Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / protocolsupport/protocolsupportpocketissues issues and pull requests

#100 - PE player cannot teleport from the End back to the Overworld

Issue - State: open - Opened by WesleyVanNeck over 5 years ago
Labels: bug, PRIO: HIGH, affects_gameplay

#100 - PE player cannot teleport from the End back to the Overworld

Issue - State: open - Opened by WesleyVanNeck over 5 years ago
Labels: bug, PRIO: HIGH, affects_gameplay

#99 - Ender Dragon is missing bounding box

Issue - State: open - Opened by WesleyVanNeck over 5 years ago
Labels: bug, PRIO: HIGH, affects_gameplay

#99 - Ender Dragon is missing bounding box

Issue - State: open - Opened by WesleyVanNeck over 5 years ago
Labels: bug, PRIO: HIGH, affects_gameplay

#98 - BE clients dont see swimming animations

Issue - State: closed - Opened by BNTFryingPan over 5 years ago - 2 comments
Labels: bug, PRIO: LOW, visual_glitch

#98 - BE clients dont see swimming animations

Issue - State: closed - Opened by BNTFryingPan over 5 years ago - 2 comments
Labels: bug, PRIO: LOW, visual_glitch

#97 - Dragon breath particles missing

Issue - State: open - Opened by WesleyVanNeck over 5 years ago - 1 comment
Labels: bug, PRIO: LOW, visual_glitch

#97 - Dragon breath particles missing

Issue - State: open - Opened by WesleyVanNeck over 5 years ago - 1 comment
Labels: bug, PRIO: LOW, visual_glitch

#96 - No dragon summoning animation

Issue - State: open - Opened by WesleyVanNeck over 5 years ago - 1 comment
Labels: bug, PRIO: LOW, visual_glitch

#96 - No dragon summoning animation

Issue - State: open - Opened by WesleyVanNeck over 5 years ago - 1 comment
Labels: bug, PRIO: LOW, visual_glitch

#95 - Smooth quartz block item is remapped as stone

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: LOW, visual_glitch

#95 - Smooth quartz block item is remapped as stone

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: LOW, visual_glitch

#94 - Anvil: renaming does not work

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, affects_gameplay

#94 - Anvil: renaming does not work

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, affects_gameplay

#93 - Riding an entity moves you under the ground (using CMI's stairs as chairs)

Issue - State: closed - Opened by magicus over 5 years ago - 2 comments
Labels: bug, PRIO: LOW, visual_glitch

#93 - Riding an entity moves you under the ground (using CMI's stairs as chairs)

Issue - State: closed - Opened by magicus over 5 years ago - 2 comments
Labels: bug, PRIO: LOW, visual_glitch

#92 - Can't interact with Citizens or Shopkeepers NPCs

Issue - State: closed - Opened by magicus over 5 years ago - 1 comment
Labels: bug, PRIO: MEDIUM, affects_gameplay

#92 - Can't interact with Citizens or Shopkeepers NPCs

Issue - State: closed - Opened by magicus over 5 years ago - 1 comment
Labels: bug, PRIO: MEDIUM, affects_gameplay

#91 - Item frames (even empty) are missing

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, visual_glitch

#91 - Item frames (even empty) are missing

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, visual_glitch

#90 - Paintings are missing

Issue - State: closed - Opened by magicus over 5 years ago - 1 comment
Labels: bug, PRIO: MEDIUM, visual_glitch

#90 - Paintings are missing

Issue - State: closed - Opened by magicus over 5 years ago - 1 comment
Labels: bug, PRIO: MEDIUM, visual_glitch

#89 - Primed TNT entity is solid white instead of flashing

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: LOW, visual_glitch

#89 - Primed TNT entity is solid white instead of flashing

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: LOW, visual_glitch

#88 - Spawn eggs are all black

Issue - State: closed - Opened by magicus over 5 years ago - 1 comment
Labels: bug, PRIO: LOW, visual_glitch

#88 - Spawn eggs are all black

Issue - State: closed - Opened by magicus over 5 years ago - 1 comment
Labels: bug, PRIO: LOW, visual_glitch

#87 - Falling blocks look weird and glitchy

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: LOW, visual_glitch

#87 - Falling blocks look weird and glitchy

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: LOW, visual_glitch

#86 - Killing mobs is way too hard with PE client

Issue - State: closed - Opened by magicus over 5 years ago - 15 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay

#86 - Killing mobs is way too hard with PE client

Issue - State: closed - Opened by magicus over 5 years ago - 15 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay

#85 - Missing entity data for painting

Issue - State: closed - Opened by magicus over 5 years ago - 2 comments
Labels: bug, PRIO: LOW

#85 - Missing entity data for painting

Issue - State: closed - Opened by magicus over 5 years ago - 2 comments
Labels: bug, PRIO: LOW

