Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / rehlds/regamedll_cs issues and pull requests
#50 - Crash with latest ReGameDLL_CS.
Issue -
State: closed - Opened by In-line over 8 years ago
- 3 comments
#49 - Add Option : Auto Join Team
Issue -
State: closed - Opened by Slinfy97 over 8 years ago
- 1 comment
#49 - Add Option : Auto Join Team
Issue -
State: closed - Opened by Slinfy97 over 8 years ago
- 1 comment
#48 - Add client specific variables
Pull Request -
State: closed - Opened by a1batross over 8 years ago
#48 - Add client specific variables
Pull Request -
State: closed - Opened by a1batross over 8 years ago
#47 - Cant Join Team!
Issue -
State: closed - Opened by csoyuncu over 8 years ago
- 3 comments
Labels: Type: Help wanted
#47 - Cant Join Team!
Issue -
State: closed - Opened by csoyuncu over 8 years ago
- 3 comments
Labels: Type: Help wanted
#46 - ReAPI Major Version incompatible
Issue -
State: closed - Opened by souvikdas95 over 8 years ago
#46 - ReAPI Major Version incompatible
Issue -
State: closed - Opened by souvikdas95 over 8 years ago
#45 - [MSVS] '_Bool': undeclared identifier
Issue -
State: closed - Opened by souvikdas95 over 8 years ago
- 1 comment
#45 - [MSVS] '_Bool': undeclared identifier
Issue -
State: closed - Opened by souvikdas95 over 8 years ago
- 1 comment
#44 - server crash
Issue -
State: closed - Opened by csoyuncu over 8 years ago
- 6 comments
#44 - server crash
Issue -
State: closed - Opened by csoyuncu over 8 years ago
- 6 comments
#43 - team choose problem
Issue -
State: closed - Opened by csoyuncu over 8 years ago
#43 - team choose problem
Issue -
State: closed - Opened by csoyuncu over 8 years ago
#42 - server crashes.
Issue -
State: closed - Opened by csoyuncu over 8 years ago
- 1 comment
#42 - server crashes.
Issue -
State: closed - Opened by csoyuncu over 8 years ago
- 1 comment
#41 - [Feature Request] Make it possible to Zbot's leave only when a player join to the gameplay
Issue -
State: closed - Opened by ViBE-HU over 8 years ago
- 2 comments
#41 - [Feature Request] Make it possible to Zbot's leave only when a player join to the gameplay
Issue -
State: closed - Opened by ViBE-HU over 8 years ago
- 2 comments
#40 - Fix crash when custom SV_StudioSetupBones exported to the engine
Pull Request -
State: closed - Opened by a1batross over 8 years ago
- 5 comments
#40 - Fix crash when custom SV_StudioSetupBones exported to the engine
Pull Request -
State: closed - Opened by a1batross over 8 years ago
- 5 comments
#39 - [Feature Request] Make ZBot attack team-mates (Deathmatch FFA)
Issue -
State: closed - Opened by lespaul64 over 8 years ago
- 10 comments
#38 - Add name change cooldown and cvar for it
Issue -
State: open - Opened by WPMGPRoSToTeMa over 8 years ago
- 2 comments
Labels: Type: Enhancement, Status: Accepted, Priority: Medium
#37 - [Feature Request] Improved hostages for 1.6
Issue -
State: closed - Opened by serfreeman1337 over 8 years ago
- 1 comment
#36 - Refactoring api
Pull Request -
State: closed - Opened by s1lentq over 8 years ago
#35 - Accuracy Fix
Issue -
State: open - Opened by Slinfy97 over 8 years ago
- 2 comments
Labels: Type: Bug, Type: Bug in original gamedll, Priority: Low, Status: On hold
#34 - [Feature Request] Uncap certain cvars value.
Issue -
State: closed - Opened by lespaul64 over 8 years ago
#33 - [Error] Game/Server crash when CSBot spawned.
