Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / rinnegatamante/vitagl issues and pull requests

#115 - Add missing GL_INVALID_INDEX define

Pull Request - State: closed - Opened by Fewnity about 2 months ago - 1 comment

#114 - Support fast copy for planar texture that are not a power-of-2

Pull Request - State: closed - Opened by ZenoArrows 4 months ago

#113 - Add GL_VGL_yuv_texture vitaGL vendor extension

Pull Request - State: closed - Opened by ZenoArrows 4 months ago - 1 comment

#112 - Undefined reference to "alpha_ref"

Issue - State: closed - Opened by YourWishes 4 months ago - 1 comment

#111 - Use XXH_NAMESPACE to prevent multiple definitions

Pull Request - State: closed - Opened by scribam 5 months ago - 1 comment

#110 - Hide xxhash symbols

Pull Request - State: closed - Opened by scribam 5 months ago - 2 comments

#109 - Fix a typo in sceGxmSetViewport_sfp

Pull Request - State: closed - Opened by v-atamanenko 10 months ago

#108 - Add GL_EXT_bgra to the list of supported extensions

Pull Request - State: closed - Opened by ZenoArrows 12 months ago

#107 - Fixed warnings/errors reported by CppCheck

Pull Request - State: closed - Opened by v-atamanenko about 1 year ago

#106 - CppCheck issues

Issue - State: closed - Opened by Sarkie about 1 year ago - 1 comment

#104 - March 29 commit 1334255cc6 - messes up textures in VitaquakeIII

Issue - State: closed - Opened by mrdude2478 over 1 year ago - 1 comment

#103 - Call vglSetTexMagFilter for samplers

Pull Request - State: closed - Opened by nikarh over 1 year ago

#102 - Fixed GL_MAX_VIEWPORT_DIMS response

Pull Request - State: closed - Opened by nikarh over 1 year ago

#101 - Add glBufferSubData speedhack.

Pull Request - State: closed - Opened by TheOfficialFloW over 1 year ago

#100 - Some fixes for GLSL translator

Pull Request - State: closed - Opened by v-atamanenko over 1 year ago

#99 - Avoid vgl_fast_memcpy for attributes alignment.

Pull Request - State: closed - Opened by TheOfficialFloW over 1 year ago

#97 - Inlined small functions with high usage ratio.

Pull Request - State: closed - Opened by Rinnegatamante over 1 year ago

#95 - Global sema

Pull Request - State: closed - Opened by Rinnegatamante over 1 year ago

#94 - Minor optimizations.

Pull Request - State: closed - Opened by TheOfficialFloW over 1 year ago

#93 - Fix FOG name clashing

Pull Request - State: closed - Opened by v-atamanenko over 1 year ago - 2 comments

#92 - Add matrix scalar multiplication.

Pull Request - State: closed - Opened by TheOfficialFloW over 1 year ago

#91 - Add more extensions and sort list.

Pull Request - State: closed - Opened by TheOfficialFloW over 1 year ago

#90 - Add heap corruption detection to custom heap.

Pull Request - State: closed - Opened by TheOfficialFloW over 1 year ago

#89 - Switch to newer, faster texture swizzler

Pull Request - State: closed - Opened by bythos14 over 1 year ago

#88 - Ps1 emulator

Issue - State: closed - Opened by ps3member about 2 years ago - 1 comment

#87 - Added VAOs support.

Pull Request - State: closed - Opened by Rinnegatamante about 2 years ago

#86 - Minor fixes/additions

Pull Request - State: closed - Opened by v-atamanenko over 2 years ago

#85 - Porting to Wii U/3DS

Issue - State: closed - Opened by SeleDreams over 2 years ago - 5 comments

#84 - game build error

Issue - State: closed - Opened by Moqi01 over 2 years ago

#83 - game build error

Issue - State: closed - Opened by Moqi01 over 2 years ago

#82 - Do not use memcpy in glVertexAttrib*.

Pull Request - State: closed - Opened by TheOfficialFloW almost 3 years ago

#81 - Fix SET_GL_ERROR_WITH_VALUE value.

Pull Request - State: closed - Opened by TheOfficialFloW about 3 years ago

#80 - Paletted textures support and new res fallback mechanism.

Pull Request - State: closed - Opened by Rinnegatamante about 3 years ago

#79 - Resolution fallback fix

Pull Request - State: closed - Opened by Electric1447 about 3 years ago - 3 comments

