Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / rbfx/rbfx issues and pull requests
#637 - RmlUI Update
Pull Request -
State: closed - Opened by gleblebedev about 1 year ago
#636 - Пожелания к редактору
Issue -
State: open - Opened by Papingeimer about 1 year ago
#635 - RaycastVehicle refactoring
Pull Request -
State: closed - Opened by gleblebedev over 1 year ago
#634 - Remove requirement of square texture in RmlUICanvasComponent
Pull Request -
State: closed - Opened by JTippetts over 1 year ago
#633 - Rbfx doesn't compile in MxLinux 23.1_x64
Issue -
State: open - Opened by mister-trololo over 1 year ago
- 2 comments
#631 - RmlUICanvasComponent requires square texture
Issue -
State: open - Opened by JTippetts over 1 year ago
#630 - Build RelWithDebInfo on CI, also copy runtime dependencies into bin folder
Pull Request -
State: closed - Opened by gleblebedev over 1 year ago
#628 - Diligent AVX2 patch
Pull Request -
State: closed - Opened by gleblebedev over 1 year ago
#627 - Publish to itch.io
Pull Request -
State: closed - Opened by gleblebedev over 1 year ago
#626 - Raycast Vehicle editor and demo fixes (missing field, int3 widget, etc)
Pull Request -
State: closed - Opened by gleblebedev over 1 year ago
#625 - Refraction depth fix
Pull Request -
State: closed - Opened by gleblebedev over 1 year ago
#624 - Duplicate resource dirs should not be possible
Issue -
State: open - Opened by rokups over 1 year ago
#624 - Duplicate resource dirs should not be possible
Issue -
State: open - Opened by rokups over 1 year ago
#623 - LitWaterPBR is not depth-aware
Issue -
State: closed - Opened by WyrdanGames over 1 year ago
- 3 comments
#622 - GetVariantType should handle uint in c#
Pull Request -
State: closed - Opened by gleblebedev over 1 year ago
#622 - GetVariantType should handle uint in c#
Pull Request -
State: closed - Opened by gleblebedev over 1 year ago
#621 - Components may be created when engine is not fully initialized
Pull Request -
State: closed - Opened by gleblebedev over 1 year ago
- 4 comments
#620 - Textures/DefaultSkybox.dds cubemap is converted to RGBA8 format on upload to GPU
Issue -
State: open - Opened by gleblebedev over 1 year ago
#619 - Support for Vive Trackers
Pull Request -
State: closed - Opened by JSandusky over 1 year ago
#618 - RmlUI update to a602da244048f99fa1730194c8479b377227f7c6
Pull Request -
State: closed - Opened by gleblebedev over 1 year ago
- 2 comments
#617 - Crash involving particle systems.
Issue -
State: closed - Opened by JTippetts over 1 year ago
#616 - Fix for deferred lighting GLSL compilation failure due to vec3/vec4
Pull Request -
State: closed - Opened by justsomedev00 over 1 year ago
#615 - frameInfo_.camera_ nullptr check
Pull Request -
State: closed - Opened by gleblebedev over 1 year ago
#614 - MinGW builds now fails on CI due to crnlib. Update crnlib maybe?
Issue -
State: open - Opened by eugeneko over 1 year ago
- 1 comment
#613 - Ocean shader
Issue -
State: open - Opened by VinnyVicious over 1 year ago
- 4 comments
#612 - Cmake library name error fix for openxr_loader
Pull Request -
State: closed - Opened by qwertyu131 over 1 year ago
- 1 comment
#611 - Error creating new project
Issue -
State: closed - Opened by VinnyVicious over 1 year ago
- 3 comments
#610 - Terrain texturing
Issue -
State: open - Opened by VinnyVicious over 1 year ago
- 1 comment
#609 - Virtual Reality support
Pull Request -
State: closed - Opened by eugeneko over 1 year ago
#608 - Removed #pragma once from source file
Pull Request -
State: closed - Opened by niansa over 1 year ago
- 1 comment
#607 - Only add swig subdirectory if URHO3D_CSHARP
Pull Request -
State: closed - Opened by niansa over 1 year ago
- 1 comment
#607 - Only add swig subdirectory if URHO3D_CSHARP
Pull Request -
State: closed - Opened by niansa over 1 year ago
- 1 comment
#606 - Only add swig subdirectory if URHO3D_CSHARP
Pull Request -
State: closed - Opened by niansa over 1 year ago
- 1 comment
#606 - Only add swig subdirectory if URHO3D_CSHARP
Pull Request -
State: closed - Opened by niansa over 1 year ago
- 1 comment
#605 - Removed #pragma once from source file
Pull Request -
State: closed - Opened by niansa over 1 year ago
#605 - Removed #pragma once from source file
Pull Request -
State: closed - Opened by niansa over 1 year ago
#604 - IntVector3 operator +
Pull Request -
State: closed - Opened by gleblebedev over 1 year ago
#603 - SanitizeFileName bugfix
Pull Request -
State: closed - Opened by gleblebedev over 1 year ago
#602 - Editor --plugin command line argument
Pull Request -
State: open - Opened by gleblebedev over 1 year ago
- 2 comments
#601 - ScriptRuntimeApiImpl wasm compatibility fixed
Pull Request -
State: open - Opened by gleblebedev over 1 year ago
#600 - WIP: fix: error C2027: use of undefined type 'Urho3D::Scene'
Pull Request -
State: closed - Opened by rbnpontes over 1 year ago
- 6 comments
#599 - Is Mac M2 apple silicon chip supported?
