Ecosyste.ms: Issues
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GitHub / reinterpretcat/utymap issues and pull requests
#100 - c++ portion -- UtyMap.Shared linking
Issue -
State: closed - Opened by brucechase about 8 years ago
- 4 comments
Labels: question
#99 - Track cities/places visited based on reverse geocoding response
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
Labels: enhancement
#98 - Track walking distance
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
Labels: enhancement
#97 - Add winter/summer mapcss trigger in demo
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
Labels: enhancement
#96 - unity: add api for loading multiple tiles for given bounding box at once
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
- 1 comment
Labels: enhancement
#95 - core: generate texture mapping for meshes
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
- 2 comments
Labels: enhancement
#94 - Demo: store latest position in scene and reuse it later
Issue -
State: open - Opened by reinterpretcat about 8 years ago
Labels: enhancement
#93 - core: improve road connections
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
- 1 comment
Labels: enhancement
#92 - core: setup process and toolchain for performance monitoring
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
- 1 comment
Labels: enhancement, help wanted
#91 - Generate 3d models from map data
Issue -
State: closed - Opened by plandem about 8 years ago
- 2 comments
Labels: question
#90 - Demo: Android build doesn't display map
Issue -
State: closed - Opened by hluup about 8 years ago
- 2 comments
Labels: bug
#89 - core: provide progress API for map data import
Issue -
State: open - Opened by reinterpretcat about 8 years ago
Labels: enhancement
#88 - core: review code to follow C++ core guidelines
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
Labels: enhancement, help wanted
#87 - demo: implement map import functionality on the corresponging page
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
- 1 comment
Labels: enhancement
#86 - demo: multiple exiting/entering scenes is not working properly
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
- 1 comment
Labels: bug
#85 - unity: unload tiles which are far away
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
- 1 comment
Labels: enhancement
#84 - demo: investigate unity cloud build infrastructure value
Issue -
State: open - Opened by reinterpretcat about 8 years ago
- 1 comment
Labels: enhancement, help wanted, question
#83 - demo: use reverse geocoding API to display address
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
- 1 comment
Labels: enhancement
#82 - demo: reverse geocode device location on main scene
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
- 1 comment
Labels: enhancement
#81 - unity: avoid conditional compilation symbols in library
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
- 1 comment
Labels: enhancement
#80 - demo: allow user to use device location as start point
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
- 1 comment
Labels: enhancement
#79 - unity: do not allow character to fall before tile is loaded
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
- 1 comment
Labels: enhancement
#78 - demo: find the way to reduce build size for Android
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
- 1 comment
Labels: enhancement
#77 - core: improve noise generation logic to avoid "magic" frequency numbers
Issue -
State: open - Opened by reinterpretcat about 8 years ago
Labels: enhancement
#76 - demo: create main entry point scene
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
- 1 comment
Labels: enhancement
#75 - demo: fix autodownloading map data on Android
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
- 1 comment
Labels: bug, enhancement
#74 - core: do not generate separate quadkey files for detailed zoom levels (persistent index)
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
- 1 comment
Labels: enhancement
#73 - demo: refine globe scene to support dynamic zoom level changes
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
Labels: enhancement
#72 - core: support polygon simplification
Issue -
State: open - Opened by reinterpretcat about 8 years ago
Labels: enhancement
#71 - core: android demo app is crashing on startup
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
- 1 comment
Labels: bug, help wanted
#70 - core: persistent index creation is slow
Issue -
State: open - Opened by reinterpretcat about 8 years ago
Labels: enhancement
#69 - core: triangulation fails on QuadKey(19303, 24643, 16)
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
- 1 comment
Labels: bug
#68 - core: stack overflow if relation's child has reference to parent
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
Labels: bug
#67 - Unity: add scene with mobile controllers supported
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
- 1 comment
Labels: enhancement
#66 - core: support more roofs
Issue -
State: open - Opened by reinterpretcat about 8 years ago
Labels: enhancement
#65 - core: fix majour 3D buildings issues at some areas
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
- 1 comment
Labels: bug, enhancement
#64 - core: support greater/less operations in mapcss
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
- 1 comment
Labels: enhancement
#63 - core: process natural=tree_row
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
Labels: enhancement
#62 - test: do map refinements for detailed zoom level
Issue -
State: closed - Opened by reinterpretcat about 8 years ago
Labels: enhancement
#61 - core: add random trees for forest region
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: enhancement
#60 - core: should be closed polygons sorted by area?