Issue -
State: closed - Opened by lespaul64 over 8 years ago
- 6 comments
#32 - Regamedll api 01
Pull Request -
State: closed - Opened by s1lentq over 8 years ago
#31 - Create cvar for respawn time
Issue -
State: closed - Opened by GoRiLliAz over 8 years ago
#30 - Fixed Vector constructors
Pull Request -
State: closed - Opened by theAsmodai over 8 years ago
#29 - Fixed Vector constructors
Pull Request -
State: closed - Opened by theAsmodai over 8 years ago
#28 - Problem zbot spawn in csdm mode when the bomb planted
Issue -
State: closed - Opened by navmesh over 8 years ago
- 2 comments
#27 - End round command
Pull Request -
State: closed - Opened by IgnacioFDM over 8 years ago
- 2 comments
#26 - SV_StudioSetupBones fix for non-players
Pull Request -
State: closed - Opened by jonatan1024 over 8 years ago
- 2 comments
#25 - Bomb planted, all ct's died, but no roundend.
Issue -
State: closed - Opened by bjallamo almost 9 years ago
- 3 comments
Labels: Type: Bug, Status: Pending, Priority: Medium
#24 - Replaced some magic numbers with their defines.
Pull Request -
State: closed - Opened by Chuvi-w almost 9 years ago
- 1 comment
#23 - Changed some hard-coded values to their defines
Pull Request -
State: closed - Opened by Chuvi-w almost 9 years ago
- 1 comment
#21 - Connecting player shown as *DEAD* CT or TT
Issue -
State: closed - Opened by IgnacioFDM almost 9 years ago
- 2 comments
#20 - Stuck as spectator.
Issue -
State: closed - Opened by johnally almost 9 years ago
- 1 comment
#17 - Optimizations and Amxmodx's hamsandwich
Issue -
State: closed - Opened by IgnacioFDM almost 9 years ago
- 9 comments
#16 - Fix crash on bot_nav_save
Pull Request -
State: closed - Opened by jonatan1024 almost 9 years ago
#14 - ENG_CHECK_PARM is NULL
Issue -
State: closed - Opened by jonatan1024 almost 9 years ago
- 1 comment
#13 - Add fine grained infinite round settings
Pull Request -
State: closed - Opened by IgnacioFDM almost 9 years ago
- 2 comments
#12 - FFA mode teammates on radar
Issue -
State: closed - Opened by bjallamo almost 9 years ago
#11 - Weird code in CHalfLifeMultiplay::StackVIPQueue(void)
Issue -
State: closed - Opened by IgnacioFDM almost 9 years ago
- 1 comment
#10 - Fix mp_friendlyfire 2
Pull Request -
State: closed - Opened by trollqaa almost 9 years ago
#9 - Fix player.cpp crash when m_pActiveItem = null
Pull Request -
State: closed - Opened by IgnacioFDM almost 9 years ago
- 3 comments
#8 - Fix player.cpp crash when m_pActiveItem = null
Pull Request -
State: closed - Opened by IgnacioFDM almost 9 years ago
#7 - Autobuy doesn't buy primary weapon in TE team. And rebuy doesn't buy ammo too.
Issue -
State: closed - Opened by bjallamo almost 9 years ago
- 5 comments
#6 - Server crashes when second player connects
Issue -
State: closed - Opened by johnally almost 9 years ago
- 10 comments
#5 - Voice masks aren't updated for unassigned/spectators/hltv
Issue -
State: closed - Opened by WPMGPRoSToTeMa almost 9 years ago
- 4 comments
#4 - Optimized compilation time on linux
Pull Request -
State: closed - Opened by dreamstalker almost 9 years ago
#3 - Too fast firing with dual elites
Issue -
State: closed - Opened by WPMGPRoSToTeMa almost 9 years ago
- 11 comments
#2 - Merge pull request #1 from s1lentq/master
Pull Request -
State: closed - Opened by Chuvi-w about 9 years ago
- 6 comments
#1 - Небольшое исправление в RadiusFlash.
Issue -
State: closed - Opened by Chuvi-w about 9 years ago
- 3 comments