Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / rm-code/on-the-roadside issues and pull requests

#303 - Explosive Weapon Overhaul

Issue - State: closed - Opened by rm-code over 5 years ago
Labels: Priority: High, Type: Feature, Status: Accepted

#302 - Particle System Overhaul

Issue - State: open - Opened by rm-code over 5 years ago - 2 comments
Labels: Priority: Medium, Type: Feature, Status: Accepted

#301 - New chance to hit calculation

Issue - State: closed - Opened by rm-code over 5 years ago - 2 comments
Labels: Priority: High, Type: Feature, Status: Accepted

#300 - Inventory and Item handling rework

Issue - State: open - Opened by rm-code over 5 years ago
Labels: Priority: High, Type: Feature, Status: Accepted

#299 - Cover system rework

Issue - State: closed - Opened by rm-code over 5 years ago
Labels: Priority: High, Type: Feature, Status: Accepted

#298 - Remove ammunition

Issue - State: closed - Opened by rm-code over 5 years ago
Labels: Priority: High, Type: Feature, Status: Accepted

#297 - Remove range restrictions for weapons

Issue - State: closed - Opened by rm-code over 5 years ago
Labels: Priority: High, Type: Feature, Status: Accepted

#296 - Weapon / Aim System rework

Issue - State: closed - Opened by rm-code over 5 years ago
Labels: Priority: High, Type: Feature, Status: Accepted

#295 - Simplify ItemStacks

Issue - State: open - Opened by rm-code over 5 years ago
Labels: Priority: Low, Status: On Hold, Type: Maintenance

#294 - Create persistent shop inventory

Issue - State: open - Opened by rm-code about 6 years ago
Labels: Priority: High, Type: Feature, Status: On Hold

#293 - Handle item stacks on shop screen

Issue - State: open - Opened by rm-code about 6 years ago
Labels: Priority: High, Type: Feature, Status: On Hold

#292 - Restrict the amount of characters per combat mission

Issue - State: open - Opened by rm-code about 6 years ago
Labels: Priority: High, Type: Feature, Status: Accepted

#291 - Add simple shop for buying / selling items

Issue - State: open - Opened by rm-code about 6 years ago
Labels: Priority: High, Type: Feature, Status: On Hold

#290 - Show savegame's type on the savegame menu

Issue - State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#289 - Fix base inventory being reset to a different weight and volume

Issue - State: closed - Opened by rm-code about 6 years ago
Labels: Type: Bug, Priority: Medium, Status: Accepted

#288 - Fix crash with backpacks on base screen

Issue - State: closed - Opened by rm-code about 6 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted

#287 - Track the amount of kills for each character

Issue - State: open - Opened by rm-code about 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#286 - Add screen for hiring new stalkers

Issue - State: closed - Opened by rm-code about 6 years ago
Labels: Priority: High, Type: Feature, Status: Accepted

#285 - Inventory / Shop on base screen

Issue - State: closed - Opened by rm-code about 6 years ago
Labels: Priority: High, Type: Feature, Status: Accepted

#284 - Track amount of missions in which a character has partaken

Issue - State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#283 - Use Util.pickRandomValue in CharacterFactory (line 85)

Issue - State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Low, Status: Accepted, Type: Maintenance

#282 - Rename action point variables

Issue - State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Low, Status: Accepted, Type: Maintenance

#281 - Use ArrayRotation lib

Issue - State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Low, Status: Accepted, Type: Maintenance

#280 - Settings.load can potentially simplified

Issue - State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Low, Status: Invalid, Type: Maintenance

#279 - Remove dead soldiers from faction and add them to a memorial file

Issue - State: open - Opened by rm-code about 6 years ago - 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted

#278 - Health Points are set incorrectly after loading a save

Issue - State: closed - Opened by rm-code about 6 years ago
Labels: Type: Bug, Priority: High, Status: Accepted

#277 - Clear characters for the next mission

Issue - State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#276 - Add info about soldiers to base screen

Issue - State: closed - Opened by rm-code about 6 years ago - 1 comment
Labels: Priority: High, Type: Feature, Status: Accepted

#275 - Assert save files are available before trying to load them

Issue - State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted

#274 - Add preliminary "base" screen

Issue - State: closed - Opened by rm-code about 6 years ago
Labels: Priority: High, Type: Feature, Status: Accepted

#273 - Add keybinding to center camera on current character

Issue - State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#272 - Use i18n lib for translations

