Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / rm-code/on-the-roadside issues and pull requests
#98 - Crash when resizing inventory window
Issue -
State: closed - Opened by rm-code almost 8 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted
#97 - Add item descriptions
Issue -
State: closed - Opened by rm-code almost 8 years ago
Labels: Priority: High, Type: Feature, Status: Accepted
#96 - New AI behaviors
Issue -
State: open - Opened by rm-code almost 8 years ago
Labels: Priority: Medium, Type: Feature, Status: On Hold
#95 - Create smaller mission oriented map
Issue -
State: closed - Opened by rm-code almost 8 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted
#94 - Make chairs and other world objects climbable
Issue -
State: closed - Opened by rm-code almost 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#93 - Prevent plotting movements (return of the kraken)
Issue -
State: closed - Opened by rm-code almost 8 years ago
- 1 comment
Labels: Type: Bug, Priority: Medium, Status: Accepted
#92 - Develop
Pull Request -
State: closed - Opened by danielniccoli almost 8 years ago
- 1 comment
Labels: Status: Invalid
#91 - Requested body template (human) doesn't exist!
Issue -
State: closed - Opened by danielniccoli almost 8 years ago
- 4 comments
Labels: Type: Bug, Priority: Critical, Status: Accepted
#90 - Prevent camera movement if inventory is open
Issue -
State: closed - Opened by rm-code almost 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#89 - Disappearing items
Issue -
State: closed - Opened by rm-code almost 8 years ago
- 1 comment
Labels: Type: Bug, Priority: High, Status: Accepted
#88 - Add item descriptions
Issue -
State: closed - Opened by rm-code almost 8 years ago
- 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted
#87 - Store mouse pointer position when opening inventory
Issue -
State: closed - Opened by rm-code almost 8 years ago
- 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted
#86 - Use an image font for the UI
Issue -
State: closed - Opened by rm-code almost 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#85 - Crash related to applying status effects
Issue -
State: closed - Opened by rm-code almost 8 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted
#84 - Joining item stacks makes items disappear
Issue -
State: closed - Opened by rm-code almost 8 years ago
- 1 comment
Labels: Type: Bug, Priority: Medium, Status: Accepted
#83 - Make throwing weapons stackable
Issue -
State: closed - Opened by rm-code almost 8 years ago
- 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted
#82 - Use keyboard scancodes
Issue -
State: closed - Opened by rm-code almost 8 years ago
Labels: Priority: High, Type: Feature, Status: Accepted
#81 - Camera returns to original target after walk actions
Issue -
State: closed - Opened by danielniccoli about 8 years ago
- 1 comment
Labels: Status: Duplicate
#80 - Add keybinding for windowed mode to help screen
Issue -
State: closed - Opened by danielniccoli about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#79 - Saving, loading and starting a new game
Issue -
State: closed - Opened by danielniccoli about 8 years ago
- 2 comments
Labels: Priority: Medium, Type: Feature, Status: Accepted
#78 - Improved inventory management
Issue -
State: closed - Opened by danielniccoli about 8 years ago
- 2 comments
Labels: Priority: Low, Status: Duplicate, Type: Feature
#77 - Automatically rearm with the same weapon type
Issue -
State: closed - Opened by danielniccoli about 8 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted
#76 - Allow custom control settings
Issue -
State: closed - Opened by danielniccoli about 8 years ago
- 2 comments
Labels: Priority: Low, Type: Feature, Status: On Hold
#75 - I can open container within sight regardless of distance
Issue -
State: closed - Opened by danielniccoli about 8 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted
#74 - Damage Types
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted
#73 - Fix weapon sounds
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Type: Bug, Priority: Medium, Status: Accepted
#72 - Health system
Issue -
State: closed - Opened by rm-code about 8 years ago
- 2 comments
Labels: Priority: High, Type: Feature, Status: Accepted
#71 - Better overlay for weapons
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted
#70 - Crash after throwing a grenade
Issue -
State: closed - Opened by rm-code about 8 years ago
- 2 comments
Labels: Type: Bug, Priority: High, Status: Accepted
#69 - Add individual projectile speeds
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#68 - Crash when a character attacks itself
