Ecosyste.ms: Issues

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GitHub / rinnegatamante/vitagl issues and pull requests

#45 - Fix error requiring HAVE_SHARK to be enabled to build.

Pull Request - State: closed - Opened by bythos14 about 4 years ago

#45 - Fix error requiring HAVE_SHARK to be enabled to build.

Pull Request - State: closed - Opened by bythos14 about 4 years ago

#44 - Ensure vglSetupRuntimeShaderCompiler will only build with HAVE_SHARK.

Pull Request - State: closed - Opened by bythos14 about 4 years ago

#44 - Ensure vglSetupRuntimeShaderCompiler will only build with HAVE_SHARK.

Pull Request - State: closed - Opened by bythos14 about 4 years ago

#43 - Undefined reference to `vglHasRuntimeShaderCompiler'

Issue - State: closed - Opened by acgh213 about 4 years ago - 1 comment

#43 - Undefined reference to `vglHasRuntimeShaderCompiler'

Issue - State: closed - Opened by acgh213 about 4 years ago - 1 comment

#42 - Fix error in texture wrapping options.

Pull Request - State: closed - Opened by bythos14 about 4 years ago

#42 - Fix error in texture wrapping options.

Pull Request - State: closed - Opened by bythos14 about 4 years ago

#41 - Improvements to GL buffer support.

Pull Request - State: closed - Opened by bythos14 about 4 years ago - 2 comments

#41 - Improvements to GL buffer support.

Pull Request - State: closed - Opened by bythos14 about 4 years ago - 2 comments

#40 - Added proper compressed texture support.

Pull Request - State: closed - Opened by bythos14 about 4 years ago - 1 comment

#39 - Add PowerVR texture compression (PVRTC) support

Pull Request - State: closed - Opened by bythos14 over 4 years ago

#38 - Runtime shader compiler support

Issue - State: closed - Opened by OsirizX over 4 years ago - 21 comments

#38 - Runtime shader compiler support

Issue - State: closed - Opened by OsirizX over 4 years ago - 21 comments

#37 - Duplicate Symbols

Pull Request - State: closed - Opened by frangarcj over 4 years ago

#37 - Duplicate Symbols

Pull Request - State: closed - Opened by frangarcj over 4 years ago

#36 - Disabling MSAA causes issues (GPU Crash/APP Crash)

Issue - State: closed - Opened by Rinnegatamante over 4 years ago - 1 comment
Labels: bug

#36 - Disabling MSAA causes issues (GPU Crash/APP Crash)

Issue - State: closed - Opened by Rinnegatamante over 4 years ago - 1 comment
Labels: bug

#35 - vglInit: set pitch by width alignment

Pull Request - State: closed - Opened by ghost over 4 years ago

#35 - vglInit: set pitch by width alignment

Pull Request - State: closed - Opened by ghost over 4 years ago

#34 - Fixed fog implementation.

Pull Request - State: closed - Opened by Rinnegatamante over 4 years ago

#34 - Fixed fog implementation.

Pull Request - State: closed - Opened by Rinnegatamante over 4 years ago

#33 - CppCheck Fixes

Issue - State: closed - Opened by Sarkie over 4 years ago - 5 comments

#33 - CppCheck Fixes

Issue - State: closed - Opened by Sarkie over 4 years ago - 5 comments

#32 - Clip Planes bug

Issue - State: closed - Opened by Rinnegatamante about 5 years ago - 1 comment
Labels: bug

#31 - OpenGL Additions

Issue - State: closed - Opened by Corbachu over 5 years ago - 3 comments

#30 - cant compile samples [2]

Issue - State: closed - Opened by CamilleTamm almost 6 years ago - 1 comment

#30 - cant compile samples [2]

Issue - State: closed - Opened by CamilleTamm almost 6 years ago - 1 comment

#29 - glLoadMatrixf ordering

Issue - State: closed - Opened by Rinnegatamante almost 6 years ago - 1 comment
Labels: bug

#29 - glLoadMatrixf ordering

Issue - State: closed - Opened by Rinnegatamante almost 6 years ago - 1 comment
Labels: bug

#28 - Fixed sample compilation (again)

Pull Request - State: closed - Opened by ShroomKing over 6 years ago

#28 - Fixed sample compilation (again)

Pull Request - State: closed - Opened by ShroomKing over 6 years ago

#27 - Can't compile samples

Issue - State: closed - Opened by NicolasR over 6 years ago - 2 comments
Labels: bug

#27 - Can't compile samples

Issue - State: closed - Opened by NicolasR over 6 years ago - 2 comments
Labels: bug

#26 - glScissor is still broken

Issue - State: closed - Opened by Rinnegatamante over 6 years ago - 1 comment
Labels: bug

#26 - glScissor is still broken

Issue - State: closed - Opened by Rinnegatamante over 6 years ago - 1 comment
Labels: bug

#25 - Unable to link vitaGL on macOS

Issue - State: closed - Opened by emilisb over 6 years ago

#25 - Unable to link vitaGL on macOS

Issue - State: closed - Opened by emilisb over 6 years ago

#24 - Mipmaps for NPOT textures are broken

Issue - State: open - Opened by fgsfdsfgs over 6 years ago - 2 comments
Labels: bug

#23 - Working heap implementation

Pull Request - State: closed - Opened by fgsfdsfgs over 6 years ago

#23 - Working heap implementation

Pull Request - State: closed - Opened by fgsfdsfgs over 6 years ago

#22 - Code refactor

Pull Request - State: closed - Opened by Rinnegatamante over 6 years ago

#22 - Code refactor

Pull Request - State: closed - Opened by Rinnegatamante over 6 years ago

#21 - Sorry is not an issue. version of opengl?

Issue - State: closed - Opened by Javigracia over 6 years ago - 4 comments

#21 - Sorry is not an issue. version of opengl?

Issue - State: closed - Opened by Javigracia over 6 years ago - 4 comments

#20 - commits in b288b8d cause 'blocky' textures.

Issue - State: closed - Opened by mrdude2478 over 6 years ago - 1 comment

#20 - commits in b288b8d cause 'blocky' textures.

Issue - State: closed - Opened by mrdude2478 over 6 years ago - 1 comment

#19 - Debug Text / Font loading and rendering text.

Issue - State: closed - Opened by 0x8080 over 6 years ago

#19 - Debug Text / Font loading and rendering text.

Issue - State: closed - Opened by 0x8080 over 6 years ago

#18 - Enhancements for VAOs

Issue - State: closed - Opened by 0x8080 over 6 years ago

#18 - Enhancements for VAOs

Issue - State: closed - Opened by 0x8080 over 6 years ago

#15 - Wrong rendering with latest changes (clear_vertices)

Issue - State: closed - Opened by usineur over 6 years ago - 2 comments

#15 - Wrong rendering with latest changes (clear_vertices)

Issue - State: closed - Opened by usineur over 6 years ago - 2 comments

#9 - glpushAttrib() and glpopAttrib() would be nice (enhancement)

Issue - State: closed - Opened by rsn8887 over 6 years ago - 1 comment
Labels: enhancement