Issue - State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Low, Status: Invalid, Type: Feature

#271 - Fix crash by loading characters

Issue - State: closed - Opened by rm-code about 6 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted

#270 - Crash when loading a map caused by world object

Issue - State: closed - Opened by rm-code about 6 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted

#269 - Extend image font to (at least) support latin-1 unicode

Issue - State: closed - Opened by rm-code about 6 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted

#268 - Camera focuses on wrong character

Issue - State: closed - Opened by rm-code about 6 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted

#267 - Remove Messenger dependencies

Issue - State: closed - Opened by rm-code about 6 years ago - 1 comment
Labels: Priority: Low, Status: Accepted, Type: Maintenance

#266 - Class-based AP

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#265 - Right-Click menu on inventory screen

Issue - State: open - Opened by rm-code over 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#264 - Show info when enemy/neutral turn is active

Issue - State: open - Opened by rm-code over 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#263 - MessageLog isn't cleared properly

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted

#262 - Medipacks

Issue - State: open - Opened by rm-code over 6 years ago
Labels: Priority: High, Type: Feature, Status: Accepted

#261 - Reimplement camera tracking when selecting a new character

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#260 - Reimplement camera tracking during movement

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#259 - Fix map loading

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted

#258 - Add selection tool for prefab editor

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Priority: Low, Status: Invalid, Type: Feature

#257 - Fix debris WorldObject placement

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted

#256 - Replace hacky character saving

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Priority: Low, Status: Accepted, Type: Maintenance

#255 - UI shows info about characters that can't be seen

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: High, Status: Accepted

#254 - Change rendering system

Issue - State: closed - Opened by rm-code over 6 years ago - 1 comment
Labels: Priority: High, Status: Duplicate, Type: Maintenance

#253 - Change FOV handling

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Priority: High, Status: Accepted, Type: Maintenance

#252 - Change map data structure

Issue - State: closed - Opened by rm-code over 6 years ago - 1 comment
Labels: Priority: High, Status: Accepted, Type: Maintenance

#251 - Hit points of world objects are too high

Issue - State: closed - Opened by rm-code over 6 years ago - 1 comment
Labels: Type: Bug, Priority: Medium, Status: Accepted

#250 - Camera boundaries are faulty after loading a prefab

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Medium, Status: Accepted

#249 - Use spritebatch on prefab editor screen

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Priority: Medium, Type: Feature, Status: Accepted

#248 - Right-click drags item on inventory screen

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted

#247 - UIInventoryList doesn't clear its children properly

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted

#246 - UIEquipmentList doesn't clear its children properly

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted

#245 - Item description scrollbar is broken (Inventory Screen)

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted

#244 - Unassigned actions can't be rebound to different scancode

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Medium, Status: Accepted

#243 - Better tool selectors on prefab editor

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#242 - Show tile / worldobject colors for icons in prefab editor

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#241 - Fix scrolling on prefab menu

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Medium, Status: Accepted

#240 - Add paginated UI lists

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Priority: High, Type: Feature, Status: Accepted

#239 - Crash when winning the game

Issue - State: closed - Opened by rm-code over 6 years ago - 1 comment
Labels: Type: Bug, Priority: Critical, Status: Accepted

#238 - Crash with getSubType

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted

#237 - Replace SoundManager

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Priority: Low, Status: Accepted, Type: Maintenance

#236 - Move redundant require statements to top of class

Issue - State: closed - Opened by rm-code over 6 years ago
Labels: Priority: Low, Status: Accepted, Type: Maintenance

#235 - Add default color and sprite if one can't be found in the texture packs

Issue - State: open - Opened by rm-code almost 7 years ago
Labels: Priority: Low, Status: Accepted, Type: Maintenance

#234 - Dogs picking up items

Issue - State: open - Opened by rm-code almost 7 years ago
Labels: Type: Bug, Priority: Medium, Status: Accepted

#233 - Use classes to determine creature sprite

Issue - State: closed - Opened by rm-code almost 7 years ago - 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted

#232 - Add weapon's DMG stat to ui

Issue - State: closed - Opened by rm-code almost 7 years ago - 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted

#231 - Item loading is bugged

Issue - State: closed - Opened by rm-code almost 7 years ago - 1 comment
Labels: Type: Bug, Priority: Critical, Status: Accepted

#230 - Fix tile sprite not updated if item is removed

Issue - State: open - Opened by rm-code almost 7 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted

