Ecosyste.ms: Issues

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GitHub / project64/project64 issues and pull requests

#61 - Unhandled CicChip(-1) in First DMA

Issue - State: closed - Opened by theboy181 about 10 years ago - 21 comments

#60 - Neon64 emulator fails in ./N64 System/Mips/Dma.cpp

Issue - State: closed - Opened by cxd4 about 10 years ago - 3 comments

#59 - AI Shougi 3 "causing texture errors"

Issue - State: closed - Opened by cxd4 about 10 years ago - 5 comments

#58 - Debugger :: R4300i :: R4300i Registers...

Issue - State: closed - Opened by cxd4 about 10 years ago

#57 - BattleTanx (U) SP DMA errors

Issue - State: closed - Opened by cxd4 about 10 years ago - 6 comments

#57 - BattleTanx (U) SP DMA errors

Issue - State: closed - Opened by cxd4 about 10 years ago - 6 comments

#56 - Replacing Jabo Direct Input with N-rage

Issue - State: closed - Opened by project64 about 10 years ago - 15 comments
Labels: Feature Request

#55 - basic timing support for VI_V_CURRENT_LINE_REG alternating scan fields

Pull Request - State: closed - Opened by cxd4 about 10 years ago - 10 comments

#54 - Split glide settings in to Glide.rdb

Pull Request - State: closed - Opened by project64 about 10 years ago - 3 comments

#53 - removed invalid op-code from RSP commands stepper

Pull Request - State: closed - Opened by cxd4 about 10 years ago - 6 comments

#52 - Start to debug memory leaks or RDP messages in Glide64 debug.

Pull Request - State: closed - Opened by cxd4 about 10 years ago

#51 - PJGlide64 memory leaks

Issue - State: closed - Opened by cxd4 about 10 years ago - 11 comments

#50 - Plugins for 2.2

Issue - State: closed - Opened by project64 about 10 years ago - 29 comments

#49 - [!]Fix Glide HQ's colour problem when texture compression is enabled.

Pull Request - State: closed - Opened by death-droid about 10 years ago

#49 - [!]Fix Glide HQ's colour problem when texture compression is enabled.

Pull Request - State: closed - Opened by death-droid about 10 years ago

#48 - unified RSP compiler N/A operand specifiers to a single macro

Pull Request - State: closed - Opened by cxd4 about 10 years ago

#47 - SSB slows down to < 2 VI/s on re-compiler.

Issue - State: closed - Opened by cxd4 about 10 years ago - 8 comments

#46 - fixed almost all Glide64 warnings

Pull Request - State: closed - Opened by cxd4 about 10 years ago - 2 comments

#46 - fixed almost all Glide64 warnings

Pull Request - State: closed - Opened by cxd4 about 10 years ago - 2 comments

#45 - Fixed some problems with GetInstructionInfo

Pull Request - State: closed - Opened by LegendOfDragoon about 10 years ago - 1 comment

#45 - Fixed some problems with GetInstructionInfo

Pull Request - State: closed - Opened by LegendOfDragoon about 10 years ago - 1 comment

#44 - Save emulation fix

Pull Request - State: closed - Opened by death-droid about 10 years ago

#43 - Implement @Twostars derived based plugin system, cleans up alot of…

Pull Request - State: closed - Opened by project64 about 10 years ago

#43 - Implement @Twostars derived based plugin system, cleans up alot of…

Pull Request - State: closed - Opened by project64 about 10 years ago

#42 - Terminate rest of source with line breaks to neaten Git parsing.

Pull Request - State: closed - Opened by cxd4 about 10 years ago - 6 comments

#41 - Quake64 is slow

Issue - State: closed - Opened by SatanNintendo about 10 years ago - 4 comments

#41 - Quake64 is slow

Issue - State: closed - Opened by SatanNintendo about 10 years ago - 4 comments

#40 - Divorce Glide64.ini from Project64.rdb

Issue - State: closed - Opened by Fanatic-64 about 10 years ago - 20 comments

#40 - Divorce Glide64.ini from Project64.rdb

Issue - State: closed - Opened by Fanatic-64 about 10 years ago - 20 comments

#39 - fixes to linking (and compiling N-Rage) in VS2010

Pull Request - State: closed - Opened by cxd4 about 10 years ago

#39 - fixes to linking (and compiling N-Rage) in VS2010

Pull Request - State: closed - Opened by cxd4 about 10 years ago

#38 - Mia Hamm Soccer 64 never boots in RSP recompiler.

Issue - State: closed - Opened by cxd4 about 10 years ago - 4 comments

#38 - Mia Hamm Soccer 64 never boots in RSP recompiler.

Issue - State: closed - Opened by cxd4 about 10 years ago - 4 comments

#37 - Plugin code cleanup

Pull Request - State: closed - Opened by death-droid about 10 years ago - 4 comments

#36 - SP DMA segmentation faults in Neon Genesis Evangelion

Issue - State: closed - Opened by cxd4 about 10 years ago - 16 comments

#35 - Problem with Perfect Dark, with CPU Recompiler

Issue - State: closed - Opened by LegendOfDragoon about 10 years ago - 1 comment

#34 - N-Rage 2.3 can't create new MemPak.

