Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / randovania/randomprime issues and pull requests
#104 - Remove PAL 50hz attract demos
Issue -
State: open - Opened by Miepee 4 days ago
#103 - Killing enemies that gibs causes the game to crash
Issue -
State: open - Opened by MrMiguel211 12 days ago
- 5 comments
#102 - PAL: load frost cave hunter metroid
Pull Request -
State: open - Opened by JeffGainsNGames about 2 months ago
#101 - PAL: remove door lock in Central Dynamo
Pull Request -
State: open - Opened by JeffGainsNGames about 2 months ago
#100 - Improvements for Frigatte Circle Doors
Issue -
State: open - Opened by Miepee 3 months ago
#99 - Fix typo in credits
Pull Request -
State: closed - Opened by SchwartzGandhi 3 months ago
#98 - Fixed crash when shooting multiple enemies with missiles
Pull Request -
State: open - Opened by UltiNaruto 3 months ago
#97 - Fix unlimited missiles displaying ammo count when having missile capacity as 0
Pull Request -
State: closed - Opened by UltiNaruto 3 months ago
#96 - Provide an old 1.0 test json in the repo
Issue -
State: open - Opened by Miepee 4 months ago
#95 - Add an option in game config to start with Great Tree Hall bars opened
Pull Request -
State: closed - Opened by UltiNaruto 4 months ago
- 1 comment
#94 - Crash in door rando in Metroid Prime 1
Issue -
State: open - Opened by Junglebos 5 months ago
- 1 comment
#93 - Custom item support
Pull Request -
State: closed - Opened by UltiNaruto 6 months ago
- 23 comments
#92 - Main Plaza Vault ledge door behaves differently from other blue doors
Issue -
State: closed - Opened by Miepee 6 months ago
- 1 comment
#91 - Screen continues to shake for a bit when landing cutscene is not skipped immediately
Issue -
State: open - Opened by Miepee 6 months ago
- 1 comment
#90 - Option to change completion% calculation from inventory to # of locations collected
Issue -
State: open - Opened by toasterparty 6 months ago
#89 - Shift message on title screen further to the left
Issue -
State: open - Opened by Miepee 6 months ago
#88 - FR: Hard require thermal for thermal things
Issue -
State: open - Opened by Miepee 6 months ago
#87 - Expose option of enforcing whether an item gets to play a major/artifact fanfare when collected
Issue -
State: open - Opened by Miepee 6 months ago
Labels: enhancement
#86 - Have a seperate model for power beam thats distinct from the offworld item
Issue -
State: open - Opened by Miepee 6 months ago
#85 - FEATURE: Scan visor doors
Issue -
State: open - Opened by Miepee 6 months ago
#84 - Feature: Missile/Power Bomb launchers / Required Mains
Issue -
State: closed - Opened by Miepee 6 months ago
#83 - Revert "Add more options for liquids (#72)"
Pull Request -
State: closed - Opened by toasterparty 7 months ago
#82 - Fix Landing Site save cutscene skip not working if player didn't skip the cutscene in the first 3 seconds
Pull Request -
State: closed - Opened by MrMiguel211 7 months ago
#81 - Unskippable cutscene in Landing Site
Issue -
State: closed - Opened by FallenAngel34 7 months ago
#80 - [Cosmetic] Change orientation of Hive Totem door
Pull Request -
State: closed - Opened by MrMiguel211 7 months ago
- 3 comments
#79 - Fix Ghost music in Furnace not playing if coming from Energy Core
Pull Request -
State: closed - Opened by MrMiguel211 7 months ago
#78 - Item Position Shuffle bugs
Issue -
State: open - Opened by toasterparty 7 months ago
#78 - Item Position Shuffle bugs
Issue -
State: open - Opened by toasterparty 7 months ago
#77 - Major Cutscene Skip Export Error
Issue -
State: closed - Opened by toasterparty 7 months ago
#76 - (PAL) Attempt to subtract with overflow
Issue -
State: closed - Opened by toasterparty 7 months ago
- 1 comment
#76 - (PAL) Attempt to subtract with overflow
Issue -
State: closed - Opened by toasterparty 7 months ago
