Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / rinnegatamante/vitagl issues and pull requests
#45 - Fix error requiring HAVE_SHARK to be enabled to build.
Pull Request -
State: closed - Opened by bythos14 about 4 years ago
#45 - Fix error requiring HAVE_SHARK to be enabled to build.
Pull Request -
State: closed - Opened by bythos14 about 4 years ago
#44 - Ensure vglSetupRuntimeShaderCompiler will only build with HAVE_SHARK.
Pull Request -
State: closed - Opened by bythos14 about 4 years ago
#44 - Ensure vglSetupRuntimeShaderCompiler will only build with HAVE_SHARK.
Pull Request -
State: closed - Opened by bythos14 about 4 years ago
#43 - Undefined reference to `vglHasRuntimeShaderCompiler'
Issue -
State: closed - Opened by acgh213 about 4 years ago
- 1 comment
#43 - Undefined reference to `vglHasRuntimeShaderCompiler'
Issue -
State: closed - Opened by acgh213 about 4 years ago
- 1 comment
#42 - Fix error in texture wrapping options.
Pull Request -
State: closed - Opened by bythos14 about 4 years ago
#42 - Fix error in texture wrapping options.
Pull Request -
State: closed - Opened by bythos14 about 4 years ago
#41 - Improvements to GL buffer support.
Pull Request -
State: closed - Opened by bythos14 about 4 years ago
- 2 comments
#41 - Improvements to GL buffer support.
Pull Request -
State: closed - Opened by bythos14 about 4 years ago
- 2 comments
#40 - Added proper compressed texture support.
Pull Request -
State: closed - Opened by bythos14 about 4 years ago
- 1 comment
#39 - Add PowerVR texture compression (PVRTC) support
Pull Request -
State: closed - Opened by bythos14 over 4 years ago
#38 - Runtime shader compiler support
Issue -
State: closed - Opened by OsirizX over 4 years ago
- 21 comments
#38 - Runtime shader compiler support
Issue -
State: closed - Opened by OsirizX over 4 years ago
- 21 comments
#37 - Duplicate Symbols
Pull Request -
State: closed - Opened by frangarcj over 4 years ago
#37 - Duplicate Symbols
Pull Request -
State: closed - Opened by frangarcj over 4 years ago
#36 - Disabling MSAA causes issues (GPU Crash/APP Crash)
Issue -
State: closed - Opened by Rinnegatamante over 4 years ago
- 1 comment
Labels: bug
#36 - Disabling MSAA causes issues (GPU Crash/APP Crash)
Issue -
State: closed - Opened by Rinnegatamante over 4 years ago
- 1 comment
Labels: bug
#35 - vglInit: set pitch by width alignment
Pull Request -
State: closed - Opened by ghost over 4 years ago
#35 - vglInit: set pitch by width alignment
Pull Request -
State: closed - Opened by ghost over 4 years ago
#34 - Fixed fog implementation.
Pull Request -
State: closed - Opened by Rinnegatamante over 4 years ago
#34 - Fixed fog implementation.
Pull Request -
State: closed - Opened by Rinnegatamante over 4 years ago
#33 - CppCheck Fixes
Issue -
State: closed - Opened by Sarkie over 4 years ago
- 5 comments
#33 - CppCheck Fixes
Issue -
State: closed - Opened by Sarkie over 4 years ago
- 5 comments
#32 - Clip Planes bug
Issue -
State: closed - Opened by Rinnegatamante about 5 years ago
- 1 comment
Labels: bug
#31 - OpenGL Additions
Issue -
State: closed - Opened by Corbachu over 5 years ago
- 3 comments
#30 - cant compile samples [2]
Issue -
State: closed - Opened by CamilleTamm almost 6 years ago
- 1 comment
#30 - cant compile samples [2]
Issue -
State: closed - Opened by CamilleTamm almost 6 years ago
- 1 comment
#29 - glLoadMatrixf ordering
Issue -
State: closed - Opened by Rinnegatamante almost 6 years ago
- 1 comment
Labels: bug
#29 - glLoadMatrixf ordering
Issue -
State: closed - Opened by Rinnegatamante almost 6 years ago
- 1 comment
Labels: bug
#28 - Fixed sample compilation (again)
Pull Request -
State: closed - Opened by ShroomKing over 6 years ago
#28 - Fixed sample compilation (again)
Pull Request -
State: closed - Opened by ShroomKing over 6 years ago
#27 - Can't compile samples
Issue -
State: closed - Opened by NicolasR over 6 years ago
- 2 comments
Labels: bug
#27 - Can't compile samples
Issue -
State: closed - Opened by NicolasR over 6 years ago
- 2 comments
Labels: bug
#26 - glScissor is still broken
Issue -
State: closed - Opened by Rinnegatamante over 6 years ago
- 1 comment
Labels: bug
#26 - glScissor is still broken
Issue -
State: closed - Opened by Rinnegatamante over 6 years ago
- 1 comment
Labels: bug
#25 - Unable to link vitaGL on macOS
Issue -
State: closed - Opened by emilisb over 6 years ago
#25 - Unable to link vitaGL on macOS
Issue -
State: closed - Opened by emilisb over 6 years ago
#24 - Mipmaps for NPOT textures are broken
Issue -
State: open - Opened by fgsfdsfgs over 6 years ago
- 2 comments
Labels: bug
#23 - Working heap implementation
Pull Request -
State: closed - Opened by fgsfdsfgs over 6 years ago
#23 - Working heap implementation
Pull Request -
State: closed - Opened by fgsfdsfgs over 6 years ago
#22 - Code refactor
Pull Request -
State: closed - Opened by Rinnegatamante over 6 years ago
#22 - Code refactor
Pull Request -
State: closed - Opened by Rinnegatamante over 6 years ago
#21 - Sorry is not an issue. version of opengl?
Issue -
State: closed - Opened by Javigracia over 6 years ago
- 4 comments
#21 - Sorry is not an issue. version of opengl?
Issue -
State: closed - Opened by Javigracia over 6 years ago
- 4 comments
#20 - commits in b288b8d cause 'blocky' textures.
Issue -
State: closed - Opened by mrdude2478 over 6 years ago
- 1 comment
#20 - commits in b288b8d cause 'blocky' textures.
Issue -
State: closed - Opened by mrdude2478 over 6 years ago
- 1 comment
#19 - Debug Text / Font loading and rendering text.
Issue -
State: closed - Opened by 0x8080 over 6 years ago
#19 - Debug Text / Font loading and rendering text.
Issue -
State: closed - Opened by 0x8080 over 6 years ago
#18 - Enhancements for VAOs
Issue -
State: closed - Opened by 0x8080 over 6 years ago
#18 - Enhancements for VAOs
Issue -
State: closed - Opened by 0x8080 over 6 years ago
#15 - Wrong rendering with latest changes (clear_vertices)
Issue -
State: closed - Opened by usineur over 6 years ago
- 2 comments
#15 - Wrong rendering with latest changes (clear_vertices)
Issue -
State: closed - Opened by usineur over 6 years ago
- 2 comments
#9 - glpushAttrib() and glpopAttrib() would be nice (enhancement)
Issue -
State: closed - Opened by rsn8887 over 6 years ago
- 1 comment
Labels: enhancement