Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / raicuparta/two-forks-vr issues and pull requests
#96 - "Teleport" option with static camera during movement"
Pull Request -
State: closed - Opened by Raicuparta almost 3 years ago
#95 - Revert ""Teleport" option with static camera during movement"
Pull Request -
State: closed - Opened by Raicuparta almost 3 years ago
#94 - "Teleport" option with static camera during movement
Pull Request -
State: closed - Opened by Raicuparta almost 3 years ago
#93 - Snap turning
Pull Request -
State: closed - Opened by Raicuparta almost 3 years ago
#92 - Broken controller model highlights
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#91 - hard to scroll in inventory screen
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#90 - returning to main manu leaves controllers in hand
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
- 1 comment
Labels: bug
#89 - minimum interact distance some times a nuisance
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: feature
#88 - Rotate actual body again
Pull Request -
State: closed - Opened by Raicuparta almost 3 years ago
#87 - opening inventory in intro breaks camera
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#86 - controller model stuck to left hand in intro after first scene
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
- 2 comments
Labels: bug
#85 - Some hand animations not aligned
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#84 - Hands invisible in menus
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
#83 - wrong position when using door and moving around
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#82 - Force controls settings to default (left handed, invert y)
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: feature
#81 - Configurable deadzones
Issue -
State: open - Opened by Raicuparta almost 3 years ago
Labels: feature
#80 - rotating head left and right allows me to fly again
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#79 - recenter messes up when looking to the sides
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#78 - world scale position messes up when moving against walls
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#77 - Fix position drift
Pull Request -
State: closed - Opened by Raicuparta almost 3 years ago
#76 - Revert "Fix position drift"
Pull Request -
State: closed - Opened by Raicuparta almost 3 years ago
#75 - Fix position drift
Pull Request -
State: closed - Opened by Raicuparta almost 3 years ago
#74 - Map cloth no longer reacts to hand movement :(
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
- 1 comment
Labels: bug
#73 - prompt says "trigger" after picking dialogue option
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#72 - trigger highlighted when prompt is greyed out
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#71 - Show VR controller models with highlighted buttons
Pull Request -
State: closed - Opened by Raicuparta almost 3 years ago
#70 - rotation stick stopped working
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#69 - UI always follows position, smooth only rotation
Pull Request -
State: closed - Opened by Raicuparta almost 3 years ago
#68 - interactible ui still some times shows super low
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#67 - Use alternative hand tracking and models to prevent lag
Pull Request -
State: closed - Opened by Raicuparta almost 3 years ago
#66 - Intro UI not rotating with camera
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#65 - Important: fix laser in intro
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#64 - Prevent triggering interact / click when triggering laser hand swap
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: feature
#63 - Hand laser showing behind UI
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
- 1 comment
Labels: bug
#62 - Hide resolution selector
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: feature
#61 - Drifting after a while
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
- 1 comment
Labels: bug
#60 - Stones shimmering weirdly after passing fence gate
Issue -
State: open - Opened by Raicuparta almost 3 years ago
Labels: bug
#59 - Support Firewatch 1.10.0
Pull Request -
State: closed - Opened by Raicuparta almost 3 years ago
#58 - disable controls tab in settings
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: feature
#57 - Laser draws behind UI
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#56 - update steamvr manifest like outer wilds
Issue -
State: open - Opened by Raicuparta almost 3 years ago
- 1 comment
Labels: feature
#55 - game freezes if loading a save that was created during the intro
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#54 - Nebula stuff
Pull Request -
State: closed - Opened by Raicuparta almost 3 years ago
- 1 comment
#53 - Notes text missing from inventory
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#52 - Simulate mouse with laser (WIP)
Pull Request -
State: closed - Opened by Raicuparta almost 3 years ago
#51 - Custom menus (WIP)
Pull Request -
State: closed - Opened by Raicuparta almost 3 years ago
#50 - Mod options
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
- 1 comment
Labels: feature
#49 - Disable keyboard input
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: feature
#48 - Move radio to player chest, make it nicer to use
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
- 1 comment
Labels: feature
#47 - Motion blur is turned on
Issue -
State: closed - Opened by misternebula almost 3 years ago
Labels: bug
#46 - Make green prompts easier to read
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
- 2 comments
Labels: feature
#45 - something wrong with the 3D audio?
