Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / rlazarus/MUSS issues and pull requests

#109 - Object aliases.

Issue - State: open - Opened by relsqui over 11 years ago - 2 comments
Labels: discuss

#109 - Object aliases.

Issue - State: open - Opened by relsqui over 11 years ago - 2 comments
Labels: discuss

#108 - Empty() for containers.

Issue - State: open - Opened by relsqui over 11 years ago - 1 comment
Labels: discuss

#108 - Empty() for containers.

Issue - State: open - Opened by relsqui over 11 years ago - 1 comment
Labels: discuss

#108 - Empty() for containers.

Issue - State: open - Opened by relsqui over 11 years ago - 1 comment
Labels: discuss

#107 - Auto-generated parse errors don't read well

Issue - State: open - Opened by rlazarus over 11 years ago

#107 - Auto-generated parse errors don't read well

Issue - State: open - Opened by rlazarus over 11 years ago

#107 - Auto-generated parse errors don't read well

Issue - State: open - Opened by rlazarus over 11 years ago

#107 - Auto-generated parse errors don't read well

Issue - State: open - Opened by rlazarus over 11 years ago

#106 - 'Take' emission is wrong.

Issue - State: closed - Opened by relsqui over 11 years ago
Labels: bug

#106 - 'Take' emission is wrong.

Issue - State: closed - Opened by relsqui over 11 years ago
Labels: bug

#106 - 'Take' emission is wrong.

Issue - State: closed - Opened by relsqui over 11 years ago
Labels: bug

#106 - 'Take' emission is wrong.

Issue - State: closed - Opened by relsqui over 11 years ago
Labels: bug

#105 - Open doesn't accept multi-word exit names.

Issue - State: closed - Opened by relsqui over 11 years ago
Labels: bug

#105 - Open doesn't accept multi-word exit names.

Issue - State: closed - Opened by relsqui over 11 years ago
Labels: bug

#105 - Open doesn't accept multi-word exit names.

Issue - State: closed - Opened by relsqui over 11 years ago
Labels: bug

#105 - Open doesn't accept multi-word exit names.

Issue - State: closed - Opened by relsqui over 11 years ago
Labels: bug

#104 - dig + a room name with commas doesn't parse

Issue - State: closed - Opened by relsqui over 11 years ago
Labels: bug

#104 - dig + a room name with commas doesn't parse

Issue - State: closed - Opened by relsqui over 11 years ago
Labels: bug

#104 - dig + a room name with commas doesn't parse

Issue - State: closed - Opened by relsqui over 11 years ago
Labels: bug

#104 - dig + a room name with commas doesn't parse

Issue - State: closed - Opened by relsqui over 11 years ago
Labels: bug

#103 - You can create a muss.db.Room

Issue - State: closed - Opened by relsqui over 11 years ago - 4 comments
Labels: bug

#103 - You can create a muss.db.Room

Issue - State: closed - Opened by relsqui over 11 years ago - 4 comments
Labels: bug

#103 - You can create a muss.db.Room

Issue - State: closed - Opened by relsqui over 11 years ago - 4 comments
Labels: bug

#102 - Descriptions can be non-strings.

Issue - State: closed - Opened by relsqui over 11 years ago - 3 comments
Labels: bug, discuss

#102 - Descriptions can be non-strings.

Issue - State: closed - Opened by relsqui over 11 years ago - 3 comments
Labels: bug, discuss

#102 - Descriptions can be non-strings.

Issue - State: closed - Opened by relsqui over 11 years ago - 3 comments
Labels: bug, discuss

#102 - Descriptions can be non-strings.

