Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / ramokz/phantom-camera issues and pull requests
#386 - Resolved viewfinder error spam log
Pull Request -
State: closed - Opened by ramokz 5 days ago
#385 - Add margin for nodes in follow_targets array.
Issue -
State: open - Opened by Jack-023 7 days ago
- 2 comments
#384 - PCam2d: Stop errors on null in follow_targets.
Pull Request -
State: open - Opened by Jack-023 7 days ago
#383 - Errors anytime you switch scenes after adding a Camera3D and a PhantomCameraHost to the scene.
Issue -
State: closed - Opened by Coded-Eye 7 days ago
- 1 comment
#382 - Added dead_zone_reached signal
Pull Request -
State: closed - Opened by ramokz 8 days ago
#381 - Prevent crash when freeing target parent
Pull Request -
State: closed - Opened by ramokz 8 days ago
#380 - Camera noise
Pull Request -
State: closed - Opened by ramokz 10 days ago
#378 - Update PhantomCamera2D to be able to use new TileMapLayer nodes as a limit target.
Pull Request -
State: closed - Opened by Jack-023 14 days ago
- 4 comments
#377 - Persistent error - get_tree: Parameter "data.tree" is null.
Issue -
State: open - Opened by witchpiggie 16 days ago
- 2 comments
Labels: bug, Investigating
#376 - Update viewfinder.gd
Pull Request -
State: closed - Opened by Baba-Yagan 18 days ago
- 1 comment
#375 - 3D Physics Interpolation Support
Issue -
State: open - Opened by ramokz 23 days ago
Labels: enhancement, phantom camera, 3D
#374 - Freeing a parent of a node that's being followed causes a crash
Issue -
State: closed - Opened by TranquilMarmot 23 days ago
Labels: bug, phantom camera
#373 - Camera 2D Framed issue #372
Pull Request -
State: closed - Opened by lafitteque 24 days ago
- 1 comment
#372 - Framed Camera in 2D that follows diagonal movements
Issue -
State: open - Opened by lafitteque 24 days ago
- 5 comments
#368 - Phantom Camera Host script environment/attributes duplicate() seems rerolling resource IDs in .tscn muddying git commits.
Issue -
State: open - Opened by JelaMiraj 30 days ago
- 1 comment
Labels: enhancement, phantom camera, 3D
#367 - Cannot call method 'is_queued_for_deletion' on a null value.
Issue -
State: closed - Opened by tylercritchlow about 1 month ago
- 3 comments
Labels: bug, phantom camera, 3D, 2D
#360 - Tween Position When New Follow Target Is Set
Issue -
State: closed - Opened by mechPenSketch about 1 month ago
- 2 comments
#359 - 0.7.3
Pull Request -
State: closed - Opened by ramokz about 2 months ago
#358 - Changed the code order in the _exit_tree
Pull Request -
State: closed - Opened by ramokz about 2 months ago
#357 - Disabling the plugin reports an invalid access error
Issue -
State: closed - Opened by bUsernameIsUnavailable about 2 months ago
- 1 comment
#355 - Camera 3d environment attributes resource
Pull Request -
State: closed - Opened by ramokz about 2 months ago
#353 - Freed Follow Target no longer valid, causing error when returning position
Issue -
State: closed - Opened by luiscesjr about 2 months ago
- 4 comments
Labels: bug, phantom camera, 3D, 2D, Investigating
#351 - WIP: Add CSharp wrapper
Pull Request -
State: open - Opened by sircodemane 2 months ago
- 23 comments
#350 - PhantomCamera2d in instanced scene cannot be moved
Issue -
State: closed - Opened by oxeron 2 months ago
- 3 comments
#348 - Phantom Camera 3D gets very laggy when navigating viewport if there is AnimationPlayer Involved.
