labels: Type: Bug, Priority: Medium, Status: Accepted

#8 - Inventory crashes if no backpack is equipped

Issue - State: closed - Opened by rm-code over 8 years ago
Labels: Type: Bug, Priority: High, Status: Accepted

#7 - Backpacks can be placed inside of themselves

Issue - State: closed - Opened by rm-code over 8 years ago
Labels: Type: Bug, Priority: Medium, Status: Accepted

#6 - Explosions

Issue - State: closed - Opened by rm-code over 8 years ago - 3 comments
Labels: Priority: High, Type: Feature, Status: Accepted

#5 - Interruptions and Reaction Fire

Issue - State: closed - Opened by rm-code over 8 years ago - 1 comment
Labels: Status: Invalid

#4 - Crash when trying to walk through an open door

Issue - State: closed - Opened by rm-code over 8 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted

#3 - Overlay for movement paths doesn't include open doors

Issue - State: closed - Opened by rm-code over 8 years ago - 1 comment
Labels: Status: Invalid

#2 - Improve line of fire overlay

Issue - State: closed - Opened by rm-code over 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#1 - Question about core modules

Issue - State: closed - Opened by notstefan over 8 years ago - 2 comments
Labels: Type: Question