Ecosyste.ms: Issues

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GitHub / reinterpretcat/utymap issues and pull requests

#100 - c++ portion -- UtyMap.Shared linking

Issue - State: closed - Opened by brucechase about 8 years ago - 4 comments
Labels: question

#99 - Track cities/places visited based on reverse geocoding response

Issue - State: closed - Opened by reinterpretcat about 8 years ago
Labels: enhancement

#98 - Track walking distance

Issue - State: closed - Opened by reinterpretcat about 8 years ago
Labels: enhancement

#97 - Add winter/summer mapcss trigger in demo

Issue - State: closed - Opened by reinterpretcat about 8 years ago
Labels: enhancement

#96 - unity: add api for loading multiple tiles for given bounding box at once

Issue - State: closed - Opened by reinterpretcat about 8 years ago - 1 comment
Labels: enhancement

#95 - core: generate texture mapping for meshes

Issue - State: closed - Opened by reinterpretcat about 8 years ago - 2 comments
Labels: enhancement

#94 - Demo: store latest position in scene and reuse it later

Issue - State: open - Opened by reinterpretcat about 8 years ago
Labels: enhancement

#93 - core: improve road connections

Issue - State: closed - Opened by reinterpretcat about 8 years ago - 1 comment
Labels: enhancement

#92 - core: setup process and toolchain for performance monitoring

Issue - State: closed - Opened by reinterpretcat about 8 years ago - 1 comment
Labels: enhancement, help wanted

#91 - Generate 3d models from map data

Issue - State: closed - Opened by plandem about 8 years ago - 2 comments
Labels: question

#90 - Demo: Android build doesn't display map

Issue - State: closed - Opened by hluup about 8 years ago - 2 comments
Labels: bug

#89 - core: provide progress API for map data import

Issue - State: open - Opened by reinterpretcat about 8 years ago
Labels: enhancement

#88 - core: review code to follow C++ core guidelines

Issue - State: closed - Opened by reinterpretcat about 8 years ago
Labels: enhancement, help wanted

#87 - demo: implement map import functionality on the corresponging page

Issue - State: closed - Opened by reinterpretcat about 8 years ago - 1 comment
Labels: enhancement

#86 - demo: multiple exiting/entering scenes is not working properly

Issue - State: closed - Opened by reinterpretcat about 8 years ago - 1 comment
Labels: bug

#85 - unity: unload tiles which are far away

Issue - State: closed - Opened by reinterpretcat about 8 years ago - 1 comment
Labels: enhancement

#84 - demo: investigate unity cloud build infrastructure value

Issue - State: open - Opened by reinterpretcat about 8 years ago - 1 comment
Labels: enhancement, help wanted, question

#83 - demo: use reverse geocoding API to display address

Issue - State: closed - Opened by reinterpretcat about 8 years ago - 1 comment
Labels: enhancement

#82 - demo: reverse geocode device location on main scene

Issue - State: closed - Opened by reinterpretcat about 8 years ago - 1 comment
Labels: enhancement

#81 - unity: avoid conditional compilation symbols in library

Issue - State: closed - Opened by reinterpretcat about 8 years ago - 1 comment
Labels: enhancement

#80 - demo: allow user to use device location as start point

Issue - State: closed - Opened by reinterpretcat about 8 years ago - 1 comment
Labels: enhancement

#79 - unity: do not allow character to fall before tile is loaded

Issue - State: closed - Opened by reinterpretcat about 8 years ago - 1 comment
Labels: enhancement

#78 - demo: find the way to reduce build size for Android

Issue - State: closed - Opened by reinterpretcat about 8 years ago - 1 comment
Labels: enhancement

#77 - core: improve noise generation logic to avoid "magic" frequency numbers

Issue - State: open - Opened by reinterpretcat about 8 years ago
Labels: enhancement

#76 - demo: create main entry point scene

Issue - State: closed - Opened by reinterpretcat about 8 years ago - 1 comment
Labels: enhancement

#75 - demo: fix autodownloading map data on Android

Issue - State: closed - Opened by reinterpretcat about 8 years ago - 1 comment
Labels: bug, enhancement