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Type: Bug, Priority: High, Status: Accepted
#67 - Properly implement throwing weapons
Issue -
State: closed - Opened by rm-code about 8 years ago
- 1 comment
Labels: Priority: High, Type: Feature, Status: Accepted
#66 - Change heuristic for A*
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#65 - Add volume attribute for items
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#64 - Add LOS overlay for grenades
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted
#63 - Add weapon range
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Priority: High, Type: Feature, Status: Accepted
#62 - Display weight limits in inventory screen
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#61 - Add merging of ItemStacks
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#60 - Add item sorting
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#59 - Allow item trading between friendly characters
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#58 - Splitting of item stacks
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#57 - Add dragging for item stacks
Issue -
State: closed - Opened by rm-code about 8 years ago
- 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted
#56 - Fix build in all versions
Pull Request -
State: closed - Opened by pablomayobre about 8 years ago
- 2 comments
Labels: Type: Bug, Priority: High, Status: Invalid
#55 - Crash when changing fire modes
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted
#54 - Items vanish when equipped
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Type: Bug, Priority: High, Status: Accepted
#53 - Add Item condition
Issue -
State: closed - Opened by rm-code about 8 years ago
- 2 comments
Labels: Priority: Low, Status: Invalid, Type: Feature
#52 - Improved ammo system
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted
#51 - Translation System
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#50 - Overhaul inventory screen
Issue -
State: closed - Opened by rm-code about 8 years ago
- 3 comments
Labels: Priority: Low, Type: Feature, Status: Accepted
#49 - Doors are loaded in closed state
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted
#48 - Limit inventory space
Issue -
State: closed - Opened by rm-code about 8 years ago
- 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted
#47 - Make inventory lists scrollable
Issue -
State: closed - Opened by rm-code about 8 years ago
- 1 comment
Labels: Priority: Low, Status: Duplicate, Type: Feature
#46 - Allow "opening" of backpacks in the inventory
Issue -
State: closed - Opened by rm-code about 8 years ago
- 1 comment
Labels: Priority: Low, Status: Duplicate, Type: Feature
#45 - Allow item stacks in the inventory
Issue -
State: closed - Opened by rm-code about 8 years ago
- 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted
#44 - Add weight attribute for items
Issue -
State: closed - Opened by rm-code about 8 years ago
- 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted
#43 - Do not return camera to original position after movement
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#42 - Add item containers to the map
Issue -
State: closed - Opened by rm-code about 8 years ago
- 1 comment
Labels: Priority: Medium, Type: Feature, Status: Accepted
#41 - Better way to generate Behavior Trees
Issue -
State: closed - Opened by rm-code about 8 years ago
- 1 comment
Labels: Priority: Low, Status: Accepted, Type: Maintenance
#40 - Crash when grenade hits indestructible object
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted
#39 - Crash when shooting next to a world object
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted
#38 - Deactivate mouse scrolling
Issue -
State: closed - Opened by rm-code about 8 years ago
- 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted
#37 - Add fullscreen mode
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#36 - Add an AP indicator
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted
#35 - OverlayPainter draws actions which can't be executed
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Type: Bug, Priority: Medium, Status: Accepted
#34 - Crash when pressing reload with an grenade equipped
Issue -
State: closed - Opened by rm-code about 8 years ago
- 1 comment
Labels: Type: Bug, Priority: Critical, Status: Accepted
#33 - Rockets get swallowed by world objects
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted
#32 - Crash while loading the game
Issue -
State: closed - Opened by rm-code about 8 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted
#31 - Flickering Mouse Pointer during AI turns