Issue - State: closed - Opened by relsqui over 11 years ago - 3 comments
Labels: bug, discuss

#101 - You can take Exits

Issue - State: closed - Opened by ghost over 11 years ago - 1 comment
Labels: duplicate

#101 - You can take Exits

Issue - State: closed - Opened by ghost over 11 years ago - 1 comment
Labels: duplicate

#101 - You can take Exits

Issue - State: closed - Opened by ghost over 11 years ago - 1 comment
Labels: duplicate

#100 - Items in inventory can't be retrieved by strings ending in 'on'

Issue - State: open - Opened by ghost over 11 years ago - 3 comments
Labels: bug

#100 - Items in inventory can't be retrieved by strings ending in 'on'

Issue - State: open - Opened by ghost over 11 years ago - 3 comments
Labels: bug

#100 - Items in inventory can't be retrieved by strings ending in 'on'

Issue - State: open - Opened by ghost over 11 years ago - 3 comments
Labels: bug

#100 - Items in inventory can't be retrieved by strings ending in 'on'

Issue - State: open - Opened by ghost over 11 years ago - 3 comments
Labels: bug

#99 - last_told and position should reset on disconnect.

Issue - State: open - Opened by relsqui over 11 years ago
Labels: bug

#99 - last_told and position should reset on disconnect.

Issue - State: open - Opened by relsqui over 11 years ago
Labels: bug

#99 - last_told and position should reset on disconnect.

Issue - State: open - Opened by relsqui over 11 years ago
Labels: bug

#98 - You can destroy a room that players are in, and they don't stop being in it.

Issue - State: open - Opened by relsqui over 11 years ago - 5 comments
Labels: bug, discuss

#98 - You can destroy a room that players are in, and they don't stop being in it.

Issue - State: open - Opened by relsqui over 11 years ago - 5 comments
Labels: bug, discuss

#98 - You can destroy a room that players are in, and they don't stop being in it.

Issue - State: open - Opened by relsqui over 11 years ago - 5 comments
Labels: bug, discuss

#98 - You can destroy a room that players are in, and they don't stop being in it.

Issue - State: open - Opened by relsqui over 11 years ago - 5 comments
Labels: bug, discuss

#97 - The location setter should prevent cycles in the location graph

Issue - State: open - Opened by rlazarus over 11 years ago - 4 comments
Labels: bug, discuss

#96 - You can give/take from yourself.

Issue - State: closed - Opened by relsqui over 11 years ago - 5 comments

#96 - You can give/take from yourself.

Issue - State: closed - Opened by relsqui over 11 years ago - 5 comments

#96 - You can give/take from yourself.

Issue - State: closed - Opened by relsqui over 11 years ago - 5 comments

#95 - "re" alone gives the wrong error message.

Issue - State: closed - Opened by relsqui over 11 years ago
Labels: bug

#95 - "re" alone gives the wrong error message.

Issue - State: closed - Opened by relsqui over 11 years ago
Labels: bug

#94 - Allow create to use just the class name, case-insensitively, for object types.

Issue - State: open - Opened by relsqui over 11 years ago
Labels: discuss

#94 - Allow create to use just the class name, case-insensitively, for object types.

Issue - State: open - Opened by relsqui over 11 years ago
Labels: discuss

#93 - Inventory shouldn't show equipped items.

Issue - State: closed - Opened by relsqui over 11 years ago
Labels: bug

#92 - Secure Object and attribute owners.

Issue - State: closed - Opened by relsqui over 11 years ago - 1 comment
Labels: bug

#92 - Secure Object and attribute owners.

Issue - State: closed - Opened by relsqui over 11 years ago - 1 comment
Labels: bug

#91 - Add Pack to equipment.

Issue - State: closed - Opened by relsqui over 11 years ago - 1 comment

#91 - Add Pack to equipment.

Issue - State: closed - Opened by relsqui over 11 years ago - 1 comment

#91 - Add Pack to equipment.

Issue - State: closed - Opened by relsqui over 11 years ago - 1 comment

#90 - Move equipment commands to muss.equipment.

Issue - State: open - Opened by relsqui over 11 years ago - 3 comments
Labels: discuss

#90 - Move equipment commands to muss.equipment.

Issue - State: open - Opened by relsqui over 11 years ago - 3 comments
Labels: discuss

#90 - Move equipment commands to muss.equipment.