Issue -
State: open - Opened by yalazur 2 months ago
- 1 comment
Labels: bug, help wanted, phantom camera, 3D, Investigating
#347 - 3d follow third person mouse controls tilted
Issue -
State: open - Opened by StaleLoafOfBread 2 months ago
Labels: Investigating
#346 - Teleport Phantom Camera Call Method
Issue -
State: open - Opened by ramokz 2 months ago
Labels: enhancement, phantom camera, 3D, 2D
#343 - Change set_limit_target property type from NodePath to Node2D
Issue -
State: open - Opened by zen14774 3 months ago
- 3 comments
Labels: enhancement, phantom camera, 2D
#341 - Camera 2D should (optionally) rotate with the follow target
Issue -
State: open - Opened by nanodeath 3 months ago
- 2 comments
Labels: enhancement, phantom camera, 2D
#339 - Case mismatch error when opening a project
Issue -
State: closed - Opened by Burloe 3 months ago
- 4 comments
#338 - Updated reference to PhantomCameraManager to use weak reference
Pull Request -
State: closed - Opened by ramokz 3 months ago
#337 - cant load phantom camera
Issue -
State: closed - Opened by MomoLassticot 3 months ago
- 2 comments
#336 - Added visibility to deactivate pcam
Pull Request -
State: closed - Opened by ramokz 3 months ago
#335 - MixingCamera equivalent?
Issue -
State: open - Opened by Mangonels 3 months ago
- 1 comment
#334 - Dead Zone Reached Signal
Issue -
State: closed - Opened by ramokz 3 months ago
Labels: enhancement, phantom camera, 3D, 2D
#330 - Ensures the final tween frame always happen
Pull Request -
State: closed - Opened by ramokz 3 months ago
#329 - Regression when setting third person rotation at scene creation
Issue -
State: closed - Opened by eisegesis-623 3 months ago
- 5 comments
#328 - Errors upon installation into fresh project
Issue -
State: closed - Opened by RectangleEquals 3 months ago
- 2 comments
#327 - Fixed tweens for FOV/Near/Far settings not ending on correct values
Pull Request -
State: closed - Opened by NullShock78 3 months ago
- 1 comment
#326 - Tweening of FOV/Near/Far properties ends on incorrect values
Issue -
State: closed - Opened by NullShock78 3 months ago
- 3 comments
#324 - _on_phantom_camera_2d_tween_completed': Method not found.
Issue -
State: closed - Opened by luiscesjr 3 months ago
- 2 comments
Labels: Investigating
#323 - Godot 4.3 Beta 1 - 0.7.2 install spams console with errors about "PhantomCameraManager" not declared
Issue -
State: closed - Opened by ar1a 4 months ago
- 22 comments
Labels: bug, Investigating
#321 - 0.7.2
Pull Request -
State: closed - Opened by ramokz 4 months ago
#320 - Resolved issue with Follow Mode None getting stuck
Pull Request -
State: closed - Opened by ramokz 4 months ago
#319 - Resolved issue with disabled tween on load for Third Person Follow
Pull Request -
State: closed - Opened by ramokz 4 months ago
#318 - While in Third Person mode the Offset and SpringArm don't update on editor
Issue -
State: closed - Opened by daishishi 4 months ago
- 9 comments
#317 - PC Host error: "Nonexistent function 'get_global_transform' in base 'Nil'.`
Issue -
State: closed - Opened by Matt-Murch 4 months ago
- 3 comments
#316 - Refactor PhantomCamera and its host
Issue -
State: closed - Opened by hayahane 4 months ago
- 8 comments
#315 - Bug that can cause a PhantomCamera3D set to _not_ tween on load to tween anyway (and suggested fix)
Issue -
State: closed - Opened by llittle3701 4 months ago
- 1 comment
Labels: bug, phantom camera, 3D
#314 - 0.7.1
Pull Request -
State: closed - Opened by ramokz 4 months ago
#312 - Unable to update to newest version if PhantomCamera node exists in project
Issue -
State: closed - Opened by eisegesis-623 4 months ago
- 7 comments
#311 - Added support for disable_3d export templates
Pull Request -
State: closed - Opened by ramokz 4 months ago
