Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / rbreslow/zs issues and pull requests
#61 - Howl VAC Check
Issue -
State: open - Opened by johnnymoe about 4 years ago
- 2 comments
Labels: enhancement
#60 - Howl Spectate
Issue -
State: open - Opened by johnnymoe about 4 years ago
Labels: enhancement
#59 - Changes to Zombie Spawning Options
Issue -
State: open - Opened by johnnymoe about 4 years ago
Labels: bug, enhancement
#58 - Modify Bullet Knockback Per Zombie Base HP
Issue -
State: open - Opened by johnnymoe about 4 years ago
Labels: enhancement
#57 - Dynamic Sigil Count based on population
Issue -
State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement
#56 - Demiboss System
Issue -
State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement
#55 - Buff Zombie Movement Speed
Issue -
State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement
#54 - Extend Voting Options for Maps
Issue -
State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement
#53 - Add Headshot Kill Icon
Issue -
State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement
#52 - Late-Joining Players don't receive a random layout
Issue -
State: open - Opened by johnnymoe over 4 years ago
Labels: bug
#51 - Random Button on Worth Menu does not work
Issue -
State: open - Opened by johnnymoe over 4 years ago
Labels: bug
#50 - Forcefield Emitter Deployable will not allow bullets to travel through
Issue -
State: open - Opened by johnnymoe over 4 years ago
Labels: bug
#49 - Implement new gun system
Pull Request -
State: closed - Opened by rbreslow over 4 years ago
#48 - FGD file is out of sync with reality
Issue -
State: open - Opened by rbreslow over 4 years ago
#47 - Make deployables nocollide with humans
Issue -
State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement
#46 - Make "Loading Exoseleton" Trinket a Default Feature
Issue -
State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement
#45 - Redeemed Players may appear zgas invisible
Issue -
State: open - Opened by johnnymoe over 4 years ago
Labels: bug
#44 - Remove skill tree
Issue -
State: open - Opened by rbreslow over 4 years ago
Labels: enhancement
#43 - Increase default human movement speed from 225 to 250
Issue -
State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement
#42 - Weapon FOV reduction
Issue -
State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement
#41 - Disable physics on ragdolls
Issue -
State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement
#40 - Add an administrative system
Pull Request -
State: closed - Opened by rbreslow over 4 years ago
#39 - Set up default builds for the worth menu
Issue -
State: closed - Opened by johnnymoe over 4 years ago
Labels: enhancement
#38 - Point Award Documentation and Item Expense
Issue -
State: open - Opened by johnnymoe over 4 years ago
Labels: documentation
#36 - Position scoreboard using Panel:Dock()
Pull Request -
State: closed - Opened by rbreslow over 4 years ago
#35 - Reloading a Hammer at doors deals high damage hit
Pull Request -
State: closed - Opened by Galaco over 4 years ago
#34 - Loading Screen
Issue -
State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement, ui
#33 - Clean up zombie class configurations
Issue -
State: open - Opened by Galaco over 4 years ago
Labels: enhancement
#32 - Replace default zombie viewmodel hands with player model viewmodel hands
Issue -
State: open - Opened by rbreslow over 4 years ago
Labels: enhancement
#31 - Replaced standard zombie's model and run animations
Pull Request -
State: closed - Opened by Galaco over 4 years ago
#30 - Make Stowage skill enabled by default
Pull Request -
State: closed - Opened by Galaco over 4 years ago
#29 - Zombie replaces Fresh Dead, removed Agile Zombie from zombie select
Pull Request -
State: closed - Opened by Galaco over 4 years ago
#28 - Set zs_colormod cvar as disabled by default
Pull Request -
State: closed - Opened by Galaco over 4 years ago
#27 - Removed Skill backpeddler, removed backpeddling penalty
Pull Request -
State: closed - Opened by Galaco over 4 years ago
#26 - Make taut buff default behaviour
Pull Request -
State: closed - Opened by Galaco over 4 years ago
#25 - Implement New Gun System
Issue -
State: closed - Opened by johnnymoe over 4 years ago
Labels: enhancement
#24 - Add JBGM License with the Sharing Exception
Pull Request -
State: closed - Opened by rbreslow over 4 years ago
#23 - Allow pressing `R` with the Carpenter's Hammer to quickly break a door
Issue -
State: closed - Opened by johnnymoe over 4 years ago
Labels: enhancement
#23 - Allow pressing `R` with the Carpenter's Hammer to quickly break a door
Issue -
State: closed - Opened by johnnymoe over 4 years ago
Labels: enhancement
#22 - Set `Enable Movement Roll` from Options Menu to disabled by default
Issue -
State: closed - Opened by johnnymoe over 4 years ago
- 3 comments
Labels: enhancement
#21 - Apply the skill `Taut` as a default feature
Issue -
State: closed - Opened by johnnymoe over 4 years ago
Labels: enhancement
#20 - Remove human slowdown when running backwards
Issue -
State: closed - Opened by johnnymoe over 4 years ago
Labels: enhancement
#19 - Remove agile dead zombie
Issue -
State: closed - Opened by johnnymoe over 4 years ago
Labels: enhancement
#18 - Replace default zombie playermodel
Issue -
State: closed - Opened by johnnymoe over 4 years ago
Labels: enhancement
#17 - Allow use of the hammer while barricade ghosting
Pull Request -
State: closed - Opened by rbreslow over 4 years ago
#16 - Add GitHub pull request template
Pull Request -
State: closed - Opened by rbreslow over 4 years ago
#15 - Set up a changelog
Issue -
State: open - Opened by rbreslow over 4 years ago
- 1 comment
Labels: enhancement
#14 - Stack overflow error on Entity:SetPhysicsAttacker
Issue -
State: open - Opened by rbreslow over 4 years ago
- 1 comment
Labels: bug
#14 - Stack overflow error on Entity:SetPhysicsAttacker
Issue -
State: open - Opened by rbreslow over 4 years ago
- 1 comment
Labels: bug
#13 - Replace Arsenal Crates with Sigils
Pull Request -
State: closed - Opened by Galaco over 4 years ago
- 3 comments
#12 - Disabled human:sigil collisions
Pull Request -
State: closed - Opened by Galaco over 4 years ago
#11 - Add basic administrative functionality
Issue -
State: closed - Opened by rbreslow over 4 years ago
- 1 comment
Labels: enhancement
#10 - Add documentation for an initial deployment
Issue -
State: open - Opened by rbreslow over 4 years ago
Labels: documentation
#9 - Worth menu can only be used once during round warmup
Issue -
State: open - Opened by rbreslow over 4 years ago
Labels: enhancement
#8 - Disable color mod by default
Issue -
State: closed - Opened by rbreslow over 4 years ago
Labels: enhancement
#7 - Make sigils non-solid
Issue -
State: closed - Opened by rbreslow over 4 years ago
Labels: enhancement
#6 - Remove arsenal crates and relegate their job to being close to a sigil
Issue -
State: closed - Opened by rbreslow over 4 years ago
Labels: enhancement
#5 - Allow resupply crate to hold additional uses after each wait period
Issue -
State: closed - Opened by rbreslow over 4 years ago
Labels: enhancement
#4 - Enable nailing props while phasing
Issue -
State: closed - Opened by rbreslow over 4 years ago
Labels: enhancement
#3 - Add map voting system
Pull Request -
State: closed - Opened by rbreslow over 4 years ago
#2 - Add support for PostgreSQL and migrations with Lapis
Pull Request -
State: closed - Opened by rbreslow over 4 years ago
- 3 comments
#1 - Store gamemode content in S3
Pull Request -
State: closed - Opened by rbreslow over 4 years ago