Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / rhelmot/celestebingoclient issues and pull requests
#40 - Changing name while connected doesn't work
Issue -
State: closed - Opened by rhelmot over 3 years ago
#39 - Modify of the mod
Issue -
State: closed - Opened by Small-Miao over 3 years ago
- 2 comments
#38 - All berries in presidential suite doesn't notify
Issue -
State: closed - Opened by rhelmot almost 4 years ago
#37 - Limit displayed chat messages to 5 while chat is closed
Issue -
State: closed - Opened by rhelmot almost 4 years ago
#36 - Can't connect to room, but can still chat
Issue -
State: closed - Opened by semilin almost 4 years ago
- 4 comments
#35 - Heart objectives should be tickable before the heart collects
Issue -
State: closed - Opened by rhelmot almost 4 years ago
#34 - pico objectives require exiting pico to be recognized as completed
Issue -
State: closed - Opened by true-gen almost 4 years ago
#33 - When claim assist is on, pressing 'confirm' even while in-game marks off objectives.
Issue -
State: closed - Opened by Retrisma almost 4 years ago
- 2 comments
#32 - Reach Rock Bottom (6a/6b Checkpoint) checks off after unlocking Reflection subchapter in 6b
Issue -
State: closed - Opened by Retrisma almost 4 years ago
- 1 comment
#31 - Read Poem in 2a no longer being triggered in 0.0.6
Issue -
State: closed - Opened by Retrisma almost 4 years ago
- 5 comments
#30 - Feature Request: Redirect input from game to board when menu trigger is pressed instead of pausing game.
Issue -
State: closed - Opened by Robin3150 almost 4 years ago
- 1 comment
#29 - Feature Request: Add settings to improve menu toggle UI
Issue -
State: closed - Opened by Robin3150 almost 4 years ago
- 1 comment
#28 - If a new card is generated, the new card does not need to be revealed by pressing confirm
Issue -
State: closed - Opened by true-gen almost 4 years ago
- 2 comments
#27 - Make cutscenes claimable at start
Issue -
State: closed - Opened by rhelmot almost 4 years ago
#26 - All top/bottom route in Hollows doesn't tick off
Issue -
State: closed - Opened by Retrisma almost 4 years ago
#25 - Objectives ticked from within the client tick themselves off multiple times
Issue -
State: closed - Opened by true-gen almost 4 years ago
#24 - Objectives tick themselves without any input from the player
Issue -
State: closed - Opened by true-gen almost 4 years ago
- 2 comments
#23 - Generating a new card is not recognized by the client
Issue -
State: closed - Opened by true-gen almost 4 years ago
#22 - Get (x) berries in pico-8 and Read diary in elevator shaft dont get recognized as achieved
Issue -
State: closed - Opened by true-gen almost 4 years ago
- 3 comments
#21 - Grabless disable trigger being located at mountain sign leads to awkward placement
Issue -
State: closed - Opened by Robin3150 almost 4 years ago
- 2 comments
#20 - Complete 2 Chapters Grabless doesn't trigger disable grabbing at any checkpoint (especially 1a or 2a)
Issue -
State: closed - Opened by Robin3150 almost 4 years ago
- 1 comment
#19 - 6a grabless doesn't tick off
Issue -
State: closed - Opened by Retrisma almost 4 years ago
- 9 comments
#18 - Pressing 'confirm' to reveal the board also marks off the top left objective
Issue -
State: closed - Opened by Retrisma almost 4 years ago
- 1 comment
#17 - Doesn't recognize when chapter 5 optional Theo cutscene has been completed
Issue -
State: closed - Opened by Retrisma almost 4 years ago
- 1 comment
#16 - Talk to theo in crossing doesn't trigger
Issue -
State: closed - Opened by Mnstrman06 almost 4 years ago
- 1 comment
#15 - Disconnect/reconnect buttons should not require exiting the menu to refresh
Issue -
State: open - Opened by rhelmot almost 4 years ago
#14 - Make the password entry start with blank text and use a label to convey the semantics
Issue -
State: open - Opened by rhelmot almost 4 years ago
#13 - Multiple Small Objective-Specific Issues with Ticking (add more if need be)
Issue -
State: closed - Opened by Robin3150 almost 4 years ago
- 2 comments
#12 - 4a all collectibles bugged - doesn't mark off
Issue -
State: closed - Opened by Retrisma almost 4 years ago
#11 - bingo menu
Issue -
State: closed - Opened by Mnstrman06 almost 4 years ago
- 1 comment
#10 - softlock
Issue -
State: open - Opened by Mnstrman06 almost 4 years ago
- 1 comment
#9 - Doesn't stay connected to Bingosync server
Issue -
State: closed - Opened by Retrisma almost 4 years ago
- 3 comments
#8 - Doesn't recognize when Theo cutscenes have been done
Issue -
State: closed - Opened by Retrisma almost 4 years ago
#7 - Game crashes when beginning a new file after connecting to Bingosync
Issue -
State: closed - Opened by Retrisma almost 4 years ago
- 1 comment
#6 - The Everest version in everest.yaml do not point to the latest one
Issue -
State: closed - Opened by DemoJameson almost 4 years ago
#5 - After password entry, control returns to file select rather than file menu
Issue -
State: closed - Opened by rhelmot almost 4 years ago
#4 - Switching between files is janky
Issue -
State: closed - Opened by rhelmot almost 4 years ago
#3 - Only works in lockout mode
Issue -
State: closed - Opened by rhelmot almost 4 years ago
- 1 comment
#2 - Long bingo objectives are incomplete
Issue -
State: closed - Opened by rhelmot almost 4 years ago
#1 - Binos, snowballs, oshiro bonks, snowball bonks reset when you quit the game
Issue -
State: open - Opened by rhelmot almost 4 years ago
- 1 comment