Ecosyste.ms: Issues

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GitHub / quasilyte/ebitengine-input issues and pull requests

#31 - return all bound keys from Handler.ActionKeyNames with mask=AnyDevice

Pull Request - State: closed - Opened by quasilyte about 1 year ago

#30 - add more mouse buttons

Pull Request - State: closed - Opened by harbdog about 1 year ago - 4 comments

#29 - Add some utilities for the keymap rebinding

Issue - State: open - Opened by quasilyte about 1 year ago - 1 comment

#28 - add experimental key scanning support

Pull Request - State: closed - Opened by quasilyte about 1 year ago

#27 - add missing keys: backslash, numlock, left/right alt

Pull Request - State: closed - Opened by harbdog about 1 year ago - 5 comments

#26 - ActionKeyNames called with AnyDevice mask is not returning for all devices

Issue - State: closed - Opened by harbdog about 1 year ago - 5 comments
Labels: bug

#25 - Is*JustReleased function for Actions?

Issue - State: open - Opened by harbdog over 1 year ago - 1 comment

#24 - Do we need two separate GamepadDeadzone options?

Issue - State: open - Opened by quasilyte over 1 year ago

#23 - add missing alt key (for keyboard inputs)

Pull Request - State: closed - Opened by quasilyte over 1 year ago

#22 - The keys U, I, O, P were not mapped correctly.

Pull Request - State: closed - Opened by mcarpenter622 over 1 year ago

#21 - add KeyTouchDrag support

Pull Request - State: closed - Opened by quasilyte over 1 year ago

#20 - allow keys like KeyGamepadLStickUp to overlap

Pull Request - State: closed - Opened by quasilyte over 1 year ago

#19 - #18 add missing keys

Pull Request - State: closed - Opened by mcarpenter622 over 1 year ago

#18 - Add missing keys F1-12, semicolon, printscreen, etc

Issue - State: closed - Opened by mcarpenter622 over 1 year ago - 2 comments

#17 - Request: Add a way to subscribe to an action

Issue - State: open - Opened by mcarpenter622 over 1 year ago - 1 comment

#16 - add gamepad stick motion keys

Pull Request - State: closed - Opened by quasilyte over 1 year ago

#15 - Mouse movement?

Issue - State: open - Opened by SolarLune over 1 year ago - 1 comment
Labels: enhancement

#14 - Action Strength?

Issue - State: open - Opened by SolarLune over 1 year ago - 3 comments

#13 - add examples linting to "make lint" target

Pull Request - State: closed - Opened by quasilyte over 1 year ago

#12 - Add tests for the virtual input

Issue - State: open - Opened by quasilyte over 1 year ago

#11 - extend the virtual input API

Pull Request - State: closed - Opened by quasilyte over 1 year ago

#10 - make `Handler.ActionKeyNames` respect key modifiers

Pull Request - State: closed - Opened by quasilyte over 1 year ago

#9 - add experimental virtual/simulated input support

Pull Request - State: closed - Opened by quasilyte over 1 year ago

#8 - Quasilyte/add lint

Pull Request - State: closed - Opened by quasilyte over 1 year ago

#7 - make it easier to load the keymap from an external file

Pull Request - State: closed - Opened by quasilyte over 1 year ago

#6 - Request: An example loading a key map from a file

Issue - State: closed - Opened by mcarpenter622 over 1 year ago - 3 comments

#5 - Check out leafwing-input-manager for inspiration

Issue - State: open - Opened by quasilyte almost 2 years ago

#4 - ActionKeyNames should respect the key modifiers

Issue - State: closed - Opened by quasilyte almost 2 years ago

#3 - Fake/virtual input

Issue - State: open - Opened by tinne26 almost 2 years ago - 10 comments

#2 - Fix key codes.

Pull Request - State: closed - Opened by phalasz almost 2 years ago

#1 - Add some missing keyboard keys.

Pull Request - State: closed - Opened by phalasz almost 2 years ago - 2 comments