Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / prime31/Nez issues and pull requests
#754 - camera 3d view matrix does not include rotation
Issue -
State: closed - Opened by conlanpatrek about 2 years ago
- 1 comment
#753 - RendererableComponentList uses unstable sorting algorithm
Issue -
State: open - Opened by nrmiller about 2 years ago
- 1 comment
#752 - Fix t4 template sourcefolders
Pull Request -
State: closed - Opened by nrmiller about 2 years ago
#751 - Use relative path for root assets
Pull Request -
State: closed - Opened by nrmiller about 2 years ago
#750 - translate few docs into chinese
Pull Request -
State: closed - Opened by Saplonily over 2 years ago
- 5 comments
#749 - compiled effects with monogame 3.8.1 mgfxc
Pull Request -
State: closed - Opened by willtsay over 2 years ago
- 1 comment
#748 - Add note for Nez.MG38.csproj in README.md
Pull Request -
State: closed - Opened by futile over 2 years ago
#747 - Mathf.AngleBetweenVectors() does not compute the angle between vectors
Issue -
State: open - Opened by Diamond-Wolf over 2 years ago
- 1 comment
#746 - Don't activate buttons with gamepad when they are disabled.
Pull Request -
State: closed - Opened by oshelton over 2 years ago
#745 - Variable progressbar length
Pull Request -
State: closed - Opened by connor-lennox over 2 years ago
#744 - Nez.UI ProgressBar is a fixed length
Issue -
State: open - Opened by connor-lennox over 2 years ago
- 1 comment
#743 - FNA dynamic buffer warning: "Dynamic buffer using SetDataOptions.None, expect bad performance and broken output!"
Issue -
State: open - Opened by TheDreadWolf over 2 years ago
#742 - How to setup with vscode?
Issue -
State: open - Opened by ghost over 2 years ago
- 2 comments
#741 - Fix TooltipManager.HideAll modifying the _shownTooltips collection while iterating over it.
Pull Request -
State: closed - Opened by oshelton over 2 years ago
#740 - More fixes for disabled Colliders
Pull Request -
State: closed - Opened by thatpixelguy over 2 years ago
- 1 comment
#739 - Collider no longer registers with physics system when disabled
Pull Request -
State: closed - Opened by thatpixelguy over 2 years ago
#738 - typos in FAQ - UI.md
Pull Request -
State: closed - Opened by optimo over 2 years ago
#737 - typos in FAQ - NezUI.md
Pull Request -
State: closed - Opened by optimo over 2 years ago
#736 - fixed key repeat counters to make the console usable on scaled time
Pull Request -
State: closed - Opened by puthre over 2 years ago
#735 - Fix debug console repeat key time
Pull Request -
State: closed - Opened by puthre over 2 years ago
#734 - Fix FramesPerSecondCounter to render in screen space
Pull Request -
State: closed - Opened by puthre over 2 years ago
#733 - FramesPerSecondCounter draws in world space not in camera space
Issue -
State: open - Opened by puthre over 2 years ago
#732 - fix FramesPerSecond component crash when no time passed at all
Pull Request -
State: closed - Opened by puthre over 2 years ago
#731 - Crash when adding FramesPerSecondCounter component in Initialize
Issue -
State: open - Opened by puthre over 2 years ago
#730 - Crash when toggling imGui on Linux
Issue -
State: open - Opened by puthre over 2 years ago
- 1 comment
#729 - Updated Tiled rendering example to work
Pull Request -
State: closed - Opened by puthre over 2 years ago
#728 - Tiled Renderer ignores tileset offset
Issue -
State: open - Opened by puthre over 2 years ago
#727 - Update SpriteAtlasPacker.exe prebuilt
Pull Request -
State: closed - Opened by wcc17 over 2 years ago
#726 - Incompatibility for MonoGame and Nez
Issue -
State: closed - Opened by TokyoSU over 2 years ago
- 1 comment
#725 - Is there a roadmap for updating MonoGame 3.8 to 3.8.1?