- 1 comment
#75 - Crash - Specific rooms can have "too many" blast shields
Issue -
State: closed - Opened by toasterparty 7 months ago
- 3 comments
#74 - Minor cosmetic fixes
Pull Request -
State: closed - Opened by MrMiguel211 7 months ago
#73 - Option to specify rotation option for `blocks`
Issue -
State: closed - Opened by MrMiguel211 7 months ago
- 2 comments
#72 - Add more options for liquids
Pull Request -
State: closed - Opened by MrMiguel211 7 months ago
#71 - Fix Ruined Courtyard Thermal Conduit patch oversight
Pull Request -
State: closed - Opened by MrMiguel211 7 months ago
#70 - Update Toaster's Champion names
Pull Request -
State: closed - Opened by JeffGainsNGames 7 months ago
#69 - When using API which is hinting at adding room properties, have a field on whether it should throw when editing existing IDs
Issue -
State: open - Opened by Miepee 8 months ago
#68 - Spring Ball can now be bound to any items or no items
Pull Request -
State: closed - Opened by UltiNaruto 8 months ago
#67 - Option to replace power bomb drop obtain SFX to the one from Echoes
Issue -
State: open - Opened by MrMiguel211 8 months ago
#66 - Add/Modify CameraHints and CameraHintTriggers
Pull Request -
State: closed - Opened by MrMiguel211 8 months ago
#65 - Fix Shorelines lighthouse cutscene skip not working if entered save station
Pull Request -
State: closed - Opened by MrMiguel211 8 months ago
#64 - Support setting custom SCAN for objects
Issue -
State: open - Opened by Miepee 8 months ago
#63 - Fix Tallon Overworld - Temple Security Station door patch in Wii version
Pull Request -
State: closed - Opened by UltiNaruto 8 months ago
#62 - Incorrect position for custom door locks and invisible background texture.
Issue -
State: open - Opened by MrMiguel211 8 months ago
#61 - Main Plaza ledge door can't be randomized.
Issue -
State: closed - Opened by MrMiguel211 8 months ago
#60 - PAL Export error: Attempt to subtract with overflow
Issue -
State: open - Opened by MrMiguel211 8 months ago
#59 - Add Mentor Tournament winner
Pull Request -
State: closed - Opened by Miepee 8 months ago
#58 - Reimplementation of CameraHints
Pull Request -
State: closed - Opened by MrMiguel211 8 months ago
- 1 comment
#57 - Cutscene Skip Fixes
Pull Request -
State: closed - Opened by MrMiguel211 8 months ago
#56 - PAL and Cutscene Fixes
Pull Request -
State: closed - Opened by MrMiguel211 8 months ago
#55 - Fix reflected Charge/Beam Combo shots on randomized doors hurting the player.
Pull Request -
State: closed - Opened by MrMiguel211 8 months ago
- 4 comments
#54 - Fix softlock in Elite Quarters if player didn't skip OP Death cutscene.
Pull Request -
State: closed - Opened by MrMiguel211 8 months ago
- 1 comment
#53 - Softlock if you don't skip the Omega Pirate's death cutscene
Issue -
State: closed - Opened by FallenAngel34 8 months ago
- 1 comment
#52 - Elevator Departure crash fix
Pull Request -
State: closed - Opened by MrMiguel211 8 months ago
#51 - Prime: Geothermal Core Platform Visibility
Issue -
State: closed - Opened by Samuel6710 8 months ago
- 2 comments
#50 - Bug Fixes, Geothermal Core QoL
Pull Request -
State: closed - Opened by MrMiguel211 8 months ago
#49 - Add/Modify CameraFilterKeyframes
Pull Request -
State: closed - Opened by MrMiguel211 8 months ago
#48 - Scale "etank regen rate" when switching between samus and morph based on energy per etank
Issue -
State: open - Opened by steven11sjf 8 months ago
#47 - Fixed player not having control for a few seconds after skipping either of the Bomb Slot cutscenes in Sunchamber
Pull Request -
State: closed - Opened by MrMiguel211 8 months ago
- 7 comments
#46 - Landing Site cutscene skip fix
Pull Request -
State: closed - Opened by MrMiguel211 9 months ago
#45 - Add/Modify Camera and CameraWaypoint objects.
