Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / rdeioris/luamachine issues and pull requests

#70 - Bug in how ULuaState::FromFProperty() handles map properties

Issue - State: open - Opened by hanoixan about 1 month ago

#69 - Issues with UTF-8 processing and rendering

Issue - State: closed - Opened by mp-pinheiro 3 months ago - 2 comments

#68 - Fixed typos

Pull Request - State: closed - Opened by pomettini 8 months ago

#67 - Projects using LuaMachine

Issue - State: open - Opened by dclipca 9 months ago

#66 - Fix ambiguous symbol IDE inspections

Pull Request - State: open - Opened by KristofMorva 10 months ago

#65 - 4.27 version doesnt work with 4.27.2

Issue - State: open - Opened by GooseBehindTheSlaughter 11 months ago - 3 comments

#64 - UE 5.3 support not on the marketplace

Issue - State: closed - Opened by virajdoshi02 12 months ago

#63 - Support UTF-8 files with BOM encoding attached.

Issue - State: open - Opened by zydeas 12 months ago

#62 - Fixing typo in README.md

Pull Request - State: closed - Opened by brno32 about 1 year ago - 1 comment

#61 - How calling functions in sequence with Delay.

Issue - State: open - Opened by Skino1337 over 1 year ago

#60 - Fix Linux build with UE5

Pull Request - State: closed - Opened by knapsu over 1 year ago - 1 comment

#59 - Build file fix for Apple Silicon

Pull Request - State: open - Opened by obscuren over 1 year ago - 3 comments

#58 - fixes #52 - Missing includes for plugin packaging

Pull Request - State: closed - Opened by Olathuss over 1 year ago - 1 comment

#57 - Assigning a metatable to _G

Issue - State: open - Opened by LarsIngo over 1 year ago - 2 comments

#56 - Struct Enums convert to/from DisplayName strings

Pull Request - State: open - Opened by Olathuss over 1 year ago - 1 comment

#55 - Fix crash in FLuaValue::Unref when State is gone

Pull Request - State: closed - Opened by KristofMorva over 1 year ago - 1 comment

#54 - Re-Import / Re-Import with new file options for ULuaCode

Pull Request - State: closed - Opened by tonysergi over 1 year ago - 2 comments

#53 - Editor Enhancement

Pull Request - State: closed - Opened by tonysergi over 1 year ago - 1 comment

#52 - Missing includes when packaging plugin but does not affect source build

Issue - State: closed - Opened by Astaelan over 1 year ago - 5 comments

#51 - Fix `print` when `bLuaOpenLibs` is `false`

Pull Request - State: closed - Opened by KristofMorva over 1 year ago - 1 comment

#50 - Add Instruction Count Hook

Pull Request - State: closed - Opened by KristofMorva over 1 year ago - 1 comment

#49 - Exporting Custom Highlighter

Pull Request - State: closed - Opened by KristofMorva over 1 year ago

#48 - Add support for unbinding delegates

Pull Request - State: closed - Opened by KristofMorva over 1 year ago - 1 comment

#47 - fix the "not initialized properly" errors/warnings.

Pull Request - State: closed - Opened by tonysergi almost 2 years ago - 1 comment

#46 - Fixed content packaging on UE5.1.0

Pull Request - State: closed - Opened by dacanizares almost 2 years ago

#45 - Q: is possible to create an animation sequence with LuaMachine like c++?

Issue - State: closed - Opened by eggcaker almost 2 years ago - 3 comments

#44 - Old LuaState instance persist in UE console.

Pull Request - State: closed - Opened by parasetamon about 2 years ago - 1 comment

#43 - Access Error Outside of State File

Issue - State: open - Opened by brno32 about 2 years ago - 1 comment

#42 - How to package with `LuaCode`?

Issue - State: closed - Opened by brno32 about 2 years ago - 1 comment

#41 - adding `ReadCodeAsset`

Pull Request - State: closed - Opened by brno32 about 2 years ago - 4 comments

#40 - Fix typo

Pull Request - State: closed - Opened by Kartiku over 2 years ago - 1 comment

#39 - UE5: Couldn't build on linux as PlatformFilemanager.h was renamed

Issue - State: closed - Opened by asusha94 over 2 years ago - 2 comments

#38 - Properly convert variables to enum in LuaTableToStruct

Pull Request - State: closed - Opened by Olathuss over 2 years ago - 2 comments

#37 - Server and Client sharing LuaState in single process PIE

Issue - State: open - Opened by Ollinator over 2 years ago - 4 comments

#36 - - release slate resources for the LuaMultiLineEditableTextBox

Pull Request - State: closed - Opened by tonysergi over 2 years ago

#35 - Fixed errors and warnings with Unreal Engine 5.0 Preview 1

Pull Request - State: closed - Opened by benui-dev over 2 years ago - 2 comments

#34 - Is there a way to run automation tests in lua?