Issue -
State: closed - Opened by willowell over 2 years ago
- 1 comment
#724 - TiledMapLoader fix for a recent update of Tiled that changed field name
Pull Request -
State: closed - Opened by BVS3 over 2 years ago
#723 - TypeNameHandling.Auto works now for object fields
Pull Request -
State: closed - Opened by thatpixelguy over 2 years ago
#722 - Add `SceneResolutionPolicy.BestFitPixelPerfect`
Issue -
State: open - Opened by cgbeutler over 2 years ago
- 1 comment
#721 - Added Active Tween Accessor
Pull Request -
State: closed - Opened by NowSayPillow almost 3 years ago
#720 - ImageMaskTransition has problem
Issue -
State: open - Opened by zengzhining almost 3 years ago
#719 - Added hexagon support for tiled maps
Pull Request -
State: closed - Opened by 1971S almost 3 years ago
#718 - Add ClearAllCoroutines() and allow yielding IEnumerator from coroutines
Pull Request -
State: closed - Opened by thatpixelguy almost 3 years ago
#717 - fix for LineRenderer not respecting RenderLayer
Pull Request -
State: closed - Opened by thatpixelguy almost 3 years ago
#716 - Update Element.cs
Pull Request -
State: closed - Opened by optimo almost 3 years ago
#715 - monogame pipeline importers
Issue -
State: open - Opened by ghost almost 3 years ago
- 1 comment
#714 - Where is the importers for bitmap font (generated with BMFont)?
Issue -
State: closed - Opened by davidgd72k almost 3 years ago
- 2 comments
#713 - Revert "Bump ImGui.NET version (#712)"
Pull Request -
State: closed - Opened by rsousacode almost 3 years ago
#712 - Bump ImGui.NET version
Pull Request -
State: closed - Opened by rsousacode almost 3 years ago
#711 - Console cutting off letters
Issue -
State: closed - Opened by sponge about 3 years ago
- 2 comments
#710 - Cache Rectangle vertices in PrimitiveBatch
Pull Request -
State: closed - Opened by benjitrosch about 3 years ago
#709 - small fix of setting origin in SpriteRenderer
Pull Request -
State: closed - Opened by ilmenit about 3 years ago
- 1 comment
#708 - Extending SpriteAtlasPacker by ability to preserve Origins
Pull Request -
State: closed - Opened by ilmenit over 3 years ago
#707 - Removes CS0162 'Unreachable code detected' warning
Pull Request -
State: closed - Opened by Kjelli over 3 years ago
#706 - ContentPathGenerator.tt can now be run from the root-folder instead of a sub-folder
Pull Request -
State: closed - Opened by Tobi-Mob over 3 years ago
#705 - Any normal camera demonstration is missing.
Issue -
State: closed - Opened by Gavolot over 3 years ago
- 2 comments
#704 - ContentGenerator.tt errors
Issue -
State: closed - Opened by magicmicah over 3 years ago
- 3 comments
#703 - Lighting with shadows and normal maps
Issue -
State: closed - Opened by alberteddu over 3 years ago
- 2 comments
#702 - How to apply it to Android platform?
Issue -
State: closed - Opened by CoderForStarLife over 3 years ago
#701 - FNA pixel offset
Pull Request -
State: closed - Opened by Tobi-Mob over 3 years ago
- 4 comments
#700 - Copy ContentPathGenerator.tt from Nez-Samples
Pull Request -
State: closed - Opened by Tobi-Mob over 3 years ago
#699 - Added ContentPathGenerator instructions for VS Code and Rider
Pull Request -
State: closed - Opened by Tobi-Mob over 3 years ago
#698 - FollowCamera: Use the cached TargetCollider / Detect if TargetCollider was removed from TargetEntity
Pull Request -
State: open - Opened by Tobi-Mob over 3 years ago
#697 - FollowCamera Scaling
Pull Request -
State: closed - Opened by Tobi-Mob over 3 years ago
- 1 comment
#696 - #689 initialize TextButton FontScaleX to 1 instead of 0
Pull Request -
State: closed - Opened by Tobi-Mob over 3 years ago
#695 - Fixed crash when pasting from clipboard
Pull Request -
State: closed - Opened by Itzerr over 3 years ago
#694 - Added support for isometric Tiled maps
Pull Request -
State: closed - Opened by dericatienza over 3 years ago
#693 - Add ability to simulate VirtualInput activation
Pull Request -
State: open - Opened by fuzzypixelz over 3 years ago
- 5 comments
#692 - TextField makes so program crash when pasting clipboard
Issue -
State: closed - Opened by Maikatura over 3 years ago
#691 - Fix errors when serializing an Array with JsonEncoder
Pull Request -
State: closed - Opened by thatpixelguy over 3 years ago
#690 - Need help with Polygons
Issue -
State: closed - Opened by DrGurka over 3 years ago
- 1 comment
#689 - `FontScaleX` for default skin set to zero in `TextButton`
Issue -
State: open - Opened by etiket-io over 3 years ago
- 5 comments
#688 - Add params variant of Choose()
Pull Request -
State: open - Opened by Diamond-Wolf over 3 years ago
- 1 comment
#687 - SpriteAtlasPacker. Invalid value for originX/originY command line options.