Pull Request -
State: closed - Opened by MrMiguel211 9 months ago
#44 - Option to remove chozo ghost music for optional ghost fights in chozo ruins
Issue -
State: open - Opened by Miepee 9 months ago
#43 - Add option to reduce volume of acid damage
Issue -
State: open - Opened by Miepee 9 months ago
#42 - Skippable Cutscenes bug fixes
Pull Request -
State: closed - Opened by MrMiguel211 9 months ago
#41 - Fix config parse error
Pull Request -
State: closed - Opened by marsolk 9 months ago
#40 - Fix frame perfect cutscene skip crashes in multiple rooms + some tweaks
Pull Request -
State: closed - Opened by MrMiguel211 9 months ago
#39 - Additive suit damage reduction
Pull Request -
State: closed - Opened by marsolk 9 months ago
#38 - Replace `libsquish-wrapper` with `texpresso`, equivalent Rust crate
Pull Request -
State: closed - Opened by marsolk 9 months ago
#37 - `cargo fmt` and `cargo clippy` on Github Actions
Pull Request -
State: closed - Opened by toasterparty 9 months ago
#36 - replace `nod-wrapper` with `nod` crate
Pull Request -
State: closed - Opened by marsolk 9 months ago
#35 - Cleanup
Pull Request -
State: closed - Opened by marsolk 9 months ago
#34 - Improve UX with less artifacts required than shuffled
Issue -
State: open - Opened by Miepee 9 months ago
#33 - Metroid Prime 1 - Door Lock Rando Fails to Apply Proper Blast Shield in Research Core Following Power Outage
Issue -
State: closed - Opened by BOB74j 11 months ago
- 1 comment
#32 - Support building on macos-arm
Issue -
State: open - Opened by Miepee 9 months ago
- 4 comments
#31 - Power Only Vertical doors don't have proper colors
Issue -
State: closed - Opened by Miepee 10 months ago
- 1 comment
#30 - Tower of Light scandash not possible on PAL
Issue -
State: open - Opened by Miepee 10 months ago
- 1 comment
#29 - Warp to start text not present in other langauges / PAL
Issue -
State: open - Opened by Miepee 10 months ago
- 4 comments
#28 - Improved SCLYObject wrapper and MlvlWrapper::MlvlArea wrapper
Pull Request -
State: closed - Opened by UltiNaruto 10 months ago
#27 - Unbreakable Totems during Ridley fight
Issue -
State: closed - Opened by Miepee 11 months ago
#26 - Fix Main Plaza ledge two-way door patch not rendering the door background texture properly.
Pull Request -
State: closed - Opened by MrMiguel211 11 months ago
#25 - Cutscene and QoL fixes Pt. 2
Pull Request -
State: closed - Opened by MrMiguel211 11 months ago
#24 - Cutscene and QoL fixes Pt. 2
Pull Request -
State: closed - Opened by MrMiguel211 11 months ago
#23 - Cross-game models don't have the post obtain particle.
Issue -
State: open - Opened by MrMiguel211 12 months ago
#22 - Wave Pirates fix and QoL tweaks
Pull Request -
State: closed - Opened by MrMiguel211 12 months ago
- 11 comments
#21 - Add/Modify controllerActions
Pull Request -
State: closed - Opened by MrMiguel211 almost 1 year ago
- 1 comment
#20 - Fix IS not working in Phendrana Shorelines
Pull Request -
State: closed - Opened by MrMiguel211 about 1 year ago
#19 - Various fixes and changes #12
Pull Request -
State: closed - Opened by MrMiguel211 about 1 year ago
- 3 comments
#18 - Prime 1: Add support for required mains
Issue -
State: open - Opened by henriquegemignani over 3 years ago
Labels: enhancement
#17 - Prime 1: Map QOL improvements
Issue -
State: open - Opened by henriquegemignani over 3 years ago
Labels: enhancement
#16 - Prime 1: seeds are indistinguishable in game folders
Issue -
State: open - Opened by duncathan over 3 years ago
- 4 comments
Labels: enhancement
#15 - Non-NTSC Prime has Rubble in Crashed Frigate Preventing UBJ SW
Issue -
State: open - Opened by toasterparty over 2 years ago
#14 - 2nd digit of the current PB capacity gets truncated away on morph ball HUD
Issue -
State: open - Opened by toasterparty over 2 years ago
#13 - 15th E-Tank and above are invisible on HUD
Issue -
State: open - Opened by toasterparty over 2 years ago
#12 - Killing all 5 pirates in research entrance before the fight will trap the player inside
Issue -
State: closed - Opened by toasterparty over 2 years ago
#11 - New practice mod and rando do not stack
Issue -
State: open - Opened by toasterparty over 2 years ago
#10 - Apply Color Rotations to Fusion Suit
Issue -
State: open - Opened by toasterparty over 2 years ago
#9 - Suggestion: Custom Scan Text for Community-Named Enemies
Issue -
State: open - Opened by toasterparty over 2 years ago
- 1 comment
Labels: good first issue
#8 - Phazon Infusion Chamber Soft-Lock
Issue -
State: open - Opened by toasterparty over 2 years ago
- 4 comments
#7 - Prime1: General Colorblind Support for Prime1
Issue -
State: open - Opened by vgm5 over 2 years ago
- 2 comments
Labels: enhancement