#78 - VITABatteryPlus does not work with latest VitaGL build

Issue - State: closed - Opened by Electric1447 about 3 years ago - 2 comments

#77 - Vita Nearest Neighbour does not work with latest VitaGL build

Issue - State: closed - Opened by MuxaJlbl4 about 3 years ago - 4 comments

#76 - Do not declare GLbitfield as enum.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#75 - Add glGetBufferParameteriv implementation.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#75 - Add glGetBufferParameteriv implementation.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#74 - Add some glGet* enums and fix glShaderSource.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#74 - Add some glGet* enums and fix glShaderSource.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#73 - Optimize texture callbacks and fix compilation error.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#73 - Optimize texture callbacks and fix compilation error.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#72 - Fix compilation issues and use sceClib where forgotten.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#72 - Fix compilation issues and use sceClib where forgotten.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#71 - Optimize gpu_alloc_mipmaps function.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#71 - Optimize gpu_alloc_mipmaps function.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#70 - Rework memory utils.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#70 - Rework memory utils.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#69 - Replace sbrk hack with a clean solution.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#69 - Replace sbrk hack with a clean solution.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#68 - Initialize new_mtype.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#68 - Initialize new_mtype.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#67 - Free texture with correct mtype.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#67 - Free texture with correct mtype.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#66 - Fix heap overflows by increasing an array and aligning memory.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#66 - Fix heap overflows by increasing an array and aligning memory.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#65 - Implement support for the GL_LINE_LOOP primitive

Pull Request - State: closed - Opened by bythos14 over 3 years ago - 1 comment

#65 - Implement support for the GL_LINE_LOOP primitive

Pull Request - State: closed - Opened by bythos14 over 3 years ago - 1 comment

#64 - Gtalcs

Pull Request - State: closed - Opened by Rinnegatamante over 3 years ago

#64 - Gtalcs

Pull Request - State: closed - Opened by Rinnegatamante over 3 years ago

#63 - Do not include vitasdk.h.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#63 - Do not include vitasdk.h.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#62 - Circular pool

Pull Request - State: closed - Opened by Rinnegatamante over 3 years ago

#62 - Circular pool

Pull Request - State: closed - Opened by Rinnegatamante over 3 years ago

#61 - Fix wrong variable causing invisible peds in gta.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#61 - Fix wrong variable causing invisible peds in gta.

Pull Request - State: closed - Opened by TheOfficialFloW over 3 years ago

#60 - Minor bugfixes.

Pull Request - State: closed - Opened by Electric1447 over 3 years ago

#60 - Minor bugfixes.

Pull Request - State: closed - Opened by Electric1447 over 3 years ago

#59 - Fixed sample name.

Pull Request - State: closed - Opened by georgewaraw over 3 years ago

#59 - Fixed sample name.

Pull Request - State: closed - Opened by georgewaraw over 3 years ago

#58 - Add lighting

Pull Request - State: closed - Opened by bythos14 over 3 years ago

#58 - Add lighting

Pull Request - State: closed - Opened by bythos14 over 3 years ago

#57 - Clip plane adjustments

Pull Request - State: closed - Opened by bythos14 over 3 years ago

#57 - Clip plane adjustments

Pull Request - State: closed - Opened by bythos14 over 3 years ago

#56 - Reimplement glClear

Pull Request - State: closed - Opened by bythos14 over 3 years ago

#56 - Reimplement glClear

Pull Request - State: closed - Opened by bythos14 over 3 years ago

#55 - Rewrote Fixed Function Pipeline implementation.

Pull Request - State: closed - Opened by Rinnegatamante over 3 years ago

#55 - Rewrote Fixed Function Pipeline implementation.

Pull Request - State: closed - Opened by Rinnegatamante over 3 years ago

#54 - Several additions, bugfixes, optimizations and improvements.

Pull Request - State: closed - Opened by Rinnegatamante almost 4 years ago

#54 - Several additions, bugfixes, optimizations and improvements.

Pull Request - State: closed - Opened by Rinnegatamante almost 4 years ago

#53 - Accomodate for commondialog scene boundaries.

Pull Request - State: closed - Opened by bythos14 almost 4 years ago

#53 - Accomodate for commondialog scene boundaries.

Pull Request - State: closed - Opened by bythos14 almost 4 years ago

#52 - Add texture matrix support and vglGetProcAddress

Pull Request - State: closed - Opened by fgsfdsfgs almost 4 years ago

#52 - Add texture matrix support and vglGetProcAddress

Pull Request - State: closed - Opened by fgsfdsfgs almost 4 years ago

#51 - Internally repatch fragment shaders only when required.

Pull Request - State: closed - Opened by Rinnegatamante almost 4 years ago

#51 - Internally repatch fragment shaders only when required.

Pull Request - State: closed - Opened by Rinnegatamante almost 4 years ago

#49 - Possible Source engine port?

Issue - State: closed - Opened by ca0ss almost 4 years ago - 1 comment

#49 - Possible Source engine port?

Issue - State: closed - Opened by ca0ss almost 4 years ago - 1 comment

#47 - Reserve texture id 0

Pull Request - State: closed - Opened by TheOfficialFloW about 4 years ago

#47 - Reserve texture id 0

Pull Request - State: closed - Opened by TheOfficialFloW about 4 years ago

#46 - Having issues loading shaders

Issue - State: closed - Opened by carlosbispo about 4 years ago - 5 comments

#46 - Having issues loading shaders

Issue - State: closed - Opened by carlosbispo about 4 years ago - 5 comments