Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / rbfx/rbfx issues and pull requests
#733 - C# is broken on Windows x86
Issue -
State: open - Opened by rokups 9 days ago
#732 - Support big messages over the network.
Pull Request -
State: closed - Opened by eugeneko 16 days ago
- 1 comment
#730 - Added methods for taking response headers
Pull Request -
State: open - Opened by MkFair about 1 month ago
- 3 comments
#729 - CI: Merge debug and release build jobs.
Pull Request -
State: closed - Opened by rokups about 1 month ago
#727 - Updated FreeType to version 2.13.3
Pull Request -
State: open - Opened by plumgames about 2 months ago
#726 - RenderScope::ConsumeOpenGLError() is a performance bottleneck for web builds
Issue -
State: closed - Opened by plumgames 2 months ago
- 2 comments
#725 - Removed Network::MakeHttpRequest()
Pull Request -
State: closed - Opened by plumgames 2 months ago
#724 - Fix for RmlUIComponent::SetResource() re-entry crash in editor
Pull Request -
State: closed - Opened by plumgames 2 months ago
- 2 comments
#723 - Default arg of Timer::Get_Sec() now defaults to false since it's the common case
Pull Request -
State: closed - Opened by plumgames 2 months ago
#722 - Added MoveAndOrbit components to a category
Pull Request -
State: closed - Opened by plumgames 2 months ago
#721 - Fix for PACKAGE_TOOL cmake cli arg being overriden when not using URHO3D_SDK and URHO3D_TOOLS
Pull Request -
State: open - Opened by plumgames 2 months ago
#720 - Added HttpRequest::GetStatusCode()
Pull Request -
State: closed - Opened by plumgames 2 months ago
- 3 comments
#719 - Support more DDS texture formats.
Pull Request -
State: closed - Opened by eugeneko 3 months ago
- 2 comments
#718 - Nuget package rework
Pull Request -
State: open - Opened by rokups 3 months ago
Labels: area: build system, area: csharp
#717 - Fix inconsistent RmlUI type ids across binaries.
Pull Request -
State: closed - Opened by eugeneko 4 months ago
#716 - Support ETC2 texture format. Add TextureFormatsSample.
Pull Request -
State: closed - Opened by eugeneko 4 months ago
#715 - ThirdParty: Update Diligent.
Pull Request -
State: closed - Opened by eugeneko 4 months ago
#714 - Update RmlCanvasComponent.cpp
Pull Request -
State: closed - Opened by JTippetts 4 months ago
#713 - Update dependencies
Pull Request -
State: closed - Opened by rokups 5 months ago
#712 - FXAA and Bloom modify alpha channel
Issue -
State: open - Opened by gleblebedev 5 months ago
#711 - About litbase pass's depth test mode.
Issue -
State: open - Opened by snowfoxer 5 months ago
- 1 comment
#710 - RmlUI updated to 6.0
Pull Request -
State: open - Opened by gleblebedev 5 months ago
- 1 comment
#709 - Make PreloadResourcesXML to work with new scene format
Pull Request -
State: open - Opened by gleblebedev 5 months ago
#708 - Network issues
Issue -
State: open - Opened by WyrdanGames 5 months ago
#707 - Bump actions/download-artifact from 3 to 4.1.7 in /.github/workflows
Pull Request -
State: closed - Opened by dependabot[bot] 5 months ago
- 2 comments
Labels: dependencies
#706 - CSharp: Rework string bindings and add tests.
