Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / rfht/fnaify issues and pull requests

#67 - High refresh rate monitors: games that can't cope

Issue - State: open - Opened by rfht about 2 years ago

#67 - High refresh rate monitors: games that can't cope

Issue - State: open - Opened by rfht about 2 years ago

#66 - Vulkan backend not working on OpenBSD

Issue - State: open - Opened by rfht about 2 years ago

#66 - Vulkan backend not working on OpenBSD

Issue - State: open - Opened by rfht about 2 years ago

#65 - Super Bernie World stopped working (22.08)

Issue - State: open - Opened by rfht about 2 years ago

#65 - Super Bernie World stopped working (22.08)

Issue - State: open - Opened by rfht about 2 years ago

#63 - Khet 2.0: mojoshader issue

Issue - State: open - Opened by rfht about 2 years ago

#63 - Khet 2.0: mojoshader issue

Issue - State: open - Opened by rfht about 2 years ago

#62 - Unholy Heights: no audio

Issue - State: open - Opened by rfht about 2 years ago

#62 - Unholy Heights: no audio

Issue - State: open - Opened by rfht about 2 years ago

#61 - Steel Assault runs fast on high refresh-rate monitors

Issue - State: closed - Opened by rfht about 2 years ago - 1 comment

#61 - Steel Assault runs fast on high refresh-rate monitors

Issue - State: closed - Opened by rfht about 2 years ago - 1 comment

#60 - Teenage Mutant Ninja Turtles: Shredder's Revenge doesn't launch

Issue - State: open - Opened by rfht about 2 years ago

#60 - Teenage Mutant Ninja Turtles: Shredder's Revenge doesn't launch

Issue - State: open - Opened by rfht about 2 years ago

#59 - Speed Runners stopped ... running... - freetype6.dll not found

Issue - State: open - Opened by rfht about 2 years ago

#59 - Speed Runners stopped ... running... - freetype6.dll not found

Issue - State: open - Opened by rfht about 2 years ago

#57 - Owlboy not working anymore

Issue - State: closed - Opened by rfht over 2 years ago - 3 comments

#57 - Owlboy not working anymore

Issue - State: closed - Opened by rfht over 2 years ago - 3 comments

#56 - NeuroVoider not working anymore

Issue - State: closed - Opened by rfht almost 3 years ago - 2 comments

#56 - NeuroVoider not working anymore

Issue - State: closed - Opened by rfht almost 3 years ago - 2 comments

#55 - All games: Illegal Instruction, _dl_bind in backtrace

Issue - State: closed - Opened by rfht almost 3 years ago - 5 comments

#55 - All games: Illegal Instruction, _dl_bind in backtrace

Issue - State: closed - Opened by rfht almost 3 years ago - 5 comments

#54 - Axiom Verge: Sound Effects gone

Issue - State: open - Opened by rfht almost 3 years ago - 1 comment

#54 - Axiom Verge: Sound Effects gone

Issue - State: open - Opened by rfht almost 3 years ago - 1 comment

#53 - Slipstream uses custom FNA.dll

Issue - State: open - Opened by rfht almost 3 years ago

#53 - Slipstream uses custom FNA.dll

Issue - State: open - Opened by rfht almost 3 years ago

#52 - Mobius Front '83: many bugs

Issue - State: open - Opened by rfht almost 3 years ago

#52 - Mobius Front '83: many bugs

Issue - State: open - Opened by rfht almost 3 years ago

#51 - OpenBSD 7.0: Rogue Legacy - Steam version

Issue - State: closed - Opened by ghost almost 3 years ago - 3 comments

#51 - OpenBSD 7.0: Rogue Legacy - Steam version

Issue - State: closed - Opened by ghost almost 3 years ago - 3 comments

#50 - Steel Assault doesn't get past initial screens

Issue - State: closed - Opened by rfht about 3 years ago - 1 comment

#50 - Steel Assault doesn't get past initial screens

Issue - State: closed - Opened by rfht about 3 years ago - 1 comment

#48 - OpenGL rendering issue on Intel Iris driver

Issue - State: closed - Opened by rfht about 4 years ago - 1 comment

#48 - OpenGL rendering issue on Intel Iris driver

Issue - State: closed - Opened by rfht about 4 years ago - 1 comment