Issue - State: open - Opened by ughstudios almost 3 years ago

#33 - Engine Versioning Helpers + Versionining Fixes

Pull Request - State: closed - Opened by tonysergi about 3 years ago - 1 comment

#32 - Make LUA value keeps losing the type

Issue - State: open - Opened by DoubleP90 about 3 years ago - 2 comments

#31 - Issues with packaging

Issue - State: closed - Opened by mp-pinheiro over 3 years ago - 7 comments

#30 - Multiple states from different files?

Issue - State: open - Opened by markusstephanides over 3 years ago - 5 comments

#29 - StructToLuaValue now also converts variables with enum class (uint8) …

Pull Request - State: closed - Opened by Valthoron over 3 years ago - 1 comment

#28 - pull

Pull Request - State: closed - Opened by wavelet-noise over 3 years ago

#27 - Instanced Lua State System

Pull Request - State: open - Opened by Dgrouse96 over 3 years ago - 2 comments

#26 - Typo return value in LuaRunByteCode

Pull Request - State: closed - Opened by Dgrouse96 over 3 years ago - 1 comment

#25 - Lua Run File Doesnt Work

Issue - State: open - Opened by kstzl over 3 years ago - 10 comments

#24 - Data Validation Error

Issue - State: open - Opened by Drakynfly over 3 years ago

#23 - Supporting different platforms

Issue - State: closed - Opened by mp-pinheiro over 3 years ago - 1 comment

#22 - Return with "Lua Create Object" returns received parameter instead

Issue - State: closed - Opened by purei-shatsu almost 4 years ago - 4 comments

#21 - 4.26 support?

Issue - State: closed - Opened by indiejames almost 4 years ago - 1 comment

#21 - 4.26 support?

Issue - State: closed - Opened by indiejames almost 4 years ago - 1 comment

#20 - [UE4.26] Compilation Issues

Issue - State: closed - Opened by chaojian-zhang almost 4 years ago - 1 comment

#19 - fixed 4.26 support

Pull Request - State: closed - Opened by NiiRoZz almost 4 years ago - 1 comment

#18 - Able to have latent calls?

Issue - State: closed - Opened by iUltimateLP about 4 years ago - 2 comments

#17 - lua state preinitialized hook

Pull Request - State: closed - Opened by schetle about 4 years ago - 3 comments

#16 - Token replacement for CPath and Path overrides

Pull Request - State: closed - Opened by schetle about 4 years ago - 1 comment

#15 - LuaTableKeyCall sends nil args

Issue - State: closed - Opened by RealPeps about 4 years ago - 2 comments

#14 - fix for updating lua file

Pull Request - State: closed - Opened by yama2akira about 4 years ago - 5 comments

#13 - Can Lua run only functions exposed to Blueprint?

Issue - State: closed - Opened by Schizo over 4 years ago - 1 comment

#12 - Lua Byte Code in Blueprints

Pull Request - State: closed - Opened by Smoozilla over 4 years ago - 1 comment

#11 - Added GCObject.h include for missing FGCObject class def

Pull Request - State: closed - Opened by pfoote over 4 years ago - 1 comment

#10 - LuaBlueprintFunctionLibrary.cpp Line 337

Issue - State: closed - Opened by bradyrussell over 4 years ago - 1 comment

#9 - Is there a way to get the actual table reference string?

Issue - State: closed - Opened by mp-pinheiro over 4 years ago - 2 comments

#8 - FromJsonValue is currently 0 based index, should be 1 based

Issue - State: closed - Opened by Smoozilla over 4 years ago

#7 - fails to link on linux

Issue - State: closed - Opened by nonchip over 4 years ago - 5 comments

#6 - Add CodePath param to LuaRunString

Pull Request - State: closed - Opened by Smoozilla over 4 years ago

#5 - Added LuaReadFile to allow altering contents of script before running

Pull Request - State: closed - Opened by Smoozilla over 4 years ago - 2 comments

#4 - Replacement print function causes issues when called from coroutine

Issue - State: closed - Opened by JoshEngebretson over 5 years ago - 11 comments

#3 - Update BuildingNotes.md

Pull Request - State: closed - Opened by unbit over 5 years ago

#2 - Character's functions from state

Issue - State: closed - Opened by Nogitsu almost 6 years ago - 6 comments

#1 - Cast to la

Issue - State: closed - Opened by CristianoMuzi almost 6 years ago - 1 comment