Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / ppiastucki/recast4j issues and pull requests
#114 - Remove layer neighbour limit (fixes #113)
Pull Request -
State: closed - Opened by ppiastucki over 3 years ago
#114 - Remove layer neighbour limit (fixes #113)
Pull Request -
State: closed - Opened by ppiastucki over 3 years ago
#113 - Tilecache add obstacle error
Issue -
State: closed - Opened by ghost over 3 years ago
- 2 comments
#113 - Tilecache add obstacle error
Issue -
State: closed - Opened by ghost over 3 years ago
- 2 comments
#113 - Tilecache add obstacle error
Issue -
State: closed - Opened by ghost over 3 years ago
- 2 comments
#112 - Fix project structure, remove some test dependencies, add gradle builds
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#112 - Fix project structure, remove some test dependencies, add gradle builds
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#111 - Fix offmesh links
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#111 - Fix offmesh links
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#110 - Build Tiling NavMesh with Off Mesh Link throw error
Issue -
State: closed - Opened by weilichuang almost 4 years ago
#110 - Build Tiling NavMesh with Off Mesh Link throw error
Issue -
State: closed - Opened by weilichuang almost 4 years ago
#110 - Build Tiling NavMesh with Off Mesh Link throw error
Issue -
State: closed - Opened by weilichuang almost 4 years ago
#109 - Why did I get a NoSuchMethodError?
Issue -
State: closed - Opened by DustinMaple almost 4 years ago
- 2 comments
#109 - Why did I get a NoSuchMethodError?
Issue -
State: closed - Opened by DustinMaple almost 4 years ago
- 2 comments
#109 - Why did I get a NoSuchMethodError?
Issue -
State: closed - Opened by DustinMaple almost 4 years ago
- 2 comments
#108 - Crowd rework
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#108 - Crowd rework
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#107 - Dynamically expand heightfield based on colliders bounds
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#107 - Dynamically expand heightfield based on colliders bounds
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#107 - Dynamically expand heightfield based on colliders bounds
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#106 - Extend bvtree to 32 bits
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#106 - Extend bvtree to 32 bits
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#106 - Extend bvtree to 32 bits
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#105 - Add support for compressed voxel files
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#105 - Add support for compressed voxel files
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#104 - The difference between tilecache and dynamicnavmesh
Issue -
State: closed - Opened by ghost almost 4 years ago
- 1 comment
#104 - The difference between tilecache and dynamicnavmesh
Issue -
State: closed - Opened by ghost almost 4 years ago
- 1 comment
#103 - Add fast voxel raycasts
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#103 - Add fast voxel raycasts
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#103 - Add fast voxel raycasts
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#102 - Add support for cylinder and convex colliders
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#102 - Add support for cylinder and convex colliders
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#101 - Slightly rework checkpointing to keep the actual deserialized heightfield
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#101 - Slightly rework checkpointing to keep the actual deserialized heightfield
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#101 - Slightly rework checkpointing to keep the actual deserialized heightfield
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#100 - Add missing piece of code which prunes path with off-mesh connections
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#99 - Add option to visualise colliders
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#99 - Add option to visualise colliders
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#98 - Agent can not move over off-mesh connection
Issue -
State: closed - Opened by weilichuang almost 4 years ago
- 2 comments
#98 - Agent can not move over off-mesh connection
Issue -
State: closed - Opened by weilichuang almost 4 years ago
- 2 comments
#98 - Agent can not move over off-mesh connection
Issue -
State: closed - Opened by weilichuang almost 4 years ago
- 2 comments
#97 - Use half edges rather than normals when rasterizing filled boxes
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#96 - Improved support for finding random points constrained by a circle
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#96 - Improved support for finding random points constrained by a circle
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#96 - Improved support for finding random points constrained by a circle
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#95 - Move firstLink to tile to avoid runtime modifications to Poly objects
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#95 - Move firstLink to tile to avoid runtime modifications to Poly objects
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#94 - Add support for finding a random point strictly constrained by a circle
