Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / rm-code/on-the-roadside issues and pull requests
#303 - Explosive Weapon Overhaul
Issue -
State: closed - Opened by rm-code over 5 years ago
Labels: Priority: High, Type: Feature, Status: Accepted
#302 - Particle System Overhaul
Issue -
State: open - Opened by rm-code over 5 years ago
- 2 comments
Labels: Priority: Medium, Type: Feature, Status: Accepted
#301 - New chance to hit calculation
Issue -
State: closed - Opened by rm-code over 5 years ago
- 2 comments
Labels: Priority: High, Type: Feature, Status: Accepted
#300 - Inventory and Item handling rework
Issue -
State: open - Opened by rm-code over 5 years ago
Labels: Priority: High, Type: Feature, Status: Accepted
#299 - Cover system rework
Issue -
State: closed - Opened by rm-code over 5 years ago
Labels: Priority: High, Type: Feature, Status: Accepted
#298 - Remove ammunition
Issue -
State: closed - Opened by rm-code over 5 years ago
Labels: Priority: High, Type: Feature, Status: Accepted
#297 - Remove range restrictions for weapons
Issue -
State: closed - Opened by rm-code over 5 years ago
Labels: Priority: High, Type: Feature, Status: Accepted
#296 - Weapon / Aim System rework
Issue -
State: closed - Opened by rm-code over 5 years ago
Labels: Priority: High, Type: Feature, Status: Accepted
#295 - Simplify ItemStacks
Issue -
State: open - Opened by rm-code over 5 years ago
Labels: Priority: Low, Status: On Hold, Type: Maintenance
#294 - Create persistent shop inventory
Issue -
State: open - Opened by rm-code about 6 years ago
Labels: Priority: High, Type: Feature, Status: On Hold
#293 - Handle item stacks on shop screen
Issue -
State: open - Opened by rm-code about 6 years ago
Labels: Priority: High, Type: Feature, Status: On Hold
#292 - Restrict the amount of characters per combat mission
Issue -
State: open - Opened by rm-code about 6 years ago
Labels: Priority: High, Type: Feature, Status: Accepted
#291 - Add simple shop for buying / selling items
Issue -
State: open - Opened by rm-code about 6 years ago
Labels: Priority: High, Type: Feature, Status: On Hold
#290 - Show savegame's type on the savegame menu
Issue -
State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#289 - Fix base inventory being reset to a different weight and volume
Issue -
State: closed - Opened by rm-code about 6 years ago
Labels: Type: Bug, Priority: Medium, Status: Accepted
#288 - Fix crash with backpacks on base screen
Issue -
State: closed - Opened by rm-code about 6 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted
#287 - Track the amount of kills for each character
Issue -
State: open - Opened by rm-code about 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#286 - Add screen for hiring new stalkers
Issue -
State: closed - Opened by rm-code about 6 years ago
Labels: Priority: High, Type: Feature, Status: Accepted
#285 - Inventory / Shop on base screen
Issue -
State: closed - Opened by rm-code about 6 years ago
Labels: Priority: High, Type: Feature, Status: Accepted
#284 - Track amount of missions in which a character has partaken
Issue -
State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#283 - Use Util.pickRandomValue in CharacterFactory (line 85)
Issue -
State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Low, Status: Accepted, Type: Maintenance
#282 - Rename action point variables
Issue -
State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Low, Status: Accepted, Type: Maintenance
#281 - Use ArrayRotation lib
Issue -
State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Low, Status: Accepted, Type: Maintenance
#280 - Settings.load can potentially simplified
Issue -
State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Low, Status: Invalid, Type: Maintenance
#279 - Remove dead soldiers from faction and add them to a memorial file
Issue -
State: open - Opened by rm-code about 6 years ago
- 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted
#278 - Health Points are set incorrectly after loading a save
Issue -
State: closed - Opened by rm-code about 6 years ago
Labels: Type: Bug, Priority: High, Status: Accepted
#277 - Clear characters for the next mission
Issue -
State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#276 - Add info about soldiers to base screen
Issue -
State: closed - Opened by rm-code about 6 years ago
- 1 comment
Labels: Priority: High, Type: Feature, Status: Accepted
#275 - Assert save files are available before trying to load them
Issue -
State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted
#274 - Add preliminary "base" screen
Issue -
State: closed - Opened by rm-code about 6 years ago
Labels: Priority: High, Type: Feature, Status: Accepted
#273 - Add keybinding to center camera on current character
Issue -
State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#272 - Use i18n lib for translations
Issue -