#310 - PhantomCameraHost cannot be added as a child for my Camera2D
Issue -
State: closed - Opened by Flamebamboo 4 months ago
- 2 comments
#309 - Updated Editor Updater to be less intrusive
Pull Request -
State: closed - Opened by ramokz 4 months ago
#308 - Additional camera3d parameters
Pull Request -
State: closed - Opened by ramokz 4 months ago
#307 - Improved viewfinder detection
Pull Request -
State: closed - Opened by ramokz 4 months ago
#306 - Phantom Camera Manager
Pull Request -
State: closed - Opened by ramokz 4 months ago
#305 - Allow nesting of cameras withinin Nodes
Issue -
State: closed - Opened by willdayble 4 months ago
- 4 comments
#304 - Cannot set "follow_mode" (from c#)
Issue -
State: closed - Opened by jjolmo 4 months ago
- 1 comment
#303 - Prevent PCam2D Limit from resetting if an invalid path is applied
Issue -
State: closed - Opened by ramokz 4 months ago
Labels: enhancement, phantom camera, 2D
#298 - Identifier "PhantomCamera2D" not declared in the current scope
Issue -
State: closed - Opened by HeavensSword 4 months ago
- 5 comments
Labels: Investigating
#297 - Error when switching from a 3D scene with a PCamHost to one with only a PCam
Issue -
State: closed - Opened by jogly 4 months ago
- 2 comments
Labels: bug
#296 - Framed Follow viewfinder conflict with debug_draw_3d addon
Issue -
State: open - Opened by fhgaha 4 months ago
- 7 comments
Labels: Investigating
#295 - Only show viewfinder if the active PCam's mode is framed
Pull Request -
State: closed - Opened by audeck 4 months ago
- 1 comment
#294 - 2D Follow Physics Interpolation
Pull Request -
State: closed - Opened by ramokz 5 months ago
#293 - Change Camera3DResource.cull_mask to use export_flags_3d_render
Pull Request -
State: closed - Opened by ZenithStar 5 months ago
#291 - Script assumes presence of a tween
Issue -
State: closed - Opened by tiloc 5 months ago
- 7 comments
#290 - Camera3DResource using wrong layers for Cull Mask?
Issue -
State: closed - Opened by tiloc 5 months ago
- 4 comments
Labels: bug, phantom camera, 3D
#288 - PhantomCameraManager Singleton
Issue -
State: closed - Opened by ramokz 5 months ago
- 1 comment
Labels: phantom camera, phantom camera host, core feature, 3D, 2D
#287 - fix(member: NoisyZ)
Pull Request -
State: closed - Opened by Noisyz3273 5 months ago
- 1 comment
#286 - C# wrapper
Issue -
State: open - Opened by Renari 5 months ago
- 6 comments
Labels: enhancement, phantom camera
#285 - Add a option to support games with 3d disabled
Issue -
State: closed - Opened by beicause 5 months ago
- 5 comments
Labels: enhancement, export / build
#284 - Implement very basic look ahead functionality
Pull Request -
State: open - Opened by audeck 5 months ago
- 10 comments
#283 - f749b39 re-introduced jitter in dev_scene_2d
Issue -
State: closed - Opened by audeck 5 months ago
- 3 comments
Labels: bug, phantom camera, 2D, Investigating
#282 - Move all spring arm initializaiton code out of _process into _ready
Pull Request -
State: closed - Opened by ZenithStar 5 months ago
- 1 comment
#281 - FollowMode.THIRD_PERSON `_interpolate_position` dampens the position of the root point of spring arm rather than the resultant camera position
Issue -
State: open - Opened by ZenithStar 5 months ago
- 2 comments
#280 - Toggling a PhantomCamera's visibility should prevent it from being active
Issue -
State: closed - Opened by ramokz 5 months ago
- 1 comment
Labels: enhancement, phantom camera, 3D, 2D
#277 - Auto follow distance is broken
Issue -
State: closed - Opened by TCROC 5 months ago
- 1 comment
#276 - Fixed auto_follow_distance
Pull Request -
State: closed - Opened by TCROC 5 months ago
- 3 comments
#275 - Parse Error: Class "PhantomCamera3D" hides a global script class.
