Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / rfht/fnaify issues and pull requests
#67 - High refresh rate monitors: games that can't cope
Issue -
State: open - Opened by rfht about 2 years ago
#67 - High refresh rate monitors: games that can't cope
Issue -
State: open - Opened by rfht about 2 years ago
#66 - Vulkan backend not working on OpenBSD
Issue -
State: open - Opened by rfht about 2 years ago
#66 - Vulkan backend not working on OpenBSD
Issue -
State: open - Opened by rfht about 2 years ago
#65 - Super Bernie World stopped working (22.08)
Issue -
State: open - Opened by rfht about 2 years ago
#65 - Super Bernie World stopped working (22.08)
Issue -
State: open - Opened by rfht about 2 years ago
#64 - Phoenix Force and Shipwreck stopped working after FNA update 22.01 -> 22.08
Issue -
State: open - Opened by rfht about 2 years ago
#64 - Phoenix Force and Shipwreck stopped working after FNA update 22.01 -> 22.08
Issue -
State: open - Opened by rfht about 2 years ago
#63 - Khet 2.0: mojoshader issue
Issue -
State: open - Opened by rfht about 2 years ago
#63 - Khet 2.0: mojoshader issue
Issue -
State: open - Opened by rfht about 2 years ago
#62 - Unholy Heights: no audio
Issue -
State: open - Opened by rfht about 2 years ago
#62 - Unholy Heights: no audio
Issue -
State: open - Opened by rfht about 2 years ago
#61 - Steel Assault runs fast on high refresh-rate monitors
Issue -
State: closed - Opened by rfht about 2 years ago
- 1 comment
#61 - Steel Assault runs fast on high refresh-rate monitors
Issue -
State: closed - Opened by rfht about 2 years ago
- 1 comment
#60 - Teenage Mutant Ninja Turtles: Shredder's Revenge doesn't launch
Issue -
State: open - Opened by rfht about 2 years ago
#60 - Teenage Mutant Ninja Turtles: Shredder's Revenge doesn't launch
Issue -
State: open - Opened by rfht about 2 years ago
#59 - Speed Runners stopped ... running... - freetype6.dll not found
Issue -
State: open - Opened by rfht about 2 years ago
#59 - Speed Runners stopped ... running... - freetype6.dll not found
Issue -
State: open - Opened by rfht about 2 years ago
#58 - MonoGame applications need symlinked libSDL2 and libopenal to run
Issue -
State: open - Opened by rfht about 2 years ago
#58 - MonoGame applications need symlinked libSDL2 and libopenal to run
Issue -
State: open - Opened by rfht about 2 years ago
#57 - Owlboy not working anymore
Issue -
State: closed - Opened by rfht over 2 years ago
- 3 comments
#57 - Owlboy not working anymore
Issue -
State: closed - Opened by rfht over 2 years ago
- 3 comments
#56 - NeuroVoider not working anymore
Issue -
State: closed - Opened by rfht almost 3 years ago
- 2 comments
#56 - NeuroVoider not working anymore
Issue -
State: closed - Opened by rfht almost 3 years ago
- 2 comments
#55 - All games: Illegal Instruction, _dl_bind in backtrace
Issue -
State: closed - Opened by rfht almost 3 years ago
- 5 comments
#55 - All games: Illegal Instruction, _dl_bind in backtrace
Issue -
State: closed - Opened by rfht almost 3 years ago
- 5 comments
#54 - Axiom Verge: Sound Effects gone
Issue -
State: open - Opened by rfht almost 3 years ago
- 1 comment
#54 - Axiom Verge: Sound Effects gone
Issue -
State: open - Opened by rfht almost 3 years ago
- 1 comment
#53 - Slipstream uses custom FNA.dll
Issue -
State: open - Opened by rfht almost 3 years ago
#53 - Slipstream uses custom FNA.dll
Issue -
State: open - Opened by rfht almost 3 years ago
#52 - Mobius Front '83: many bugs
Issue -
State: open - Opened by rfht almost 3 years ago
#52 - Mobius Front '83: many bugs
Issue -
State: open - Opened by rfht almost 3 years ago
#51 - OpenBSD 7.0: Rogue Legacy - Steam version
Issue -
State: closed - Opened by ghost almost 3 years ago
- 3 comments
#51 - OpenBSD 7.0: Rogue Legacy - Steam version
Issue -
State: closed - Opened by ghost almost 3 years ago
- 3 comments
#50 - Steel Assault doesn't get past initial screens
Issue -
State: closed - Opened by rfht about 3 years ago
- 1 comment
#50 - Steel Assault doesn't get past initial screens
Issue -
State: closed - Opened by rfht about 3 years ago
- 1 comment
#49 - Axiom Verge Collectors Edition (DVD copy) fails with System.NullReferenceException: Object reference not set to an instance of an object
Issue -
State: closed - Opened by throwaway1611 almost 4 years ago
- 20 comments
#49 - Axiom Verge Collectors Edition (DVD copy) fails with System.NullReferenceException: Object reference not set to an instance of an object