State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Low, Status: Invalid, Type: Feature
#271 - Fix crash by loading characters
Issue -
State: closed - Opened by rm-code about 6 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted
#270 - Crash when loading a map caused by world object
Issue -
State: closed - Opened by rm-code about 6 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted
#269 - Extend image font to (at least) support latin-1 unicode
Issue -
State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted
#268 - Camera focuses on wrong character
Issue -
State: closed - Opened by rm-code about 6 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted
#267 - Remove Messenger dependencies
Issue -
State: closed - Opened by rm-code about 6 years ago
- 1 comment
Labels: Priority: Low, Status: Accepted, Type: Maintenance
#266 - Class-based AP
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#265 - Right-Click menu on inventory screen
Issue -
State: open - Opened by rm-code over 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#264 - Show info when enemy/neutral turn is active
Issue -
State: open - Opened by rm-code over 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#263 - MessageLog isn't cleared properly
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted
#262 - Medipacks
Issue -
State: open - Opened by rm-code over 6 years ago
Labels: Priority: High, Type: Feature, Status: Accepted
#261 - Reimplement camera tracking when selecting a new character
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#260 - Reimplement camera tracking during movement
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#259 - Fix map loading
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted
#258 - Add selection tool for prefab editor
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Priority: Low, Status: Invalid, Type: Feature
#257 - Fix debris WorldObject placement
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted
#256 - Replace hacky character saving
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Priority: Low, Status: Accepted, Type: Maintenance
#255 - UI shows info about characters that can't be seen
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: High, Status: Accepted
#254 - Change rendering system
Issue -
State: closed - Opened by rm-code over 6 years ago
- 1 comment
Labels: Priority: High, Status: Duplicate, Type: Maintenance
#253 - Change FOV handling
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Priority: High, Status: Accepted, Type: Maintenance
#252 - Change map data structure
Issue -
State: closed - Opened by rm-code over 6 years ago
- 1 comment
Labels: Priority: High, Status: Accepted, Type: Maintenance
#251 - Hit points of world objects are too high
Issue -
State: closed - Opened by rm-code over 6 years ago
- 1 comment
Labels: Type: Bug, Priority: Medium, Status: Accepted
#250 - Camera boundaries are faulty after loading a prefab
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Medium, Status: Accepted
#249 - Use spritebatch on prefab editor screen
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted
#248 - Right-click drags item on inventory screen
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted
#247 - UIInventoryList doesn't clear its children properly
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted
#246 - UIEquipmentList doesn't clear its children properly
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted
#245 - Item description scrollbar is broken (Inventory Screen)
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted
#244 - Unassigned actions can't be rebound to different scancode
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Medium, Status: Accepted
#243 - Better tool selectors on prefab editor
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#242 - Show tile / worldobject colors for icons in prefab editor
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#241 - Fix scrolling on prefab menu
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Medium, Status: Accepted
#240 - Add paginated UI lists
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Priority: High, Type: Feature, Status: Accepted
#239 - Crash when winning the game
Issue -
State: closed - Opened by rm-code over 6 years ago
- 1 comment
Labels: Type: Bug, Priority: Critical, Status: Accepted
#238 - Crash with getSubType
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted
#237 - Replace SoundManager
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Priority: Low, Status: Accepted, Type: Maintenance
#236 - Move redundant require statements to top of class
Issue -
State: closed - Opened by rm-code over 6 years ago
Labels: Priority: Low, Status: Accepted, Type: Maintenance
#235 - Add default color and sprite if one can't be found in the texture packs
Issue -
State: open - Opened by rm-code almost 7 years ago
Labels: Priority: Low, Status: Accepted, Type: Maintenance