#47 - Native crash in XNA_PlaySong () from /usr/local/lib/libFAudio.so.2.2

Issue - State: open - Opened by rfht about 4 years ago - 1 comment

#47 - Native crash in XNA_PlaySong () from /usr/local/lib/libFAudio.so.2.2

Issue - State: open - Opened by rfht about 4 years ago - 1 comment

#46 - mono 6.10: System.String.Remove: StartIndex cannot be less than zero

Issue - State: open - Opened by rfht about 4 years ago - 2 comments

#46 - mono 6.10: System.String.Remove: StartIndex cannot be less than zero

Issue - State: open - Opened by rfht about 4 years ago - 2 comments

#45 - FNA.dll 17.12 vs. performance

Issue - State: closed - Opened by rfht over 4 years ago - 2 comments

#45 - FNA.dll 17.12 vs. performance

Issue - State: closed - Opened by rfht over 4 years ago - 2 comments

#44 - Before the Echo - savegames not working?

Issue - State: open - Opened by rfht over 4 years ago - 1 comment

#44 - Before the Echo - savegames not working?

Issue - State: open - Opened by rfht over 4 years ago - 1 comment

#43 - Help wanted: extended runtime testing requests

Issue - State: open - Opened by rfht over 4 years ago - 6 comments

#43 - Help wanted: extended runtime testing requests

Issue - State: open - Opened by rfht over 4 years ago - 6 comments

#42 - mono 6.10.104: System.ComponentModel.Win32Exception (0x80004005): Access denied

Issue - State: open - Opened by rfht over 4 years ago - 1 comment

#42 - mono 6.10.104: System.ComponentModel.Win32Exception (0x80004005): Access denied

Issue - State: open - Opened by rfht over 4 years ago - 1 comment

#40 - Before the Echo support

Issue - State: open - Opened by reivyr over 4 years ago - 3 comments

#40 - Before the Echo support

Issue - State: open - Opened by reivyr over 4 years ago - 3 comments

#39 - mono 6 MONO_IOMAP fallout

Issue - State: open - Opened by rfht over 4 years ago - 5 comments

#39 - mono 6 MONO_IOMAP fallout

Issue - State: open - Opened by rfht over 4 years ago - 5 comments

#38 - Special instruction for Sword of the stars

Issue - State: closed - Opened by rapenne-s over 4 years ago - 4 comments

#38 - Special instruction for Sword of the stars

Issue - State: closed - Opened by rapenne-s over 4 years ago - 4 comments

#37 - chasm from GOG

Issue - State: closed - Opened by rapenne-s over 4 years ago - 3 comments

#36 - Burning Knight crashes after death when game tries to restart

Issue - State: open - Opened by rfht over 4 years ago - 4 comments

#36 - Burning Knight crashes after death when game tries to restart

Issue - State: open - Opened by rfht over 4 years ago - 4 comments

#35 - Add support for Burning Knight and similar MonoGame games

Issue - State: closed - Opened by rfht over 4 years ago - 2 comments

#35 - Add support for Burning Knight and similar MonoGame games

Issue - State: closed - Opened by rfht over 4 years ago - 2 comments

#34 - Shenzhen I/O crashes when you write in the editor

Issue - State: closed - Opened by rfht over 4 years ago - 4 comments

#34 - Shenzhen I/O crashes when you write in the editor

Issue - State: closed - Opened by rfht over 4 years ago - 4 comments

#33 - Mojoshader ClassicUO Client Ultima Online

Issue - State: open - Opened by ChefDeLaSauce over 4 years ago - 4 comments

#33 - Mojoshader ClassicUO Client Ultima Online

Issue - State: open - Opened by ChefDeLaSauce over 4 years ago - 4 comments

#32 - Manpage markup improvements

Pull Request - State: closed - Opened by bentley about 5 years ago

#32 - Manpage markup improvements

Pull Request - State: closed - Opened by bentley about 5 years ago

#31 - DwarfCorp runs, but performance is poor

Issue - State: closed - Opened by rfht about 5 years ago - 3 comments

#31 - DwarfCorp runs, but performance is poor

Issue - State: closed - Opened by rfht about 5 years ago - 3 comments

#30 - Dead Pixels 2 fails to launch: Could not find a part of the path...

