Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / rdeioris/luamachine issues and pull requests
#70 - Bug in how ULuaState::FromFProperty() handles map properties
Issue -
State: open - Opened by hanoixan about 1 month ago
#69 - Issues with UTF-8 processing and rendering
Issue -
State: closed - Opened by mp-pinheiro 3 months ago
- 2 comments
#68 - Fixed typos
Pull Request -
State: closed - Opened by pomettini 8 months ago
#67 - Projects using LuaMachine
Issue -
State: open - Opened by dclipca 9 months ago
#66 - Fix ambiguous symbol IDE inspections
Pull Request -
State: open - Opened by KristofMorva 10 months ago
#65 - 4.27 version doesnt work with 4.27.2
Issue -
State: open - Opened by GooseBehindTheSlaughter 11 months ago
- 3 comments
#64 - UE 5.3 support not on the marketplace
Issue -
State: closed - Opened by virajdoshi02 12 months ago
#63 - Support UTF-8 files with BOM encoding attached.
Issue -
State: open - Opened by zydeas 12 months ago
#62 - Fixing typo in README.md
Pull Request -
State: closed - Opened by brno32 about 1 year ago
- 1 comment
#61 - How calling functions in sequence with Delay.
Issue -
State: open - Opened by Skino1337 over 1 year ago
#60 - Fix Linux build with UE5
Pull Request -
State: closed - Opened by knapsu over 1 year ago
- 1 comment
#59 - Build file fix for Apple Silicon
Pull Request -
State: open - Opened by obscuren over 1 year ago
- 3 comments
#58 - fixes #52 - Missing includes for plugin packaging
Pull Request -
State: closed - Opened by Olathuss over 1 year ago
- 1 comment
#57 - Assigning a metatable to _G
Issue -
State: open - Opened by LarsIngo over 1 year ago
- 2 comments
#56 - Struct Enums convert to/from DisplayName strings
Pull Request -
State: open - Opened by Olathuss over 1 year ago
- 1 comment
#55 - Fix crash in FLuaValue::Unref when State is gone
Pull Request -
State: closed - Opened by KristofMorva over 1 year ago
- 1 comment
#54 - Re-Import / Re-Import with new file options for ULuaCode
Pull Request -
State: closed - Opened by tonysergi over 1 year ago
- 2 comments
#53 - Editor Enhancement
Pull Request -
State: closed - Opened by tonysergi over 1 year ago
- 1 comment
#52 - Missing includes when packaging plugin but does not affect source build
Issue -
State: closed - Opened by Astaelan over 1 year ago
- 5 comments
#51 - Fix `print` when `bLuaOpenLibs` is `false`
Pull Request -
State: closed - Opened by KristofMorva over 1 year ago
- 1 comment
#50 - Add Instruction Count Hook
Pull Request -
State: closed - Opened by KristofMorva over 1 year ago
- 1 comment
#49 - Exporting Custom Highlighter
Pull Request -
State: closed - Opened by KristofMorva over 1 year ago
#48 - Add support for unbinding delegates
Pull Request -
State: closed - Opened by KristofMorva over 1 year ago
- 1 comment
#47 - fix the "not initialized properly" errors/warnings.
Pull Request -
State: closed - Opened by tonysergi almost 2 years ago
- 1 comment
#46 - Fixed content packaging on UE5.1.0
Pull Request -
State: closed - Opened by dacanizares almost 2 years ago
#45 - Q: is possible to create an animation sequence with LuaMachine like c++?
Issue -
State: closed - Opened by eggcaker almost 2 years ago
- 3 comments
#44 - Old LuaState instance persist in UE console.
Pull Request -
State: closed - Opened by parasetamon about 2 years ago
- 1 comment
#43 - Access Error Outside of State File
Issue -
State: open - Opened by brno32 about 2 years ago
- 1 comment
#42 - How to package with `LuaCode`?
Issue -
State: closed - Opened by brno32 about 2 years ago
- 1 comment
#41 - adding `ReadCodeAsset`
Pull Request -
State: closed - Opened by brno32 about 2 years ago
- 4 comments
#40 - Fix typo
Pull Request -
State: closed - Opened by Kartiku over 2 years ago
- 1 comment
#39 - UE5: Couldn't build on linux as PlatformFilemanager.h was renamed
Issue -
State: closed - Opened by asusha94 over 2 years ago
- 2 comments
#38 - Properly convert variables to enum in LuaTableToStruct
Pull Request -
State: closed - Opened by Olathuss over 2 years ago
- 2 comments
#37 - Server and Client sharing LuaState in single process PIE
Issue -
State: open - Opened by Ollinator over 2 years ago
- 4 comments
#36 - - release slate resources for the LuaMultiLineEditableTextBox
Pull Request -
State: closed - Opened by tonysergi over 2 years ago
#35 - Fixed errors and warnings with Unreal Engine 5.0 Preview 1
Pull Request -
State: closed - Opened by benui-dev over 2 years ago
- 2 comments
#34 - Is there a way to run automation tests in lua?
