Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / pyrollo/late issues and pull requests

#20 - Use mod.conf for dependencies and description

Pull Request - State: closed - Opened by Panquesito7 about 5 years ago

#20 - Use mod.conf for dependencies and description

Pull Request - State: closed - Opened by Panquesito7 about 5 years ago

#19 - Add effect_in

Issue - State: open - Opened by tacotexmex over 5 years ago - 9 comments
Labels: enhancement, to be tested

#19 - Add effect_in

Issue - State: open - Opened by tacotexmex over 5 years ago - 9 comments
Labels: enhancement, to be tested

#18 - Texture impact : Textures becoming transparent on some mobs

Issue - State: open - Opened by pyrollo almost 6 years ago
Labels: bug

#18 - Texture impact : Textures becoming transparent on some mobs

Issue - State: open - Opened by pyrollo almost 6 years ago
Labels: bug

#17 - Effect:change_intensity doesn't seem to work

Issue - State: closed - Opened by tacotexmex about 6 years ago - 8 comments
Labels: bug, to be tested

#17 - Effect:change_intensity doesn't seem to work

Issue - State: closed - Opened by tacotexmex about 6 years ago - 8 comments
Labels: bug, to be tested

#16 - Crashes with classes mod

Issue - State: open - Opened by tacotexmex about 6 years ago - 5 comments
Labels: bug, to be tested

#16 - Crashes with classes mod

Issue - State: open - Opened by tacotexmex about 6 years ago - 5 comments
Labels: bug, to be tested

#15 - set late.hud.spacing to be an int in settingtypes

Pull Request - State: closed - Opened by tacotexmex about 6 years ago

#15 - set late.hud.spacing to be an int in settingtypes

Pull Request - State: closed - Opened by tacotexmex about 6 years ago

#14 - Use transparent texture for durationless HUD

Pull Request - State: closed - Opened by tacotexmex about 6 years ago

#13 - HUD offset update

Pull Request - State: closed - Opened by tacotexmex about 6 years ago - 1 comment

#12 - Support negative HUD item stacking

Pull Request - State: closed - Opened by tacotexmex about 6 years ago - 1 comment

#11 - Condition feature crashes game

Issue - State: closed - Opened by tacotexmex about 6 years ago - 3 comments
Labels: bug

#10 - wield3d mod breaks near node effects

Issue - State: closed - Opened by tacotexmex about 6 years ago - 4 comments
Labels: bug

#9 - Create public stop_effect function

Pull Request - State: closed - Opened by tacotexmex about 6 years ago - 4 comments

#8 - Make conditions registrable

Pull Request - State: closed - Opened by pyrollo over 6 years ago

#7 - Create an impact for sounds

Issue - State: open - Opened by tacotexmex over 6 years ago - 4 comments
Labels: enhancement

#6 - HUD improvements

Pull Request - State: closed - Opened by tacotexmex over 6 years ago - 6 comments

#5 - Restack HUD items during hud_update

Issue - State: open - Opened by tacotexmex over 6 years ago - 2 comments
Labels: enhancement

#4 - Handle multiple instances of the same effect in HUD

Issue - State: open - Opened by tacotexmex over 6 years ago - 4 comments
Labels: enhancement

#3 - Player effect persistance

Issue - State: closed - Opened by tacotexmex over 6 years ago - 2 comments
Labels: bug

#2 - Support player_monoids

Issue - State: open - Opened by tacotexmex over 6 years ago - 3 comments
Labels: enhancement

#1 - Document HUD usage

Issue - State: closed - Opened by tacotexmex over 6 years ago - 1 comment
Labels: documentation