Issue -
State: closed - Opened by rm-code over 8 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted
#30 - Rockets occasionally disappear
Issue -
State: closed - Opened by rm-code over 8 years ago
Labels: Type: Bug, Priority: Medium, Status: Accepted
#29 - Improve AI
Issue -
State: closed - Opened by rm-code over 8 years ago
- 3 comments
Labels: Priority: High, Type: Feature, Status: Accepted
#28 - Blocked input after shooting a world object
Issue -
State: closed - Opened by rm-code over 8 years ago
Labels: Type: Bug, Priority: High, Status: Accepted
#27 - Improve camera behavior
Issue -
State: closed - Opened by rm-code over 8 years ago
- 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted
#26 - Change camera behavior for AI controlled factions
Issue -
State: closed - Opened by rm-code over 8 years ago
- 1 comment
Labels: Priority: High, Type: Feature, Status: Accepted
#25 - Melee weapons
Issue -
State: closed - Opened by rm-code over 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#24 - Tweak CTH calculations
Issue -
State: closed - Opened by rm-code over 8 years ago
- 1 comment
Labels: Priority: High, Type: Feature, Status: Accepted
#23 - PANIC: unprotected error in call to Lua API (not enough memory)
Issue -
State: closed - Opened by rm-code over 8 years ago
- 1 comment
Labels: Status: Invalid
#22 - Unhide mouse cursor on inventory screen
Issue -
State: closed - Opened by rm-code over 8 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted
#21 - Trying to attack with empty weapon costs AP
Issue -
State: closed - Opened by rm-code over 8 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted
#20 - Rocket / Grenade Launchers
Issue -
State: closed - Opened by rm-code over 8 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted
#19 - Shotguns
Issue -
State: closed - Opened by rm-code over 8 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted
#18 - Camera doesn't start centered on character
Issue -
State: closed - Opened by rm-code over 8 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted
#17 - Characters can be moved after death
Issue -
State: closed - Opened by rm-code over 8 years ago
- 1 comment
Labels: Type: Bug, Priority: High, Status: Accepted
#16 - Saving the game's state
Issue -
State: closed - Opened by rm-code over 8 years ago
Labels: Priority: High, Type: Feature, Status: Accepted
#15 - Make neutral faction truly neutral
Issue -
State: closed - Opened by rm-code over 8 years ago
- 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted
#14 - Add win and lose conditions
Issue -
State: closed - Opened by rm-code over 8 years ago
- 1 comment
Labels: Priority: Medium, Type: Feature, Status: Accepted
#13 - Add spawn areas
Issue -
State: closed - Opened by rm-code over 8 years ago
- 1 comment
Labels: Priority: Medium, Type: Feature, Status: Accepted
#12 - Restrict camera position to the map's dimensions
Issue -
State: closed - Opened by rm-code over 8 years ago
- 1 comment
Labels: Priority: Low, Status: Duplicate, Type: Feature
#11 - Improve overlays for attacking and moving
Issue -
State: closed - Opened by rm-code over 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#10 - Grenades
Issue -
State: closed - Opened by rm-code over 8 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted
#9 - Unequipped backpacks can still be interacted with
Issue -
State: closed - Opened by rm-code over 8 years ago
- 1 comment
Labels: Type: Bug, Priority: Medium, Status: Accepted
#8 - Inventory crashes if no backpack is equipped
Issue -
State: closed - Opened by rm-code over 8 years ago
Labels: Type: Bug, Priority: High, Status: Accepted
#7 - Backpacks can be placed inside of themselves
Issue -
State: closed - Opened by rm-code over 8 years ago
Labels: Type: Bug, Priority: Medium, Status: Accepted
#6 - Explosions
Issue -
State: closed - Opened by rm-code over 8 years ago
- 3 comments
Labels: Priority: High, Type: Feature, Status: Accepted
#5 - Interruptions and Reaction Fire
Issue -
State: closed - Opened by rm-code over 8 years ago
- 1 comment
Labels: Status: Invalid
#4 - Crash when trying to walk through an open door
Issue -
State: closed - Opened by rm-code over 8 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted
#3 - Overlay for movement paths doesn't include open doors
Issue -
State: closed - Opened by rm-code over 8 years ago
- 1 comment
Labels: Status: Invalid
#2 - Improve line of fire overlay
Issue -
State: closed - Opened by rm-code over 8 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#1 - Question about core modules
Issue -
State: closed - Opened by notstefan over 8 years ago
- 2 comments
Labels: Type: Question