#74 - core: do not generate separate quadkey files for detailed zoom levels (persistent index)

Issue - State: closed - Opened by reinterpretcat about 8 years ago - 1 comment
Labels: enhancement

#73 - demo: refine globe scene to support dynamic zoom level changes

Issue - State: closed - Opened by reinterpretcat about 8 years ago
Labels: enhancement

#72 - core: support polygon simplification

Issue - State: open - Opened by reinterpretcat about 8 years ago
Labels: enhancement

#71 - core: android demo app is crashing on startup

Issue - State: closed - Opened by reinterpretcat about 8 years ago - 1 comment
Labels: bug, help wanted

#70 - core: persistent index creation is slow

Issue - State: open - Opened by reinterpretcat about 8 years ago
Labels: enhancement

#69 - core: triangulation fails on QuadKey(19303, 24643, 16)

Issue - State: closed - Opened by reinterpretcat about 8 years ago - 1 comment
Labels: bug

#68 - core: stack overflow if relation's child has reference to parent

Issue - State: closed - Opened by reinterpretcat about 8 years ago
Labels: bug

#67 - Unity: add scene with mobile controllers supported

Issue - State: closed - Opened by reinterpretcat about 8 years ago - 1 comment
Labels: enhancement

#66 - core: support more roofs

Issue - State: open - Opened by reinterpretcat about 8 years ago
Labels: enhancement

#65 - core: fix majour 3D buildings issues at some areas

Issue - State: closed - Opened by reinterpretcat about 8 years ago - 1 comment
Labels: bug, enhancement

#64 - core: support greater/less operations in mapcss

Issue - State: closed - Opened by reinterpretcat about 8 years ago - 1 comment
Labels: enhancement

#63 - core: process natural=tree_row

Issue - State: closed - Opened by reinterpretcat about 8 years ago
Labels: enhancement

#62 - test: do map refinements for detailed zoom level

Issue - State: closed - Opened by reinterpretcat about 8 years ago
Labels: enhancement

#61 - core: add random trees for forest region

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: enhancement

#60 - core: should be closed polygons sorted by area?

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: enhancement, question

#59 - core: terrain generation is broken

Issue - State: closed - Opened by reinterpretcat over 8 years ago
Labels: bug

#58 - core: improve ElementGeometryClipper

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: bug, enhancement

#57 - core: do not fail quadkey loading process due to element processing issues

Issue - State: open - Opened by reinterpretcat over 8 years ago
Labels: enhancement

#56 - docs: upload demo image and use it in README.md

Issue - State: closed - Opened by reinterpretcat over 8 years ago

#55 - core: relation with ways is not processed correclty

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: bug

#54 - core: no floor for building with min height

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: bug

#53 - core: empty files are created in persistent store when in-memory data is used

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: bug

#52 - Core: some terrain regions are not rendered in some tiles

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: bug

#51 - core: tile 0320101101320110 is not processed correctly

Issue - State: closed - Opened by reinterpretcat over 8 years ago
Labels: bug

#50 - Unity: native crash at tile (19296,24630:0320101101320220)

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 2 comments
Labels: bug

#49 - mistake

Pull Request - State: closed - Opened by realwindz over 8 years ago

#48 - Core: refactor storage API to support unlimited storage count

Issue - State: closed - Opened by reinterpretcat over 8 years ago
Labels: enhancement

#47 - Core: loadQuadKey call is not thread safe

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: bug, enhancement

#46 - CI: cannot execute mozroots command

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 3 comments
Labels: help wanted

#45 - Issues when trying to install and after built

Issue - State: closed - Opened by realwindz over 8 years ago - 1 comment

#44 - Unity: render POI as cube with icon

Issue - State: closed - Opened by reinterpretcat over 8 years ago
Labels: enhancement

#43 - CI: Clang build is disabled due to missing dependency

Issue - State: closed - Opened by reinterpretcat over 8 years ago
Labels: help wanted

#42 - Unity: use DI container and Rx as separate libraries

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: enhancement

#41 - Core: color evaluation is not supported

Issue - State: closed - Opened by reinterpretcat over 8 years ago
Labels: enhancement