Issue -
State: open - Opened by pacoo2454 over 3 years ago
- 1 comment
#686 - Move Label fontScale fields into LabelStyle
Pull Request -
State: closed - Opened by David1Socha over 3 years ago
#685 - Duplicate TargetFrameworkAttribute attribute when using VS Code template
Issue -
State: closed - Opened by alberteddu over 3 years ago
- 6 comments
#684 - Thank you for your contribution. I translated it into typescript project
Issue -
State: closed - Opened by esengine over 3 years ago
- 3 comments
#683 - Added Tiled docs
Pull Request -
State: closed - Opened by janfokke over 3 years ago
#682 - Function for Random Unit Vectors
Pull Request -
State: closed - Opened by EarthenSky over 3 years ago
#681 - Added check to see if circle overlaps box
Pull Request -
State: closed - Opened by Krashner over 3 years ago
#680 - Graphical glith when drawing GeometricPrimitive3D
Issue -
State: open - Opened by DrGurka over 3 years ago
#679 - Added setTexture function to SpriteRenderer
Pull Request -
State: closed - Opened by EarthenSky almost 4 years ago
#678 - fixed docs
Pull Request -
State: closed - Opened by janfokke almost 4 years ago
#677 - Added stencil docs
Pull Request -
State: closed - Opened by janfokke almost 4 years ago
#667 - Bitmapfonts with Nez.
Issue -
State: closed - Opened by NullsByteBack almost 4 years ago
- 3 comments
#659 - Problems with ImGui initialization
Issue -
State: closed - Opened by NavanBethrax about 4 years ago
- 7 comments
#650 - Getting stuck on BoxColliders (Grid) when moving diagonally
Issue -
State: open - Opened by MythicalMarsh about 4 years ago
- 2 comments
#647 - Nez Tiled with MonoGame 3.8
Issue -
State: closed - Opened by martinmaxk about 4 years ago
- 6 comments
#608 - Trigger helper and TiledMapMover not working
Issue -
State: open - Opened by tobischw over 4 years ago
- 3 comments
#607 - Inspector DPI scaling
Issue -
State: open - Opened by redthing1 over 4 years ago
- 1 comment
Labels: help wanted, feature request
#602 - Using Tiled Isometric Maps
Issue -
State: closed - Opened by newtonrd over 4 years ago
- 3 comments
#600 - TextField Text Font Size
Issue -
State: closed - Opened by JPisaBrony over 4 years ago
- 1 comment
Labels: feature request
#597 - BoxCollider constructor not setting local offset length
Issue -
State: closed - Opened by samfemboeck over 4 years ago
- 1 comment
Labels: waiting for info
#583 - Content Importer not working
Issue -
State: closed - Opened by bayganik almost 5 years ago
- 4 comments
Labels: wontfix
#579 - add CollidesWithAnyMultiple
Pull Request -
State: closed - Opened by redthing1 almost 5 years ago
#578 - support UpdateInterval in Components
Pull Request -
State: closed - Opened by redthing1 almost 5 years ago
#571 - Font's don't draw properly when using MonoGme.Framework.DesktopGL.Core
Issue -
State: closed - Opened by CipherLab almost 5 years ago
- 15 comments
#559 - Center in UICanvas, reposition on window resize.
Issue -
State: open - Opened by Oen44 almost 5 years ago
- 1 comment
Labels: question
#500 - Nez version 0.10.0
Pull Request -
State: closed - Opened by prime31 over 5 years ago
#442 - FollowCamera seems to have lag problem.
Issue -
State: closed - Opened by MrTambourineSLO about 6 years ago
- 8 comments
#161 - Headless Usage
Issue -
State: closed - Opened by freeqaz about 8 years ago
- 9 comments