Issue -
State: closed - Opened by TranquilMarmot 5 months ago
- 2 comments
#274 - Possible 0.6 -> 0.7 migration problem on Windows
Issue -
State: closed - Opened by victorlapin 5 months ago
- 3 comments
#273 - 0.7.0.4
Pull Request -
State: closed - Opened by ramokz 5 months ago
#272 - Parser Error: Class "PhantomCamera2D" hides a global script class.
Issue -
State: closed - Opened by luiscesjr 5 months ago
- 5 comments
#271 - Upstream plugin update notification
Issue -
State: closed - Opened by kelteseth 5 months ago
- 1 comment
Labels: enhancement, editor
#270 - Unannounced change: Removal of set_limit(side, value)
Issue -
State: closed - Opened by CantyCanadian 5 months ago
- 10 comments
#269 - Fix incorrect return type cast
Pull Request -
State: closed - Opened by audeck 5 months ago
- 1 comment
#267 - Inconsistent detection of PhantomCameraHost
Issue -
State: closed - Opened by tiloc 5 months ago
- 3 comments
Labels: enhancement, phantom camera host, 3D, 2D
#261 - Mouse Offset - Simple/Glued Follow Mode
Pull Request -
State: closed - Opened by Maoaii 5 months ago
- 1 comment
#260 - Incorrect update window UI
Issue -
State: closed - Opened by Flynsarmy 5 months ago
- 8 comments
Labels: enhancement, editor
#259 - Follow Damping with different values only applies smoothing in the global axis
Issue -
State: closed - Opened by ramokz 5 months ago
- 7 comments
Labels: bug, help wanted, question, phantom camera, 3D
#256 - Minimum Follow Distance for Follow Path Cameras in 3D
Issue -
State: open - Opened by PerdurantGames-Wyatt 5 months ago
- 8 comments
Labels: enhancement, phantom camera, 3D
#253 - Phantom Camera disappears when re-adding a scene to a tree
Issue -
State: open - Opened by eisegesis-623 5 months ago
- 6 comments
#241 - Jittery camera movement when physics tick rate doesn't match FPS
Issue -
State: open - Opened by TranquilMarmot 6 months ago
- 37 comments
#233 - Set spring arm to "top level" when in Third Person
Pull Request -
State: closed - Opened by jrburga 6 months ago
- 4 comments
#218 - Support for orthographic, near, and far Camera3D parameters
Issue -
State: closed - Opened by Jegber 7 months ago
- 1 comment
Labels: enhancement, 3D
#213 - Parser Error: Could not find type "Camera3DResource" in the current scope when altering C# scripts
Issue -
State: closed - Opened by PokemonScholar 8 months ago
- 5 comments
Labels: bug, 3D, Investigating
#207 - Decouple PhantomCameraHost from specific PhantomCamera
Issue -
State: closed - Opened by GeneralProtectionFault 8 months ago
- 2 comments
Labels: bug, 2D, Investigating
#193 - Initial setup for `_follow_spring_arm_node` is delayed for first time assignment of `Properties.follow_target_node`
Issue -
State: closed - Opened by ZenithStar 8 months ago
- 4 comments
#181 - Error when launching a scene with a PhantomCamera from a build export
Issue -
State: closed - Opened by vgwyn 8 months ago
- 13 comments
Labels: bug, export / build
#164 - 2D Limiting does not function on export
Issue -
State: closed - Opened by GrogsyShovel 9 months ago
- 12 comments
Labels: bug, 2D