#40 - Core: technical debt bucket

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: enhancement

#39 - Core: fix bug bucket list

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: bug

#38 - Core: dome roof is not created correctly if there is more than one outer polygon

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: bug

#37 - Core: inner areas are not processed in buildings

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: bug, enhancement

#36 - Core: some barriers are not processed correctly

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: bug

#35 - Core: some rivers are not handled on detailed zoom level

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 2 comments
Labels: bug

#34 - unity: release MVP

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: enhancement

#33 - Unity: create prototypes of globe scenes

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: enhancement

#32 - Unity: use color materials for facades and roofs of buildings

Issue - State: closed - Opened by reinterpretcat over 8 years ago
Labels: enhancement

#31 - Core: fix technical specific debt

Issue - State: closed - Opened by reinterpretcat over 8 years ago
Labels: enhancement

#30 - Test: build simplest android app with library

Issue - State: closed - Opened by reinterpretcat over 8 years ago

#29 - Test: check major cities

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment

#28 - Unity: ensure that downloaded tile has all data

Issue - State: open - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: enhancement

#27 - Unity: tile loading algorithm is not working properly

Issue - State: closed - Opened by reinterpretcat over 8 years ago
Labels: bug

#26 - Unity: move library scripts to separate assembly

Issue - State: closed - Opened by reinterpretcat over 8 years ago
Labels: enhancement

#25 - Unity: render more than one tile at detailed zoom level

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: enhancement

#24 - Unity: do not render the same object more than once

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: enhancement

#23 - Core: create persistent storage

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: enhancement

#22 - Investigate how to group buildings parts together

Issue - State: closed - Opened by reinterpretcat over 8 years ago
Labels: question

#21 - Define MVP and its ETA

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: question

#20 - Fix hanging building issue (elevation difference) when elevation data is used

Issue - State: open - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: enhancement

#19 - Core: gradient getter is not thread safe

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: enhancement

#18 - Add a Gitter chat badge to README.md

Pull Request - State: closed - Opened by gitter-badger over 8 years ago

#17 - Add simple editor API

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: enhancement

#16 - Generate basic trees

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: enhancement

#15 - Expose elevation API from native to managed code in order to avoid code duplication

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: enhancement

#14 - Speed up travis ci build

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: enhancement, help wanted

#13 - Build core source code using clang on travis ci to ensure compatibility

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: enhancement

#12 - Implement generators for flat, dome, mansard, pyramidal roof types

Issue - State: closed - Opened by reinterpretcat over 8 years ago
Labels: enhancement

#11 - Fix color flicking issue on buildings

Issue - State: closed - Opened by reinterpretcat over 8 years ago
Labels: bug

#10 - How do I use the plugin on OSX?

Issue - State: closed - Opened by dkniffin over 8 years ago - 6 comments
Labels: question

#9 - Correct library and project names everywhere

Issue - State: closed - Opened by reinterpretcat over 8 years ago
Labels: enhancement

#8 - Support loading of osm pbf files

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: enhancement

#7 - Elevation preloading is not threadsafe: extract separate API function

Issue - State: closed - Opened by reinterpretcat over 8 years ago
Labels: enhancement

#6 - Some area on quadkey borders causes terrain builder to fail.

Issue - State: closed - Opened by reinterpretcat over 8 years ago
Labels: bug

#5 - Color gradient noise is not working properly

Issue - State: closed - Opened by reinterpretcat over 8 years ago
Labels: bug

#4 - Process elevation in high level of details

Issue - State: closed - Opened by reinterpretcat over 8 years ago
Labels: enhancement

#3 - LineGridSplitter is not applied in test scene (or step is high)

Issue - State: closed - Opened by reinterpretcat over 8 years ago
Labels: bug

#2 - Triangle lib crashes if two polygons share the same vertex

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: bug

#1 - LineGridSplitter inflates duplicate vertices making triangulation to fail

Issue - State: closed - Opened by reinterpretcat over 8 years ago - 1 comment
Labels: bug