Pull Request -
State: closed - Opened by rokups 5 months ago
#705 - Fallback to string where possible in RmlUI conversion
Pull Request -
State: closed - Opened by gleblebedev 5 months ago
#704 - Bind Urho3D::Variant, Vector and Map to RmlUI
Pull Request -
State: closed - Opened by gleblebedev 5 months ago
#703 - Get*Component(s) refatoring to match new FindComponent(s) API
Pull Request -
State: closed - Opened by gleblebedev 5 months ago
- 1 comment
#702 - GetComponent(s) with ComponentSearchFlag
Pull Request -
State: closed - Opened by gleblebedev 5 months ago
#701 - Use cached TypeId from static method to resovle types
Pull Request -
State: closed - Opened by gleblebedev 6 months ago
#700 - Fixing ImGui InputText string buffer
Pull Request -
State: closed - Opened by gleblebedev 6 months ago
- 5 comments
#699 - Add missing <algorithm> include in icetransport.cpp
Pull Request -
State: closed - Opened by niansa 6 months ago
- 2 comments
#698 - Expose GLTFImporter to c#
Pull Request -
State: closed - Opened by gleblebedev 6 months ago
#697 - Avoid fmt::Format in Editor's Resource View
Pull Request -
State: closed - Opened by gleblebedev 6 months ago
#696 - Easier StaticModelGroup in Editor
Issue -
State: open - Opened by niansa 7 months ago
#695 - Support generics in IsInstanceOf
Pull Request -
State: closed - Opened by gleblebedev 7 months ago
#694 - Code generation for c#
Pull Request -
State: closed - Opened by gleblebedev 7 months ago
- 2 comments
#693 - fixed another missing format string in ui::Text
Pull Request -
State: closed - Opened by EmVee381 7 months ago
#692 - Enable C# bindings in tests
Pull Request -
State: closed - Opened by rokups 8 months ago
#691 - Support custom post-processing.
Pull Request -
State: closed - Opened by eugeneko 8 months ago
#690 - Added support for using a user defined transport
Pull Request -
State: closed - Opened by plumgames 8 months ago
- 12 comments
#689 - Connection now compresses messages with lz4
Pull Request -
State: open - Opened by plumgames 8 months ago
- 1 comment
#688 - Added support to pack components of ReplicatedTransform, off by default
Pull Request -
State: open - Opened by plumgames 8 months ago
- 3 comments
#687 - Added OutlineGroupBinder which links a nodes drawable(s) to an OutlineGroup in the same scene with a matching binder tag
Pull Request -
State: open - Opened by plumgames 8 months ago
- 2 comments
#686 - Model vertex info now shown in model preview
Pull Request -
State: open - Opened by plumgames 8 months ago
#685 - Added file contents preview for placeholder/unhandled file types in the editor
Pull Request -
State: open - Opened by plumgames 8 months ago
- 1 comment
#684 - Added menu button to clear the console
Pull Request -
State: closed - Opened by plumgames 8 months ago
#683 - Added 'Open' to resource item right click dropdown
Pull Request -
State: closed - Opened by plumgames 8 months ago
- 1 comment
#682 - Double click triggers OpenURL on placeholder editor resource type
Pull Request -
State: closed - Opened by plumgames 8 months ago
- 1 comment
#681 - Minor network cleanup
Pull Request -
State: closed - Opened by plumgames 8 months ago
#680 - Added more on screen info to scene replication sample
Pull Request -
State: closed - Opened by plumgames 8 months ago
#679 - Fix for debug draw output not showing in RaycastVehicleDemo
Pull Request -
State: closed - Opened by plumgames 8 months ago
#678 - Added support for setting custom HTTP headers in web builds
Pull Request -
State: closed - Opened by plumgames 8 months ago
- 1 comment
#677 - Is IK functional?
Issue -
State: closed - Opened by CG-SS 8 months ago
- 4 comments
#676 - Obj file support
Pull Request -
State: open - Opened by gleblebedev 9 months ago
#675 - Fetch prefab resources in background
Pull Request -
State: closed - Opened by gleblebedev 9 months ago
#674 - FrameLimiter being ignored for D3D rendering backends
Issue -
State: closed - Opened by CG-SS 9 months ago
- 5 comments
#673 - Support compile-time string hashing. Optimize Object::IsInstanceOf and Node::GetDerivedComponent APIs.
Pull Request -
State: closed - Opened by eugeneko 9 months ago
#672 - Container and Module prototype
Pull Request -
State: open - Opened by gleblebedev 9 months ago
#671 - SerializableResource and serialization related fixes
Pull Request -
State: closed - Opened by gleblebedev 9 months ago
#670 - Bug Fix Cubemap Convolution: fix dispatch to send the # of groups
Pull Request -
State: closed - Opened by JSandusky 9 months ago
- 1 comment
#669 - SerializableResource
Pull Request -
State: closed - Opened by gleblebedev 9 months ago
#668 - Helper method to move camera in a position where area of the world takes most of the screen.
Pull Request -
State: closed - Opened by gleblebedev 10 months ago
#667 - Asset Test.blend was not processed: Cannot load output pipe
Issue -
State: closed - Opened by CG-SS 10 months ago
- 3 comments
#666 - Skyplane OpenGL fix compatible with Editor
Pull Request -
State: closed - Opened by gleblebedev 10 months ago
#665 - SoundSource play only if scene updates are enabled. New event to notify about scene updates being enabled or disabled.