Issue -
State: open - Opened by ad184hl over 1 year ago
- 16 comments
#598 - Helper methods to Read/Write string data via VFS
Pull Request -
State: closed - Opened by gleblebedev over 1 year ago
#597 - Navigatable keyboard and joystick input improvements
Pull Request -
State: closed - Opened by gleblebedev over 1 year ago
- 1 comment
#596 - Parse string into int to be on pair with RmlUI's Variant.
Pull Request -
State: closed - Opened by gleblebedev over 1 year ago
- 1 comment
#595 - Animation state refactoring
Pull Request -
State: closed - Opened by gleblebedev over 1 year ago
#594 - TriggerAnimator fixed, c# binding cleanup and AnimationController unit test
Pull Request -
State: closed - Opened by gleblebedev over 1 year ago
#593 - Fix typo in Ptr.h
Pull Request -
State: closed - Opened by tijon1 over 1 year ago
#592 - TriggerAnimator node filter and KinematicCharacterController trigger attribute
Pull Request -
State: closed - Opened by gleblebedev over 1 year ago
#592 - TriggerAnimator node filter and KinematicCharacterController trigger attribute
Pull Request -
State: closed - Opened by gleblebedev over 1 year ago
#590 - Refactor renderer backend. Closes #547.
Pull Request -
State: closed - Opened by eugeneko over 1 year ago
#564 - Color grading via HSV
Pull Request -
State: open - Opened by gleblebedev over 1 year ago
#563 - Actions refactoring, bug fixes
Pull Request -
State: open - Opened by gleblebedev almost 2 years ago
- 1 comment
#563 - Actions refactoring, bug fixes
Pull Request -
State: open - Opened by gleblebedev almost 2 years ago
- 1 comment
#562 - Animation preview fix and Reset camera button
Pull Request -
State: closed - Opened by gleblebedev almost 2 years ago
#562 - Animation preview fix and Reset camera button
Pull Request -
State: closed - Opened by gleblebedev almost 2 years ago
#561 - Fixed bug in SystemUI::AddFont() / SystemUI::ReallocateFontTexture()
Pull Request -
State: closed - Opened by Erlangist almost 2 years ago
#561 - Fixed bug in SystemUI::AddFont() / SystemUI::ReallocateFontTexture()
Pull Request -
State: closed - Opened by Erlangist almost 2 years ago
#560 - Compute Shader on Diligent
Pull Request -
State: closed - Opened by rbnpontes almost 2 years ago
- 1 comment
#559 - Add resources to mac os bundle correctly
Pull Request -
State: open - Opened by KatekovAnton almost 2 years ago
- 1 comment
#559 - Add resources to mac os bundle correctly
Pull Request -
State: open - Opened by KatekovAnton almost 2 years ago
- 1 comment
#558 - BorderImage::SetMaterial() is broken
Issue -
State: closed - Opened by Erlangist almost 2 years ago
- 6 comments
#558 - BorderImage::SetMaterial() is broken
Issue -
State: closed - Opened by Erlangist almost 2 years ago
- 6 comments
#557 - Added colorwrite property to Pass
Pull Request -
State: closed - Opened by Erlangist almost 2 years ago
#557 - Added colorwrite property to Pass
Pull Request -
State: closed - Opened by Erlangist almost 2 years ago
#556 - ParticleGraphEmitter refactoring and masks
Pull Request -
State: closed - Opened by gleblebedev almost 2 years ago
#556 - ParticleGraphEmitter refactoring and masks
Pull Request -
State: closed - Opened by gleblebedev almost 2 years ago
#555 - Drop tool build when crosscompiling
Pull Request -
State: closed - Opened by rokups almost 2 years ago
- 10 comments
#554 - Fix frame limiter
Pull Request -
State: closed - Opened by KatekovAnton almost 2 years ago
#554 - Fix frame limiter
Pull Request -
State: closed - Opened by KatekovAnton almost 2 years ago
#553 - RemoveGlobalVar & AlphaCutoff
Pull Request -
State: closed - Opened by FarukSen almost 2 years ago
#553 - RemoveGlobalVar & AlphaCutoff
Pull Request -
State: closed - Opened by FarukSen almost 2 years ago
#552 - Add shader optimization support for OpenGL and D3D11 backends.
