Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / protocolsupport/protocolsupportpocketissues issues and pull requests
#100 - PE player cannot teleport from the End back to the Overworld
Issue -
State: open - Opened by WesleyVanNeck over 5 years ago
Labels: bug, PRIO: HIGH, affects_gameplay
#100 - PE player cannot teleport from the End back to the Overworld
Issue -
State: open - Opened by WesleyVanNeck over 5 years ago
Labels: bug, PRIO: HIGH, affects_gameplay
#99 - Ender Dragon is missing bounding box
Issue -
State: open - Opened by WesleyVanNeck over 5 years ago
Labels: bug, PRIO: HIGH, affects_gameplay
#99 - Ender Dragon is missing bounding box
Issue -
State: open - Opened by WesleyVanNeck over 5 years ago
Labels: bug, PRIO: HIGH, affects_gameplay
#98 - BE clients dont see swimming animations
Issue -
State: closed - Opened by BNTFryingPan over 5 years ago
- 2 comments
Labels: bug, PRIO: LOW, visual_glitch
#98 - BE clients dont see swimming animations
Issue -
State: closed - Opened by BNTFryingPan over 5 years ago
- 2 comments
Labels: bug, PRIO: LOW, visual_glitch
#97 - Dragon breath particles missing
Issue -
State: open - Opened by WesleyVanNeck over 5 years ago
- 1 comment
Labels: bug, PRIO: LOW, visual_glitch
#97 - Dragon breath particles missing
Issue -
State: open - Opened by WesleyVanNeck over 5 years ago
- 1 comment
Labels: bug, PRIO: LOW, visual_glitch
#96 - No dragon summoning animation
Issue -
State: open - Opened by WesleyVanNeck over 5 years ago
- 1 comment
Labels: bug, PRIO: LOW, visual_glitch
#96 - No dragon summoning animation
Issue -
State: open - Opened by WesleyVanNeck over 5 years ago
- 1 comment
Labels: bug, PRIO: LOW, visual_glitch
#95 - Smooth quartz block item is remapped as stone
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: LOW, visual_glitch
#95 - Smooth quartz block item is remapped as stone
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: LOW, visual_glitch
#94 - Anvil: renaming does not work
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, affects_gameplay
#94 - Anvil: renaming does not work
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, affects_gameplay
#93 - Riding an entity moves you under the ground (using CMI's stairs as chairs)
Issue -
State: closed - Opened by magicus over 5 years ago
- 2 comments
Labels: bug, PRIO: LOW, visual_glitch
#93 - Riding an entity moves you under the ground (using CMI's stairs as chairs)
Issue -
State: closed - Opened by magicus over 5 years ago
- 2 comments
Labels: bug, PRIO: LOW, visual_glitch
#92 - Can't interact with Citizens or Shopkeepers NPCs
Issue -
State: closed - Opened by magicus over 5 years ago
- 1 comment
Labels: bug, PRIO: MEDIUM, affects_gameplay
#92 - Can't interact with Citizens or Shopkeepers NPCs
Issue -
State: closed - Opened by magicus over 5 years ago
- 1 comment
Labels: bug, PRIO: MEDIUM, affects_gameplay
#91 - Item frames (even empty) are missing
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, visual_glitch
#91 - Item frames (even empty) are missing
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, visual_glitch
#90 - Paintings are missing
Issue -
State: closed - Opened by magicus over 5 years ago
- 1 comment
Labels: bug, PRIO: MEDIUM, visual_glitch
#90 - Paintings are missing
Issue -
State: closed - Opened by magicus over 5 years ago
- 1 comment
Labels: bug, PRIO: MEDIUM, visual_glitch
#89 - Primed TNT entity is solid white instead of flashing
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: LOW, visual_glitch
#89 - Primed TNT entity is solid white instead of flashing
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: LOW, visual_glitch
#88 - Spawn eggs are all black
Issue -
State: closed - Opened by magicus over 5 years ago
- 1 comment
Labels: bug, PRIO: LOW, visual_glitch
#88 - Spawn eggs are all black
Issue -
State: closed - Opened by magicus over 5 years ago
- 1 comment
Labels: bug, PRIO: LOW, visual_glitch
#87 - Falling blocks look weird and glitchy
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: LOW, visual_glitch
#87 - Falling blocks look weird and glitchy
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: LOW, visual_glitch
#86 - Killing mobs is way too hard with PE client
Issue -
State: closed - Opened by magicus over 5 years ago
- 15 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay
#86 - Killing mobs is way too hard with PE client
Issue -
State: closed - Opened by magicus over 5 years ago
- 15 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay
#85 - Missing entity data for painting
Issue -
State: closed - Opened by magicus over 5 years ago
- 2 comments
Labels: bug, PRIO: LOW
#85 - Missing entity data for painting
Issue -
State: closed - Opened by magicus over 5 years ago
- 2 comments
Labels: bug, PRIO: LOW
#84 - Anvil: Repairing broken items does not work
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, affects_gameplay