#84 - Anvil: Repairing broken items does not work

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, affects_gameplay

#84 - Anvil: Repairing broken items does not work

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, affects_gameplay

#83 - Anvil: combining weapon and enchanted book causes client disconnect

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: HIGH, affects_gameplay

#83 - Anvil: combining weapon and enchanted book causes client disconnect

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: HIGH, affects_gameplay

#82 - Block breaking speed mismatch between server and client

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: LOW, affects_gameplay

#82 - Block breaking speed mismatch between server and client

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: LOW, affects_gameplay

#81 - Intermittent inventory issues

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: LOW, affects_gameplay

#81 - Intermittent inventory issues

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: LOW, affects_gameplay

#80 - Inventory handling is still problematic for certain items

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, affects_gameplay

#80 - Inventory handling is still problematic for certain items

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, affects_gameplay

#79 - "Sleepwalking" when waiting for all players to sleep

Issue - State: closed - Opened by magicus over 5 years ago - 7 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay

#79 - "Sleepwalking" when waiting for all players to sleep

Issue - State: closed - Opened by magicus over 5 years ago - 7 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay

#78 - Client kicked due to "Too big packet loss (unconfirmed sent packets)" at player respawn

Issue - State: closed - Opened by magicus over 5 years ago - 1 comment
Labels: bug, PRIO: HIGH, affects_gameplay

#78 - Client kicked due to "Too big packet loss (unconfirmed sent packets)" at player respawn

Issue - State: closed - Opened by magicus over 5 years ago - 1 comment
Labels: bug, PRIO: HIGH, affects_gameplay

#77 - Intermittent client crash when entering Nether

Issue - State: closed - Opened by magicus over 5 years ago - 3 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay

#77 - Intermittent client crash when entering Nether

Issue - State: closed - Opened by magicus over 5 years ago - 3 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay

#76 - Armor placed on armor stands do not show

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, visual_glitch

#76 - Armor placed on armor stands do not show

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, visual_glitch

#75 - Blue shulker box block is not showing

Issue - State: closed - Opened by magicus over 5 years ago - 1 comment
Labels: bug, PRIO: MEDIUM, affects_gameplay

#75 - Blue shulker box block is not showing

Issue - State: closed - Opened by magicus over 5 years ago - 1 comment
Labels: bug, PRIO: MEDIUM, affects_gameplay

#74 - Blaze fireballs are incorrectly mapped

Issue - State: closed - Opened by magicus over 5 years ago - 1 comment
Labels: bug, PRIO: LOW, visual_glitch

#74 - Blaze fireballs are incorrectly mapped

Issue - State: closed - Opened by magicus over 5 years ago - 1 comment
Labels: bug, PRIO: LOW, visual_glitch

#73 - All mob head blocks look like skeleton skulls

Issue - State: closed - Opened by magicus over 5 years ago - 3 comments
Labels: bug, PRIO: LOW, visual_glitch

#73 - All mob head blocks look like skeleton skulls

Issue - State: closed - Opened by magicus over 5 years ago - 3 comments
Labels: bug, PRIO: LOW, visual_glitch

#72 - All banners are black

Issue - State: closed - Opened by magicus over 5 years ago - 2 comments
Labels: bug, PRIO: LOW, visual_glitch

#72 - All banners are black

Issue - State: closed - Opened by magicus over 5 years ago - 2 comments
Labels: bug, PRIO: LOW, visual_glitch

#71 - End rods are incorrectly oriented

Issue - State: closed - Opened by magicus over 5 years ago - 1 comment
Labels: bug, PRIO: LOW, visual_glitch

#71 - End rods are incorrectly oriented

Issue - State: closed - Opened by magicus over 5 years ago - 1 comment
Labels: bug, PRIO: LOW, visual_glitch

#70 - No flowers in flower pots

Issue - State: closed - Opened by magicus over 5 years ago - 1 comment
Labels: bug, PRIO: LOW, visual_glitch

#70 - No flowers in flower pots

Issue - State: closed - Opened by magicus over 5 years ago - 1 comment
Labels: bug, PRIO: LOW, visual_glitch

#69 - Color of wolf collar is wrong

Issue - State: closed - Opened by magicus over 5 years ago - 2 comments
Labels: bug, PRIO: LOW, visual_glitch

#69 - Color of wolf collar is wrong

Issue - State: closed - Opened by magicus over 5 years ago - 2 comments
Labels: bug, PRIO: LOW, visual_glitch

#68 - All beds are red

Issue - State: closed - Opened by magicus over 5 years ago - 2 comments
Labels: bug, PRIO: LOW, visual_glitch

#68 - All beds are red

Issue - State: closed - Opened by magicus over 5 years ago - 2 comments
Labels: bug, PRIO: LOW, visual_glitch

#67 - Signs are missing on Paper build 552 and newer

Issue - State: closed - Opened by magicus over 5 years ago - 16 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay

#67 - Signs are missing on Paper build 552 and newer

Issue - State: closed - Opened by magicus over 5 years ago - 16 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay

