Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / rbreslow/zs issues and pull requests

#61 - Howl VAC Check

Issue - State: open - Opened by johnnymoe about 4 years ago - 2 comments
Labels: enhancement

#60 - Howl Spectate

Issue - State: open - Opened by johnnymoe about 4 years ago
Labels: enhancement

#59 - Changes to Zombie Spawning Options

Issue - State: open - Opened by johnnymoe about 4 years ago
Labels: bug, enhancement

#58 - Modify Bullet Knockback Per Zombie Base HP

Issue - State: open - Opened by johnnymoe about 4 years ago
Labels: enhancement

#57 - Dynamic Sigil Count based on population

Issue - State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement

#56 - Demiboss System

Issue - State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement

#55 - Buff Zombie Movement Speed

Issue - State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement

#54 - Extend Voting Options for Maps

Issue - State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement

#53 - Add Headshot Kill Icon

Issue - State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement

#52 - Late-Joining Players don't receive a random layout

Issue - State: open - Opened by johnnymoe over 4 years ago
Labels: bug

#51 - Random Button on Worth Menu does not work

Issue - State: open - Opened by johnnymoe over 4 years ago
Labels: bug

#50 - Forcefield Emitter Deployable will not allow bullets to travel through

Issue - State: open - Opened by johnnymoe over 4 years ago
Labels: bug

#49 - Implement new gun system

Pull Request - State: closed - Opened by rbreslow over 4 years ago

#48 - FGD file is out of sync with reality

Issue - State: open - Opened by rbreslow over 4 years ago

#47 - Make deployables nocollide with humans

Issue - State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement

#46 - Make "Loading Exoseleton" Trinket a Default Feature

Issue - State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement

#45 - Redeemed Players may appear zgas invisible

Issue - State: open - Opened by johnnymoe over 4 years ago
Labels: bug

#44 - Remove skill tree

Issue - State: open - Opened by rbreslow over 4 years ago
Labels: enhancement

#43 - Increase default human movement speed from 225 to 250

Issue - State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement

#42 - Weapon FOV reduction

Issue - State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement

#41 - Disable physics on ragdolls

Issue - State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement

#40 - Add an administrative system

Pull Request - State: closed - Opened by rbreslow over 4 years ago

#39 - Set up default builds for the worth menu

Issue - State: closed - Opened by johnnymoe over 4 years ago
Labels: enhancement

#38 - Point Award Documentation and Item Expense

Issue - State: open - Opened by johnnymoe over 4 years ago
Labels: documentation

#36 - Position scoreboard using Panel:Dock()

Pull Request - State: closed - Opened by rbreslow over 4 years ago

#35 - Reloading a Hammer at doors deals high damage hit

Pull Request - State: closed - Opened by Galaco over 4 years ago

#34 - Loading Screen

Issue - State: open - Opened by johnnymoe over 4 years ago
Labels: enhancement, ui

#33 - Clean up zombie class configurations

Issue - State: open - Opened by Galaco over 4 years ago
Labels: enhancement

#32 - Replace default zombie viewmodel hands with player model viewmodel hands

Issue - State: open - Opened by rbreslow over 4 years ago
Labels: enhancement

#31 - Replaced standard zombie's model and run animations

Pull Request - State: closed - Opened by Galaco over 4 years ago

#30 - Make Stowage skill enabled by default

Pull Request - State: closed - Opened by Galaco over 4 years ago

#29 - Zombie replaces Fresh Dead, removed Agile Zombie from zombie select

Pull Request - State: closed - Opened by Galaco over 4 years ago

#28 - Set zs_colormod cvar as disabled by default

Pull Request - State: closed - Opened by Galaco over 4 years ago

#27 - Removed Skill backpeddler, removed backpeddling penalty

Pull Request - State: closed - Opened by Galaco over 4 years ago

#26 - Make taut buff default behaviour

Pull Request - State: closed - Opened by Galaco over 4 years ago

#25 - Implement New Gun System

Issue - State: closed - Opened by johnnymoe over 4 years ago
Labels: enhancement

#24 - Add JBGM License with the Sharing Exception

Pull Request - State: closed - Opened by rbreslow over 4 years ago

#23 - Allow pressing `R` with the Carpenter's Hammer to quickly break a door

Issue - State: closed - Opened by johnnymoe over 4 years ago
Labels: enhancement

#23 - Allow pressing `R` with the Carpenter's Hammer to quickly break a door

Issue - State: closed - Opened by johnnymoe over 4 years ago
Labels: enhancement

#22 - Set `Enable Movement Roll` from Options Menu to disabled by default

Issue - State: closed - Opened by johnnymoe over 4 years ago - 3 comments
Labels: enhancement

#21 - Apply the skill `Taut` as a default feature

Issue - State: closed - Opened by johnnymoe over 4 years ago
Labels: enhancement

#20 - Remove human slowdown when running backwards

Issue - State: closed - Opened by johnnymoe over 4 years ago
Labels: enhancement

#19 - Remove agile dead zombie

Issue - State: closed - Opened by johnnymoe over 4 years ago
Labels: enhancement

#18 - Replace default zombie playermodel

Issue - State: closed - Opened by johnnymoe over 4 years ago
Labels: enhancement

#17 - Allow use of the hammer while barricade ghosting

Pull Request - State: closed - Opened by rbreslow over 4 years ago

#16 - Add GitHub pull request template

Pull Request - State: closed - Opened by rbreslow over 4 years ago

#15 - Set up a changelog

Issue - State: open - Opened by rbreslow over 4 years ago - 1 comment
Labels: enhancement

#14 - Stack overflow error on Entity:SetPhysicsAttacker

Issue - State: open - Opened by rbreslow over 4 years ago - 1 comment
Labels: bug

#14 - Stack overflow error on Entity:SetPhysicsAttacker

Issue - State: open - Opened by rbreslow over 4 years ago - 1 comment
Labels: bug

#13 - Replace Arsenal Crates with Sigils

Pull Request - State: closed - Opened by Galaco over 4 years ago - 3 comments

#12 - Disabled human:sigil collisions

Pull Request - State: closed - Opened by Galaco over 4 years ago

#11 - Add basic administrative functionality

Issue - State: closed - Opened by rbreslow over 4 years ago - 1 comment
Labels: enhancement

#10 - Add documentation for an initial deployment

Issue - State: open - Opened by rbreslow over 4 years ago
Labels: documentation

#9 - Worth menu can only be used once during round warmup

Issue - State: open - Opened by rbreslow over 4 years ago
Labels: enhancement

#8 - Disable color mod by default

Issue - State: closed - Opened by rbreslow over 4 years ago
Labels: enhancement

#7 - Make sigils non-solid

Issue - State: closed - Opened by rbreslow over 4 years ago
Labels: enhancement

#6 - Remove arsenal crates and relegate their job to being close to a sigil

Issue - State: closed - Opened by rbreslow over 4 years ago
Labels: enhancement

#5 - Allow resupply crate to hold additional uses after each wait period

Issue - State: closed - Opened by rbreslow over 4 years ago
Labels: enhancement

#4 - Enable nailing props while phasing

Issue - State: closed - Opened by rbreslow over 4 years ago
Labels: enhancement

#3 - Add map voting system

Pull Request - State: closed - Opened by rbreslow over 4 years ago

#2 - Add support for PostgreSQL and migrations with Lapis

Pull Request - State: closed - Opened by rbreslow over 4 years ago - 3 comments

#1 - Store gamemode content in S3

Pull Request - State: closed - Opened by rbreslow over 4 years ago