Issue - State: closed - Opened by rfht over 5 years ago - 6 comments

#30 - Dead Pixels 2 fails to launch: Could not find a part of the path...

Issue - State: closed - Opened by rfht over 5 years ago - 6 comments

#29 - A Virus Named TOM dumps core on exit, doesn't save progress or settings

Issue - State: open - Opened by rfht almost 6 years ago - 2 comments

#29 - A Virus Named TOM dumps core on exit, doesn't save progress or settings

Issue - State: open - Opened by rfht almost 6 years ago - 2 comments

#28 - Cryptark: Crash on collecting artifact (SetAchievement) - Steam version

Issue - State: closed - Opened by rfht about 6 years ago - 1 comment

#28 - Cryptark: Crash on collecting artifact (SetAchievement) - Steam version

Issue - State: closed - Opened by rfht about 6 years ago - 1 comment

#27 - FNA games so far not tested (feel free to help out)

Issue - State: open - Opened by rfht about 6 years ago - 2 comments

#27 - FNA games so far not tested (feel free to help out)

Issue - State: open - Opened by rfht about 6 years ago - 2 comments

#26 - Mercenary Kings doesn't start

Issue - State: closed - Opened by rfht about 6 years ago - 1 comment

#26 - Mercenary Kings doesn't start

Issue - State: closed - Opened by rfht about 6 years ago - 1 comment

#25 - Stardew Valley OutOfMemory exception

Issue - State: closed - Opened by rfht over 6 years ago - 1 comment

#25 - Stardew Valley OutOfMemory exception

Issue - State: closed - Opened by rfht over 6 years ago - 1 comment

#24 - Stuttering sound in some games

Issue - State: closed - Opened by rfht over 6 years ago - 1 comment

#24 - Stuttering sound in some games

Issue - State: closed - Opened by rfht over 6 years ago - 1 comment

#23 - Rex Rocket: fails to launch with old or new FNA.dll

Issue - State: closed - Opened by rfht over 6 years ago - 7 comments

#23 - Rex Rocket: fails to launch with old or new FNA.dll

Issue - State: closed - Opened by rfht over 6 years ago - 7 comments

#22 - MidBoss: Crash on displaying death certificate

Issue - State: closed - Opened by rfht over 6 years ago - 8 comments

#22 - MidBoss: Crash on displaying death certificate

Issue - State: closed - Opened by rfht over 6 years ago - 8 comments

#21 - FEZ gamebreaking bug

Issue - State: closed - Opened by rfht over 6 years ago - 2 comments

#21 - FEZ gamebreaking bug

Issue - State: closed - Opened by rfht over 6 years ago - 2 comments

#20 - PS4 controller not recognized in Rogue Legacy

Issue - State: closed - Opened by rfht over 6 years ago - 1 comment

#20 - PS4 controller not recognized in Rogue Legacy

Issue - State: closed - Opened by rfht over 6 years ago - 1 comment

#19 - Axiom Verge instructions

Issue - State: closed - Opened by rfht over 6 years ago - 1 comment

#19 - Axiom Verge instructions

Issue - State: closed - Opened by rfht over 6 years ago - 1 comment

#18 - "Press X to Not Die" - white space issues

Issue - State: closed - Opened by rfht over 6 years ago - 1 comment

#18 - "Press X to Not Die" - white space issues

Issue - State: closed - Opened by rfht over 6 years ago - 1 comment

#17 - Wizorb doesn't launch

Issue - State: closed - Opened by rfht over 6 years ago - 2 comments