Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / pyrollo/late issues and pull requests
#20 - Use mod.conf for dependencies and description
Pull Request -
State: closed - Opened by Panquesito7 about 5 years ago
#20 - Use mod.conf for dependencies and description
Pull Request -
State: closed - Opened by Panquesito7 about 5 years ago
#19 - Add effect_in
Issue -
State: open - Opened by tacotexmex over 5 years ago
- 9 comments
Labels: enhancement, to be tested
#19 - Add effect_in
Issue -
State: open - Opened by tacotexmex over 5 years ago
- 9 comments
Labels: enhancement, to be tested
#18 - Texture impact : Textures becoming transparent on some mobs
Issue -
State: open - Opened by pyrollo almost 6 years ago
Labels: bug
#18 - Texture impact : Textures becoming transparent on some mobs
Issue -
State: open - Opened by pyrollo almost 6 years ago
Labels: bug
#17 - Effect:change_intensity doesn't seem to work
Issue -
State: closed - Opened by tacotexmex about 6 years ago
- 8 comments
Labels: bug, to be tested
#17 - Effect:change_intensity doesn't seem to work
Issue -
State: closed - Opened by tacotexmex about 6 years ago
- 8 comments
Labels: bug, to be tested
#16 - Crashes with classes mod
Issue -
State: open - Opened by tacotexmex about 6 years ago
- 5 comments
Labels: bug, to be tested
#16 - Crashes with classes mod
Issue -
State: open - Opened by tacotexmex about 6 years ago
- 5 comments
Labels: bug, to be tested
#15 - set late.hud.spacing to be an int in settingtypes
Pull Request -
State: closed - Opened by tacotexmex about 6 years ago
#15 - set late.hud.spacing to be an int in settingtypes
Pull Request -
State: closed - Opened by tacotexmex about 6 years ago
#14 - Use transparent texture for durationless HUD
Pull Request -
State: closed - Opened by tacotexmex about 6 years ago
#13 - HUD offset update
Pull Request -
State: closed - Opened by tacotexmex about 6 years ago
- 1 comment
#12 - Support negative HUD item stacking
Pull Request -
State: closed - Opened by tacotexmex about 6 years ago
- 1 comment
#11 - Condition feature crashes game
Issue -
State: closed - Opened by tacotexmex about 6 years ago
- 3 comments
Labels: bug
#10 - wield3d mod breaks near node effects
Issue -
State: closed - Opened by tacotexmex about 6 years ago
- 4 comments
Labels: bug
#9 - Create public stop_effect function
Pull Request -
State: closed - Opened by tacotexmex about 6 years ago
- 4 comments
#8 - Make conditions registrable
Pull Request -
State: closed - Opened by pyrollo over 6 years ago
#7 - Create an impact for sounds
Issue -
State: open - Opened by tacotexmex over 6 years ago
- 4 comments
Labels: enhancement
#6 - HUD improvements
Pull Request -
State: closed - Opened by tacotexmex over 6 years ago
- 6 comments
#5 - Restack HUD items during hud_update
Issue -
State: open - Opened by tacotexmex over 6 years ago
- 2 comments
Labels: enhancement
#4 - Handle multiple instances of the same effect in HUD
Issue -
State: open - Opened by tacotexmex over 6 years ago
- 4 comments
Labels: enhancement
#3 - Player effect persistance
Issue -
State: closed - Opened by tacotexmex over 6 years ago
- 2 comments
Labels: bug
#2 - Support player_monoids
Issue -
State: open - Opened by tacotexmex over 6 years ago
- 3 comments
Labels: enhancement
#1 - Document HUD usage
Issue -
State: closed - Opened by tacotexmex over 6 years ago
- 1 comment
Labels: documentation