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#94 - Add support for finding a random point strictly constrained by a circle
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#94 - Add support for finding a random point strictly constrained by a circle
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#93 - Add detour-dynamic
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#93 - Add detour-dynamic
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#92 - Fix incorrect rasterization at tile borders
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#92 - Fix incorrect rasterization at tile borders
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#91 - Fix incorrect rasterization at tile borders
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#90 - Move convexVolumes() to a dedicated interface
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#90 - Move convexVolumes() to a dedicated interface
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#89 - Refactor and clean up NavMesh and MeshTile
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#88 - Recast improvements
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#88 - Recast improvements
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#87 - Add support for rasterizing filled primitives
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#87 - Add support for rasterizing filled primitives
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#86 - Recast refactoring
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#86 - Recast refactoring
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#86 - Recast refactoring
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#85 - Recast enhancements
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#85 - Recast enhancements
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#85 - Recast enhancements
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#85 - Recast enhancements
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#84 - Refactor to extract some reusable pieces of code
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#84 - Refactor to extract some reusable pieces of code
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#83 - Collect build execution metrics
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#83 - Collect build execution metrics
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#83 - Collect build execution metrics
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#83 - Collect build execution metrics
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#82 - Merge 3 open PRs from upstream
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#82 - Merge 3 open PRs from upstream
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#81 - Fall back to poly when detailed mesh is not available
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#80 - Improve pathfinding
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#80 - Improve pathfinding
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#80 - Improve pathfinding
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#80 - Improve pathfinding
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#79 - Add an option to load nav meshes from files
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#79 - Add an option to load nav meshes from files
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#79 - Add an option to load nav meshes from files
Pull Request -
State: closed - Opened by ppiastucki almost 4 years ago
#78 - Unable to run the .jar in macOS
Issue -
State: closed - Opened by ivnnv about 4 years ago
- 2 comments
#78 - Unable to run the .jar in macOS
Issue -
State: closed - Opened by ivnnv about 4 years ago
- 2 comments
#77 - Bump junit from 4.11 to 4.13.1 in /recast-demo
Pull Request -
State: closed - Opened by dependabot[bot] over 4 years ago
Labels: dependencies
#77 - Bump junit from 4.11 to 4.13.1 in /recast-demo
Pull Request -
State: closed - Opened by dependabot[bot] over 4 years ago
Labels: dependencies
#77 - Bump junit from 4.11 to 4.13.1 in /recast-demo
Pull Request -
State: closed - Opened by dependabot[bot] over 4 years ago
Labels: dependencies
#77 - Bump junit from 4.11 to 4.13.1 in /recast-demo
Pull Request -
State: closed - Opened by dependabot[bot] over 4 years ago
Labels: dependencies
#76 - Bump junit from 4.11 to 4.13.1
Pull Request -
State: closed - Opened by dependabot[bot] over 4 years ago
Labels: dependencies
#75 - Can you help me? Some error about use tile-cache.
Issue -
State: closed - Opened by shadowerzc over 4 years ago
#75 - Can you help me? Some error about use tile-cache.
Issue -
State: closed - Opened by shadowerzc over 4 years ago
#75 - Can you help me? Some error about use tile-cache.
Issue -
State: closed - Opened by shadowerzc over 4 years ago
#75 - Can you help me? Some error about use tile-cache.
Issue -
State: closed - Opened by shadowerzc over 4 years ago
#74 - fix bug: MeshTile.linksFreeList are not reset when remove tile
Pull Request -
State: closed - Opened by WeHoHo almost 5 years ago
- 2 comments
#74 - fix bug: MeshTile.linksFreeList are not reset when remove tile
Pull Request -
State: closed - Opened by WeHoHo almost 5 years ago
- 2 comments
#74 - fix bug: MeshTile.linksFreeList are not reset when remove tile
Pull Request -
State: closed - Opened by WeHoHo almost 5 years ago
- 2 comments
#74 - fix bug: MeshTile.linksFreeList are not reset when remove tile
Pull Request -
State: closed - Opened by WeHoHo almost 5 years ago
- 2 comments