Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / quinton-ashley/p5play issues and pull requests
#339 - Implement `sprite.draggable = true`
Issue -
State: open - Opened by quinton-ashley about 2 months ago
#338 - Fix a very specific edge-case loading images
Pull Request -
State: closed - Opened by codingMASTER398 3 months ago
- 1 comment
#337 - `allSprites.autoDraw = false` breaks mouse interaction
Issue -
State: closed - Opened by rahji 3 months ago
- 1 comment
#336 - Animation function or setting to make frames change based on rotation
Issue -
State: open - Opened by quinton-ashley 4 months ago
Labels: help wanted
#335 - Suggest topics for YouTube and TikTok videos
Issue -
State: open - Opened by quinton-ashley 4 months ago
Labels: help wanted
#334 - `PixelFont` class for displaying text with image based fonts
Issue -
State: open - Opened by quinton-ashley 4 months ago
- 1 comment
Labels: help wanted
#333 - Input mixed from kb and contro
Issue -
State: closed - Opened by Faeest 5 months ago
- 4 comments
#332 - sprite.image = '😁' doesn't work in latest commit
Issue -
State: closed - Opened by fangke-justcan 5 months ago
- 1 comment
#331 - `sprite.joints.removeAll()` doesn't work correctly
Issue -
State: closed - Opened by Dukemz 5 months ago
- 2 comments
#330 - add `repelFrom()` function to `Group`
Pull Request -
State: closed - Opened by Dukemz 5 months ago
- 1 comment
#329 - Typescript Support
Issue -
State: open - Opened by Omixxx 5 months ago
- 1 comment
Labels: help wanted
#328 - Update p5play.d.ts
Pull Request -
State: closed - Opened by sifhg 7 months ago
- 2 comments
#327 - If two or more controllers are connected they are considered the same controller
Issue -
State: closed - Opened by Dukemz 7 months ago
- 8 comments
Labels: bug
#326 - Make `Tiles` constructor accept tile map image as input
Issue -
State: open - Opened by quinton-ashley 8 months ago
Labels: help wanted
#325 - `GrabberJoint` implementation
Issue -
State: closed - Opened by quinton-ashley 8 months ago
- 2 comments
Labels: feature
#324 - Make mobile games fullscreen in Safari
Issue -
State: open - Opened by quinton-ashley 8 months ago
Labels: enhancement
#323 - Issue with Tiles constructor
Issue -
State: closed - Opened by azhen7 9 months ago
- 1 comment
#322 - `sprite.image` should just store a p5.Image
Issue -
State: closed - Opened by quinton-ashley 9 months ago
- 1 comment
Labels: enhancement
#321 - Implement `sprite.canvasPos`
Issue -
State: closed - Opened by quinton-ashley 9 months ago
- 1 comment
Labels: enhancement
#320 - Group property changes should propagate to subgroups
Issue -
State: closed - Opened by quinton-ashley 9 months ago
- 1 comment
Labels: bug
#319 - iOS app template
Issue -
State: closed - Opened by quinton-ashley 10 months ago
- 1 comment
Labels: docs
#318 - Make sprite position getters more effecient
Issue -
State: open - Opened by quinton-ashley 10 months ago
Labels: enhancement
#317 - `world.rayCast` provide more info (intersection point and angle)
Issue -
State: open - Opened by quinton-ashley 10 months ago
- 1 comment
Labels: enhancement
#316 - Add `contros.onConnect` and `contros.onDisconnect`
Issue -
State: closed - Opened by quinton-ashley 10 months ago
- 1 comment
Labels: enhancement
#315 - Always attempt to draw sprites with custom draw functions
Issue -
State: closed - Opened by quinton-ashley 10 months ago
- 1 comment
Labels: bug
#314 - Sprite.distance & world.raycast implementation
Pull Request -
State: closed - Opened by codingMASTER398 10 months ago
- 8 comments
#313 - Trying to set rotationLock causes a Type Error: Cannot set properties of undefined (setting 'mass')
Issue -
State: closed - Opened by davidbouchard 11 months ago
- 2 comments
#312 - `sprite.addCollider` changes the center of mass/rotation of sprites
Issue -
State: closed - Opened by quinton-ashley 11 months ago
- 4 comments
Labels: bug
#311 - Implement `camera.rotation`
Issue -
State: open - Opened by quinton-ashley 11 months ago
Labels: help wanted, feature
#310 - Adding fixtures changes the sprite's dimension values
Issue -
State: closed - Opened by quinton-ashley 11 months ago
- 1 comment
Labels: bug
#309 - Sprites with no colliders or sensors are not fully removed from the physics simulation?
Issue -
State: closed - Opened by quinton-ashley 11 months ago
- 2 comments
Labels: question
#308 - `sprite.life` should be based on `world.timeScale`
Issue -
State: closed - Opened by quinton-ashley 11 months ago
- 1 comment
Labels: bug, enhancement
#307 - `sprite.rotateTo` and `sprite.rotate` issues
Issue -
State: closed - Opened by quinton-ashley 12 months ago
- 2 comments
Labels: bug, docs
#306 - Implement `world.timeScale` property
Issue -
State: closed - Opened by quinton-ashley about 1 year ago
- 1 comment
#305 - Improve performance by replacing planck.js under the hood?