Issue - State: open - Opened by relsqui over 11 years ago - 3 comments
Labels: discuss

#89 - Tests

Pull Request - State: closed - Opened by relsqui over 11 years ago

#89 - Tests

Pull Request - State: closed - Opened by relsqui over 11 years ago

#89 - Tests

Pull Request - State: closed - Opened by relsqui over 11 years ago

#89 - Tests

Pull Request - State: closed - Opened by relsqui over 11 years ago

#88 - add a Wearing() lock

Issue - State: open - Opened by relsqui over 11 years ago

#88 - add a Wearing() lock

Issue - State: open - Opened by relsqui over 11 years ago

#87 - Is()/Or() repr raises NameError

Issue - State: closed - Opened by relsqui over 11 years ago - 2 comments
Labels: bug, blocked

#87 - Is()/Or() repr raises NameError

Issue - State: closed - Opened by relsqui over 11 years ago - 2 comments
Labels: bug, blocked

#86 - Have whatis look up objects in both directions.

Issue - State: open - Opened by relsqui over 11 years ago

#86 - Have whatis look up objects in both directions.

Issue - State: open - Opened by relsqui over 11 years ago

#85 - Sanitize player locations and exits.

Issue - State: open - Opened by relsqui over 11 years ago - 7 comments
Labels: bug

#85 - Sanitize player locations and exits.

Issue - State: open - Opened by relsqui over 11 years ago - 7 comments
Labels: bug

#85 - Sanitize player locations and exits.

Issue - State: open - Opened by relsqui over 11 years ago - 7 comments
Labels: bug

#84 - Allow multi-line object descriptions (i.e. with newlines).

Issue - State: closed - Opened by relsqui over 11 years ago - 3 comments

#84 - Allow multi-line object descriptions (i.e. with newlines).

Issue - State: closed - Opened by relsqui over 11 years ago - 3 comments

#84 - Allow multi-line object descriptions (i.e. with newlines).

Issue - State: closed - Opened by relsqui over 11 years ago - 3 comments

#83 - Emotes and poses should be distinguishable from system messages.

Issue - State: open - Opened by relsqui over 11 years ago - 2 comments
Labels: discuss

#83 - Emotes and poses should be distinguishable from system messages.

Issue - State: open - Opened by relsqui over 11 years ago - 2 comments
Labels: discuss

#83 - Emotes and poses should be distinguishable from system messages.

Issue - State: open - Opened by relsqui over 11 years ago - 2 comments
Labels: discuss

#83 - Emotes and poses should be distinguishable from system messages.

Issue - State: open - Opened by relsqui over 11 years ago - 2 comments
Labels: discuss

#82 - Create should fail more gracefully on bad object type.

Issue - State: closed - Opened by relsqui over 11 years ago
Labels: bug

#82 - Create should fail more gracefully on bad object type.

Issue - State: closed - Opened by relsqui over 11 years ago
Labels: bug

#82 - Create should fail more gracefully on bad object type.

Issue - State: closed - Opened by relsqui over 11 years ago
Labels: bug

#82 - Create should fail more gracefully on bad object type.

Issue - State: closed - Opened by relsqui over 11 years ago
Labels: bug

#80 - Give

Pull Request - State: closed - Opened by relsqui over 11 years ago

#80 - Give

Pull Request - State: closed - Opened by relsqui over 11 years ago

#80 - Give

Pull Request - State: closed - Opened by relsqui over 11 years ago

#80 - Give

Pull Request - State: closed - Opened by relsqui over 11 years ago

#80 - Give

Pull Request - State: closed - Opened by relsqui over 11 years ago

#80 - Give

Pull Request - State: closed - Opened by relsqui over 11 years ago

#80 - Give

Pull Request - State: closed - Opened by relsqui over 11 years ago

#78 - Position

Pull Request - State: closed - Opened by relsqui over 11 years ago - 2 comments

#78 - Position

Pull Request - State: closed - Opened by relsqui over 11 years ago - 2 comments