Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / quasilyte/ebitengine-input issues and pull requests
#31 - return all bound keys from Handler.ActionKeyNames with mask=AnyDevice
Pull Request -
State: closed - Opened by quasilyte about 1 year ago
#30 - add more mouse buttons
Pull Request -
State: closed - Opened by harbdog about 1 year ago
- 4 comments
#29 - Add some utilities for the keymap rebinding
Issue -
State: open - Opened by quasilyte about 1 year ago
- 1 comment
#28 - add experimental key scanning support
Pull Request -
State: closed - Opened by quasilyte about 1 year ago
#27 - add missing keys: backslash, numlock, left/right alt
Pull Request -
State: closed - Opened by harbdog about 1 year ago
- 5 comments
#26 - ActionKeyNames called with AnyDevice mask is not returning for all devices
Issue -
State: closed - Opened by harbdog about 1 year ago
- 5 comments
Labels: bug
#25 - Is*JustReleased function for Actions?
Issue -
State: open - Opened by harbdog over 1 year ago
- 1 comment
#24 - Do we need two separate GamepadDeadzone options?
Issue -
State: open - Opened by quasilyte over 1 year ago
#23 - add missing alt key (for keyboard inputs)
Pull Request -
State: closed - Opened by quasilyte over 1 year ago
#22 - The keys U, I, O, P were not mapped correctly.
Pull Request -
State: closed - Opened by mcarpenter622 over 1 year ago
#21 - add KeyTouchDrag support
Pull Request -
State: closed - Opened by quasilyte over 1 year ago
#20 - allow keys like KeyGamepadLStickUp to overlap
Pull Request -
State: closed - Opened by quasilyte over 1 year ago
#19 - #18 add missing keys
Pull Request -
State: closed - Opened by mcarpenter622 over 1 year ago
#18 - Add missing keys F1-12, semicolon, printscreen, etc
Issue -
State: closed - Opened by mcarpenter622 over 1 year ago
- 2 comments
#17 - Request: Add a way to subscribe to an action
Issue -
State: open - Opened by mcarpenter622 over 1 year ago
- 1 comment
#16 - add gamepad stick motion keys
Pull Request -
State: closed - Opened by quasilyte over 1 year ago
#15 - Mouse movement?
Issue -
State: open - Opened by SolarLune over 1 year ago
- 1 comment
Labels: enhancement
#14 - Action Strength?
Issue -
State: open - Opened by SolarLune over 1 year ago
- 3 comments
#13 - add examples linting to "make lint" target
Pull Request -
State: closed - Opened by quasilyte over 1 year ago
#12 - Add tests for the virtual input
Issue -
State: open - Opened by quasilyte over 1 year ago
#11 - extend the virtual input API
Pull Request -
State: closed - Opened by quasilyte over 1 year ago
#10 - make `Handler.ActionKeyNames` respect key modifiers
Pull Request -
State: closed - Opened by quasilyte over 1 year ago
#9 - add experimental virtual/simulated input support
Pull Request -
State: closed - Opened by quasilyte over 1 year ago
#8 - Quasilyte/add lint
Pull Request -
State: closed - Opened by quasilyte over 1 year ago
#7 - make it easier to load the keymap from an external file
Pull Request -
State: closed - Opened by quasilyte over 1 year ago
#6 - Request: An example loading a key map from a file
Issue -
State: closed - Opened by mcarpenter622 over 1 year ago
- 3 comments
#5 - Check out leafwing-input-manager for inspiration
Issue -
State: open - Opened by quasilyte almost 2 years ago
#4 - ActionKeyNames should respect the key modifiers
Issue -
State: closed - Opened by quasilyte almost 2 years ago
#3 - Fake/virtual input
Issue -
State: open - Opened by tinne26 almost 2 years ago
- 10 comments
#2 - Fix key codes.
Pull Request -
State: closed - Opened by phalasz almost 2 years ago
#1 - Add some missing keyboard keys.
Pull Request -
State: closed - Opened by phalasz almost 2 years ago
- 2 comments