Issue -
State: closed - Opened by quinton-ashley about 1 year ago
- 8 comments
Labels: enhancement
#304 - WebGPU support?
Issue -
State: open - Opened by quinton-ashley about 1 year ago
#303 - Better support for non-60hz display rates
Issue -
State: open - Opened by quinton-ashley about 1 year ago
- 5 comments
Labels: enhancement
#302 - p5play-pro Netcode should be able to handle custom properties
Issue -
State: closed - Opened by quinton-ashley about 1 year ago
- 1 comment
Labels: enhancement
#301 - Finish p5play-server-demo
Issue -
State: closed - Opened by quinton-ashley about 1 year ago
- 1 comment
Labels: docs
#300 - `move` not adding distance to the sprite's current position in some cases
Issue -
State: closed - Opened by quinton-ashley about 1 year ago
- 1 comment
Labels: bug
#299 - `sprite.rotation` floating point math errors
Issue -
State: closed - Opened by quinton-ashley about 1 year ago
- 1 comment
Labels: bug
#298 - touch coordinates must be based on the camera's position
Issue -
State: closed - Opened by quinton-ashley about 1 year ago
- 1 comment
Labels: bug
#297 - Update rotate method when handling small angles
Pull Request -
State: closed - Opened by sifhg about 1 year ago
- 1 comment
#297 - Update rotate method when handling small angles
Pull Request -
State: open - Opened by sifhg about 1 year ago
#296 - `canvas.resize` fails on mobile orientation change in q5.js
Issue -
State: closed - Opened by quinton-ashley about 1 year ago
- 1 comment
Labels: bug, help wanted
#295 - changing a sprite's image opacity
Issue -
State: closed - Opened by UltraHispeed-Elite about 1 year ago
- 2 comments
#295 - changing a sprite's image opacity
Issue -
State: closed - Opened by UltraHispeed-Elite about 1 year ago
- 2 comments
#294 - Complete controller test
Issue -
State: open - Opened by quinton-ashley about 1 year ago
Labels: help wanted, docs
#294 - Complete controller test
Issue -
State: closed - Opened by quinton-ashley about 1 year ago
- 4 comments
Labels: help wanted, docs
#293 - HDR display support : ✅ q5.js 🚫 p5.js
Issue -
State: open - Opened by quinton-ashley about 1 year ago
Labels: feature
#292 - Support adding sprites to a group with `group.splice`
Issue -
State: open - Opened by quinton-ashley about 1 year ago
Labels: enhancement
#291 - Add support for p5.js WebGL mode
Issue -
State: closed - Opened by quinton-ashley about 1 year ago
- 1 comment
Labels: enhancement
#290 - Physics only mode that wouldn't require the HTML5 canvas
Issue -
State: closed - Opened by quinton-ashley about 1 year ago
- 1 comment
Labels: feature
#289 - Add p5play style input checking functions to the p5 `touches` array
Issue -
State: closed - Opened by quinton-ashley about 1 year ago
Labels: feature
#288 - not an issue, more of a letting someone know sort of thing
Issue -
State: closed - Opened by UltraHispeed-Elite about 1 year ago
- 1 comment
#287 - `Tiles` contiguous colliders mode
Issue -
State: open - Opened by quinton-ashley about 1 year ago
Labels: enhancement
#286 - `inputDevice.count('inp')`
Issue -
State: closed - Opened by quinton-ashley about 1 year ago
#285 - `inputDevice.presses('any')`
Issue -
State: open - Opened by quinton-ashley about 1 year ago
Labels: enhancement, help wanted
#284 - Create colliders based on images
Issue -
State: open - Opened by quinton-ashley about 1 year ago
Labels: FEATURE
#283 - Improve the FriendlyError system
Issue -
State: open - Opened by quinton-ashley about 1 year ago
Labels: enhancement, help wanted
#282 - World Gravity sprite Rotation, prevention
Issue -
State: closed - Opened by UltraHispeed-Elite about 1 year ago
- 1 comment
#281 - Does p5play impact the p5 DOM functions?
Issue -
State: closed - Opened by zoebachman about 1 year ago
- 2 comments
#280 - `world.rayCast`
Issue -
State: closed - Opened by quinton-ashley about 1 year ago
- 2 comments
Labels: feature
#279 - Error Messages
Issue -
State: closed - Opened by Honeybee4642 about 1 year ago
- 3 comments
#278 - On-screen controller for mobile
Issue -
State: open - Opened by quinton-ashley about 1 year ago
Labels: feature
#277 - [BUG] rotated text not rendering with user loaded fonts
Issue -
State: closed - Opened by quinton-ashley about 1 year ago
- 1 comment
#276 - p5play.d.ts has 2 conflicts with @types/p5 definitions.