#84 - Anvil: Repairing broken items does not work
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, affects_gameplay
#83 - Anvil: combining weapon and enchanted book causes client disconnect
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: HIGH, affects_gameplay
#83 - Anvil: combining weapon and enchanted book causes client disconnect
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: HIGH, affects_gameplay
#82 - Block breaking speed mismatch between server and client
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: LOW, affects_gameplay
#82 - Block breaking speed mismatch between server and client
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: LOW, affects_gameplay
#81 - Intermittent inventory issues
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: LOW, affects_gameplay
#81 - Intermittent inventory issues
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: LOW, affects_gameplay
#80 - Inventory handling is still problematic for certain items
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, affects_gameplay
#80 - Inventory handling is still problematic for certain items
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, affects_gameplay
#79 - "Sleepwalking" when waiting for all players to sleep
Issue -
State: closed - Opened by magicus over 5 years ago
- 7 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay
#79 - "Sleepwalking" when waiting for all players to sleep
Issue -
State: closed - Opened by magicus over 5 years ago
- 7 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay
#78 - Client kicked due to "Too big packet loss (unconfirmed sent packets)" at player respawn
Issue -
State: closed - Opened by magicus over 5 years ago
- 1 comment
Labels: bug, PRIO: HIGH, affects_gameplay
#78 - Client kicked due to "Too big packet loss (unconfirmed sent packets)" at player respawn
Issue -
State: closed - Opened by magicus over 5 years ago
- 1 comment
Labels: bug, PRIO: HIGH, affects_gameplay
#77 - Intermittent client crash when entering Nether
Issue -
State: closed - Opened by magicus over 5 years ago
- 3 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay
#77 - Intermittent client crash when entering Nether
Issue -
State: closed - Opened by magicus over 5 years ago
- 3 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay
#76 - Armor placed on armor stands do not show
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, visual_glitch
#76 - Armor placed on armor stands do not show
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, visual_glitch
#75 - Blue shulker box block is not showing
Issue -
State: closed - Opened by magicus over 5 years ago
- 1 comment
Labels: bug, PRIO: MEDIUM, affects_gameplay
#75 - Blue shulker box block is not showing
Issue -
State: closed - Opened by magicus over 5 years ago
- 1 comment
Labels: bug, PRIO: MEDIUM, affects_gameplay
#74 - Blaze fireballs are incorrectly mapped
Issue -
State: closed - Opened by magicus over 5 years ago
- 1 comment
Labels: bug, PRIO: LOW, visual_glitch
#74 - Blaze fireballs are incorrectly mapped
Issue -
State: closed - Opened by magicus over 5 years ago
- 1 comment
Labels: bug, PRIO: LOW, visual_glitch
#73 - All mob head blocks look like skeleton skulls
Issue -
State: closed - Opened by magicus over 5 years ago
- 3 comments
Labels: bug, PRIO: LOW, visual_glitch
#73 - All mob head blocks look like skeleton skulls
Issue -
State: closed - Opened by magicus over 5 years ago
- 3 comments
Labels: bug, PRIO: LOW, visual_glitch
#72 - All banners are black
Issue -
State: closed - Opened by magicus over 5 years ago
- 2 comments
Labels: bug, PRIO: LOW, visual_glitch
#72 - All banners are black
Issue -
State: closed - Opened by magicus over 5 years ago
- 2 comments
Labels: bug, PRIO: LOW, visual_glitch
#71 - End rods are incorrectly oriented
Issue -
State: closed - Opened by magicus over 5 years ago
- 1 comment
Labels: bug, PRIO: LOW, visual_glitch
#71 - End rods are incorrectly oriented
Issue -
State: closed - Opened by magicus over 5 years ago
- 1 comment
Labels: bug, PRIO: LOW, visual_glitch
#70 - No flowers in flower pots
Issue -
State: closed - Opened by magicus over 5 years ago
- 1 comment
Labels: bug, PRIO: LOW, visual_glitch
#70 - No flowers in flower pots
Issue -
State: closed - Opened by magicus over 5 years ago
- 1 comment
Labels: bug, PRIO: LOW, visual_glitch
#69 - Color of wolf collar is wrong
Issue -
State: closed - Opened by magicus over 5 years ago
- 2 comments
Labels: bug, PRIO: LOW, visual_glitch
#69 - Color of wolf collar is wrong
Issue -
State: closed - Opened by magicus over 5 years ago
- 2 comments
Labels: bug, PRIO: LOW, visual_glitch
#68 - All beds are red
Issue -
State: closed - Opened by magicus over 5 years ago
- 2 comments
Labels: bug, PRIO: LOW, visual_glitch
#68 - All beds are red
Issue -
State: closed - Opened by magicus over 5 years ago
- 2 comments
Labels: bug, PRIO: LOW, visual_glitch
#67 - Signs are missing on Paper build 552 and newer
