Ecosyste.ms: Issues
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GitHub / realmayus/engine-wgpu issues and pull requests
#17 - Synthesize meshes
Issue -
State: open - Opened by realmayus 8 months ago
Labels: new-feature
#17 - Synthesize meshes
Issue -
State: open - Opened by realmayus 8 months ago
Labels: new-feature
#17 - Synthesize meshes
Issue -
State: open - Opened by realmayus 8 months ago
Labels: new-feature
#16 - Viewport Selection + Outlines
Issue -
State: open - Opened by realmayus 8 months ago
Labels: new-feature, gui, gpu-data, shader
#16 - Viewport Selection + Outlines
Issue -
State: open - Opened by realmayus 8 months ago
Labels: new-feature, gui, gpu-data, shader
#16 - Viewport Selection + Outlines
Issue -
State: open - Opened by realmayus 8 months ago
Labels: new-feature, gui, gpu-data, shader
#15 - Implement basic shadow mapping
Issue -
State: open - Opened by realmayus 9 months ago
Labels: new-feature
#15 - Implement basic shadow mapping
Issue -
State: open - Opened by realmayus 9 months ago
Labels: new-feature
#14 - Implement wireframe shader
Issue -
State: open - Opened by realmayus 9 months ago
Labels: new-feature, shader
#14 - Implement wireframe shader
Issue -
State: open - Opened by realmayus 9 months ago
Labels: new-feature, shader
#13 - Drastically improve asset loading times
Issue -
State: open - Opened by realmayus 9 months ago
Labels: assets, priority:high
#13 - Drastically improve asset loading times
Issue -
State: open - Opened by realmayus 9 months ago
Labels: assets, priority:high
#12 - Clean up unused textures
Issue -
State: open - Opened by realmayus 9 months ago
Labels: assets
#12 - Clean up unused textures
Issue -
State: open - Opened by realmayus 9 months ago
Labels: assets
#11 - Dynamic Buffer Arrays
Issue -
State: open - Opened by realmayus 9 months ago
Labels: gpu-data
#11 - Dynamic Buffer Arrays
Issue -
State: open - Opened by realmayus 9 months ago
Labels: gpu-data
#10 - Generate tangents automatically
Issue -
State: open - Opened by realmayus 9 months ago
Labels: new-feature, assets, priority:high
#10 - Generate tangents automatically
Issue -
State: open - Opened by realmayus 9 months ago
Labels: new-feature, assets, priority:high
#9 - Rename menu closes after typing a character
Issue -
State: open - Opened by realmayus 9 months ago
Labels: gui
#8 - Wgpu
Pull Request -
State: open - Opened by LordRobin1 11 months ago
#7 - Texturemanager default textures
Pull Request -
State: open - Opened by LordRobin1 11 months ago
#6 - Fix crash if there are no buffers
Issue -
State: closed - Opened by realmayus about 1 year ago
Labels: bug
#5 - Dynamically update descriptor sets
Pull Request -
State: closed - Opened by realmayus about 1 year ago
#4 - Allow dynamically updating vertex input buffers
Pull Request -
State: closed - Opened by realmayus about 1 year ago
Labels: new-feature
#3 - Scene loading
Pull Request -
State: closed - Opened by realmayus about 1 year ago
- 1 comment
Labels: bug
#2 - Better Cam
Issue -
State: open - Opened by LordRobin1 about 1 year ago
- 3 comments
#1 - PBR
Pull Request -
State: open - Opened by LordRobin1 about 1 year ago
- 3 comments
Labels: new-feature