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: enhancement, question
#59 - core: terrain generation is broken
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
Labels: bug
#58 - core: improve ElementGeometryClipper
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: bug, enhancement
#57 - core: do not fail quadkey loading process due to element processing issues
Issue -
State: open - Opened by reinterpretcat over 8 years ago
Labels: enhancement
#56 - docs: upload demo image and use it in README.md
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
#55 - core: relation with ways is not processed correclty
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: bug
#54 - core: no floor for building with min height
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: bug
#53 - core: empty files are created in persistent store when in-memory data is used
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: bug
#52 - Core: some terrain regions are not rendered in some tiles
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: bug
#51 - core: tile 0320101101320110 is not processed correctly
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
Labels: bug
#50 - Unity: native crash at tile (19296,24630:0320101101320220)
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 2 comments
Labels: bug
#49 - mistake
Pull Request -
State: closed - Opened by realwindz over 8 years ago
#48 - Core: refactor storage API to support unlimited storage count
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
Labels: enhancement
#47 - Core: loadQuadKey call is not thread safe
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: bug, enhancement
#46 - CI: cannot execute mozroots command
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 3 comments
Labels: help wanted
#45 - Issues when trying to install and after built
Issue -
State: closed - Opened by realwindz over 8 years ago
- 1 comment
#44 - Unity: render POI as cube with icon
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
Labels: enhancement
#43 - CI: Clang build is disabled due to missing dependency
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
Labels: help wanted
#42 - Unity: use DI container and Rx as separate libraries
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: enhancement
#41 - Core: color evaluation is not supported
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
Labels: enhancement
#40 - Core: technical debt bucket
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: enhancement
#39 - Core: fix bug bucket list
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: bug
#38 - Core: dome roof is not created correctly if there is more than one outer polygon
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: bug
#37 - Core: inner areas are not processed in buildings
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: bug, enhancement
#36 - Core: some barriers are not processed correctly
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: bug
#35 - Core: some rivers are not handled on detailed zoom level
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 2 comments
Labels: bug
#34 - unity: release MVP
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: enhancement
#33 - Unity: create prototypes of globe scenes
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: enhancement
#32 - Unity: use color materials for facades and roofs of buildings
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
Labels: enhancement
#31 - Core: fix technical specific debt
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
Labels: enhancement
#30 - Test: build simplest android app with library
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
#29 - Test: check major cities
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
#28 - Unity: ensure that downloaded tile has all data
Issue -
State: open - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: enhancement
#27 - Unity: tile loading algorithm is not working properly
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
Labels: bug
#26 - Unity: move library scripts to separate assembly
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
Labels: enhancement
#25 - Unity: render more than one tile at detailed zoom level
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: enhancement
#24 - Unity: do not render the same object more than once
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: enhancement
#23 - Core: create persistent storage
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: enhancement
#22 - Investigate how to group buildings parts together
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
Labels: question
#21 - Define MVP and its ETA
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: question
#20 - Fix hanging building issue (elevation difference) when elevation data is used
Issue -
State: open - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: enhancement
#19 - Core: gradient getter is not thread safe
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: enhancement
#18 - Add a Gitter chat badge to README.md
Pull Request -
State: closed - Opened by gitter-badger over 8 years ago
#17 - Add simple editor API
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: enhancement
#16 - Generate basic trees
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: enhancement
#15 - Expose elevation API from native to managed code in order to avoid code duplication
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: enhancement
#14 - Speed up travis ci build
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: enhancement, help wanted
#13 - Build core source code using clang on travis ci to ensure compatibility
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: enhancement
#12 - Implement generators for flat, dome, mansard, pyramidal roof types
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
Labels: enhancement
#11 - Fix color flicking issue on buildings
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
Labels: bug
#10 - How do I use the plugin on OSX?
Issue -
State: closed - Opened by dkniffin over 8 years ago
- 6 comments
Labels: question
#9 - Correct library and project names everywhere
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
Labels: enhancement
#8 - Support loading of osm pbf files
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: enhancement
#7 - Elevation preloading is not threadsafe: extract separate API function
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
Labels: enhancement
#6 - Some area on quadkey borders causes terrain builder to fail.
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
Labels: bug
#5 - Color gradient noise is not working properly
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
Labels: bug
#4 - Process elevation in high level of details
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
Labels: enhancement
#3 - LineGridSplitter is not applied in test scene (or step is high)
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
Labels: bug
#2 - Triangle lib crashes if two polygons share the same vertex
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: bug
#1 - LineGridSplitter inflates duplicate vertices making triangulation to fail
Issue -
State: closed - Opened by reinterpretcat over 8 years ago
- 1 comment
Labels: bug