Issue -
State: open - Opened by ughstudios almost 3 years ago
#33 - Engine Versioning Helpers + Versionining Fixes
Pull Request -
State: closed - Opened by tonysergi about 3 years ago
- 1 comment
#32 - Make LUA value keeps losing the type
Issue -
State: open - Opened by DoubleP90 about 3 years ago
- 2 comments
#31 - Issues with packaging
Issue -
State: closed - Opened by mp-pinheiro over 3 years ago
- 7 comments
#30 - Multiple states from different files?
Issue -
State: open - Opened by markusstephanides over 3 years ago
- 5 comments
#29 - StructToLuaValue now also converts variables with enum class (uint8) …
Pull Request -
State: closed - Opened by Valthoron over 3 years ago
- 1 comment
#28 - pull
Pull Request -
State: closed - Opened by wavelet-noise over 3 years ago
#27 - Instanced Lua State System
Pull Request -
State: open - Opened by Dgrouse96 over 3 years ago
- 2 comments
#26 - Typo return value in LuaRunByteCode
Pull Request -
State: closed - Opened by Dgrouse96 over 3 years ago
- 1 comment
#25 - Lua Run File Doesnt Work
Issue -
State: open - Opened by kstzl over 3 years ago
- 10 comments
#24 - Data Validation Error
Issue -
State: open - Opened by Drakynfly over 3 years ago
#23 - Supporting different platforms
Issue -
State: closed - Opened by mp-pinheiro over 3 years ago
- 1 comment
#22 - Return with "Lua Create Object" returns received parameter instead
Issue -
State: closed - Opened by purei-shatsu almost 4 years ago
- 4 comments
#21 - 4.26 support?
Issue -
State: closed - Opened by indiejames almost 4 years ago
- 1 comment
#21 - 4.26 support?
Issue -
State: closed - Opened by indiejames almost 4 years ago
- 1 comment
#20 - [UE4.26] Compilation Issues
Issue -
State: closed - Opened by chaojian-zhang almost 4 years ago
- 1 comment
#19 - fixed 4.26 support
Pull Request -
State: closed - Opened by NiiRoZz almost 4 years ago
- 1 comment
#18 - Able to have latent calls?
Issue -
State: closed - Opened by iUltimateLP about 4 years ago
- 2 comments
#17 - lua state preinitialized hook
Pull Request -
State: closed - Opened by schetle about 4 years ago
- 3 comments
#16 - Token replacement for CPath and Path overrides
Pull Request -
State: closed - Opened by schetle about 4 years ago
- 1 comment
#15 - LuaTableKeyCall sends nil args
Issue -
State: closed - Opened by RealPeps about 4 years ago
- 2 comments
#14 - fix for updating lua file
Pull Request -
State: closed - Opened by yama2akira about 4 years ago
- 5 comments
#13 - Can Lua run only functions exposed to Blueprint?
Issue -
State: closed - Opened by Schizo over 4 years ago
- 1 comment
#12 - Lua Byte Code in Blueprints
Pull Request -
State: closed - Opened by Smoozilla over 4 years ago
- 1 comment
#11 - Added GCObject.h include for missing FGCObject class def
Pull Request -
State: closed - Opened by pfoote over 4 years ago
- 1 comment
#10 - LuaBlueprintFunctionLibrary.cpp Line 337
Issue -
State: closed - Opened by bradyrussell over 4 years ago
- 1 comment
#9 - Is there a way to get the actual table reference string?
Issue -
State: closed - Opened by mp-pinheiro over 4 years ago
- 2 comments
#8 - FromJsonValue is currently 0 based index, should be 1 based
Issue -
State: closed - Opened by Smoozilla over 4 years ago
#7 - fails to link on linux
Issue -
State: closed - Opened by nonchip over 4 years ago
- 5 comments
#6 - Add CodePath param to LuaRunString
Pull Request -
State: closed - Opened by Smoozilla over 4 years ago
#5 - Added LuaReadFile to allow altering contents of script before running
Pull Request -
State: closed - Opened by Smoozilla over 4 years ago
- 2 comments
#4 - Replacement print function causes issues when called from coroutine
Issue -
State: closed - Opened by JoshEngebretson over 5 years ago
- 11 comments
#3 - Update BuildingNotes.md
Pull Request -
State: closed - Opened by unbit over 5 years ago
#2 - Character's functions from state
Issue -
State: closed - Opened by Nogitsu almost 6 years ago
- 6 comments
#1 - Cast to la
Issue -
State: closed - Opened by CristianoMuzi almost 6 years ago
- 1 comment