Issue -
State: closed - Opened by throwaway1611 almost 4 years ago
- 20 comments
#48 - OpenGL rendering issue on Intel Iris driver
Issue -
State: closed - Opened by rfht about 4 years ago
- 1 comment
#48 - OpenGL rendering issue on Intel Iris driver
Issue -
State: closed - Opened by rfht about 4 years ago
- 1 comment
#47 - Native crash in XNA_PlaySong () from /usr/local/lib/libFAudio.so.2.2
Issue -
State: open - Opened by rfht about 4 years ago
- 1 comment
#47 - Native crash in XNA_PlaySong () from /usr/local/lib/libFAudio.so.2.2
Issue -
State: open - Opened by rfht about 4 years ago
- 1 comment
#46 - mono 6.10: System.String.Remove: StartIndex cannot be less than zero
Issue -
State: open - Opened by rfht about 4 years ago
- 2 comments
#46 - mono 6.10: System.String.Remove: StartIndex cannot be less than zero
Issue -
State: open - Opened by rfht about 4 years ago
- 2 comments
#45 - FNA.dll 17.12 vs. performance
Issue -
State: closed - Opened by rfht over 4 years ago
- 2 comments
#45 - FNA.dll 17.12 vs. performance
Issue -
State: closed - Opened by rfht over 4 years ago
- 2 comments
#44 - Before the Echo - savegames not working?
Issue -
State: open - Opened by rfht over 4 years ago
- 1 comment
#44 - Before the Echo - savegames not working?
Issue -
State: open - Opened by rfht over 4 years ago
- 1 comment
#43 - Help wanted: extended runtime testing requests
Issue -
State: open - Opened by rfht over 4 years ago
- 6 comments
#43 - Help wanted: extended runtime testing requests
Issue -
State: open - Opened by rfht over 4 years ago
- 6 comments
#42 - mono 6.10.104: System.ComponentModel.Win32Exception (0x80004005): Access denied
Issue -
State: open - Opened by rfht over 4 years ago
- 1 comment
#42 - mono 6.10.104: System.ComponentModel.Win32Exception (0x80004005): Access denied
Issue -
State: open - Opened by rfht over 4 years ago
- 1 comment
#41 - mono 6.10.0.104: System.ArgumentOutOfRangeException: StartIndex cannot be less than zero.
Issue -
State: open - Opened by rfht over 4 years ago
- 1 comment
#41 - mono 6.10.0.104: System.ArgumentOutOfRangeException: StartIndex cannot be less than zero.
Issue -
State: open - Opened by rfht over 4 years ago
- 1 comment
#40 - Before the Echo support
Issue -
State: open - Opened by reivyr over 4 years ago
- 3 comments
#40 - Before the Echo support
Issue -
State: open - Opened by reivyr over 4 years ago
- 3 comments
#39 - mono 6 MONO_IOMAP fallout
Issue -
State: open - Opened by rfht over 4 years ago
- 5 comments
#39 - mono 6 MONO_IOMAP fallout
Issue -
State: open - Opened by rfht over 4 years ago
- 5 comments
#38 - Special instruction for Sword of the stars
Issue -
State: closed - Opened by rapenne-s over 4 years ago
- 4 comments
#38 - Special instruction for Sword of the stars
Issue -
State: closed - Opened by rapenne-s over 4 years ago
- 4 comments
#37 - chasm from GOG
Issue -
State: closed - Opened by rapenne-s over 4 years ago
- 3 comments
#36 - Burning Knight crashes after death when game tries to restart
Issue -
State: open - Opened by rfht over 4 years ago
- 4 comments
#36 - Burning Knight crashes after death when game tries to restart
Issue -
State: open - Opened by rfht over 4 years ago
- 4 comments
#35 - Add support for Burning Knight and similar MonoGame games
Issue -
State: closed - Opened by rfht over 4 years ago
- 2 comments
#35 - Add support for Burning Knight and similar MonoGame games
Issue -
State: closed - Opened by rfht over 4 years ago
- 2 comments
#34 - Shenzhen I/O crashes when you write in the editor
Issue -
State: closed - Opened by rfht over 4 years ago
- 4 comments
#34 - Shenzhen I/O crashes when you write in the editor
Issue -
State: closed - Opened by rfht over 4 years ago
- 4 comments
#33 - Mojoshader ClassicUO Client Ultima Online
Issue -
State: open - Opened by ChefDeLaSauce over 4 years ago
- 4 comments
#33 - Mojoshader ClassicUO Client Ultima Online
Issue -
State: open - Opened by ChefDeLaSauce over 4 years ago
- 4 comments
#32 - Manpage markup improvements
Pull Request -
State: closed - Opened by bentley about 5 years ago
#32 - Manpage markup improvements
Pull Request -
State: closed - Opened by bentley about 5 years ago
#31 - DwarfCorp runs, but performance is poor
Issue -
State: closed - Opened by rfht about 5 years ago
- 3 comments
#31 - DwarfCorp runs, but performance is poor
Issue -
State: closed - Opened by rfht about 5 years ago
- 3 comments
#30 - Dead Pixels 2 fails to launch: Could not find a part of the path...