Issue - State: closed - Opened by AmbientMalice about 10 years ago - 34 comments

#33 - Add support for Visual Studio 2013

Pull Request - State: closed - Opened by project64 about 10 years ago

#32 - Mario Kart 64 MP speed issues

Issue - State: closed - Opened by theboy181 about 10 years ago - 17 comments

#31 - RDB outdated.

Issue - State: closed - Opened by AmbientMalice about 10 years ago - 45 comments

#30 - fixed 17 compiler warnings about RSP "nameless struct/union" cases

Pull Request - State: closed - Opened by cxd4 about 10 years ago

#29 - Game settings error

Issue - State: closed - Opened by Predator82Germany about 10 years ago - 11 comments

#28 - Default settings cause garbled speech in TWINE

Issue - State: closed - Opened by Fanatic-64 about 10 years ago - 12 comments

#27 - Update several support files

Pull Request - State: closed - Opened by Fanatic-64 about 10 years ago - 18 comments

#26 - Improve Recompiler Analysis for Vector Destination and Accumulators

Pull Request - State: closed - Opened by LegendOfDragoon about 10 years ago

#25 - Change VI Refresh back to 1500

Pull Request - State: closed - Opened by Fanatic-64 about 10 years ago - 5 comments

#24 - Fix more warnings about function pointer implicit type casts.

Pull Request - State: closed - Opened by cxd4 about 10 years ago

#23 - Killer Instinct LLE resolution is not correct while using LLE plugins

Issue - State: closed - Opened by theboy181 about 10 years ago - 17 comments

#22 - Function lookup method: Virtual lookup table

Issue - State: closed - Opened by cxd4 about 10 years ago - 8 comments

#21 - VI Refresh Rate should be 1500 by default

Issue - State: closed - Opened by Fanatic-64 about 10 years ago - 2 comments

#20 - Zelda Subscreen Delay REAL Fix

Issue - State: closed - Opened by Fanatic-64 about 10 years ago - 39 comments

#19 - Killer Instinct LLE will not boot unless interpreter is selected

Issue - State: closed - Opened by theboy181 about 10 years ago - 14 comments

#18 - CBFD ECTS build crashes on recompiler

Issue - State: closed - Opened by oddMLan about 10 years ago - 6 comments

#17 - Problem with Protect Memory and CPU Recompiler

Issue - State: closed - Opened by LegendOfDragoon about 10 years ago - 18 comments

#16 - Deprecate `Indx` functional LUT on loop count in RSP interpreter.

Pull Request - State: closed - Opened by cxd4 about 10 years ago - 3 comments

#15 - RSP Recompiler Break Point found LH opcode

Issue - State: closed - Opened by ghost about 10 years ago - 2 comments

#14 - [+] Restore Project 64 1.7 functionality of being able to change plugins...

Pull Request - State: closed - Opened by death-droid about 10 years ago - 6 comments

#13 - Logic and start emulation fix

Pull Request - State: closed - Opened by death-droid about 10 years ago - 8 comments

#12 - Visual studio2013 fix

Pull Request - State: closed - Opened by death-droid about 10 years ago - 4 comments

#11 - Build fixes for Visual Studio 2013

Pull Request - State: closed - Opened by death-droid about 10 years ago - 9 comments

#10 - Prefer warning level 3 for GlideHQ and NRage v2.3 projects.

Pull Request - State: closed - Opened by cxd4 about 10 years ago

#9 - Corrected some mistakes I made in LDV and SQV

Pull Request - State: closed - Opened by LegendOfDragoon about 10 years ago

#8 - RSP Recompiler Instruction Re-ordering causes graphical issues in a few games

Issue - State: closed - Opened by LegendOfDragoon about 10 years ago - 5 comments

#7 - CBFD crashes in Recompiler

Issue - State: closed - Opened by project64 about 10 years ago - 5 comments

#6 - Fix a couple games in RSP interpreter: CFC2 sign-extends $vcr.

Pull Request - State: closed - Opened by cxd4 about 10 years ago - 2 comments

#5 - N-Rage doesn´t work right with Project64 2.x

Issue - State: closed - Opened by Predator82Germany about 10 years ago - 33 comments

#4 - Add Visual Studio 2013 support, remove non essential projects, bug fixes and re-implemtation

Pull Request - State: closed - Opened by death-droid about 10 years ago - 4 comments

#3 - Quake 64 missing enemy triangles

Issue - State: closed - Opened by cxd4 about 10 years ago - 5 comments

#2 - RSP Interpreter lle graphics issue(s) in SD Hiryuu No Ken Densetsu

Issue - State: closed - Opened by LegendOfDragoon about 10 years ago - 6 comments

#1 - RSP Recompiler bug fixes

Pull Request - State: closed - Opened by LegendOfDragoon about 10 years ago - 2 comments