Issue -
State: closed - Opened by christopherball about 1 year ago
- 3 comments
#275 - Bug in 3.15 when trying to detect a group sprite overlapping with a sprite
Issue -
State: closed - Opened by rahji over 1 year ago
- 6 comments
#274 - [bug] sprite mouse pressing should not be true if the user drags away from the sprite
Issue -
State: closed - Opened by quinton-ashley over 1 year ago
#273 - [bug] contact callbacks run before contacts are updated
Issue -
State: closed - Opened by quinton-ashley over 1 year ago
#272 - Can't access Globals section of full documentation
Issue -
State: closed - Opened by rainbow-lazer over 1 year ago
- 2 comments
#271 - [bug] Ignore gampepads that lack standard button inputs
Issue -
State: closed - Opened by quinton-ashley over 1 year ago
#270 - [bug] Sprites require additional tap to trigger event on mobile devices
Issue -
State: closed - Opened by lmfff over 1 year ago
- 7 comments
#269 - [bug] Can't check for collisions or overlaps between groups
Issue -
State: closed - Opened by quinton-ashley over 1 year ago
#268 - Make colliders based on text shapes
Issue -
State: closed - Opened by dhowe over 1 year ago
- 9 comments
Labels: help wanted, feature
#267 - [bug] group's tracking of collisions and overlappers does not update when sprites are removed
Issue -
State: closed - Opened by quinton-ashley over 1 year ago
#266 - [bug] Group needs to implement Array functions `splice`, `pop`, `shift`, etc.
Issue -
State: closed - Opened by quinton-ashley over 1 year ago
#265 - [bug] addDefaultSensors not working if sprite has more than one collider
Issue -
State: closed - Opened by quinton-ashley over 1 year ago
#264 - `Particles` system
Issue -
State: closed - Opened by quinton-ashley over 1 year ago
- 1 comment
Labels: help wanted, feature
#263 - Support for tweening/easing in movement and rotation functions
Issue -
State: open - Opened by quinton-ashley over 1 year ago
Labels: enhancement
#262 - [bug] `sprite.collider = "none"` should not remove overlap sensors
Issue -
State: closed - Opened by quinton-ashley over 1 year ago
#261 - [bug] p5play's createTextImage should return a p5.Image not p5.Graphics object
Issue -
State: closed - Opened by quinton-ashley over 1 year ago
- 1 comment
#260 - Provide more info about collisions or overlaps in callbacks
Issue -
State: open - Opened by quinton-ashley over 1 year ago
Labels: enhancement
#259 - `joint.breakingForce`
Issue -
State: closed - Opened by quinton-ashley over 1 year ago
- 1 comment
Labels: help wanted, feature
#258 - `kb.visible`
Issue -
State: closed - Opened by quinton-ashley over 1 year ago
- 1 comment
Labels: feature
#257 - [feature] Add sprite.textStroke and sprite.textStrokeWeight
Issue -
State: closed - Opened by quinton-ashley over 1 year ago
- 1 comment
#256 - [bug] If sprite with no colliders (collider type 'none') gets an overlap sensor added to it, the sensor should adhere to the sprite's rotation.
Issue -
State: closed - Opened by quinton-ashley over 1 year ago
- 2 comments
#255 - [BUG] Controllers disconnecting should not change the position of other connected controllers in the contro array
Issue -
State: closed - Opened by quinton-ashley over 1 year ago
#254 - [FEATURE] add auto-completes for input devices
Issue -
State: closed - Opened by quinton-ashley over 1 year ago
#253 - [Bug] If sprite changes scale while mouse is hovering, sprite.mouse.hovered() is inaccurate.
Issue -
State: closed - Opened by quinton-ashley over 1 year ago
- 1 comment
#252 - p5.SceneManager compatibility issue
Issue -
State: closed - Opened by lounsen over 1 year ago
- 2 comments
#251 - undefined "setting resize" error
Issue -
State: closed - Opened by botaro over 1 year ago
- 4 comments
#250 - Fps Bounding
Pull Request -
State: closed - Opened by ormaq over 1 year ago
- 1 comment
#249 - Out of bounds _display check doesn't take rotation into account
Issue -
State: closed - Opened by cKrijgsman over 1 year ago
- 3 comments
#248 - It do not support chinese charaters!
Issue -
State: closed - Opened by acekingke over 1 year ago
- 2 comments
#247 - Idea: Scratch-Like IDE for p5.js
Issue -
State: closed - Opened by Maximus-Weichers almost 2 years ago
- 2 comments
#246 - p5play and Device orientation
Issue -
State: closed - Opened by gracywhelihan almost 2 years ago
- 1 comment
#245 - Fix parameter names in the Sprites constructor comment.
Pull Request -
State: closed - Opened by TheoGibbons almost 2 years ago
- 1 comment
#244 - Don't use the p5.js web editor
Issue -
State: closed - Opened by quinton-ashley almost 2 years ago
Labels: wontfix
#243 - Doesn't work anymore.
Issue -
State: closed - Opened by JimmyDeansWonderfullInventions almost 2 years ago
- 3 comments