Ecosyste.ms: Issues

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GitHub / prime31/spritelightkit issues and pull requests

#11 - Combine SpriteLightKit with Occlusion

Issue - State: open - Opened by renanvalentin almost 5 years ago

#11 - Combine SpriteLightKit with Occlusion

Issue - State: open - Opened by renanvalentin almost 5 years ago

#10 - Stencil buffer not working with render texture.

Issue - State: open - Opened by t1az2z over 6 years ago

#10 - Stencil buffer not working with render texture.

Issue - State: open - Opened by t1az2z over 6 years ago

#9 - Seemingly Random Build Errors

Issue - State: open - Opened by Nomron over 6 years ago

#9 - Seemingly Random Build Errors

Issue - State: open - Opened by Nomron over 6 years ago

#8 - 2D Occluded/Occluder shader issue...

Issue - State: closed - Opened by Hexxiss about 7 years ago - 7 comments

#8 - 2D Occluded/Occluder shader issue...

Issue - State: closed - Opened by Hexxiss about 7 years ago - 7 comments

#7 - Added addition components if part of a prefab

Issue - State: open - Opened by Diamond-Dan over 7 years ago

#7 - Added addition components if part of a prefab

Issue - State: open - Opened by Diamond-Dan over 7 years ago

#6 - Lights flipped on x axis flipped on Windows

Issue - State: open - Opened by jamespohalloran over 8 years ago - 2 comments

#5 - Build not working for Mac

Issue - State: open - Opened by tidyui almost 9 years ago - 14 comments

#4 - Swapped out 2x multiplier checkbox for intensity slider

Pull Request - State: closed - Opened by slonermike about 9 years ago

#3 - Fixed inverted light rendering on DirectX platforms.

Pull Request - State: closed - Opened by slonermike about 9 years ago

#2 - Scene is solid color

Issue - State: closed - Opened by NickDiMucci about 9 years ago - 3 comments

#1 - Added in configurable blend modes.

Pull Request - State: closed - Opened by brianasu over 9 years ago - 2 comments