#234 - Dogs picking up items
Issue -
State: open - Opened by rm-code almost 7 years ago
Labels: Type: Bug, Priority: Medium, Status: Accepted
#233 - Use classes to determine creature sprite
Issue -
State: closed - Opened by rm-code almost 7 years ago
- 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted
#232 - Add weapon's DMG stat to ui
Issue -
State: closed - Opened by rm-code almost 7 years ago
- 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted
#231 - Item loading is bugged
Issue -
State: closed - Opened by rm-code almost 7 years ago
- 1 comment
Labels: Type: Bug, Priority: Critical, Status: Accepted
#230 - Fix tile sprite not updated if item is removed
Issue -
State: open - Opened by rm-code almost 7 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted
#229 - Fix save game sorting
Issue -
State: closed - Opened by rm-code almost 7 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted
#228 - Prevent tile from being hit twice
Issue -
State: closed - Opened by rm-code almost 7 years ago
Labels: Type: Bug, Priority: High, Status: Accepted
#227 - Fix crash when selecting a character with a right-click
Issue -
State: closed - Opened by rm-code almost 7 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted
#226 - Simplify health system
Issue -
State: closed - Opened by rm-code almost 7 years ago
Labels: Priority: High, Type: Feature, Status: Accepted
#225 - Savegames are broken
Issue -
State: closed - Opened by rm-code almost 7 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted
#224 - Volume calculation bug
Issue -
State: closed - Opened by rm-code almost 7 years ago
Labels: Type: Bug, Priority: Medium, Status: Accepted
#223 - Lay groundwork for base / world gameplay
Issue -
State: closed - Opened by rm-code almost 7 years ago
- 2 comments
Labels: Priority: High, Type: Feature, Status: Accepted
#222 - Fix flood fill in prefab editor
Issue -
State: closed - Opened by rm-code almost 7 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted
#221 - Fix centering of UIPaginatedList
Issue -
State: closed - Opened by rm-code almost 7 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted
#220 - Settings screen always warns about unsaved changes
Issue -
State: closed - Opened by rm-code almost 7 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted
#219 - Body parts should only propagate damage to contained body parts
Issue -
State: closed - Opened by rm-code almost 7 years ago
- 1 comment
Labels: Priority: Low, Status: Invalid, Type: Feature
#218 - Blood loss should cause unconsciousness
Issue -
State: closed - Opened by rm-code almost 7 years ago
- 1 comment
Labels: Priority: Medium, Status: Invalid, Type: Feature
#212 - Mark certain tiles as invalid for spawning
Issue -
State: closed - Opened by rm-code about 7 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted
#211 - Add pain system
Issue -
State: closed - Opened by rm-code about 7 years ago
- 2 comments
Labels: Priority: High, Status: Invalid, Type: Feature
#210 - Use make file to create cross-platform builds
Issue -
State: closed - Opened by rm-code about 7 years ago
Labels: Priority: High, Status: Invalid, Type: Maintenance
#207 - Major refactor to usage of middleclass
Issue -
State: closed - Opened by rm-code about 7 years ago
- 2 comments
Labels: Priority: Low, Status: Accepted, Type: Maintenance
#184 - Replace mouse panning
Issue -
State: closed - Opened by rm-code about 7 years ago
- 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted
#183 - Grid align scrollbar movement
Issue -
State: open - Opened by rm-code about 7 years ago
- 1 comment
Labels: Type: Bug, Priority: Low, Status: Accepted
#177 - Lower brightness of ground textures
Issue -
State: closed - Opened by rm-code about 7 years ago
Labels: Priority: Low, Status: Invalid, Type: Feature
#168 - Overhaul base view
Issue -
State: closed - Opened by rm-code about 7 years ago
Labels: Priority: High, Status: Invalid, Type: Feature
#146 - Crash after trying to path through a door
Issue -
State: closed - Opened by rm-code over 7 years ago
- 1 comment
Labels: Type: Bug, Priority: Critical, Status: Accepted
#143 - Message Log
Issue -
State: closed - Opened by rm-code over 7 years ago
- 2 comments
Labels: Priority: High, Type: Feature, Status: Accepted
#138 - Update to LÖVE 0.11.0
Issue -
State: closed - Opened by rm-code over 7 years ago
- 2 comments
Labels: Priority: Low, Status: Accepted, Type: Maintenance
#134 - Show character information on mouse over
Issue -
State: closed - Opened by rm-code over 7 years ago
- 1 comment
Labels: Priority: Medium, Status: Invalid, Type: Feature
#100 - Add body template for dog
Issue -
State: closed - Opened by rm-code almost 8 years ago
- 1 comment
Labels: Priority: Medium, Type: Feature, Status: Accepted
#99 - Add passive animals
Issue -
State: closed - Opened by rm-code almost 8 years ago
- 1 comment
Labels: Priority: Medium, Type: Feature, Status: Accepted