Ecosyste.ms: Issues

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GitHub / puppetmaster-/tileset_plugin issues and pull requests

#32 - Update to support Godot 4

Issue - State: closed - Opened by JeremyMCastillo over 1 year ago - 2 comments

#31 - add 1d index numbering system

Issue - State: closed - Opened by Shadowblitz16 almost 6 years ago - 2 comments

#30 - I can't get it working with more than one tile image

Issue - State: closed - Opened by danielytics over 6 years ago - 2 comments

#29 - Compatibility with Godot 3.0

Issue - State: closed - Opened by Trixu almost 7 years ago - 3 comments

#28 - it won't work with tilesets of 1 column

Issue - State: closed - Opened by LeonardoCunhaGitHub almost 7 years ago - 2 comments

#27 - shift created nodes

Issue - State: closed - Opened by adfaure almost 7 years ago - 3 comments

#26 - Cant create more then 999 tiles from one texture

Issue - State: closed - Opened by kondelik almost 7 years ago - 2 comments

#25 - substraction fix (rows were messed up)

Pull Request - State: closed - Opened by groug about 7 years ago - 1 comment

#24 - creating tileset resource from plugin

Issue - State: open - Opened by puppetmaster- about 7 years ago
Labels: enhancement

#23 - 3.0 support?

Issue - State: closed - Opened by qntf about 7 years ago - 2 comments
Labels: question

#22 - unable to start plugin (no docs)

Issue - State: closed - Opened by simple-git-user over 7 years ago - 5 comments

#21 - Update tilesethelper.gd

Pull Request - State: closed - Opened by stellartux over 7 years ago

#20 - make dock GUI responsive

Pull Request - State: closed - Opened by TeddyDD over 7 years ago - 3 comments

#19 - Added offset and better spritesheet importing

Pull Request - State: closed - Opened by leobeosab almost 8 years ago - 2 comments

#18 - add possibility to refresh sprite images

Issue - State: closed - Opened by puppetmaster- about 8 years ago - 1 comment

#17 - add possibility to lock/unlock all subnode with one click

Issue - State: open - Opened by puppetmaster- about 8 years ago
Labels: enhancement

#16 - add possibility to hide/show all subnode with one click

Issue - State: open - Opened by puppetmaster- about 8 years ago
Labels: enhancement

#15 - add possibility to minimize plugin in dock

Issue - State: closed - Opened by puppetmaster- about 8 years ago - 2 comments
Labels: enhancement

#13 - [Feature request] Automatic placement of tiles during generation

Issue - State: closed - Opened by ghost about 8 years ago

#12 - [Feature request] Automatic locking of tile's children in place

Issue - State: closed - Opened by ghost about 8 years ago - 1 comment
Labels: enhancement

#11 - Empty scene is not handled properly

Issue - State: closed - Opened by ghost about 8 years ago

#10 - false version in plugin.cfg

Issue - State: closed - Opened by puppetmaster- about 8 years ago

#9 - max frame is empty when dividing has remainder

Issue - State: open - Opened by puppetmaster- about 8 years ago
Labels: bug

#8 - Godot has problem to cut Image in frames when image isn't power of 2

Issue - State: closed - Opened by puppetmaster- over 8 years ago - 1 comment
Labels: bug

#7 - possibility to create multiple sprite nodes from single image

Issue - State: closed - Opened by puppetmaster- over 8 years ago - 2 comments
Labels: enhancement

#6 - Mipmap/filter/tilles-less loading

Issue - State: closed - Opened by morphles over 8 years ago - 1 comment

#5 - Packaging your plugin for the assetlib

Issue - State: closed - Opened by akien-mga over 8 years ago - 6 comments
Labels: enhancement

#4 - new Gui for creating Tiles from png

Issue - State: closed - Opened by puppetmaster- over 8 years ago
Labels: enhancement

#3 - create tile from png(s)

Issue - State: closed - Opened by puppetmaster- over 8 years ago
Labels: enhancement

#2 - deleting the possibility to add collisionShape in tileset plugin

Issue - State: closed - Opened by puppetmaster- over 8 years ago
Labels: bug

#1 - save settings

Issue - State: open - Opened by puppetmaster- over 8 years ago - 2 comments
Labels: enhancement