Ecosyste.ms: Issues

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GitHub / project64/project64 issues and pull requests

#32 - Mario Kart 64 MP speed issues

Issue - State: closed - Opened by theboy181 over 9 years ago - 17 comments

#31 - RDB outdated.

Issue - State: closed - Opened by AmbientMalice over 9 years ago - 45 comments

#30 - fixed 17 compiler warnings about RSP "nameless struct/union" cases

Pull Request - State: closed - Opened by cxd4 over 9 years ago

#29 - Game settings error

Issue - State: closed - Opened by Predator82Germany over 9 years ago - 11 comments

#28 - Default settings cause garbled speech in TWINE

Issue - State: closed - Opened by Fanatic-64 over 9 years ago - 12 comments

#27 - Update several support files

Pull Request - State: closed - Opened by Fanatic-64 over 9 years ago - 18 comments

#25 - Change VI Refresh back to 1500

Pull Request - State: closed - Opened by Fanatic-64 over 9 years ago - 5 comments

#24 - Fix more warnings about function pointer implicit type casts.

Pull Request - State: closed - Opened by cxd4 over 9 years ago

#23 - Killer Instinct LLE resolution is not correct while using LLE plugins

Issue - State: closed - Opened by theboy181 over 9 years ago - 17 comments

#22 - Function lookup method: Virtual lookup table

Issue - State: closed - Opened by cxd4 over 9 years ago - 8 comments

#21 - VI Refresh Rate should be 1500 by default

Issue - State: closed - Opened by Fanatic-64 over 9 years ago - 2 comments

#20 - Zelda Subscreen Delay REAL Fix

Issue - State: closed - Opened by Fanatic-64 over 9 years ago - 39 comments

#19 - Killer Instinct LLE will not boot unless interpreter is selected

Issue - State: closed - Opened by theboy181 over 9 years ago - 14 comments

#18 - CBFD ECTS build crashes on recompiler

Issue - State: closed - Opened by oddMLan over 9 years ago - 6 comments

#17 - Problem with Protect Memory and CPU Recompiler

Issue - State: closed - Opened by LegendOfDragoon over 9 years ago - 18 comments

#16 - Deprecate `Indx` functional LUT on loop count in RSP interpreter.

Pull Request - State: closed - Opened by cxd4 over 9 years ago - 3 comments

#15 - RSP Recompiler Break Point found LH opcode

Issue - State: closed - Opened by ghost over 9 years ago - 2 comments

#14 - [+] Restore Project 64 1.7 functionality of being able to change plugins...

Pull Request - State: closed - Opened by death-droid over 9 years ago - 6 comments

#13 - Logic and start emulation fix

Pull Request - State: closed - Opened by death-droid over 9 years ago - 8 comments

#12 - Visual studio2013 fix

Pull Request - State: closed - Opened by death-droid over 9 years ago - 4 comments

#11 - Build fixes for Visual Studio 2013

Pull Request - State: closed - Opened by death-droid over 9 years ago - 9 comments

#10 - Prefer warning level 3 for GlideHQ and NRage v2.3 projects.

Pull Request - State: closed - Opened by cxd4 over 9 years ago

#9 - Corrected some mistakes I made in LDV and SQV

Pull Request - State: closed - Opened by LegendOfDragoon over 9 years ago

#7 - CBFD crashes in Recompiler

Issue - State: closed - Opened by project64 over 9 years ago - 5 comments

#6 - Fix a couple games in RSP interpreter: CFC2 sign-extends $vcr.

Pull Request - State: closed - Opened by cxd4 over 9 years ago - 2 comments

#5 - N-Rage doesn´t work right with Project64 2.x

Issue - State: closed - Opened by Predator82Germany over 9 years ago - 33 comments

#3 - Quake 64 missing enemy triangles

Issue - State: closed - Opened by cxd4 over 9 years ago - 5 comments

#2 - RSP Interpreter lle graphics issue(s) in SD Hiryuu No Ken Densetsu

Issue - State: closed - Opened by LegendOfDragoon over 9 years ago - 6 comments

#1 - RSP Recompiler bug fixes

Pull Request - State: closed - Opened by LegendOfDragoon over 9 years ago - 2 comments