Issue -
State: closed - Opened by rfht over 5 years ago
- 6 comments
#30 - Dead Pixels 2 fails to launch: Could not find a part of the path...
Issue -
State: closed - Opened by rfht over 5 years ago
- 6 comments
#29 - A Virus Named TOM dumps core on exit, doesn't save progress or settings
Issue -
State: open - Opened by rfht almost 6 years ago
- 2 comments
#29 - A Virus Named TOM dumps core on exit, doesn't save progress or settings
Issue -
State: open - Opened by rfht almost 6 years ago
- 2 comments
#28 - Cryptark: Crash on collecting artifact (SetAchievement) - Steam version
Issue -
State: closed - Opened by rfht about 6 years ago
- 1 comment
#28 - Cryptark: Crash on collecting artifact (SetAchievement) - Steam version
Issue -
State: closed - Opened by rfht about 6 years ago
- 1 comment
#27 - FNA games so far not tested (feel free to help out)
Issue -
State: open - Opened by rfht about 6 years ago
- 2 comments
#27 - FNA games so far not tested (feel free to help out)
Issue -
State: open - Opened by rfht about 6 years ago
- 2 comments
#26 - Mercenary Kings doesn't start
Issue -
State: closed - Opened by rfht about 6 years ago
- 1 comment
#26 - Mercenary Kings doesn't start
Issue -
State: closed - Opened by rfht about 6 years ago
- 1 comment
#25 - Stardew Valley OutOfMemory exception
Issue -
State: closed - Opened by rfht over 6 years ago
- 1 comment
#25 - Stardew Valley OutOfMemory exception
Issue -
State: closed - Opened by rfht over 6 years ago
- 1 comment
#24 - Stuttering sound in some games
Issue -
State: closed - Opened by rfht over 6 years ago
- 1 comment
#24 - Stuttering sound in some games
Issue -
State: closed - Opened by rfht over 6 years ago
- 1 comment
#23 - Rex Rocket: fails to launch with old or new FNA.dll
Issue -
State: closed - Opened by rfht over 6 years ago
- 7 comments
#23 - Rex Rocket: fails to launch with old or new FNA.dll
Issue -
State: closed - Opened by rfht over 6 years ago
- 7 comments
#22 - MidBoss: Crash on displaying death certificate
Issue -
State: closed - Opened by rfht over 6 years ago
- 8 comments
#22 - MidBoss: Crash on displaying death certificate
Issue -
State: closed - Opened by rfht over 6 years ago
- 8 comments
#21 - FEZ gamebreaking bug
Issue -
State: closed - Opened by rfht over 6 years ago
- 2 comments
#21 - FEZ gamebreaking bug
Issue -
State: closed - Opened by rfht over 6 years ago
- 2 comments
#20 - PS4 controller not recognized in Rogue Legacy
Issue -
State: closed - Opened by rfht over 6 years ago
- 1 comment
#20 - PS4 controller not recognized in Rogue Legacy
Issue -
State: closed - Opened by rfht over 6 years ago
- 1 comment
#19 - Axiom Verge instructions
Issue -
State: closed - Opened by rfht over 6 years ago
- 1 comment
#19 - Axiom Verge instructions
Issue -
State: closed - Opened by rfht over 6 years ago
- 1 comment
#18 - "Press X to Not Die" - white space issues
Issue -
State: closed - Opened by rfht over 6 years ago
- 1 comment
#18 - "Press X to Not Die" - white space issues
Issue -
State: closed - Opened by rfht over 6 years ago
- 1 comment
#17 - Wizorb doesn't launch
Issue -
State: closed - Opened by rfht over 6 years ago
- 2 comments