Issue -
State: closed - Opened by magicus over 5 years ago
- 16 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay
#67 - Signs are missing on Paper build 552 and newer
Issue -
State: closed - Opened by magicus over 5 years ago
- 16 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay
#66 - View resets to looking downwards on Bedrock Linux launcher
Issue -
State: closed - Opened by magicus over 5 years ago
- 1 comment
Labels: bug, PRIO: LOW, visual_glitch
#66 - View resets to looking downwards on Bedrock Linux launcher
Issue -
State: closed - Opened by magicus over 5 years ago
- 1 comment
Labels: bug, PRIO: LOW, visual_glitch
#65 - Mob movement is jerky
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, visual_glitch
#65 - Mob movement is jerky
Issue -
State: closed - Opened by magicus over 5 years ago
Labels: bug, PRIO: MEDIUM, visual_glitch
#64 - Interact button does not appear (on iOS)
Issue -
State: closed - Opened by magicus over 5 years ago
- 3 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay
#64 - Interact button does not appear (on iOS)
Issue -
State: closed - Opened by magicus over 5 years ago
- 3 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay
#63 - TNT Doesn't Appear
Issue -
State: closed - Opened by person4268 over 5 years ago
- 4 comments
Labels: bug, PRIO: MEDIUM, visual_glitch
#63 - TNT Doesn't Appear
Issue -
State: closed - Opened by person4268 over 5 years ago
- 4 comments
Labels: bug, PRIO: MEDIUM, visual_glitch
#62 - Texture glitches on neigbour blocks when interacting with blocks
Issue -
State: closed - Opened by samolego over 5 years ago
- 4 comments
#62 - Texture glitches on neigbour blocks when interacting with blocks
Issue -
State: closed - Opened by samolego over 5 years ago
- 4 comments
#61 - Some issues
Issue -
State: closed - Opened by Artuto over 5 years ago
- 13 comments
#61 - Some issues
Issue -
State: closed - Opened by Artuto over 5 years ago
- 13 comments
#60 - Error while reading NBT tag (PE 1.9)
Issue -
State: closed - Opened by MrPowerGamerBR almost 6 years ago
- 2 comments
#60 - Error while reading NBT tag (PE 1.9)
Issue -
State: closed - Opened by MrPowerGamerBR almost 6 years ago
- 2 comments
#59 - Void deaths dont work
Issue -
State: open - Opened by colinrgodsey almost 6 years ago
Labels: bug, affects_gameplay
#59 - Void deaths dont work
Issue -
State: open - Opened by colinrgodsey almost 6 years ago
Labels: bug, affects_gameplay
#58 - Leaves are completely dark
Issue -
State: closed - Opened by Artuto almost 6 years ago
- 2 comments
Labels: visual_glitch
#58 - Leaves are completely dark
Issue -
State: closed - Opened by Artuto almost 6 years ago
- 2 comments
Labels: visual_glitch
#57 - Absorption effect does not show on hearts bar
Issue -
State: open - Opened by WesleyVanNeck almost 6 years ago
- 1 comment
Labels: bug, PRIO: LOW, visual_glitch
#57 - Absorption effect does not show on hearts bar
Issue -
State: open - Opened by WesleyVanNeck almost 6 years ago
- 1 comment
Labels: bug, PRIO: LOW, visual_glitch
#56 - Some particles don't show up
Issue -
State: closed - Opened by WesleyVanNeck almost 6 years ago
- 3 comments
Labels: bug, PRIO: LOW, visual_glitch
#56 - Some particles don't show up
Issue -
State: closed - Opened by WesleyVanNeck almost 6 years ago
- 3 comments
Labels: bug, PRIO: LOW, visual_glitch
#55 - Holograms (invisible armor stands) are visible
Issue -
State: open - Opened by Artuto almost 6 years ago
- 5 comments
Labels: bug, PRIO: MEDIUM, visual_glitch
#55 - Holograms (invisible armor stands) are visible
Issue -
State: open - Opened by Artuto almost 6 years ago
- 5 comments
Labels: bug, PRIO: MEDIUM, visual_glitch
#54 - Please Read: Won't fix issues.
Issue -
State: open - Opened by 7kasper almost 6 years ago
- 3 comments
#54 - Please Read: Won't fix issues.
Issue -
State: open - Opened by 7kasper almost 6 years ago
- 3 comments
#53 - [PSB] Error whilst handling query packet
Issue -
State: closed - Opened by Artuto almost 6 years ago
- 6 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay, bungee
#53 - [PSB] Error whilst handling query packet
Issue -
State: closed - Opened by Artuto almost 6 years ago
- 6 comments
Labels: bug, PRIO: MEDIUM, affects_gameplay, bungee
#52 - Exception on unmounting (?)
Issue -
State: closed - Opened by MrPowerGamerBR almost 6 years ago
- 2 comments
#52 - Exception on unmounting (?)
Issue -
State: closed - Opened by MrPowerGamerBR almost 6 years ago
- 2 comments
#51 - [PSB] PE players have the wrong IP when using IP Forward with PSBungee
Issue -
State: closed - Opened by Artuto almost 6 years ago
- 2 comments
Labels: bug, help wanted, PRIO: MEDIUM, affects_gameplay, bungee
#51 - [PSB] PE players have the wrong IP when using IP Forward with PSBungee
Issue -
State: closed - Opened by Artuto almost 6 years ago
- 2 comments
Labels: bug, help wanted, PRIO: MEDIUM, affects_gameplay, bungee