Pull Request -
State: closed - Opened by eugeneko almost 2 years ago
#552 - Add shader optimization support for OpenGL and D3D11 backends.
Pull Request -
State: closed - Opened by eugeneko almost 2 years ago
#551 - The necessary shader additions for AlphaCutoff have been made.
Pull Request -
State: closed - Opened by qwertyu131 almost 2 years ago
- 1 comment
#551 - The necessary shader additions for AlphaCutoff have been made.
Pull Request -
State: closed - Opened by qwertyu131 almost 2 years ago
- 1 comment
#550 - Rendering trees & leaves
Issue -
State: closed - Opened by Erlangist almost 2 years ago
- 2 comments
#550 - Rendering trees & leaves
Issue -
State: closed - Opened by Erlangist almost 2 years ago
- 2 comments
#549 - YouTube screenshot sizes
Pull Request -
State: closed - Opened by gleblebedev almost 2 years ago
#549 - YouTube screenshot sizes
Pull Request -
State: closed - Opened by gleblebedev almost 2 years ago
#548 - Quadratic curve move action
Pull Request -
State: closed - Opened by gleblebedev almost 2 years ago
#548 - Quadratic curve move action
Pull Request -
State: closed - Opened by gleblebedev almost 2 years ago
#547 - Diligent Renderer integration
Issue -
State: closed - Opened by eugeneko almost 2 years ago
- 53 comments
#547 - Diligent Renderer integration
Issue -
State: open - Opened by eugeneko almost 2 years ago
- 38 comments
#546 - Diligent Rendering Backend
Pull Request -
State: closed - Opened by rbnpontes almost 2 years ago
#546 - Diligent Rendering Backend
Pull Request -
State: closed - Opened by rbnpontes almost 2 years ago
#545 - P_Outline mobile shader fix
Pull Request -
State: closed - Opened by gleblebedev almost 2 years ago
#545 - P_Outline mobile shader fix
Pull Request -
State: closed - Opened by gleblebedev almost 2 years ago
#544 - SceneResource and other .NET fixes
Pull Request -
State: closed - Opened by gleblebedev almost 2 years ago
#544 - SceneResource and other .NET fixes
Pull Request -
State: closed - Opened by gleblebedev almost 2 years ago
#543 - Convert variant to boolean
Pull Request -
State: closed - Opened by gleblebedev almost 2 years ago
#543 - Convert variant to boolean
Pull Request -
State: closed - Opened by gleblebedev almost 2 years ago
#542 - ImGUI bugfix/workaround when window overlaps two monitors on startup
Pull Request -
State: open - Opened by gleblebedev almost 2 years ago
- 1 comment
#542 - ImGUI bugfix/workaround when window overlaps two monitors on startup
Pull Request -
State: open - Opened by gleblebedev almost 2 years ago
- 1 comment
#541 - Camera preview and Screenshot improvements
Pull Request -
State: closed - Opened by gleblebedev almost 2 years ago
#541 - Camera preview and Screenshot improvements
Pull Request -
State: closed - Opened by gleblebedev almost 2 years ago
#540 - Rework event handers.
Pull Request -
State: closed - Opened by eugeneko almost 2 years ago
#540 - Rework event handers.
Pull Request -
State: closed - Opened by eugeneko almost 2 years ago
#539 - .net wrapper update
Pull Request -
State: closed - Opened by gleblebedev almost 2 years ago
#538 - DecalProjection
Pull Request -
State: open - Opened by gleblebedev almost 2 years ago
- 3 comments