Issue -
State: open - Opened by Raicuparta almost 3 years ago
- 1 comment
Labels: investigation
#44 - Allocation cleanup
Pull Request -
State: closed - Opened by Raicuparta almost 3 years ago
#43 - Avoid linq
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: code
#42 - make disposable camera use its own camera instead of main VR camera
Issue -
State: open - Opened by Raicuparta almost 3 years ago
Labels: feature
#41 - move disposable camera UI to somewhere
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: feature
#40 - add installer to this repo
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: code
#39 - Pause button doesn't close pause menu anymore
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#38 - looking down makes the rotation too fast and weird
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#37 - Use body rotation instead of eye transform for rotation recentering
Pull Request -
State: closed - Opened by Raicuparta almost 3 years ago
#36 - prevent triggering inputs from wrong contexts
Pull Request -
State: closed - Opened by Raicuparta almost 3 years ago
#35 - Able to use radio with trigger while using camera
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#34 - camera rotates a bit when starting walking
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#33 - prevent loding vsync thing
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
#32 - check if things aren't being instantiated more than needed
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: code
#31 - make sure loading / splash screens show up facing player
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: feature
#30 - loading screen stops working after going to menu
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: bug
#29 - still some times cant pick up radio on first day
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
- 2 comments
Labels: bug
#28 - Fix analog sticks
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
#27 - Hide hands and feet during loading screen, or fix scale
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
#26 - VRStage being destroyed when coming back to menu
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
- 1 comment
#25 - Make input actions move to vs project instead of staying in streaming assets
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: code
#24 - Look through roomscale PR changes and cleanup if needed
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
Labels: code
#23 - Force small resolution
Issue -
State: closed - Opened by Raicuparta almost 3 years ago
- 1 comment
#22 - Track body position and rotation, show feet
Pull Request -
State: closed - Opened by Raicuparta almost 3 years ago
- 2 comments
#21 - Track body position, show feet
Pull Request -
State: closed - Opened by Raicuparta almost 3 years ago
- 1 comment
#20 - SteamVR dll
Pull Request -
State: closed - Opened by Raicuparta about 3 years ago
- 1 comment
#19 - Bump version 0.0.7
Pull Request -
State: closed - Opened by Raicuparta about 3 years ago
#18 - Idea: when looking at a radio dialog trigger, have a ray that points from the radio to the trigger
Issue -
State: closed - Opened by Raicuparta about 3 years ago
- 1 comment
Labels: feature
#17 - New way of doing vr input bindings, also adds stow button
Pull Request -
State: closed - Opened by Raicuparta about 3 years ago
#16 - Migrate to BepInEx, include UnityExplorer, hide ability icon, reduce cpu usage
Pull Request -
State: closed - Opened by Raicuparta over 3 years ago
#15 - Fix cpu spikes caused by VRMap
Pull Request -
State: closed - Opened by Raicuparta over 3 years ago
#14 - Rider changes
Pull Request -
State: closed - Opened by Raicuparta over 3 years ago
#13 - Investigaste fog
Issue -
State: closed - Opened by Raicuparta over 3 years ago
- 1 comment
Labels: investigation
#12 - Add inventory to tool picker
Pull Request -
State: closed - Opened by Raicuparta over 3 years ago
#11 - Hide stuff in hands during some animations
Pull Request -
State: closed - Opened by Raicuparta over 3 years ago
#10 - Intro global stage
Pull Request -
State: closed - Opened by Raicuparta over 3 years ago
#9 - Intro
Pull Request -
State: closed - Opened by Raicuparta over 3 years ago
#8 - Axe gestures
Issue -
State: open - Opened by Raicuparta over 3 years ago
Labels: feature
#7 - Rope climb gestures
Issue -
State: open - Opened by Raicuparta over 3 years ago
Labels: feature
#6 - Animated hands
Pull Request -
State: closed - Opened by Raicuparta over 3 years ago
#5 - Investigate stuff that was moved from the "one instance only" scene to somewhere else
Issue -
State: closed - Opened by Raicuparta over 3 years ago
#4 - Investigate how to include dependencies
Issue -
State: closed - Opened by Raicuparta over 3 years ago
#3 - Use SteamVR for hand tracking
Issue -
State: closed - Opened by Raicuparta over 3 years ago
#2 - Apply recommended SteamVR settings
Issue -
State: closed - Opened by Raicuparta over 3 years ago
Labels: investigation
#1 - Look into color spaces
Issue -
State: closed - Opened by Raicuparta over 3 years ago
Labels: investigation