Pull Request -
State: closed - Opened by gleblebedev 10 months ago
#664 - upgrade tracy to 0.10.0
Pull Request -
State: closed - Opened by aimoonchen 10 months ago
- 5 comments
#663 - Linux SDK builds are corrupted, no CMake files are present
Issue -
State: closed - Opened by eugeneko 11 months ago
- 1 comment
#662 - FreeFlyController Sensitivity attributes
Pull Request -
State: closed - Opened by gleblebedev 11 months ago
#661 - FreeFlyCamera keys and mouse sensetive are not available in C#
Issue -
State: closed - Opened by LukyanLiserginov 11 months ago
#660 - RmlCanvasComponent::RemapMousePos can 'leak' un-remapped screen coords through to canvas UIs.
Issue -
State: open - Opened by JTippetts 11 months ago
#659 - Implement Steam Audio
Pull Request -
State: open - Opened by niansa 12 months ago
#658 - Don't allow to create Unlit PBR materials in editor
Pull Request -
State: closed - Opened by gleblebedev 12 months ago
#657 - UnlitTransparent technique is broken
Issue -
State: closed - Opened by gleblebedev 12 months ago
- 1 comment
#656 - Fixed MoveAndOrbitController not being able to set custom input maps.
Pull Request -
State: closed - Opened by kest-dev almost 1 year ago
#655 - MoveAndOrbitController can now use custom input maps.
Pull Request -
State: closed - Opened by kest-dev almost 1 year ago
#655 - MoveAndOrbitController can now use custom input maps.
Pull Request -
State: closed - Opened by kest-dev almost 1 year ago
#654 - Copy material attributes
Pull Request -
State: closed - Opened by gleblebedev about 1 year ago
- 5 comments
#653 - Ray Distance and HitDistance should be public
Pull Request -
State: closed - Opened by gleblebedev about 1 year ago
#653 - Ray Distance and HitDistance should be public
Pull Request -
State: closed - Opened by gleblebedev about 1 year ago
#652 - SWIG NavigationMesh update
Pull Request -
State: closed - Opened by gleblebedev about 1 year ago
#652 - SWIG NavigationMesh update
Pull Request -
State: closed - Opened by gleblebedev about 1 year ago
#651 - Render issue
Issue -
State: open - Opened by crystaldev3d about 1 year ago
- 2 comments
#650 - Refactor navigation mesh design.
Pull Request -
State: closed - Opened by eugeneko about 1 year ago
#649 - Servercrashes when client disconnect
Pull Request -
State: closed - Opened by WyrdanGames about 1 year ago
- 1 comment
#648 - using plugin issue
Issue -
State: closed - Opened by crystaldev3d about 1 year ago
- 4 comments
#647 - Question: is there support for geometry shaders?
Issue -
State: open - Opened by daokoder about 1 year ago
- 2 comments
#646 - The scale data for ParticleEmitter has been revised to be a Vector2.(sizedelta)
Pull Request -
State: open - Opened by qwertyu131 about 1 year ago
#645 - Editor inspector - issue when selecting things from the 'Resources' tab
Issue -
State: closed - Opened by LxrdKxnny about 1 year ago
- 6 comments
#644 - add headers for gcc
Pull Request -
State: closed - Opened by crystaldev3d about 1 year ago
- 2 comments
#643 - Camera preview fix
Pull Request -
State: closed - Opened by gleblebedev about 1 year ago
#643 - Camera preview fix
Pull Request -
State: closed - Opened by gleblebedev about 1 year ago
#642 - CameraAssistant
Pull Request -
State: open - Opened by gleblebedev about 1 year ago
#641 - InstantiatePrefab from resource name
Pull Request -
State: closed - Opened by gleblebedev about 1 year ago
#640 - SWIG mapping update
Pull Request -
State: closed - Opened by gleblebedev about 1 year ago
#639 - SDL_OpenURL to open URLs
Pull Request -
State: closed - Opened by gleblebedev about 1 year ago
#638 - Skymesh and Skyplane shaders
Pull Request -
State: closed - Opened by gleblebedev about 1 year ago
#637 - RmlUI Update
Pull Request -
State: closed - Opened by gleblebedev about 1 year ago
#636 - Пожелания к редактору
Issue -
State: open - Opened by Papingeimer about 1 year ago