#229 - Fix save game sorting

Issue - State: closed - Opened by rm-code almost 7 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted

#228 - Prevent tile from being hit twice

Issue - State: closed - Opened by rm-code almost 7 years ago
Labels: Type: Bug, Priority: High, Status: Accepted

#227 - Fix crash when selecting a character with a right-click

Issue - State: closed - Opened by rm-code almost 7 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted

#226 - Simplify health system

Issue - State: closed - Opened by rm-code almost 7 years ago
Labels: Priority: High, Type: Feature, Status: Accepted

#225 - Savegames are broken

Issue - State: closed - Opened by rm-code almost 7 years ago
Labels: Type: Bug, Priority: Critical, Status: Accepted

#224 - Volume calculation bug

Issue - State: closed - Opened by rm-code almost 7 years ago
Labels: Type: Bug, Priority: Medium, Status: Accepted

#223 - Lay groundwork for base / world gameplay

Issue - State: closed - Opened by rm-code almost 7 years ago - 2 comments
Labels: Priority: High, Type: Feature, Status: Accepted

#222 - Fix flood fill in prefab editor

Issue - State: closed - Opened by rm-code almost 7 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted

#221 - Fix centering of UIPaginatedList

Issue - State: closed - Opened by rm-code almost 7 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted

#220 - Settings screen always warns about unsaved changes

Issue - State: closed - Opened by rm-code almost 7 years ago
Labels: Type: Bug, Priority: Low, Status: Accepted

#219 - Body parts should only propagate damage to contained body parts

Issue - State: closed - Opened by rm-code almost 7 years ago - 1 comment
Labels: Priority: Low, Status: Invalid, Type: Feature

#218 - Blood loss should cause unconsciousness

Issue - State: closed - Opened by rm-code almost 7 years ago - 1 comment
Labels: Priority: Medium, Status: Invalid, Type: Feature

#212 - Mark certain tiles as invalid for spawning

Issue - State: closed - Opened by rm-code about 7 years ago
Labels: Priority: Low, Type: Feature, Status: Accepted

#211 - Add pain system

Issue - State: closed - Opened by rm-code about 7 years ago - 2 comments
Labels: Priority: High, Status: Invalid, Type: Feature

#210 - Use make file to create cross-platform builds

Issue - State: closed - Opened by rm-code about 7 years ago
Labels: Priority: High, Status: Invalid, Type: Maintenance

#207 - Major refactor to usage of middleclass

Issue - State: closed - Opened by rm-code about 7 years ago - 2 comments
Labels: Priority: Low, Status: Accepted, Type: Maintenance

#184 - Replace mouse panning

Issue - State: closed - Opened by rm-code about 7 years ago - 1 comment
Labels: Priority: Low, Type: Feature, Status: Accepted

#183 - Grid align scrollbar movement

Issue - State: open - Opened by rm-code about 7 years ago - 1 comment
Labels: Type: Bug, Priority: Low, Status: Accepted

#177 - Lower brightness of ground textures

Issue - State: closed - Opened by rm-code about 7 years ago
Labels: Priority: Low, Status: Invalid, Type: Feature

#168 - Overhaul base view

Issue - State: closed - Opened by rm-code about 7 years ago
Labels: Priority: High, Status: Invalid, Type: Feature

#146 - Crash after trying to path through a door

Issue - State: closed - Opened by rm-code over 7 years ago - 1 comment
Labels: Type: Bug, Priority: Critical, Status: Accepted

#143 - Message Log

Issue - State: closed - Opened by rm-code over 7 years ago - 2 comments
Labels: Priority: High, Type: Feature, Status: Accepted

#138 - Update to LÖVE 0.11.0

Issue - State: closed - Opened by rm-code over 7 years ago - 2 comments
Labels: Priority: Low, Status: Accepted, Type: Maintenance

#134 - Show character information on mouse over

Issue - State: closed - Opened by rm-code over 7 years ago - 1 comment
Labels: Priority: Medium, Status: Invalid, Type: Feature

#100 - Add body template for dog

Issue - State: closed - Opened by rm-code almost 8 years ago - 1 comment
Labels: Priority: Medium, Type: Feature, Status: Accepted

#99 - Add passive animals

Issue - State: closed - Opened by rm-code almost 8 years ago - 1 comment
Labels: Priority: Medium, Type: Feature, Status: Accepted