#66 - View resets to looking downwards on Bedrock Linux launcher

Issue - State: closed - Opened by magicus over 5 years ago - 1 comment
Labels: bug, PRIO: LOW, visual_glitch

#66 - View resets to looking downwards on Bedrock Linux launcher

Issue - State: closed - Opened by magicus over 5 years ago - 1 comment
Labels: bug, PRIO: LOW, visual_glitch

#65 - Mob movement is jerky

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, visual_glitch

#65 - Mob movement is jerky

Issue - State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, visual_glitch

#64 - Interact button does not appear (on iOS)

Issue - State: closed - Opened by magicus over 5 years ago - 3 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay

#64 - Interact button does not appear (on iOS)

Issue - State: closed - Opened by magicus over 5 years ago - 3 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay

#63 - TNT Doesn't Appear

Issue - State: closed - Opened by person4268 over 5 years ago - 4 comments
Labels: bug, PRIO: MEDIUM, visual_glitch

#63 - TNT Doesn't Appear

Issue - State: closed - Opened by person4268 over 5 years ago - 4 comments
Labels: bug, PRIO: MEDIUM, visual_glitch

#62 - Texture glitches on neigbour blocks when interacting with blocks

Issue - State: closed - Opened by samolego over 5 years ago - 4 comments

#62 - Texture glitches on neigbour blocks when interacting with blocks

Issue - State: closed - Opened by samolego over 5 years ago - 4 comments

#61 - Some issues

Issue - State: closed - Opened by Artuto over 5 years ago - 13 comments

#61 - Some issues

Issue - State: closed - Opened by Artuto over 5 years ago - 13 comments

#60 - Error while reading NBT tag (PE 1.9)

Issue - State: closed - Opened by MrPowerGamerBR almost 6 years ago - 2 comments

#60 - Error while reading NBT tag (PE 1.9)

Issue - State: closed - Opened by MrPowerGamerBR almost 6 years ago - 2 comments

#59 - Void deaths dont work

Issue - State: open - Opened by colinrgodsey almost 6 years ago
Labels: bug, affects_gameplay

#59 - Void deaths dont work

Issue - State: open - Opened by colinrgodsey almost 6 years ago
Labels: bug, affects_gameplay

#58 - Leaves are completely dark

Issue - State: closed - Opened by Artuto almost 6 years ago - 2 comments
Labels: visual_glitch

#58 - Leaves are completely dark

Issue - State: closed - Opened by Artuto almost 6 years ago - 2 comments
Labels: visual_glitch

#57 - Absorption effect does not show on hearts bar

Issue - State: open - Opened by WesleyVanNeck almost 6 years ago - 1 comment
Labels: bug, PRIO: LOW, visual_glitch

#57 - Absorption effect does not show on hearts bar

Issue - State: open - Opened by WesleyVanNeck almost 6 years ago - 1 comment
Labels: bug, PRIO: LOW, visual_glitch

#56 - Some particles don't show up

Issue - State: closed - Opened by WesleyVanNeck almost 6 years ago - 3 comments
Labels: bug, PRIO: LOW, visual_glitch

#56 - Some particles don't show up

Issue - State: closed - Opened by WesleyVanNeck almost 6 years ago - 3 comments
Labels: bug, PRIO: LOW, visual_glitch

#55 - Holograms (invisible armor stands) are visible

Issue - State: open - Opened by Artuto almost 6 years ago - 5 comments
Labels: bug, PRIO: MEDIUM, visual_glitch

#55 - Holograms (invisible armor stands) are visible

Issue - State: open - Opened by Artuto almost 6 years ago - 5 comments
Labels: bug, PRIO: MEDIUM, visual_glitch

#54 - Please Read: Won't fix issues.

Issue - State: open - Opened by 7kasper almost 6 years ago - 3 comments

#54 - Please Read: Won't fix issues.

Issue - State: open - Opened by 7kasper almost 6 years ago - 3 comments

#53 - [PSB] Error whilst handling query packet

Issue - State: closed - Opened by Artuto almost 6 years ago - 6 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay, bungee

#53 - [PSB] Error whilst handling query packet

Issue - State: closed - Opened by Artuto almost 6 years ago - 6 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay, bungee

#52 - Exception on unmounting (?)

Issue - State: closed - Opened by MrPowerGamerBR almost 6 years ago - 2 comments

#52 - Exception on unmounting (?)

Issue - State: closed - Opened by MrPowerGamerBR almost 6 years ago - 2 comments

#51 - [PSB] PE players have the wrong IP when using IP Forward with PSBungee

Issue - State: closed - Opened by Artuto almost 6 years ago - 2 comments
Labels: bug, help wanted, PRIO: MEDIUM, affects_gameplay, bungee

#51 - [PSB] PE players have the wrong IP when using IP Forward with PSBungee

Issue - State: closed - Opened by Artuto almost 6 years ago - 2 comments
Labels: bug, help wanted, PRIO: MEDIUM, affects_gameplay, bungee